pmd-red/include/charge_move.h
2022-02-05 20:23:01 -05:00

13 lines
324 B
C

#ifndef GUARD_CHARGE_MOVE_H
#define GUARD_CHARGE_MOVE_H
#include "dungeon_entity.h"
// 0x570AC
bool8 MoveMatchesChargingStatus(struct DungeonEntity *pokemon, struct PokemonMove *move);
// 0x570F4
// checkCharge = Check for the move named Charge.
bool8 IsCharging(struct DungeonEntity *pokemon, bool8 checkCharge);
#endif