pmd-red/asm/jirachi_wish.s
mid-kid 99a038284b Translate all .include to #include
This decision was made to reduce the complexity of using .include whilst
juggling with tools/scaninc and tools/preproc:
- tools/scaninc doesn't apply the proper search rules for .include (it
  assumes #include behavior). In particular, it doesn't consider paths
  starting from $PWD, and doesn't scan the included files as a result.
- .include had to be processed before #include by preproc in many cases,
  as code was being included that had to be preprocessed by CPP (think
  of #define). This contradicts standard GCC behavior.

To make include paths consistent across the asm/ data/ and src/
directories, the following files were moved:
- constants/ → include/asm/constants/
- asm/macros/ → include/asm/macros/
- asm/macros.inc → include/asm/macros.inc
- include/macros/m4a.inc → include/asm/macros/m4a.inc

As part of the necessary changes for this to work, the scaninc method in
the makefile was improved to generate .d files that don't choke when
files are missing.
2021-12-20 16:29:12 +01:00

661 lines
11 KiB
ArmAsm

#include "asm/constants/gba_constants.inc"
#include "asm/macros.inc"
.syntax unified
.text
thumb_func_start JirachiWish
JirachiWish:
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x78
movs r0, 0x1A
bl sub_8085680
adds r6, r0, 0
ldr r0, _0808B82C
ldr r1, _0808B830
bl CopySpeciesNametoBuffer
ldr r4, _0808B834
adds r0, r4, 0
bl sub_80855E4
adds r0, r6, 0
bl _call_via_r4
movs r0, 0
bl sub_8041888
ldr r0, [r6, 0x70]
movs r1, 0xAE
lsls r1, 1
adds r0, r1
movs r1, 0
movs r4, 0x1
strb r4, [r0]
ldr r0, [r6, 0x70]
movs r2, 0xAF
lsls r2, 1
adds r0, r2
strb r1, [r0]
adds r0, r6, 0
movs r1, 0xE
movs r2, 0
bl sub_80861B8
ldr r0, _0808B838
bl sub_80855E4
ldr r0, _0808B83C
ldr r0, [r0]
ldr r1, _0808B840
adds r0, r1
strb r4, [r0]
movs r0, 0x1E
bl sub_8083ED8
movs r0, 0x1E
movs r1, 0x46
bl sub_803E708
ldr r0, _0808B844
bl DisplayDungeonDialogue
movs r0, 0xA
movs r1, 0x46
bl sub_803E708
ldr r0, _0808B848
bl PlaySoundEffect
movs r0, 0x96
movs r1, 0x46
bl sub_803E708
adds r0, r6, 0
bl sub_80862BC
ldr r0, _0808B84C
bl DisplayDungeonDialogue
movs r0, 0x79
bl sub_8083E88
movs r0, 0xA
movs r1, 0x46
bl sub_803E708
adds r0, r6, 0
movs r1, 0
bl sub_80856E0
movs r0, 0xB5
lsls r0, 1
bl PlaySoundEffect
ldr r0, _0808B850
bl DisplayDungeonDialogue
movs r0, 0xA
movs r1, 0x46
bl sub_803E708
adds r0, r6, 0
bl SpriteLookAroundEffect
ldr r0, _0808B854
bl DisplayDungeonDialogue
movs r0, 0xA
movs r1, 0x46
bl sub_803E708
_0808B690:
ldr r4, _0808B858
_0808B692:
movs r0, 0
ldr r1, [r4]
ldr r2, _0808B85C
ldr r3, _0808B860
bl sub_8052C68
mov r9, r0
cmp r0, 0
ble _0808B692
movs r0, 0xA
movs r1, 0x46
bl sub_803E708
mov r2, r9
cmp r2, 0x1
bne _0808B754
ldr r0, _0808B864
bl DisplayDungeonDialogue
movs r0, 0xA
movs r1, 0x46
bl sub_803E708
adds r0, r6, 0
bl JirachiWishGrantDialogue
movs r0, 0
add r7, sp, 0x6C
_0808B6CA:
adds r0, 0x1
mov r8, r0
mov r4, sp
movs r5, 0x8
_0808B6D2:
adds r0, r4, 0
movs r1, 0x69
movs r2, 0
bl sub_8045C28
adds r4, 0x4
subs r5, 0x1
cmp r5, 0
bge _0808B6D2
movs r0, 0x3
bl DungeonRandomCapped
ldrh r1, [r6, 0x4]
adds r1, r0
subs r1, 0x1
lsls r1, 16
lsrs r1, 16
ldr r2, _0808B868
ldr r0, [sp, 0x6C]
ands r0, r2
orrs r0, r1
str r0, [sp, 0x6C]
movs r0, 0x3
bl DungeonRandomCapped
ldrh r2, [r6, 0x6]
adds r2, r0
subs r2, 0x1
lsls r2, 16
ldr r0, _0808B86C
ldr r1, [sp, 0x6C]
ands r1, r0
orrs r1, r2
str r1, [sp, 0x6C]
movs r2, 0
ldrsh r0, [r7, r2]
asrs r1, 16
bl GetMapEntity
ldrh r1, [r0]
movs r0, 0x3
ands r0, r1
cmp r0, 0
beq _0808B744
movs r0, 0xA6
lsls r0, 1
bl PlaySoundEffect
adds r0, r7, 0
bl sub_808BB3C
adds r0, r6, 0
adds r1, r7, 0
mov r2, sp
movs r3, 0x9
bl sub_8046860
_0808B744:
mov r0, r8
cmp r0, 0x5
ble _0808B6CA
ldr r0, [r6, 0x70]
ldr r2, _0808B870
adds r1, r0, r2
movs r0, 0
strb r0, [r1]
_0808B754:
mov r0, r9
cmp r0, 0x2
bne _0808B80A
ldr r0, _0808B874
bl DisplayDungeonDialogue
movs r0, 0xA
movs r1, 0x46
bl sub_803E708
adds r0, r6, 0
bl JirachiWishGrantDialogue
movs r0, 0
add r1, sp, 0x24
mov r8, r1
add r7, sp, 0x70
_0808B776:
adds r0, 0x1
mov r10, r0
mov r4, r8
movs r5, 0x8
_0808B77E:
movs r0, 0
bl sub_803D73C
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
adds r0, r4, 0
movs r2, 0
bl sub_8045C28
adds r4, 0x4
subs r5, 0x1
cmp r5, 0
bge _0808B77E
movs r0, 0x3
bl DungeonRandomCapped
ldrh r1, [r6, 0x4]
adds r1, r0
subs r1, 0x1
lsls r1, 16
lsrs r1, 16
ldr r2, _0808B868
ldr r0, [sp, 0x70]
ands r0, r2
orrs r0, r1
str r0, [sp, 0x70]
movs r0, 0x3
bl DungeonRandomCapped
ldrh r2, [r6, 0x6]
adds r2, r0
subs r2, 0x1
lsls r2, 16
ldr r0, _0808B86C
ldr r1, [sp, 0x70]
ands r1, r0
orrs r1, r2
str r1, [sp, 0x70]
movs r2, 0
ldrsh r0, [r7, r2]
asrs r1, 16
bl GetMapEntity
ldrh r1, [r0]
movs r0, 0x3
ands r0, r1
cmp r0, 0
beq _0808B7FA
movs r0, 0xC8
lsls r0, 1
bl PlaySoundEffect
adds r0, r7, 0
bl sub_808BB3C
adds r0, r6, 0
adds r1, r7, 0
mov r2, r8
movs r3, 0x9
bl sub_8046860
_0808B7FA:
mov r0, r10
cmp r0, 0x5
ble _0808B776
ldr r0, [r6, 0x70]
ldr r2, _0808B870
adds r1, r0, r2
movs r0, 0
strb r0, [r1]
_0808B80A:
mov r0, r9
cmp r0, 0x3
bne _0808B8CA
bl JirachiFriendAreaSearch
lsls r0, 24
lsrs r4, r0, 24
cmp r4, 0x3A
bne _0808B87C
ldr r0, _0808B878
bl DisplayDungeonDialogue
movs r0, 0xA
movs r1, 0x46
bl sub_803E708
b _0808B690
.align 2, 0
_0808B82C: .4byte gUnknown_202E038
_0808B830: .4byte 0x0000019d
_0808B834: .4byte sub_808BBA8
_0808B838: .4byte sub_80861A8
_0808B83C: .4byte gDungeonGlobalData
_0808B840: .4byte 0x0001356c
_0808B844: .4byte gUnknown_8105668
_0808B848: .4byte 0x000001a7
_0808B84C: .4byte gUnknown_8105674
_0808B850: .4byte gUnknown_81056B8
_0808B854: .4byte gUnknown_81056DC
_0808B858: .4byte gUnknown_8105798
_0808B85C: .4byte gUnknown_810579C
_0808B860: .4byte 0x00000705
_0808B864: .4byte gUnknown_810581C
_0808B868: .4byte 0xffff0000
_0808B86C: .4byte 0x0000ffff
_0808B870: .4byte 0x0000015d
_0808B874: .4byte gUnknown_8105974
_0808B878: .4byte gUnknown_8105A08
_0808B87C:
ldr r0, _0808BA30
bl DisplayDungeonDialogue
movs r0, 0xA
movs r1, 0x46
bl sub_803E708
adds r0, r6, 0
bl JirachiWishGrantDialogue
ldr r0, [r6, 0x70]
ldr r2, _0808BA34
adds r1, r0, r2
movs r0, 0
strb r0, [r1]
ldr r0, _0808BA38
bl DisplayDungeonDialogue
adds r0, r4, 0
bl UnlockFriendArea
movs r0, 0xD4
bl PlaySoundEffect
bl GetLeaderEntity
adds r1, r0, 0
ldr r0, _0808BA3C
movs r2, 0
bl SetMessageArgument
ldr r0, _0808BA40
adds r1, r4, 0
movs r2, 0
bl sub_8092578
ldr r0, _0808BA44
bl DisplayDungeonDialogue
_0808B8CA:
mov r0, r9
cmp r0, 0x4
bne _0808B98E
ldr r0, _0808BA48
bl DisplayDungeonDialogue
movs r0, 0xA
movs r1, 0x46
bl sub_803E708
adds r0, r6, 0
bl JirachiWishGrantDialogue
movs r0, 0
add r1, sp, 0x48
mov r8, r1
add r7, sp, 0x74
_0808B8EC:
adds r0, 0x1
mov r10, r0
mov r4, r8
movs r5, 0x3
_0808B8F4:
movs r0, 0x8
bl DungeonRandomCapped
ldr r2, _0808BA4C
adds r0, r2
ldrb r1, [r0]
adds r0, r4, 0
movs r2, 0
bl sub_8045C28
adds r4, 0x4
subs r5, 0x1
cmp r5, 0
bge _0808B8F4
movs r0, 0x3
bl DungeonRandomCapped
ldrh r1, [r6, 0x4]
adds r1, r0
subs r1, 0x1
lsls r1, 16
lsrs r1, 16
ldr r2, _0808BA50
ldr r0, [sp, 0x74]
ands r0, r2
orrs r0, r1
str r0, [sp, 0x74]
movs r0, 0x3
bl DungeonRandomCapped
ldrh r2, [r6, 0x6]
adds r2, r0
subs r2, 0x1
lsls r2, 16
ldr r0, _0808BA54
ldr r1, [sp, 0x74]
ands r1, r0
orrs r1, r2
str r1, [sp, 0x74]
movs r2, 0
ldrsh r0, [r7, r2]
asrs r1, 16
bl GetMapEntity
ldrh r1, [r0]
movs r0, 0x3
ands r0, r1
cmp r0, 0
beq _0808B970
movs r0, 0xC8
lsls r0, 1
bl PlaySoundEffect
adds r0, r7, 0
bl sub_808BB3C
adds r0, r6, 0
adds r1, r7, 0
mov r2, r8
movs r3, 0x4
bl sub_8046860
_0808B970:
mov r0, r10
cmp r0, 0x4
ble _0808B8EC
ldr r0, [r6, 0x70]
ldr r2, _0808BA34
adds r1, r0, r2
movs r0, 0
strb r0, [r1]
ldr r0, _0808BA58
bl DisplayDungeonDialogue
movs r0, 0xA
movs r1, 0x46
bl sub_803E708
_0808B98E:
mov r0, r9
cmp r0, 0x5
bne _0808B9F8
ldr r0, _0808BA5C
bl DisplayDungeonDialogue
movs r0, 0xA
movs r1, 0x46
bl sub_803E708
adds r0, r6, 0
bl JirachiWishGrantDialogue
ldr r0, [r6, 0x70]
ldr r2, _0808BA34
adds r1, r0, r2
movs r0, 0
strb r0, [r1]
ldr r0, _0808BA60
bl DisplayDungeonDialogue
movs r0, 0xA
movs r1, 0x46
bl sub_803E708
bl GetLeaderEntity
adds r1, r0, 0
adds r1, 0x4
adds r0, r6, 0x4
bl CalculateFacingDir
adds r1, r0, 0
adds r0, r6, 0
bl SetFacingDirection
movs r0, 0xA
movs r1, 0x46
bl sub_803E708
ldr r0, _0808BA64
bl DisplayDungeonDialogue
movs r0, 0xA
movs r1, 0x46
bl sub_803E708
ldr r0, _0808BA68
ldr r0, [r0]
ldr r1, _0808BA6C
adds r0, r1
movs r1, 0x1
strb r1, [r0]
_0808B9F8:
ldr r0, _0808BA70
bl DisplayDungeonDialogue
adds r0, r6, 0
bl sub_808BC20
movs r0, 0xA
movs r1, 0x46
bl sub_803E708
ldr r0, _0808BA74
bl DisplayDungeonDialogue
movs r0, 0xA
movs r1, 0x46
bl sub_803E708
bl sub_808BD38
add sp, 0x78
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_0808BA30: .4byte gUnknown_8105AD4
_0808BA34: .4byte 0x0000015d
_0808BA38: .4byte gUnknown_8105B20
_0808BA3C: .4byte gAvailablePokemonNames
_0808BA40: .4byte gUnknown_202DE58
_0808BA44: .4byte gUnknown_8105B68
_0808BA48: .4byte gUnknown_8105BA8
_0808BA4C: .4byte gUnknown_81074FC
_0808BA50: .4byte 0xffff0000
_0808BA54: .4byte 0x0000ffff
_0808BA58: .4byte gUnknown_8105BF4
_0808BA5C: .4byte gUnknown_8105D2C
_0808BA60: .4byte gUnknown_8105D80
_0808BA64: .4byte gUnknown_8105D9C
_0808BA68: .4byte gDungeonGlobalData
_0808BA6C: .4byte 0x00000674
_0808BA70: .4byte gUnknown_81058E0
_0808BA74: .4byte gUnknown_810593C
thumb_func_end JirachiWish
thumb_func_start JirachiPreFightDialogue1
JirachiPreFightDialogue1:
push {lr}
ldr r0, _0808BA94
bl HasRecruitedMon
lsls r0, 24
cmp r0, 0
beq _0808BA9C
bl sub_8086448
ldr r0, _0808BA98
bl sub_80866C4
b _0808BAA0
.align 2, 0
_0808BA94: .4byte 0x0000019d
_0808BA98: .4byte gUnknown_8105E14
_0808BA9C:
bl JirachiPreFightDialogue
_0808BAA0:
pop {r0}
bx r0
thumb_func_end JirachiPreFightDialogue1
thumb_func_start sub_808BAA4
sub_808BAA4:
push {r4,r5,lr}
sub sp, 0x4
ldr r0, _0808BB34
bl PlaySoundEffect
ldr r1, _0808BB38
movs r0, 0x1F
str r0, [r1]
movs r4, 0xFA
movs r5, 0x1
_0808BAB8:
str r5, [sp]
adds r0, r4, 0
adds r1, r4, 0
adds r2, r4, 0
movs r3, 0x1
bl sub_8085C54
movs r0, 0x46
bl sub_803E46C
subs r4, 0xA
cmp r4, 0x95
bgt _0808BAB8
movs r0, 0xA
movs r1, 0x46
bl sub_803E708
movs r4, 0xFA
movs r5, 0x1
_0808BADE:
str r5, [sp]
adds r0, r4, 0
adds r1, r4, 0
adds r2, r4, 0
movs r3, 0x1
bl sub_8085C54
movs r0, 0x46
bl sub_803E46C
subs r4, 0xA
cmp r4, 0xC7
bgt _0808BADE
movs r0, 0xA
movs r1, 0x46
bl sub_803E708
movs r4, 0xFA
movs r5, 0x1
_0808BB04:
str r5, [sp]
adds r0, r4, 0
adds r1, r4, 0
adds r2, r4, 0
movs r3, 0x1
bl sub_8085C54
movs r0, 0x46
bl sub_803E46C
subs r4, 0xA
cmp r4, 0
bge _0808BB04
movs r0, 0xA
movs r1, 0x46
bl sub_803E708
bl sub_8085EB0
add sp, 0x4
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_0808BB34: .4byte 0x000002c1
_0808BB38: .4byte gUnknown_202EDC8
thumb_func_end sub_808BAA4
thumb_func_start sub_808BB3C
sub_808BB3C:
push {lr}
sub sp, 0x8
adds r3, r0, 0
movs r0, 0
ldrsh r1, [r3, r0]
lsls r0, r1, 1
adds r0, r1
lsls r0, 11
movs r1, 0xC0
lsls r1, 4
adds r0, r1
cmp r0, 0
bge _0808BB58
adds r0, 0xFF
_0808BB58:
lsls r0, 8
lsrs r0, 16
ldr r1, _0808BBA0
ldr r2, [sp, 0x4]
ands r2, r1
orrs r2, r0
str r2, [sp, 0x4]
movs r0, 0x2
ldrsh r1, [r3, r0]
lsls r0, r1, 1
adds r0, r1
lsls r0, 11
movs r1, 0x80
lsls r1, 5
adds r0, r1
cmp r0, 0
bge _0808BB7C
adds r0, 0xFF
_0808BB7C:
lsls r0, 8
lsrs r0, 16
lsls r0, 16
ldr r1, _0808BBA4
ands r2, r1
orrs r2, r0
str r2, [sp, 0x4]
movs r0, 0
str r0, [sp]
movs r0, 0x64
movs r1, 0
movs r2, 0
add r3, sp, 0x4
bl sub_8085EC8
add sp, 0x8
pop {r0}
bx r0
.align 2, 0
_0808BBA0: .4byte 0xffff0000
_0808BBA4: .4byte 0x0000ffff
thumb_func_end sub_808BB3C
.align 2,0