pmd-red/include/dungeon_vram.h
2025-06-07 13:21:02 +02:00

16 lines
384 B
C

#ifndef GUARD_DUNGEON_VRAM_H
#define GUARD_DUNGEON_VRAM_H
// TODO: copy stuff from dungeon_vram.c to this header
extern u8 gUnknown_203B40D;
#include "structs/str_text.h"
void sub_803E668(u32 unused);
void sub_803E708(s32 numFrames, u32 a1);
void DungeonShowWindows(const WindowTemplates *winTemplates, bool8 a1);
void DungeonRunFrameActions(u32);
#endif // GUARD_DUNGEON_VRAM_H