pmd-red/src/code_806CD90.c
2023-06-25 16:37:48 -07:00

246 lines
5.8 KiB
C

#include "global.h"
#include "constants/direction.h"
#include "constants/status.h"
#include "dungeon_entity.h"
#include "dungeon_global_data.h"
#include "dungeon_util.h"
#include "pokemon.h"
#include "tile_types.h"
#include "random.h"
extern u8 sub_806CEBC(struct Entity *);
extern void sub_806CCB4(struct Entity *, u8);
extern void sub_803E46C(u32);
extern bool8 sub_808DA44(s32 a1_, u32 a2_);
extern u32 sub_806CF98(struct Entity *);
extern u32 sub_80687D0(s16);
void sub_80053AC(u8 *, s32, u32, u32, u32, u32, u8);
void sub_806CDD4(struct Entity *, u8, u32);
extern const u8 gUnknown_8106EEF[];
extern const u8 gDungeonWaterType[];
void sub_806CC10(void)
{
struct EntityInfo *entityInfo;
struct Entity *entity;
s32 index;
for(index = 0; index < DUNGEON_MAX_POKEMON; index++)
{
entity = gDungeon->allPokemon[index];
if (EntityExists(entity)) {
entityInfo = entity->info;
if ((entityInfo->unk166 != 0) && (entityInfo->unk166--, (entityInfo->unk166 & 1) == 0)) {
sub_806CDD4(entity,0, (entityInfo->action.direction - 1) & 7);
}
}
}
}
void sub_806CC70(void)
{
s32 index;
struct Entity *entity;
for(index = 0; index < DUNGEON_MAX_POKEMON; index++)
{
entity = gDungeon->allPokemon[index];
if(EntityExists(entity))
sub_806CCB4(entity, sub_806CEBC(entity));
}
}
void sub_806CCB4(struct Entity *entity, u8 param_2)
{
s32 sVar1;
bool8 flag;
struct EntityInfo *info;
info = entity->info;
flag = gDungeon->hallucinating;
if (entity == gDungeon->cameraTarget) {
flag = FALSE;
}
entity->unk6B = param_2;
entity->unk6A = param_2;
entity->direction2 = info->action.direction;
entity->direction = info->action.direction;
entity->unk6F = 0;
sVar1 = entity->unk68;
if ((info->waitingStatus != STATUS_DECOY) && (!flag)) {
sub_80053AC(entity->fill28,entity->unk64,entity->unk6A,entity->direction,sVar1,Rand32Bit() & 3,0);
}
else {
sub_80053AC(entity->fill28,sub_80687D0(0x1a5),entity->unk6A,entity->direction,sVar1,Rand32Bit() & 3,0);
}
entity->unk6E = 0;
}
void sub_806CD90(void)
{
s32 index;
struct Entity *entity;
for(index = 0; index < DUNGEON_MAX_POKEMON; index++)
{
entity = gDungeon->allPokemon[index];
if(EntityExists(entity))
sub_806CCB4(entity, sub_806CEBC(entity));
}
}
void sub_806CDD4(struct Entity *entity, u8 r1, u32 r2)
{
if(GetEntityType(entity) == ENTITY_MONSTER)
{
entity->unk6A = r1;
if(r2 < NUM_DIRECTIONS) entity->direction = r2;
}
}
void sub_806CDFC(struct Entity *entity, u8 r1, u32 r2)
{
if(GetEntityType(entity) == ENTITY_MONSTER)
{
if(entity->unk6B == r1)
{
if(entity->direction2 == r2)
return;
else
goto change_dir;
}
else
{
change_dir:
sub_806CDD4(entity, r1, r2);
}
}
}
void sub_806CE34(struct Entity *entity, u32 newDir)
{
if(GetEntityType(entity) == ENTITY_MONSTER)
{
entity->unk6A = sub_806CEBC(entity);
if(newDir < NUM_DIRECTIONS)
{
entity->info->action.direction = newDir & DIRECTION_MASK;
entity->direction = newDir & DIRECTION_MASK;
}
}
}
void sub_806CE68(struct Entity *entity, u32 newDir)
{
if(GetEntityType(entity) == ENTITY_MONSTER)
{
entity->unk6A = sub_806CEBC(entity);
if(newDir < NUM_DIRECTIONS)
{
entity->direction = newDir;
}
}
}
void sub_806CE94(struct Entity *entity, u32 newDir)
{
if(GetEntityType(entity) == ENTITY_MONSTER)
{
entity->unk6A = 6;
if(newDir < NUM_DIRECTIONS)
{
entity->direction = newDir;
}
}
}
u8 sub_806CEBC(struct Entity *entity)
{
u8 sleep;
struct EntityInfo * entityInfo1;
struct EntityInfo * entityInfo2;
// NOTE: copy needed to match
entityInfo1 = entity->info;
entityInfo2 = entity->info;
sleep = entityInfo1->sleep;
if ((sleep == STATUS_SLEEP) || (sleep == STATUS_NAPPING) || (sleep == STATUS_NIGHTMARE)) {
if ((entityInfo2->apparentID != MONSTER_SUDOWOODO) || (entityInfo2->sleepTurns != 0x7f)) {
return 5;
}
else
return 7;
}
else if (entityInfo2->chargingStatus == STATUS_BIDE) {
return 0xB;
}
return 0x7;
}
void sub_806CEFC(struct Entity *entity, u32 newDir)
{
entity->info->action.direction = newDir & DIRECTION_MASK;
sub_806CE68(entity, (newDir & DIRECTION_MASK));
}
void sub_806CF18(struct Entity *entity)
{
s32 index;
struct EntityInfo *entityInfo;
if (EntityExists(entity)) {
entityInfo = entity->info;
for (index = 0; index < 100; index++) {
sub_803E46C(0x21);
if (!sub_808DA44(entityInfo->apparentID, entity->unk6B)) {
break;
}
}
}
}
u8 sub_806CF54(struct Entity *entity)
{
return entity->info->unk204;
}
void sub_806CF60(void)
{
struct Entity *entity;
s32 index;
for(index = 0; index < DUNGEON_MAX_POKEMON; index++)
{
entity = gDungeon->allPokemon[index];
if (EntityExists(entity)) {
sub_806CF98(entity);
}
}
}
u32 sub_806CF98(struct Entity *entity)
{
struct Tile *mapTile;
u32 uVar3;
u16 terrainType;
struct EntityInfo *entityInfo;
mapTile = GetTileAtEntitySafe(entity);
terrainType = mapTile->terrainType & (TERRAIN_TYPE_NORMAL | TERRAIN_TYPE_SECONDARY);
entityInfo = entity->info;
uVar3 = GetShadowSize(entityInfo->apparentID);
if (terrainType == (TERRAIN_TYPE_NORMAL | TERRAIN_TYPE_SECONDARY)) {
return 6;
}
if (terrainType == TERRAIN_TYPE_NORMAL) {
if (IsWaterTileset()) {
uVar3 = gUnknown_8106EEF[uVar3];
}
}
else if ((terrainType == TERRAIN_TYPE_SECONDARY) && (gDungeonWaterType[gDungeon->tileset] != DUNGEON_WATER_TYPE_LAVA))
uVar3 = gUnknown_8106EEF[uVar3];
entityInfo->unk204 = uVar3;
return uVar3;
}