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14 lines
472 B
C
14 lines
472 B
C
#ifndef GUARD_DUNGEON_ITEM_ACTION_H
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#define GUARD_DUNGEON_ITEM_ACTION_H
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#include "structs/str_items.h"
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#include "structs/dungeon_entity.h"
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void sub_80479B8(char param_1, char param_2, u8 param_3, Entity *pokemon, Entity *target, Item *item);
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bool8 sub_8048950(Entity *param_1,Item *item);
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bool8 sub_8048A68(Entity *param_1,Item *item);
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bool8 sub_8048B9C(Entity *entity, Item *item);
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bool8 sub_8048D50(Entity *pokemon, Item *item);
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#endif // GUARD_DUNGEON_ITEM_ACTION_H
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