pmd-red/src/code_80861A8.c
2025-03-01 17:24:31 +01:00

120 lines
2.6 KiB
C

#include "global.h"
#include "constants/direction.h"
#include "code_80861A8.h"
#include "code_800DAC0.h"
#include "code_803E668.h"
#include "code_806CD90.h"
#include "dungeon_music.h"
#include "dungeon_util.h"
#include "structs/sprite_oam.h"
extern const unkStruct_2039DB0 gUnknown_8107380;
extern const u8 *gUnknown_810665C[];
extern const u8 *gUnknown_810668C[];
extern const u8 *gUnknown_81066D4[];
extern const u8 *gUnknown_81066F0[];
extern const u8 *gUnknown_810671C[];
static void sub_80861EC(Entity *);
void sub_800EE5C(s32);
void sub_800EF64();
void DungeonRunFrameActions(s32);
s32 sub_800E700(s32);
void sub_800569C(DungeonPos *, axdata *, u8);
void sub_8085F44(s32);
void sub_8052FB8(const u8 *);
void sub_8086124(Entity *entity, u8 param_2)
{
GetEntInfo(entity)->unk160 = param_2;
}
void sub_8086130(void)
{
DungeonFadeOutBGM(0x3c);
sub_803E708(0x3c,0x46);
sub_8052FB8(*gUnknown_810665C);
sub_803E708(0x1e,0x46);
sub_8052FB8(*gUnknown_810668C);
sub_803E708(0x1e,0x46);
sub_8052FB8(*gUnknown_81066D4);
sub_803E708(0x1e,0x46);
sub_8052FB8(*gUnknown_81066F0);
sub_803E708(0x1e,0x46);
sub_8052FB8(*gUnknown_810671C);
sub_803E708(0x1e,0x46);
}
void sub_80861A8(Entity *a0)
{
sub_806CDD4(a0, 0, NUM_DIRECTIONS);
}
void sub_80861B8(Entity *a0, u8 r1, s32 direction)
{
EntityInfo *info;
info = GetEntInfo(a0);
sub_806CDD4(a0, r1, direction);
info->unkFE = r1;
}
void sub_80861D4(Entity *a0, u8 r1, s32 direction)
{
sub_806CDD4(a0, r1, direction);
sub_80861EC(a0);
}
void sub_80861EC(Entity *a0)
{
GetEntInfo(a0)->unkFE = 0x63;
}
s32 sub_80861F8(s32 param_1,Entity *param_2,bool32 param_3)
{
EntityInfo *info;
s32 uVar2;
s32 uStack_38;
DungeonPos pos;
unkStruct_80416E0 stack;
unkStruct_2039DB0 stack1C;
// Needed to match.
s32 param_1Copy2 = (s16) param_1;
s32 param_1Copy = param_1Copy2;
u8 param_3_bool32 = param_3;
sub_800EE5C(param_1Copy2);
sub_800EF64();
DungeonRunFrameActions(0x46);
info = GetEntInfo(param_2);
pos.x = 0;
pos.y = 0;
uStack_38 = sub_800E700(param_1Copy);
if (uStack_38 != -1) {
sub_800569C(&pos,&param_2->axObj.axdata,uStack_38);
}
stack.unk0 = param_1Copy;
stack.unk4 = 0;
stack.dir = info->action.direction;
stack.x = (param_2->pixelPos).x / 256;
stack.y = (param_2->pixelPos).y / 256;
stack.unk10 = pos.x;
stack.unk12 = pos.y;
stack.unk14 = uStack_38;
stack.unk18 = 0xffff;
stack1C = gUnknown_8107380;
uVar2 = sub_800E890(&stack);
if (param_3_bool32) {
sub_8085F44(uVar2);
uVar2 = -1;
}
return uVar2;
}