pmd-red/include/blow_away.h
2025-08-28 13:27:22 +02:00

11 lines
274 B
C

#ifndef GUARD_BLOW_AWAY_H
#define GUARD_BLOW_AWAY_H
#include "structs/str_position.h"
#include "structs/dungeon_entity.h"
void BlowAwayTarget(Entity *pokemon, Entity *target, u32 direction);
void sub_807D068(Entity *pokemon, DungeonPos *pos);
#endif // GUARD_BLOW_AWAY_H