pmd-red/include/constants/tactic.h
Seth Barberee bfaa55f2fe
Label and doc iq skills and tactics info (#75)
* label/doc iq skills/tactics info

* decomp a few more dungeon_util and label some funcs

* doc the IQSkills field
2021-11-15 11:02:26 -08:00

22 lines
514 B
C

#ifndef GUARD_CONSTANTS_TACTIC_H
#define GUARD_CONSTANTS_TACTIC_H
enum Tactic
{
TACTIC_LETS_GO_TOGETHER = 0x0,
TACTIC_GO_THE_OTHER_WAY = 0x1,
TACTIC_GO_AFTER_FOES = 0x2,
TACTIC_AVOID_THE_FIRST_HIT = 0x3,
TACTIC_ALL_FOR_ONE = 0x4, // Unused
TACTIC_GROUP_SAFETY = 0x5, // Unused
TACTIC_AVOID_TROUBLE = 0x6,
TACTIC_BE_PATIENT = 0x7,
TACTIC_KEEP_YOUR_DISTANCE = 0x8,
TACTIC_WAIT_THERE = 0x9,
TACTIC_GET_AWAY = 0xA,
TACTIC_UNUSED = 0xB,
NUM_TACTICS = 0xC
};
#endif