pmd-red/include/dungeon_movement.h
Cheng Hann Gan c98fb2c112
Decomped DecideAction() (#66)
* Decomped DecideAction()

* Defined dungeon Pokémon array sizes
2021-10-22 10:20:01 -07:00

9 lines
164 B
C

#ifndef GUARD_DUNGEON_MOVEMENT_H
#define GUARD_DUNGEON_MOVEMENT_H
#include "dungeon_entity.h"
// 0x75990
void DecideAction(struct DungeonEntity *pokemon);
#endif