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43 lines
1.1 KiB
C
43 lines
1.1 KiB
C
#ifndef GUARD_PARTY_LIST_MENU_H
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#define GUARD_PARTY_LIST_MENU_H
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#include "constants/move.h"
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#include "items.h"
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#include "structs/menu.h"
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#include "pokemon.h"
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#include "structs/str_text.h"
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// size: 0x280
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typedef struct unkStruct_203B2B8
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{
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/* 0x0 */ s32 state;
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/* 0x4 */ s32 fallbackState;
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bool8 unk8;
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/* 0xA */ s16 pokeSpecies;
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/* 0xC */ u32 id;
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/* 0x10 */ BulkItem item1;
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/* 0x14 */ BulkItem item2;
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/* 0x18 */ PokemonStruct1 *pokeStruct;
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/* 0x1C */ bool8 isTeamLeader;
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/* 0x20 */ u32 moveIndex;
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/* 0x24 */ u16 moveID;
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/* 0x28 */ Move moves[8];
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/* 0x68 */ u16 moveIDs[4]; // some list of move IDs
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/* 0x70 */ u32 menuAction1;
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/* 0x74 */ u32 menuAction2;
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/* 0x78 */ u32 menuAction3; // unused
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MenuStruct unk7C;
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MenuStruct unkCC;
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MenuStruct unk11C; // unused
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MenuItem unk16C[10];
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MenuItem unk1BC[10];
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u16 unk20C[10];
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UnkTextStruct2 unk220[4];
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} unkStruct_203B2B8;
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bool8 sub_8025EF4(PokemonStruct1 *pokeStruct);
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u32 sub_8025F68(void);
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bool8 sub_802604C(void);
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void sub_8026058(void);
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#endif // GUARD_PARTY_LIST_MENU_H
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