pmd-red/include/tile_types.h
2022-02-20 23:59:57 -05:00

16 lines
273 B
C

#ifndef GUARD_TILE_TYPES_H
#define GUARD_TILE_TYPES_H
#include "map.h"
#define DUNGEON_WATER_TYPE_NONE 0
#define DUNGEON_WATER_TYPE_LAVA 1
#define DUNGEON_WATER_TYPE_WATER 2
// 0x4AF20
bool8 IsTileGround(struct MapTile* tile);
// 0x4AF74
bool8 IsWaterTileset();
#endif