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* death by 74 files * 20% reached * doc move stuff in pokemon * fix undef reference * doc more and plumb a few more constanst for num party members and num moves * that struct is def PokemonMove.. clean up all code with it
33 lines
597 B
C
33 lines
597 B
C
#ifndef GUARD_MAILBOX_H
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#define GUARD_MAILBOX_H
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#include "menu.h"
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#include "text.h"
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#include "constants/mailbox.h"
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struct unkStruct_203B304
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{
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// size: 0xB6 << 1
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u32 state;
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u32 unk4;
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u8 unk8;
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u8 mailIndex;
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u8 fillA[0xC - 0xA];
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u32 unkC;
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u8 fill10[0x50 - 0x10];
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u8 unk50;
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u8 fill51[0x64 - 0x51];
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u32 unk64;
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u32 unk68;
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u32 unk6C;
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u8 fill70[0xBC - 0x70];
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struct MenuItem unkBC[8];
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u16 unkFC[8];
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struct UnkTextStruct2 unk10C[4];
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};
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extern void SetMailboxState(u32);
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extern s32 GetNumAcceptedJobs(void);
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#endif // GUARD_MAILBOX_H
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