mirror of
https://github.com/pret/pmd-red.git
synced 2026-07-24 12:20:18 -05:00
246 lines
5.8 KiB
C
246 lines
5.8 KiB
C
#include "global.h"
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#include "constants/direction.h"
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#include "constants/status.h"
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#include "dungeon_entity.h"
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#include "dungeon_global_data.h"
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#include "dungeon_util.h"
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#include "pokemon.h"
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#include "tile_types.h"
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#include "random.h"
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extern u8 sub_806CEBC(struct Entity *);
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extern void sub_806CCB4(struct Entity *, u8);
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extern void sub_803E46C(u32);
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extern bool8 sub_808DA44(s32 a1_, u32 a2_);
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extern u32 sub_806CF98(struct Entity *);
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extern u32 sub_80687D0(s16);
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void sub_80053AC(u8 *, s32, u32, u32, u32, u32, u8);
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void sub_806CDD4(struct Entity *, u8, u32);
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extern const u8 gUnknown_8106EEF[];
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extern const u8 gDungeonWaterType[];
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void sub_806CC10(void)
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{
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struct EntityInfo *entityInfo;
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struct Entity *entity;
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s32 index;
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for(index = 0; index < DUNGEON_MAX_POKEMON; index++)
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{
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entity = gDungeon->allPokemon[index];
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if (EntityExists(entity)) {
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entityInfo = entity->info;
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if ((entityInfo->unk166 != 0) && (entityInfo->unk166--, (entityInfo->unk166 & 1) == 0)) {
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sub_806CDD4(entity,0, (entityInfo->action.direction - 1) & 7);
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}
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}
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}
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}
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void sub_806CC70(void)
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{
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s32 index;
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struct Entity *entity;
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for(index = 0; index < DUNGEON_MAX_POKEMON; index++)
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{
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entity = gDungeon->allPokemon[index];
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if(EntityExists(entity))
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sub_806CCB4(entity, sub_806CEBC(entity));
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}
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}
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void sub_806CCB4(struct Entity *entity, u8 param_2)
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{
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s32 sVar1;
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bool8 flag;
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struct EntityInfo *info;
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info = entity->info;
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flag = gDungeon->hallucinating;
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if (entity == gDungeon->cameraTarget) {
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flag = FALSE;
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}
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entity->unk6B = param_2;
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entity->unk6A = param_2;
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entity->direction2 = info->action.direction;
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entity->direction = info->action.direction;
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entity->unk6F = 0;
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sVar1 = entity->unk68;
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if ((info->waitingStatus != STATUS_DECOY) && (!flag)) {
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sub_80053AC(entity->fill28,entity->unk64,entity->unk6A,entity->direction,sVar1,Rand32Bit() & 3,0);
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}
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else {
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sub_80053AC(entity->fill28,sub_80687D0(0x1a5),entity->unk6A,entity->direction,sVar1,Rand32Bit() & 3,0);
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}
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entity->unk6E = 0;
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}
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void sub_806CD90(void)
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{
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s32 index;
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struct Entity *entity;
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for(index = 0; index < DUNGEON_MAX_POKEMON; index++)
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{
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entity = gDungeon->allPokemon[index];
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if(EntityExists(entity))
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sub_806CCB4(entity, sub_806CEBC(entity));
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}
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}
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void sub_806CDD4(struct Entity *entity, u8 r1, u32 r2)
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{
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if(GetEntityType(entity) == ENTITY_MONSTER)
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{
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entity->unk6A = r1;
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if(r2 < NUM_DIRECTIONS) entity->direction = r2;
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}
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}
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void sub_806CDFC(struct Entity *entity, u8 r1, u32 r2)
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{
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if(GetEntityType(entity) == ENTITY_MONSTER)
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{
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if(entity->unk6B == r1)
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{
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if(entity->direction2 == r2)
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return;
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else
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goto change_dir;
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}
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else
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{
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change_dir:
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sub_806CDD4(entity, r1, r2);
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}
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}
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}
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void sub_806CE34(struct Entity *entity, u32 newDir)
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{
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if(GetEntityType(entity) == ENTITY_MONSTER)
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{
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entity->unk6A = sub_806CEBC(entity);
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if(newDir < NUM_DIRECTIONS)
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{
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entity->info->action.direction = newDir & DIRECTION_MASK;
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entity->direction = newDir & DIRECTION_MASK;
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}
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}
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}
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void sub_806CE68(struct Entity *entity, u32 newDir)
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{
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if(GetEntityType(entity) == ENTITY_MONSTER)
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{
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entity->unk6A = sub_806CEBC(entity);
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if(newDir < NUM_DIRECTIONS)
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{
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entity->direction = newDir;
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}
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}
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}
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void sub_806CE94(struct Entity *entity, u32 newDir)
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{
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if(GetEntityType(entity) == ENTITY_MONSTER)
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{
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entity->unk6A = 6;
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if(newDir < NUM_DIRECTIONS)
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{
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entity->direction = newDir;
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}
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}
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}
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u8 sub_806CEBC(struct Entity *entity)
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{
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u8 sleep;
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struct EntityInfo * entityInfo1;
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struct EntityInfo * entityInfo2;
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// NOTE: copy needed to match
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entityInfo1 = entity->info;
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entityInfo2 = entity->info;
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sleep = entityInfo1->sleep;
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if ((sleep == STATUS_SLEEP) || (sleep == STATUS_NAPPING) || (sleep == STATUS_NIGHTMARE)) {
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if ((entityInfo2->apparentID != MONSTER_SUDOWOODO) || (entityInfo2->sleepTurns != 0x7f)) {
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return 5;
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}
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else
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return 7;
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}
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else if (entityInfo2->chargingStatus == STATUS_BIDE) {
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return 0xB;
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}
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return 0x7;
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}
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void sub_806CEFC(struct Entity *entity, u32 newDir)
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{
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entity->info->action.direction = newDir & DIRECTION_MASK;
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sub_806CE68(entity, (newDir & DIRECTION_MASK));
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}
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void sub_806CF18(struct Entity *entity)
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{
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s32 index;
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struct EntityInfo *entityInfo;
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if (EntityExists(entity)) {
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entityInfo = entity->info;
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for (index = 0; index < 100; index++) {
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sub_803E46C(0x21);
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if (!sub_808DA44(entityInfo->apparentID, entity->unk6B)) {
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break;
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}
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}
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}
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}
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u8 sub_806CF54(struct Entity *entity)
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{
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return entity->info->unk204;
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}
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void sub_806CF60(void)
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{
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struct Entity *entity;
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s32 index;
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for(index = 0; index < DUNGEON_MAX_POKEMON; index++)
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{
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entity = gDungeon->allPokemon[index];
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if (EntityExists(entity)) {
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sub_806CF98(entity);
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}
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}
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}
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u32 sub_806CF98(struct Entity *entity)
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{
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struct Tile *mapTile;
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u32 uVar3;
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u16 terrainType;
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struct EntityInfo *entityInfo;
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mapTile = GetTileAtEntitySafe(entity);
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terrainType = mapTile->terrainType & (TERRAIN_TYPE_NORMAL | TERRAIN_TYPE_SECONDARY);
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entityInfo = entity->info;
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uVar3 = GetShadowSize(entityInfo->apparentID);
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if (terrainType == (TERRAIN_TYPE_NORMAL | TERRAIN_TYPE_SECONDARY)) {
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return 6;
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}
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if (terrainType == TERRAIN_TYPE_NORMAL) {
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if (IsWaterTileset()) {
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uVar3 = gUnknown_8106EEF[uVar3];
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}
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}
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else if ((terrainType == TERRAIN_TYPE_SECONDARY) && (gDungeonWaterType[gDungeon->tileset] != DUNGEON_WATER_TYPE_LAVA))
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uVar3 = gUnknown_8106EEF[uVar3];
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entityInfo->unk204 = uVar3;
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return uVar3;
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}
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