pmd-red/include/dungeon_item_action.h
2025-08-28 13:04:51 +02:00

14 lines
472 B
C

#ifndef GUARD_DUNGEON_ITEM_ACTION_H
#define GUARD_DUNGEON_ITEM_ACTION_H
#include "structs/str_items.h"
#include "structs/dungeon_entity.h"
void sub_80479B8(char param_1, char param_2, u8 param_3, Entity *pokemon, Entity *target, Item *item);
bool8 sub_8048950(Entity *param_1,Item *item);
bool8 sub_8048A68(Entity *param_1,Item *item);
bool8 sub_8048B9C(Entity *entity, Item *item);
bool8 sub_8048D50(Entity *pokemon, Item *item);
#endif // GUARD_DUNGEON_ITEM_ACTION_H