mirror of
https://github.com/pret/pmd-red.git
synced 2026-06-13 20:21:07 -05:00
157 lines
4.2 KiB
C
157 lines
4.2 KiB
C
#include "global.h"
|
|
#include "globaldata.h"
|
|
#include "code_80118A4.h"
|
|
#include "code_80130A8.h"
|
|
#include "code_801C620.h"
|
|
#include "code_8097DD0.h"
|
|
#include "input.h"
|
|
#include "memory.h"
|
|
#include "menu_input.h"
|
|
#include "pokemon_3.h"
|
|
#include "sprite.h"
|
|
#include "text1.h"
|
|
#include "text2.h"
|
|
|
|
extern u8 gUnknown_202DE58[];
|
|
extern u8 gAvailablePokemonNames[]; // 202DF98
|
|
|
|
static EWRAM_DATA_2 struct unkStruct_203B240 *sUnknown_203B240 = {0};
|
|
|
|
#include "data/code_801C620.h"
|
|
|
|
static void sub_801C6D0(s32 newState);
|
|
static void sub_801C6E4(void);
|
|
static void sub_801C7D4(void);
|
|
static void sub_801C848(void);
|
|
|
|
bool8 sub_801C620(u8 iqSkill)
|
|
{
|
|
ResetSprites(TRUE);
|
|
|
|
sUnknown_203B240 = MemoryAlloc(sizeof(struct unkStruct_203B240), 8);
|
|
sUnknown_203B240->chosenIQSkill = iqSkill;
|
|
sub_801317C(&sUnknown_203B240->unk88);
|
|
sUnknown_203B240->unk24 = 0;
|
|
sub_80140B4(sUnknown_203B240->unk28);
|
|
ResetUnusedInputStruct();
|
|
sub_800641C(sUnknown_203B240->unk28, TRUE, TRUE);
|
|
sub_801C6D0(0);
|
|
return TRUE;
|
|
}
|
|
|
|
u32 sub_801C674(void)
|
|
{
|
|
switch (sUnknown_203B240->state) {
|
|
case 0:
|
|
sub_801C7D4();
|
|
break;
|
|
case 1:
|
|
sub_801C848();
|
|
break;
|
|
case 3:
|
|
return 3;
|
|
case 2:
|
|
default:
|
|
return 2;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
void sub_801C6B4(void)
|
|
{
|
|
if (sUnknown_203B240 != NULL) {
|
|
MemoryFree(sUnknown_203B240);
|
|
sUnknown_203B240 = NULL;
|
|
}
|
|
}
|
|
|
|
static void sub_801C6D0(s32 newState)
|
|
{
|
|
sUnknown_203B240->state = newState;
|
|
sub_801C6E4();
|
|
}
|
|
|
|
static void sub_801C6E4(void)
|
|
{
|
|
u8 *skillName;
|
|
struct subStruct_203B240 *preload;
|
|
|
|
switch (sUnknown_203B240->state) {
|
|
case 0:
|
|
sub_8008C54(sUnknown_203B240->unk24);
|
|
sub_80073B8(sUnknown_203B240->unk24);
|
|
skillName = GetIQSkillName(sUnknown_203B240->chosenIQSkill);
|
|
strcpy(gUnknown_202DE58, skillName);
|
|
xxx_format_and_draw(16, 0, sFmtMoveItem0, 0, 0); // {ARG_MOVE_ITEM_0}
|
|
xxx_call_draw_string(8, 16, GetIQSkillDescription(sUnknown_203B240->chosenIQSkill), sUnknown_203B240->unk24, 0);
|
|
sub_80073E0(sUnknown_203B240->unk24);
|
|
sUnknown_203B240->unkC = sub_8097DF0(GetIQSkillDescription(sUnknown_203B240->chosenIQSkill), sUnknown_203B240->unk10);
|
|
sUnknown_203B240->unk20 = 0;
|
|
break;
|
|
case 1:
|
|
sub_8008C54(sUnknown_203B240->unk24);
|
|
sub_80073B8(sUnknown_203B240->unk24);
|
|
preload = sUnknown_203B240->unk10[sUnknown_203B240->unk8];
|
|
strcpy(gAvailablePokemonNames, preload->pokeName);
|
|
xxx_format_and_draw(16, 0, sFmtPkmn0, sUnknown_203B240->unk24, 0); // {ARG_POKEMON_0}
|
|
xxx_format_and_draw(4, 16, sUnknown_203B240->unk10[sUnknown_203B240->unk8]->unk4, sUnknown_203B240->unk24, 0);
|
|
sub_80073E0(sUnknown_203B240->unk24);
|
|
break;
|
|
case 2:
|
|
case 3:
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void sub_801C7D4(void)
|
|
{
|
|
if (sUnknown_203B240->unkC != 0) {
|
|
if (sUnknown_203B240->unk20 & 8)
|
|
sub_8013F84();
|
|
|
|
sUnknown_203B240->unk20++;
|
|
}
|
|
|
|
switch (sub_8012A64(&sUnknown_203B240->unk88, sUnknown_203B240->unk24)) {
|
|
case 1:
|
|
PlayMenuSoundEffect(0);
|
|
|
|
if (sUnknown_203B240->unkC != 0) {
|
|
sUnknown_203B240->unk8 = 0;
|
|
sub_801C6D0(1);
|
|
}
|
|
else
|
|
sub_801C6D0(3);
|
|
break;
|
|
case 2:
|
|
PlayMenuSoundEffect(1);
|
|
sub_801C6D0(2);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void sub_801C848(void)
|
|
{
|
|
if (sUnknown_203B240->unk8 < sUnknown_203B240->unkC - 1) {
|
|
if (sUnknown_203B240->unk20 & 8)
|
|
sub_8013F84();
|
|
|
|
sUnknown_203B240->unk20++;
|
|
}
|
|
|
|
switch (sub_8012A64(&sUnknown_203B240->unk88, sUnknown_203B240->unk24)) {
|
|
case 1:
|
|
PlayMenuSoundEffect(0);
|
|
sUnknown_203B240->unk8++;
|
|
|
|
if (sUnknown_203B240->unk8 < sUnknown_203B240->unkC)
|
|
sub_801C6D0(1);
|
|
else
|
|
sub_801C6D0(0);
|
|
break;
|
|
case 2:
|
|
PlayMenuSoundEffect(1);
|
|
sub_801C6D0(2);
|
|
break;
|
|
}
|
|
} |