pmd-red/include/dungeon_portrait_placement.h
2025-04-03 20:39:01 +02:00

15 lines
270 B
C

#ifndef GUARD_DUNGEON_PORTRAIT_PLACEMENT_H
#define GUARD_DUNGEON_PORTRAIT_PLACEMENT_H
#include "structs/str_position.h"
struct PortraitPlacementInfo
{
DungeonPos pos;
bool8 flip;
};
const struct PortraitPlacementInfo *GetPortraitPlacementInfo(u8 id);
#endif