pmd-red/include/ground_sprite.h
2025-05-15 17:25:57 +02:00

68 lines
1.2 KiB
C

#ifndef GUARD_GROUND_SPRITE_H
#define GUARD_GROUND_SPRITE_H
#include "structs/axdata.h"
#include "structs/sprite_oam.h"
#include "structs/str_position.h"
// TODO: Clean up these structs
struct UnkGroundSpriteSubStructx48
{
s16 unk0;
u16 unk2;
axmain *axmain;
};
struct UnkGroundSpriteStruct
{
axdata axdata;
unkStruct_2039DB0 unk3C;
struct UnkGroundSpriteSubStructx48 unk48;
u16 flags_0x50;
s16 unk52;
OpenedFile *unk54;
s16 unk58;
u8 unk5A;
s32 unk5C;
s32 unk60;
s16 unk64;
s16 unk66;
u16 unk68;
s16 unk6A;
u16 unk6C;
s16 unk6E;
u8 unk70;
PixelPos unk74;
s32 unk7C;
};
// size: 0xC
typedef struct unkStruct_3001B7C_sub0
{
u32 unk0;
s32 unk4;
struct UnkGroundSpriteStruct *unk8;
} unkStruct_3001B7C_sub0;
// size: 0x4
typedef struct unkStruct_3001B7C_sub108
{
u16 unk0;
s16 unk2;
} unkStruct_3001B7C_sub108;
#define UNK_3001B7C_SUB0_COUNT 22
#define UNK_3001B7C_SUB108_COUNT 2
// size: 0x110
typedef struct unkStruct_3001B7C
{
unkStruct_3001B7C_sub0 unk0[UNK_3001B7C_SUB0_COUNT];
unkStruct_3001B7C_sub108 unk108[UNK_3001B7C_SUB108_COUNT];
} unkStruct_3001B7C;
void GroundSprite_Reset(s16);
#endif // GUARD_GROUND_SPRITE_H