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* more data dumping and some code cleaning * split out cutscene scripts * initial start at script conversion * more script work * use correct type * clearer up struct field names * split known scripts into seperate files * no need to preproc pure ascii strings in debug * more cutscene work * split out personality test scripts * solidify text macros and doc some dungeon fields * more scripting work |
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| .. | ||
| gba_constants.inc | ||
| m4a_constants.inc | ||
| script_func_constants.inc | ||