pmd-red/src/debug_menu_2.c
Seth Barberee 3e5dd1d047
Death by 74 files (#65)
* death by 74 files

* 20% reached

* doc move stuff in pokemon

* fix undef reference

* doc more and plumb a few more constanst for num party members and num moves

* that struct is def PokemonMove.. clean up all code with it
2021-10-22 10:01:07 -07:00

164 lines
4.1 KiB
C

#include "global.h"
#include "memory.h"
#include "pokemon.h"
#include "text.h"
#include "input.h"
#include "menu.h"
#include "debug_menu.h"
extern struct unkStruct_203B3F8 *gUnknown_203B3F8;
extern struct UnkTextStruct2 gUnknown_80E7ED4;
extern struct UnkTextStruct2 gUnknown_80E7EEC;
extern struct UnkTextStruct2 gUnknown_80E7F04;
extern u8 gDebug_NumberText2[];
extern void sub_8008C54(u32);
extern void sub_80073B8(u32);
extern void sub_8013C68(u32 *);
extern void sub_80073E0(u32);
extern void sub_8023DA4(void);
extern void sub_8012EA4(const char **, u32);
extern void xxx_call_draw_string(u32, u32, u8 *, u32, u32);
void sub_803ACD0(u32);
extern void sub_803ACE8();
extern void sub_803AD88();
extern void sub_803AF38();
extern void sub_803AF88();
extern void sub_803AFE8();
extern void sub_803B034();
extern void sub_8023868(u32, u32, u32, u32);
extern void sub_8023B7C(u32);
extern void sub_8023DA4();
extern void sub_8013AA0(u32 *);
extern void sub_803AE58();
extern void sub_801602C(u32, u8 *);
extern void sub_803AEB0();
extern void sub_8012CAC(struct UnkTextStruct2 *, struct MenuItem *);
extern void sub_8012D60(const char **, struct MenuItem *, u32, u16 *, u32, u32);
u32 sub_803AC24(void)
{
gUnknown_203B3F8 = MemoryAlloc(sizeof(struct unkStruct_203B3F8), 8);
sub_803ACD0(0);
return 1;
}
u32 sub_803AC48(void)
{
switch(gUnknown_203B3F8->state)
{
case 0:
sub_803ACD0(1);
break;
case 1:
case 2:
sub_803AF38();
break;
case 3:
sub_803AF88();
break;
case 5:
sub_803AFE8();
break;
case 6:
sub_803B034();
break;
case 4:
case 7:
default:
return 3;
}
return 0;
}
void sub_803ACB4(void)
{
if(gUnknown_203B3F8 != NULL)
{
MemoryFree(gUnknown_203B3F8);
gUnknown_203B3F8 = NULL;
}
}
void sub_803ACD0(u32 newState)
{
gUnknown_203B3F8->state = newState;
sub_803ACE8();
sub_803AD88();
}
void sub_803ACE8(void)
{
s32 iVar2;
sub_8006518(gUnknown_203B3F8->unkE0);
switch(gUnknown_203B3F8->state)
{
case 3:
sub_803AEB0();
gUnknown_203B3F8->unkE0[2] = gUnknown_80E7EEC;
sub_8012CAC(&gUnknown_203B3F8->unkE0[2], gUnknown_203B3F8->unk90);
break;
case 5:
gUnknown_203B3F8->unkE0[3] = gUnknown_80E7F04;
break;
default:
for(iVar2 = 0; iVar2 < 4; iVar2++)
{
gUnknown_203B3F8->unkE0[iVar2] = gUnknown_80E7ED4;
}
break;
}
ResetUnusedInputStruct();
sub_800641C(gUnknown_203B3F8->unkE0, 1, 1);
}
void sub_803AD88(void)
{
switch(gUnknown_203B3F8->state)
{
case 1:
sub_8023868(1, 0, 0, 10);
break;
case 2:
sub_8023B7C(1);
break;
case 3:
sub_8023DA4();
sub_8012D60(&gUnknown_203B3F8->unk10, gUnknown_203B3F8->unk90, 0, gUnknown_203B3F8->unkD0, gUnknown_203B3F8->unkC, 2);
break;
case 5:
gUnknown_203B3F8->unk70 = 3;
gUnknown_203B3F8->unk68 = 1;
gUnknown_203B3F8->unk6C = 0x64;
gUnknown_203B3F8->unk64 = gUnknown_203B3F8->pokemon->unkHasNextStage;
gUnknown_203B3F8->unk74 = 3;
gUnknown_203B3F8->unk78 = &gUnknown_203B3F8->unkE0[3];
gUnknown_203B3F8->unk7C = 0x2C;
gUnknown_203B3F8->unk80 = 0x12;
sub_8013AA0(&gUnknown_203B3F8->unk60);
sub_803AE58();
break;
case 6:
sub_801602C(2, gUnknown_203B3F8->pokemon->name);
case 0:
case 4:
case 7:
default:
break;
}
}
void sub_803AE58(void)
{
sub_8008C54(gUnknown_203B3F8->unk74);
sub_80073B8(gUnknown_203B3F8->unk74);
xxx_call_draw_string(4, 0, gDebug_NumberText2, gUnknown_203B3F8->unk74, 0);
sub_8013C68(&gUnknown_203B3F8->unk60);
sub_80073E0(gUnknown_203B3F8->unk74);
sub_8023DA4();
sub_8012EA4(&gUnknown_203B3F8->unk10, 0);
}