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20 lines
489 B
C
20 lines
489 B
C
#ifndef GUARD_MOVES_H
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#define GUARD_MOVES_H
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#include "constants/move.h"
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// 0x92A88
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void InitPokemonMove(struct PokemonMove *move, u16 moveID);
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// 0x92AE0
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s16 GetMoveTargetingFlags(struct PokemonMove *move, u32 isAI);
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u8 GetMoveType(struct PokemonMove *move);
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// 0x92B90
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u8 GetMoveWeight(struct PokemonMove *move);
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s32 GetMovePower(struct PokemonMove *move);
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// 0x92BF4
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u32 GetMoveMaxPP(struct PokemonMove *move);
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// 0x92C54
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bool8 MoveDealsDirectDamage(struct PokemonMove *move);
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#endif
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