pmd-red/src/cpu.c
Seth Barberee f402e46cd3
Sese's April/May Dump (#37)
* splitting lots of pokemon square and labeling lots of other things

* actually commit this stuff

* more moving data and things

* more screen work

* split out some pokemon dungeon data

* lots of data work

* push more data work

* split kecleon, decomp another kanghaskhan func, and try to doc UpdateBGControl more

* lots of item work

* label more item things

* subtype -> category and doc types/category
2021-05-15 18:59:55 -05:00

171 lines
3.5 KiB
C

#include "global.h"
extern u32 gUnknown_202D800;
extern u16 gBldCnt; // used to update Blend Count Reg
extern u16 gUnknown_203B0BE[];
void sub_800CDA8(u32 r0)
{
gUnknown_202D800 = r0;
gBldCnt = gUnknown_203B0BE[r0];
}
u32 sub_800CDC8(void)
{
return gUnknown_202D800;
}
void SetWindowTitle(char *title)
{
}
void nullsub_23(void)
{
}
void nullsub_182(void)
{
}
u32 sub_800CDE0(void)
{
return 1;
}
void CpuCopy(void* dest, void *src, s32 size)
{
CpuCopy32(src, dest, size);
}
void CpuClear(void* dest, s32 size)
{
CpuFill32(NULL, dest, size);
}
void CpuFill(void* dest, void *value, s32 size)
{
CpuFill32(value, dest, size);
}
#ifdef NONMATCHING
void VBlank_CB(void)
{
// TODO this is so gross.. looks like a macro or something else but I don't want to deal with this rn
REG_DMA0CNT_H = (REG_DMA0CNT_H | DMA_ENABLE) & 0xcdff;
asm("mov \tr8, r8");
asm("mov \tr8, r8");
asm("mov \tr8, r8");
asm("mov \tr8, r8");
REG_DMA0CNT_H &= 0x7fff;
// Everything below matches
REG_WININ = WININ_WIN0_ALL | WININ_WIN1_ALL;
REG_WINOUT = WINOUT_WIN01_OBJ | WINOUT_WIN01_CLR | WINOUT_WIN01_BG3 | WINOUT_WIN01_BG2 | WINOUT_WIN01_BG0;
REG_BLDCNT = gBldCnt;
REG_BLDALPHA = gBldAlpha;
if(gUnknown_2026E38 != 0)
{
DmaSet(0, &gUnknown_2026E3C[2], REG_ADDR_WIN0H, 0xa2600002);
REG_WIN0H = gUnknown_2026E3C[0];
REG_WIN1H = gUnknown_2026E3C[1];
REG_WIN0V = 160;
REG_WIN1V = 160;
}
else
{
REG_WIN0H = 0;
REG_WIN1H = 0;
REG_WIN0V = 0;
REG_WIN1V = 0;
}
}
#else
NAKED
void VBlank_CB(void)
{
asm_unified("\tpush {lr}\n"
"\tldr r2, _0800CEC0\n"
"\tldrh r0, [r2]\n"
"\tmovs r3, 0x80\n"
"\tlsls r3, 8\n"
"\tadds r1, r3, 0\n"
"\torrs r0, r1\n"
"\tldr r1, _0800CEC4\n"
"\tands r0, r1\n"
"\tstrh r0, [r2]\n"
"\tmov r8, r8\n"
"\tmov r8, r8\n"
"\tmov r8, r8\n"
"\tmov r8, r8\n"
"\tldr r1, _0800CEC8\n"
"\tands r0, r1\n"
"\tstrh r0, [r2]\n"
"\tldr r1, _0800CECC\n"
"\tldr r2, _0800CED0\n"
"\tadds r0, r2, 0\n"
"\tstrh r0, [r1]\n"
"\tadds r1, 0x2\n"
"\tmovs r0, 0x3D\n"
"\tstrh r0, [r1]\n"
"\tadds r1, 0x6\n"
"\tldr r0, _0800CED4\n"
"\tldrh r0, [r0]\n"
"\tstrh r0, [r1]\n"
"\tadds r1, 0x2\n"
"\tldr r0, _0800CED8\n"
"\tldrh r0, [r0]\n"
"\tstrh r0, [r1]\n"
"\tldr r0, _0800CEDC\n"
"\tldrb r1, [r0]\n"
"\tcmp r1, 0\n"
"\tbeq _0800CEF4\n"
"\tldr r1, _0800CEE0\n"
"\tldr r0, _0800CEE4\n"
"\tldr r2, [r0]\n"
"\tadds r0, r2, 0x4\n"
"\tstr r0, [r1]\n"
"\tldr r3, _0800CEE8\n"
"\tstr r3, [r1, 0x4]\n"
"\tldr r0, _0800CEEC\n"
"\tstr r0, [r1, 0x8]\n"
"\tldr r0, [r1, 0x8]\n"
"\tldrh r0, [r2]\n"
"\tstrh r0, [r3]\n"
"\tsubs r1, 0x6E\n"
"\tldrh r0, [r2, 0x2]\n"
"\tstrh r0, [r1]\n"
"\tldr r0, _0800CEF0\n"
"\tmovs r1, 0xA0\n"
"\tb _0800CEFE\n"
"\t.align 2, 0\n"
"_0800CEC0: .4byte 0x040000ba\n"
"_0800CEC4: .4byte 0x0000cdff\n"
"_0800CEC8: .4byte 0x00007fff\n"
"_0800CECC: .4byte 0x04000048\n"
"_0800CED0: .4byte 0x00003f3f\n"
"_0800CED4: .4byte gBldCnt\n"
"_0800CED8: .4byte gBldAlpha\n"
"_0800CEDC: .4byte gUnknown_2026E38\n"
"_0800CEE0: .4byte 0x040000b0\n"
"_0800CEE4: .4byte gUnknown_2026E3C\n"
"_0800CEE8: .4byte 0x04000040\n"
"_0800CEEC: .4byte 0xa2600002\n"
"_0800CEF0: .4byte 0x04000044\n"
"_0800CEF4:\n"
"\tldr r0, _0800CF08\n"
"\tstrh r1, [r0]\n"
"\tadds r0, 0x2\n"
"\tstrh r1, [r0]\n"
"\tadds r0, 0x2\n"
"_0800CEFE:\n"
"\tstrh r1, [r0]\n"
"\tadds r0, 0x2\n"
"\tstrh r1, [r0]\n"
"\tpop {r0}\n"
"\tbx r0\n"
"\t.align 2, 0\n"
"_0800CF08: .4byte 0x04000040");
}
#endif