pmd-red/include/dungeon_engine.h
2025-11-22 02:39:56 -05:00

19 lines
432 B
C

#ifndef GUARD_DUNGEON_ENGINE_H
#define GUARD_DUNGEON_ENGINE_H
#include "structs/str_position.h"
#include "structs/dungeon_entity.h"
#include "structs/menu.h"
extern const s16 gSpeedTurns[NUM_SPEED_COUNTERS][25];
void RunFractionalTurn_Async(bool8 param_1);
void sub_80444F4_Async(Entity *pokemon);
bool8 IsFloorOver(void);
bool8 sub_8044B84(void);
extern DungeonPos gLeaderPosition;
extern MenuInputStruct gDungeonMenu;
#endif