mirror of
https://github.com/pret/pmd-red.git
synced 2026-04-16 10:05:56 -05:00
259 lines
6.7 KiB
C
259 lines
6.7 KiB
C
#include "global.h"
|
|
#include "move_util.h"
|
|
|
|
#include "constants/ability.h"
|
|
#include "constants/move_id.h"
|
|
#include "constants/status.h"
|
|
#include "moves.h"
|
|
#include "dungeon_util.h"
|
|
#include "dungeon_pokemon_attributes.h"
|
|
#include "dungeon_random.h"
|
|
#include "dungeon_global_data.h"
|
|
|
|
|
|
extern bool8 sub_8044B28(void);
|
|
extern void sub_80429C8(struct Entity *r0);
|
|
extern u16 gNaturePowerMoveTable[];
|
|
bool8 sub_805755C(struct Entity* pokemon,u16 param_2);
|
|
|
|
u32 sub_8057144(struct Entity * pokemon)
|
|
{
|
|
struct Move **ppbVar3;
|
|
s32 entityIndex;
|
|
struct Move *move1;
|
|
struct Move *move2;
|
|
s32 index;
|
|
struct Entity *entity;
|
|
s32 counter;
|
|
struct Move *moveStack [80];
|
|
struct Move **local_20;
|
|
register s32 counter_1 asm("r0");
|
|
register struct Move** move_1 asm("r1");
|
|
|
|
counter = 0;
|
|
|
|
for(entityIndex = 0; entityIndex < DUNGEON_MAX_POKEMON; entityIndex++)
|
|
{
|
|
entity = gDungeon->allPokemon[entityIndex];
|
|
if (EntityExists(entity)) {
|
|
move1 = move2 = &entity->info->moves[0];
|
|
|
|
// NOTE: reg flip here
|
|
// add r2, r0, r1 -> add r2, r1, r0
|
|
#ifdef NONMATCHING
|
|
ppbVar3 = &moveStack[counter];
|
|
#else
|
|
counter_1 = counter;
|
|
move_1 = moveStack;
|
|
ppbVar3 = (move_1 + counter_1);
|
|
#endif
|
|
|
|
for(index = 0; index < MAX_MON_MOVES; move1++, move2++, index++)
|
|
{
|
|
if ((move1->moveFlags & MOVE_FLAG_EXISTS)) {
|
|
local_20 = ppbVar3;
|
|
if (!sub_805755C(pokemon, move1->id) && (move1->id != MOVE_SKETCH) && (counter < 80)) {
|
|
*local_20 = move2;
|
|
ppbVar3++;
|
|
counter++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if (counter == 0) {
|
|
return MOVE_REGULAR_ATTACK; // MOVE_REGULAR_ATTACK
|
|
}
|
|
else {
|
|
return moveStack[DungeonRandInt(counter)]->id;
|
|
}
|
|
}
|
|
|
|
bool8 sub_80571F0(struct Entity * pokemon, struct Move *move)
|
|
{
|
|
u16 moveID;
|
|
s32 tileset;
|
|
struct EntityInfo *entityInfo;
|
|
|
|
entityInfo = pokemon->info;
|
|
|
|
if (entityInfo->unkFF == 1) {
|
|
moveID = move->id;
|
|
if ((moveID == MOVE_SKY_UPPERCUT) || (moveID == MOVE_TWISTER) || (moveID == MOVE_GUST) || (moveID == MOVE_THUNDER))
|
|
return FALSE;
|
|
else
|
|
return TRUE;
|
|
}
|
|
else if (entityInfo->unkFF == 2) {
|
|
if (entityInfo->chargingStatus == STATUS_DIVING) {
|
|
if (move->id == MOVE_WHIRLPOOL || move->id == MOVE_SURF) return FALSE;
|
|
}
|
|
else if (entityInfo->chargingStatus == STATUS_DIGGING) {
|
|
moveID = move->id;
|
|
if (moveID == MOVE_EARTHQUAKE || moveID == MOVE_MAGNITUDE) return FALSE;
|
|
if (moveID == MOVE_NATURE_POWER) {
|
|
tileset = gDungeon->tileset;
|
|
if (tileset < 0) {
|
|
tileset = 0;
|
|
}
|
|
if (0x4a < tileset) {
|
|
tileset = 0x4a;
|
|
}
|
|
if (gNaturePowerMoveTable[tileset << 2] == MOVE_EARTHQUAKE) return FALSE;
|
|
}
|
|
}
|
|
return TRUE;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
bool8 sub_805727C(struct Entity * pokemon, struct Entity * target, s32 chance)
|
|
{
|
|
bool8 uVar2;
|
|
if (!sub_8044B28() && EntityExists(pokemon) && EntityExists(target) &&
|
|
(target->info->unk158 != 0) &&
|
|
(target->info->HP != 0)) {
|
|
if (chance != 0) {
|
|
if (HasAbility(pokemon, ABILITY_SERENE_GRACE)) {
|
|
uVar2 = DungeonRandOutcome_2(chance * 2);
|
|
}
|
|
else
|
|
{
|
|
uVar2 = DungeonRandOutcome_2(chance);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
uVar2 = TRUE;
|
|
}
|
|
if ((uVar2 != 0) && (pokemon != target) && HasAbility(target, ABILITY_SHIELD_DUST))
|
|
{
|
|
sub_80429C8(target);
|
|
end:
|
|
return FALSE;
|
|
}
|
|
else
|
|
return uVar2;
|
|
}
|
|
|
|
goto end;
|
|
}
|
|
|
|
bool8 sub_8057308(struct Entity *pokemon, s32 chance)
|
|
{
|
|
if(!EntityExists(pokemon))
|
|
return FALSE;
|
|
if(chance == 0)
|
|
return TRUE;
|
|
if(HasAbility(pokemon, ABILITY_SERENE_GRACE))
|
|
return DungeonRandOutcome_2(chance * 2);
|
|
else
|
|
return DungeonRandOutcome_2(chance);
|
|
}
|
|
|
|
bool8 CanAIUseMove(struct Entity *pokemon, s32 moveIndex, bool8 hasPPChecker)
|
|
{
|
|
struct EntityInfo *pokemonInfo = pokemon->info;
|
|
struct Move *move = &pokemonInfo->moves[moveIndex];
|
|
s32 i;
|
|
if (!(move->moveFlags & MOVE_FLAG_EXISTS))
|
|
{
|
|
return FALSE;
|
|
}
|
|
if (move->moveFlags & MOVE_FLAG_SUBSEQUENT_IN_LINK_CHAIN)
|
|
{
|
|
return FALSE;
|
|
}
|
|
if (move->moveFlags & MOVE_FLAG_DISABLED ||
|
|
move->moveFlags2 & MOVE_FLAG_SEALED)
|
|
{
|
|
return FALSE;
|
|
}
|
|
goto initMoveIndex;
|
|
returnTrue:
|
|
return TRUE;
|
|
initMoveIndex:
|
|
i = 0;
|
|
goto checkMoveUsable;
|
|
incMoveIndex:
|
|
i++;
|
|
checkMoveUsable:
|
|
if (i >= MAX_MON_MOVES)
|
|
{
|
|
return FALSE;
|
|
}
|
|
if (CanMonsterUseMove(pokemon, move, hasPPChecker))
|
|
{
|
|
goto returnTrue;
|
|
}
|
|
move++;
|
|
if ((u32) move >= (u32) &pokemonInfo->struggleMoveFlags || !(move->moveFlags & MOVE_FLAG_SUBSEQUENT_IN_LINK_CHAIN))
|
|
{
|
|
return FALSE;
|
|
}
|
|
goto incMoveIndex;
|
|
}
|
|
|
|
bool8 CanMonsterUseMove(struct Entity *pokemon, struct Move *move, bool8 hasPPChecker)
|
|
{
|
|
struct EntityInfo *pokemonInfo = pokemon->info;
|
|
if (move->id == MOVE_REGULAR_ATTACK)
|
|
{
|
|
return TRUE;
|
|
}
|
|
if (move->moveFlags & MOVE_FLAG_DISABLED || move->moveFlags2 & MOVE_FLAG_SEALED)
|
|
{
|
|
return FALSE;
|
|
}
|
|
if (hasPPChecker)
|
|
{
|
|
if (move->PP == 0)
|
|
{
|
|
return FALSE;
|
|
}
|
|
if (pokemonInfo->volatileStatus == STATUS_TAUNTED && !MovesIgnoresTaunted(move))
|
|
{
|
|
return FALSE;
|
|
}
|
|
if (pokemonInfo->volatileStatus == STATUS_ENCORE)
|
|
{
|
|
if (move->id == MOVE_STRUGGLE)
|
|
{
|
|
if (!(pokemonInfo->struggleMoveFlags & MOVE_FLAG_LAST_USED))
|
|
{
|
|
return FALSE;
|
|
}
|
|
}
|
|
else if (!(move->moveFlags & MOVE_FLAG_LAST_USED))
|
|
{
|
|
return FALSE;
|
|
}
|
|
}
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
bool8 sub_805744C(struct Entity * pokemon, struct Move *move, bool8 param_3)
|
|
{
|
|
struct EntityInfo *entityInfo;
|
|
|
|
entityInfo = pokemon->info;
|
|
if (move->id != MOVE_REGULAR_ATTACK) {
|
|
if (((move->moveFlags & MOVE_FLAG_DISABLED)) || ((move->moveFlags2 & MOVE_FLAG_EXISTS))) {
|
|
return FALSE;
|
|
}
|
|
if (param_3 != 0) {
|
|
if ((entityInfo->volatileStatus == STATUS_TAUNTED) && (!MovesIgnoresTaunted(move))) return FALSE;
|
|
if (entityInfo->volatileStatus == STATUS_ENCORE) {
|
|
if (move->id == MOVE_STRUGGLE) {
|
|
if((entityInfo->struggleMoveFlags & MOVE_FLAG_LAST_USED) == 0) return FALSE;
|
|
}
|
|
else {
|
|
if((move->moveFlags & MOVE_FLAG_LAST_USED) == 0) return FALSE;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return TRUE;
|
|
}
|