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13 lines
324 B
C
13 lines
324 B
C
#ifndef GUARD_CHARGE_MOVE_H
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#define GUARD_CHARGE_MOVE_H
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#include "dungeon_entity.h"
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// 0x570AC
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bool8 MoveMatchesChargingStatus(struct DungeonEntity *pokemon, struct PokemonMove *move);
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// 0x570F4
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// checkCharge = Check for the move named Charge.
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bool8 IsCharging(struct DungeonEntity *pokemon, bool8 checkCharge);
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#endif
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