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15 lines
586 B
C
15 lines
586 B
C
#ifndef GUARD_DUNGEON_MON_RECRUIT_H
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#define GUARD_DUNGEON_MON_RECRUIT_H
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#include "structs/dungeon_entity.h"
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#include "dungeon_misc.h"
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bool8 TryRecruitMonster(Entity *attacker, Entity *target);
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bool8 IsMonsterRecruitable(s32 species);
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bool8 HandleMonsterJoinSequence(Entity *entity1, Entity *entity2, struct unkStruct_8069D4C *param_3);
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// These two functions are only used for Celebi's scene for some reason.
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bool8 CanEntityBeRecruited(Entity *param_1);
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bool8 HandleSpecialEntityJoinSequence(Entity *entity1,Entity *entity2,Entity **entityPtr);
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#endif // GUARD_DUNGEON_MON_RECRUIT_H
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