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* splitting lots of pokemon square and labeling lots of other things * actually commit this stuff * more moving data and things * more screen work * split out some pokemon dungeon data * lots of data work * push more data work * split kecleon, decomp another kanghaskhan func, and try to doc UpdateBGControl more * lots of item work * label more item things * subtype -> category and doc types/category
31 lines
726 B
C
31 lines
726 B
C
#include "global.h"
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#include "code_800558C.h"
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extern u8 gUnknown_2026E38;
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extern u32 gUnknown_2026E3C;
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extern u16 gUnknown_2026E4E;
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extern bool32 gUnknown_2026E50;
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extern bool32 gUnknown_2026E54;
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extern u32 gUnknown_2026E58;
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extern void SetBldAlphaReg(s32 r0, s32 r1);
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// Unused
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void sub_80060A8(void)
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{
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gUnknown_2026E3C = gUnknown_2026E58;
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gUnknown_2026E54 = !gUnknown_2026E54;
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gUnknown_2026E50 = !gUnknown_2026E50;
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gUnknown_2026E38 = FALSE;
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}
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void sub_80060EC(void)
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{
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gUnknown_2026E3C = gUnknown_2026E58;
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gUnknown_2026E54 = !gUnknown_2026E54;
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gUnknown_2026E50 = !gUnknown_2026E50;
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SetBldAlphaReg((gUnknown_2026E4E & 0x1F00) >> 8, gUnknown_2026E4E & 0x1F);
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gUnknown_2026E38 = TRUE;
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}
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