pmd-red/src/code_8024458.c

103 lines
2.8 KiB
C

#include "global.h"
#include "globaldata.h"
#include "code_80118A4.h"
#include "code_8024458.h"
#include "constants/input.h"
#include "event_flag.h"
#include "input.h"
#include "memory.h"
#include "menu_input.h"
#include "pokemon.h"
#include "pokemon_3.h"
#include "text1.h"
#include "text2.h"
static EWRAM_DATA_2 struct unkStruct_203B2AC *sUnknown_203B2AC = {0};
#include "data/code_8024458.h"
static void sub_8024588(void);
static void sub_80245D0(void);
static void sub_8024604(void);
bool8 sub_8024458(s16 speciesNum, s32 a1)
{
s32 speciesNum_s32 = speciesNum;
sUnknown_203B2AC = MemoryAlloc(sizeof(struct unkStruct_203B2AC), 8);
sUnknown_203B2AC->speciesNum = speciesNum_s32;
sUnknown_203B2AC->unkE0 = a1;
sUnknown_203B2AC->unkE4 = &sUnknown_203B2AC->unkE8[a1];
sub_8006518(sUnknown_203B2AC->unkE8);
sUnknown_203B2AC->unkE8[sUnknown_203B2AC->unkE0] = sUnknown_80DC9C8;
sUnknown_203B2AC->unkE4->unk14 = sUnknown_203B2AC->unk148;
sUnknown_203B2AC->unk148[2] = 10;
sub_8024604();
sub_802452C();
sub_8013984(&sUnknown_203B2AC->input);
return TRUE;
}
u32 sub_80244E4(void)
{
switch (GetKeyPress(&sUnknown_203B2AC->input)) {
case INPUT_B_BUTTON:
PlayMenuSoundEffect(1);
return 2;
case INPUT_A_BUTTON:
PlayMenuSoundEffect(0);
return 3;
default:
if (sub_8013938(&sUnknown_203B2AC->input)) {
sub_802452C();
return 1;
}
return 0;
}
}
void sub_802452C(void)
{
sub_8024588();
sub_80245D0();
}
void sub_802453C(void)
{
if (sUnknown_203B2AC != NULL) {
sUnknown_203B2AC->unkE8[sUnknown_203B2AC->unkE0] = sUnknown_80DC9B0;
ResetUnusedInputStruct();
sub_800641C(sUnknown_203B2AC->unkE8, TRUE, TRUE);
MemoryFree(sUnknown_203B2AC);
sUnknown_203B2AC = NULL;
}
}
static void sub_8024588(void)
{
sUnknown_203B2AC->unk148[0] = sUnknown_203B2AC->input.unk20;
sUnknown_203B2AC->unk148[1] = sUnknown_203B2AC->input.unk1E;
sUnknown_203B2AC->unk148[3] = 0;
ResetUnusedInputStruct();
sub_800641C(sUnknown_203B2AC->unkE8, TRUE, TRUE);
}
static void sub_80245D0(void)
{
CreatePokemonInfoTabScreen(sUnknown_203B2AC->unk34[sUnknown_203B2AC->input.unk1E], sUnknown_203B2AC->input.unk1E, &sUnknown_203B2AC->unk4C, &sUnknown_203B2AC->unkB0, sUnknown_203B2AC->unkE0);
}
static void sub_8024604(void)
{
PokemonStruct1 *pokeStruct;
u32 *iVar3;
sUnknown_203B2AC->unk34[0] = 2;
sUnknown_203B2AC->unk34[1] = 3;
sUnknown_203B2AC->unk34[2] = 5;
sub_8013818(&sUnknown_203B2AC->input, 3, 1, sUnknown_203B2AC->unkE0);
iVar3 = &sUnknown_203B2AC->unk4C;
pokeStruct = &gRecruitedPokemonRef->pokemon[sUnknown_203B2AC->speciesNum];
sub_808FF20(iVar3, pokeStruct, sub_80023E4(7));
}