pmd-red/include/explosion.h
2025-08-28 14:44:57 +02:00

10 lines
263 B
C

#ifndef GUARD_EXPLOSION_H
#define GUARD_EXPLOSION_H
#include "structs/str_position.h"
#include "structs/dungeon_entity.h"
void HandleExplosion(Entity *pokemon,Entity *target,DungeonPos *param_3,s32 param_4,u8 moveType,s16 param_6);
#endif // GUARD_EXPLOSION_H