mirror of
https://github.com/pret/pmd-red.git
synced 2026-05-25 16:56:59 -05:00
435 lines
10 KiB
C
435 lines
10 KiB
C
#include "global.h"
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#include "globaldata.h"
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#include "unk_ds_only_feature.h"
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#include "memory.h"
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#include "game_options.h"
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#include "event_flag.h"
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#include "ground_main.h"
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#include "ground_place.h"
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#include "code_80A26CC.h"
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#include "constants/ground_map.h"
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#include "constants/friend_area.h"
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#include "constants/dungeon.h"
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// This file effectively does nothing on GBA. If I were to guess I'd say it's bottom/top screen related.
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struct unkStruct_3001B68
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{
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u32 unk0;
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u32 unk4;
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u16 unk8;
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u16 unkA;
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u8 unkC;
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u8 unkD;
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u8 unkE;
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u32 unk10;
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s16 mapId;
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s16 groundPlaceId;
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u8 friendAreaId;
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u8 dungeonId;
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u32 unk1C;
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u8 unk20;
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};
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static IWRAM_INIT struct unkStruct_3001B68 *sUnknown_3001B68 = {NULL};
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UNUSED static const u8 sUnused[4] = {0};
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static void nullsub_107();
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static void nullsub_108();
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static void nullsub_109();
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static void nullsub_110();
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static void nullsub_111();
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static void nullsub_112();
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static void nullsub_113();
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static void nullsub_114();
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static void nullsub_115();
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static void nullsub_116();
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void sub_809C5C4(void)
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{
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sUnknown_3001B68 = MemoryAlloc(sizeof(struct unkStruct_3001B68), MEMALLOC_GROUP_6);
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sUnknown_3001B68->unk0 = 0;
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sUnknown_3001B68->unk4 = 0;
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sUnknown_3001B68->unk8 = 0;
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sUnknown_3001B68->unkA = 0;
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sUnknown_3001B68->unkD = 0;
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sUnknown_3001B68->unkE = 0;
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sUnknown_3001B68->unk10 = 0;
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sUnknown_3001B68->mapId = -1;
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sUnknown_3001B68->groundPlaceId = GROUND_PLACE_DIRECTION;
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sUnknown_3001B68->friendAreaId = 0;
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sUnknown_3001B68->dungeonId = DUNGEON_OUT_ON_RESCUE;
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sUnknown_3001B68->unk1C = 0;
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sUnknown_3001B68->unk20 = 0;
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nullsub_107();
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sub_809C63C();
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}
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void sub_809C618(void)
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{
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sub_809C63C();
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nullsub_107();
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nullsub_108();
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FREE_AND_SET_NULL(sUnknown_3001B68);
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}
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void sub_809C63C(void)
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{
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nullsub_108();
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sUnknown_3001B68->unk1C = 0;
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sUnknown_3001B68->unk20 = 0;
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}
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void sub_809C658(void)
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{
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switch (sUnknown_3001B68->unkA) {
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case 3:
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nullsub_111();
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nullsub_112();
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nullsub_113();
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break;
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case 4:
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nullsub_114();
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nullsub_115();
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nullsub_116();
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break;
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case 2:
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nullsub_109();
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nullsub_110();
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break;
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case 5:
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nullsub_107();
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nullsub_108();
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break;
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case 0:
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case 1:
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nullsub_107();
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nullsub_108();
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break;
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}
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}
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void sub_809C6CC(u16 param_1)
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{
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if (sUnknown_3001B68->unk8 != param_1) {
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sUnknown_3001B68->unk8 = param_1;
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sUnknown_3001B68->unkE = 0;
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}
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}
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void sub_809C6EC(void)
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{
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if (!sub_8098F88()) {
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if (gGameOptionsRef->unkC == 0) {
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sub_809C6CC(4);
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}
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else {
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sub_809C6CC(3);
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}
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}
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else {
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sub_809C6CC(5);
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}
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}
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UNUSED static u16 sub_809C724(void)
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{
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return sUnknown_3001B68->unk8;
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}
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bool8 sub_809C730(void)
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{
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return sub_809C740();
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}
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bool8 sub_809C740(void)
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{
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if (sUnknown_3001B68->unk0 == 0)
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return TRUE;
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else
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return FALSE;
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}
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// Called in a number of places, like when the player changes the team leader in sub_80278B4().
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void nullsub_104(void)
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{
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}
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void sub_809C760(void)
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{
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sUnknown_3001B68->unkE = 1;
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}
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void sub_809C770(s16 mapId_, s16 groundPlaceId_)
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{
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u8 friendAreaId;
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u8 dungeonId;
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s32 scriptDungeonId;
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u32 uVar6;
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s32 mapId = mapId_;
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s32 groundPlaceId = groundPlaceId_;
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if (sUnknown_3001B68->unkE != 0) {
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sUnknown_3001B68->unkE = 0;
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return;
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}
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if (sUnknown_3001B68->unk8 == 0) {
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sub_809C6EC();
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}
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friendAreaId = sUnknown_3001B68->friendAreaId;
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dungeonId = sUnknown_3001B68->dungeonId;
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switch (groundPlaceId) {
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case GROUND_PLACE_FRIEND_AREAS:
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friendAreaId = MapIdToFriendAreaId(mapId);
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if (friendAreaId == FRIEND_AREA_NONE) {
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return;
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}
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uVar6 = 1;
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break;
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case GROUND_PLACE_SQUARE:
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case GROUND_PLACE_SQUARE_2:
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case GROUND_PLACE_POKEMON_SQUARE:
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case GROUND_PLACE_WHISCASH_POND:
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case GROUND_PLACE_PELIPPER_POST_OFFICE:
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case GROUND_PLACE_PELIPPER_POST_OFFICE_INSIDE:
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case GROUND_PLACE_MAKUHITA_DOJO:
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case GROUND_PLACE_MAKUHITA_DOJO_INSIDE:
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case GROUND_PLACE_LUMINOUS_CAVE:
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case GROUND_PLACE_TEAM_BASE:
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case GROUND_PLACE_TEAM_BASE_INSIDE:
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uVar6 = 1;
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friendAreaId = FRIEND_AREA_NONE;
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break;
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case GROUND_PLACE_DIRECTION:
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switch((s16)(mapId)) {
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case MAP_FUGITIVES_FISSURE:
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case MAP_FUGITIVES_FIRE:
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case MAP_FUGITIVES_SNOW_ROAD:
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case MAP_FUGITIVES_SNOW_FOREST:
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case MAP_FUGITIVES_BLIZZARD_ROAD:
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case MAP_NIGHTMARE:
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case MAP_NIGHT_SKY_1:
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case MAP_NIGHT_SKY_2:
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case MAP_THE_END:
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uVar6 = 0;
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break;
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default:
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return;
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}
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break;
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case GROUND_PLACE_NEW_GAME:
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case GROUND_PLACE_SCENE:
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case GROUND_PLACE_INVALIDITY:
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uVar6 = 0;
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break;
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default:
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switch((s16)(groundPlaceId)) {
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case GROUND_PLACE_TINY_WOODS:
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scriptDungeonId = 0;
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break;
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case GROUND_PLACE_MT_THUNDER:
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case GROUND_PLACE_MT_THUNDER_MID:
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scriptDungeonId = 7;
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break;
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case GROUND_PLACE_GREAT_CANYON:
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case GROUND_PLACE_HILL_OF_THE_ANCIENTS:
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scriptDungeonId = 9;
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break;
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case GROUND_PLACE_LAPIS_CAVE:
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scriptDungeonId = 10;
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break;
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case GROUND_PLACE_MT_BLAZE:
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case GROUND_PLACE_MT_BLAZE_MID:
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scriptDungeonId = 0xb;
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break;
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case GROUND_PLACE_FROSTY_FOREST:
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case GROUND_PLACE_FROSTY_CLEARING:
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scriptDungeonId = 0xd;
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break;
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case GROUND_PLACE_MT_FREEZE:
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case GROUND_PLACE_MT_FREEZE_MID:
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scriptDungeonId = 0xf;
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break;
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case GROUND_PLACE_MAGMA_CAVERN:
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case GROUND_PLACE_MAGMA_CAVERN_MID:
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scriptDungeonId = 0x11;
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break;
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case GROUND_PLACE_SKY_TOWER:
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case GROUND_PLACE_SKY_TOWER_MID:
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scriptDungeonId = 0x13;
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break;
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case GROUND_PLACE_WESTERN_CAVE:
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scriptDungeonId = 0x20;
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break;
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case GROUND_PLACE_DUNGEON:
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default:
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scriptDungeonId = (s16)GetScriptVarValue(NULL,DUNGEON_ENTER);
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break;
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}
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if (scriptDungeonId == -1) {
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return;
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}
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dungeonId = ScriptDungeonIdToDungeonId(scriptDungeonId);
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uVar6 = 2;
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break;
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}
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if (sUnknown_3001B68->unk10 != uVar6) {
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sUnknown_3001B68->unk0 = 2;
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sUnknown_3001B68->unkC = 1;
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sUnknown_3001B68->unk20 = 1;
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}
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else {
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if (uVar6 == 1) {
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if (friendAreaId != sUnknown_3001B68->friendAreaId || sUnknown_3001B68->mapId != mapId) {
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sUnknown_3001B68->unkC = 1;
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sUnknown_3001B68->unk20 = 1;
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}
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else {
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if (friendAreaId == FRIEND_AREA_NONE && sUnknown_3001B68->groundPlaceId != groundPlaceId) {
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sUnknown_3001B68->unkC = 1;
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}
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}
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}
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else if (uVar6 == 2 &&
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(dungeonId != sUnknown_3001B68->dungeonId || (sUnknown_3001B68->groundPlaceId != groundPlaceId)))
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{
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sUnknown_3001B68->unkC = 1;
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sUnknown_3001B68->unk20 = 1;
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}
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}
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if (sUnknown_3001B68->unkC != 0) {
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sUnknown_3001B68->unk10 = uVar6;
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sUnknown_3001B68->mapId = mapId;
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sUnknown_3001B68->groundPlaceId = groundPlaceId;
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sUnknown_3001B68->friendAreaId = friendAreaId;
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sUnknown_3001B68->dungeonId = dungeonId;
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if (sUnknown_3001B68->unk8 != 4) {
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sUnknown_3001B68->unkC = 0;
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sUnknown_3001B68->unk20 = 0;
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}
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}
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}
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void nullsub_105(void)
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{
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}
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void sub_809CA20(void)
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{
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if (sUnknown_3001B68->unk0 != 0) {
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sUnknown_3001B68->unk0 = 0;
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sUnknown_3001B68->unk4 = 0x1f;
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sUnknown_3001B68->unkC = 1;
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}
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if (sUnknown_3001B68->unkC != 0) {
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sUnknown_3001B68->unkA = sUnknown_3001B68->unk8;
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if (sUnknown_3001B68->unk8 == 4 && sUnknown_3001B68->unk10 == 0) {
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sUnknown_3001B68->unkA = 2;
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sUnknown_3001B68->unk1C = 0;
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sUnknown_3001B68->unk20 = 0;
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}
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switch (sUnknown_3001B68->unkA) {
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case 3:
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nullsub_111();
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nullsub_113();
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nullsub_112();
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sUnknown_3001B68->unkD = 1;
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break;
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case 4:
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nullsub_114();
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nullsub_115();
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nullsub_116();
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break;
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case 2:
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nullsub_109();
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nullsub_110();
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break;
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case 5:
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nullsub_107();
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nullsub_108();
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break;
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case 0:
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case 1:
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nullsub_107();
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nullsub_108();
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break;
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}
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sUnknown_3001B68->unkC = 0;
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}
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else {
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switch (sUnknown_3001B68->unkA) {
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case 3:
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nullsub_113();
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break;
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case 4:
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nullsub_116();
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case 0:
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case 1:
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case 2:
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case 5:
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break;
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}
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}
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}
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void nullsub_106(void)
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{
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}
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static void nullsub_107(void)
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{
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}
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static void nullsub_108(void)
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{
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}
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static void nullsub_109(void)
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{
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}
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static void nullsub_110(void)
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{
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}
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static void nullsub_111(void)
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{
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}
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static void nullsub_112(void)
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{
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}
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static void nullsub_113(void)
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{
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}
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static void nullsub_114(void)
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{
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}
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static void nullsub_115(void)
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{
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}
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static void nullsub_116(void)
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{
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}
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