mirror of
https://github.com/pret/pmd-red.git
synced 2026-08-03 09:10:20 -05:00
307 lines
16 KiB
C
307 lines
16 KiB
C
#include "global.h"
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#include "called_move_data.h"
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#include "constants/move_id.h"
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extern bool8 sub_8057634(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 YawnMoveAction(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 NightmareMoveAction(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_805783C(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 EncoreMoveAction(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_8057974(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 PainSplitMoveAction(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 TormentMoveAction(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_8057BC4(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_8057C88(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 WhirlpoolMoveAction(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_8057D7C(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_8057D9C(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 SmokescreenMoveAction(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_8057FCC(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_8057FF4(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_805805C(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_805816C(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_8058270(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_80582C4(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_80583D8(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_8058430(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_8058478(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_80584C0(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_8058548(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_8058580(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 BrickBreakMoveAction(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_8058638(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_80586DC(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_8058770(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_80587E8(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_8058838(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_8058858(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_80588B8(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_80588F4(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_8058930(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_8058A18(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_8058BF0(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_8058E5C(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_8058FBC(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_80590D4(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_8059190(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_80591E4(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 SkillSwapMoveAction(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_8059424(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_805946C(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_8059528(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_8059540(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_80595A0(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_80595EC(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_80598CC(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_8059928(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_8059988(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_8059A2C(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_8059AA8(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_8059AB8(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_8059AF8(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_8059D00(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_8059D48(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_8059D98(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_8059DA4(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_8059DB4(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_8059DC4(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_8059E0C(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 TriAttackMoveAction(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_805A120(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_805A210(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_805A258(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_805A2A0(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 RolePlayMoveAction(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_805A3DC(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_805A464(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 CurseMoveAction(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_805A568(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 TickleMoveAction(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_805A688(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 KnockOffMoveAction(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 SecretPowerMoveAction(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_805AC90(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_805AD04(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_805AD34(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_805AD54(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_805AE3C(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_805AE74(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_805AECC(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 PresentMoveAction(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_805AFA4(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_805B028(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_805B074(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_805B0BC(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_805B17C(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 WrapMoveAction(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_805B264(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_805B324(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 DestinyBondMoveAction(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_805B388(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_805B3E0(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_805B454(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 MimicMoveAction(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_805B53C(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 LeechSeedMoveAction(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_805B668(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_805B910(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_805B808(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_805A408(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 HandleRegularDamagingMove(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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extern bool8 sub_8059050(Entity *pokemon, Entity *target, Move *move, s32 param_4);
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// Todo: move this data to some better place once the file structure is better understood
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// These are random
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const struct CalledMove gMetronomeCalledMoves[METRONOME_AVAILABLE_CALLED_MOVES] =
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{
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{MOVE_IRON_TAIL, sub_8057634},
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{MOVE_YAWN, YawnMoveAction},
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{MOVE_NIGHTMARE, NightmareMoveAction},
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{MOVE_CHARM, sub_805783C},
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{MOVE_ENCORE, EncoreMoveAction},
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{MOVE_SUPER_FANG, sub_8057974},
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{MOVE_PAIN_SPLIT, PainSplitMoveAction},
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{MOVE_TORMENT, TormentMoveAction},
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{MOVE_SWAGGER, sub_8057BC4},
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{MOVE_ROCK_SLIDE, sub_8057C88},
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{MOVE_WHIRLPOOL, WhirlpoolMoveAction},
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{MOVE_FAKE_TEARS, sub_8057D7C},
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{MOVE_SPITE, sub_8057D9C},
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{MOVE_SMOKESCREEN, SmokescreenMoveAction},
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{MOVE_FLATTER, sub_8057FCC},
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{MOVE_WILL_O_WISP, sub_8057FF4},
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{MOVE_RETURN, sub_805805C},
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{MOVE_FLAME_WHEEL, sub_805816C},
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{MOVE_GUST, sub_8058270},
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{MOVE_DISABLE, sub_80582C4},
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{MOVE_CRUNCH, sub_80583D8},
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{MOVE_BITE, sub_8058430},
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{MOVE_THUNDER, sub_8058478},
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{MOVE_ENDEAVOR, sub_80584C0},
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{MOVE_FACADE, sub_8058548},
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{MOVE_CONSTRICT, sub_8058580},
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{MOVE_BRICK_BREAK, BrickBreakMoveAction},
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{MOVE_ROCK_TOMB, sub_8058638},
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{MOVE_GIGA_DRAIN, sub_80586DC},
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{MOVE_REVERSAL, sub_8058770},
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{MOVE_SMELLINGSALT, sub_80587E8},
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{MOVE_METAL_SOUND, sub_8058838},
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{MOVE_TICKLE, sub_8058858},
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{MOVE_OUTRAGE, sub_80588B8},
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{MOVE_LOW_KICK, sub_80588F4},
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{MOVE_ANCIENTPOWER, sub_8058930},
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{MOVE_RAPID_SPIN, sub_8058A18},
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{MOVE_SCARY_FACE, sub_8058BF0},
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{MOVE_SUBMISSION, sub_8058E5C},
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{MOVE_LICK, sub_8058FBC},
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{MOVE_FISSURE, sub_80590D4},
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{MOVE_EXTRASENSORY, sub_8059190},
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{MOVE_ABSORB, sub_80591E4},
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{MOVE_SKILL_SWAP, SkillSwapMoveAction},
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{MOVE_HEADBUTT, sub_8059424},
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{MOVE_DOUBLE_EDGE, sub_805946C},
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{MOVE_SAND_ATTACK, sub_8059528},
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{MOVE_SMOG, sub_8059540},
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{MOVE_SACRED_FIRE, sub_80595A0},
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{MOVE_SHEER_COLD, sub_80595EC},
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{MOVE_MUDDY_WATER, sub_80598CC},
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{MOVE_TWISTER, sub_8059928},
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{MOVE_TWINEEDLE, sub_8059988},
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{MOVE_SEISMIC_TOSS, sub_8059A2C},
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{MOVE_SUPERSONIC, sub_8059AA8},
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{MOVE_TAUNT, sub_8059AB8},
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{MOVE_HORN_DRILL, sub_8059AF8},
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{MOVE_THUNDERSHOCK, sub_8059D00},
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{MOVE_THUNDER_WAVE, sub_8059D48},
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{MOVE_BLOCK, sub_8059D98},
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{MOVE_POISON_GAS, sub_8059DA4},
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{MOVE_TOXIC, sub_8059DB4},
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{MOVE_POISON_FANG, sub_8059DC4},
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{MOVE_POISON_STING, sub_8059E0C},
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{MOVE_TRI_ATTACK, TriAttackMoveAction},
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{MOVE_TRICK, sub_805A120},
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{MOVE_TRIPLE_KICK, sub_805A210},
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{MOVE_MUD_SLAP, sub_805A258},
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{MOVE_THIEF, sub_805A2A0},
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{MOVE_ROLE_PLAY, RolePlayMoveAction},
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{MOVE_LEER, sub_805A3DC},
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{MOVE_PAY_DAY, sub_805A464},
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{MOVE_CURSE, CurseMoveAction},
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{MOVE_FRENZY_PLANT, sub_805A568},
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{MOVE_SUPERPOWER, TickleMoveAction},
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{MOVE_DYNAMICPUNCH, sub_805A688},
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{MOVE_KNOCK_OFF, KnockOffMoveAction},
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{MOVE_SECRET_POWER, SecretPowerMoveAction},
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{MOVE_DIZZY_PUNCH, sub_805AC90},
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{MOVE_IMPRISON, sub_805AD04},
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{MOVE_FEATHERDANCE, sub_805AD34},
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{MOVE_BEAT_UP, sub_805AD54},
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{MOVE_BLAST_BURN, sub_805AE3C},
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{MOVE_CRUSH_CLAW, sub_805AE74},
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{MOVE_BLAZE_KICK, sub_805AECC},
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{MOVE_PRESENT, PresentMoveAction},
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{MOVE_ERUPTION, sub_805AFA4},
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{MOVE_GLARE, sub_805B028},
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{MOVE_POISON_TAIL, sub_805B074},
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{MOVE_ROAR, sub_805B0BC},
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{MOVE_FIRE_SPIN, sub_805B17C},
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{MOVE_WRAP, WrapMoveAction},
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{MOVE_MAGNITUDE, sub_805B264},
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{MOVE_MIST_BALL, sub_805B324},
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{MOVE_DESTINY_BOND, DestinyBondMoveAction},
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{MOVE_FALSE_SWIPE, sub_805B388},
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{MOVE_HIDDEN_POWER, sub_805B3E0},
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{MOVE_ATTRACT, sub_805B454},
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{MOVE_MIMIC, MimicMoveAction},
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{MOVE_FRUSTRATION, sub_805B53C},
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{MOVE_LEECH_SEED, LeechSeedMoveAction},
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{MOVE_DREAM_EATER, sub_805B668},
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{MOVE_LUSTER_PURGE, sub_805B910},
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{MOVE_DRAGON_RAGE, sub_805B808},
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{MOVE_FAKE_OUT, sub_805A408},
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};
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// These correspond to dungeon's tileset id
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const struct CalledMove gNaturePowerCalledMoves[] =
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{
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{MOVE_SURF, HandleRegularDamagingMove},
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{MOVE_STUN_SPORE, sub_8059050},
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{MOVE_ROCK_SLIDE, sub_8057C88},
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{MOVE_SHADOW_BALL, sub_80583D8},
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{MOVE_SHADOW_BALL, sub_80583D8},
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{MOVE_ROCK_SLIDE, sub_8057C88},
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{MOVE_ROCK_SLIDE, sub_8057C88},
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{MOVE_SHADOW_BALL, sub_80583D8},
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{MOVE_SWIFT, HandleRegularDamagingMove},
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{MOVE_ROCK_SLIDE, sub_8057C88},
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{MOVE_STUN_SPORE, sub_8059050},
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{MOVE_EARTHQUAKE, HandleRegularDamagingMove},
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{MOVE_SWIFT, HandleRegularDamagingMove},
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{MOVE_SWIFT, HandleRegularDamagingMove},
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{MOVE_STUN_SPORE, sub_8059050},
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{MOVE_SWIFT, HandleRegularDamagingMove},
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{MOVE_SWIFT, HandleRegularDamagingMove},
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{MOVE_SHADOW_BALL, sub_80583D8},
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{MOVE_SHADOW_BALL, sub_80583D8},
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{MOVE_SHADOW_BALL, sub_80583D8},
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{MOVE_STUN_SPORE, sub_8059050},
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{MOVE_EARTHQUAKE, HandleRegularDamagingMove},
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{MOVE_ROCK_SLIDE, sub_8057C88},
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{MOVE_SWIFT, HandleRegularDamagingMove},
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{MOVE_ROCK_SLIDE, sub_8057C88},
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{MOVE_STUN_SPORE, sub_8059050},
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{MOVE_STUN_SPORE, sub_8059050},
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{MOVE_SWIFT, HandleRegularDamagingMove},
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{MOVE_ROCK_SLIDE, sub_8057C88},
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{MOVE_RAZOR_LEAF, HandleRegularDamagingMove},
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{MOVE_SHADOW_BALL, sub_80583D8},
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{MOVE_SHADOW_BALL, sub_80583D8},
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{MOVE_RAZOR_LEAF, HandleRegularDamagingMove},
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{MOVE_RAZOR_LEAF, HandleRegularDamagingMove},
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{MOVE_ROCK_SLIDE, sub_8057C88},
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{MOVE_SWIFT, HandleRegularDamagingMove},
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{MOVE_SWIFT, HandleRegularDamagingMove},
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{MOVE_SHADOW_BALL, sub_80583D8},
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{MOVE_ROCK_SLIDE, sub_8057C88},
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{MOVE_ROCK_SLIDE, sub_8057C88},
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{MOVE_ROCK_SLIDE, sub_8057C88},
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{MOVE_STUN_SPORE, sub_8059050},
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{MOVE_ROCK_SLIDE, sub_8057C88},
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{MOVE_ROCK_SLIDE, sub_8057C88},
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{MOVE_EARTHQUAKE, HandleRegularDamagingMove},
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{MOVE_SWIFT, HandleRegularDamagingMove},
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{MOVE_ROCK_SLIDE, sub_8057C88},
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{MOVE_ROCK_SLIDE, sub_8057C88},
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{MOVE_ROCK_SLIDE, sub_8057C88},
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{MOVE_SURF, HandleRegularDamagingMove},
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{MOVE_STUN_SPORE, sub_8059050},
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{MOVE_STUN_SPORE, sub_8059050},
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{MOVE_EARTHQUAKE, HandleRegularDamagingMove},
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{MOVE_BUBBLEBEAM, sub_8058580},
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{MOVE_SHADOW_BALL, sub_80583D8},
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{MOVE_ROCK_SLIDE, sub_8057C88},
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{MOVE_STUN_SPORE, sub_8059050},
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{MOVE_SWIFT, HandleRegularDamagingMove},
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{MOVE_SWIFT, HandleRegularDamagingMove},
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{MOVE_ROCK_SLIDE, sub_8057C88},
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{MOVE_STUN_SPORE, sub_8059050},
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{MOVE_SHADOW_BALL, sub_80583D8},
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{MOVE_STUN_SPORE, sub_8059050},
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{MOVE_STUN_SPORE, sub_8059050},
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{MOVE_ROCK_SLIDE, sub_8057C88},
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{MOVE_RAZOR_LEAF, HandleRegularDamagingMove},
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{MOVE_ROCK_SLIDE, sub_8057C88},
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{MOVE_ROCK_SLIDE, sub_8057C88},
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{MOVE_SWIFT, HandleRegularDamagingMove},
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{MOVE_SWIFT, HandleRegularDamagingMove},
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{MOVE_ROCK_SLIDE, sub_8057C88},
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{MOVE_SWIFT, HandleRegularDamagingMove},
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{MOVE_SWIFT, HandleRegularDamagingMove},
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{MOVE_SURF, HandleRegularDamagingMove},
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{MOVE_SURF, HandleRegularDamagingMove},
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{MOVE_ROCK_SLIDE, HandleRegularDamagingMove},
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};
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//
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