pmd-red/include/dungeon_engine.h
2025-08-28 16:16:22 +02:00

19 lines
421 B
C

#ifndef GUARD_DUNGEON_ENGINE_H
#define GUARD_DUNGEON_ENGINE_H
#include "structs/str_position.h"
#include "structs/dungeon_entity.h"
#include "structs/menu.h"
extern const s16 gSpeedTurns[NUM_SPEED_COUNTERS][25];
void RunFractionalTurn(bool8 param_1);
void sub_80444F4(Entity *pokemon);
bool8 IsFloorOver(void);
bool8 sub_8044B84(void);
extern DungeonPos gUnknown_202EE0C;
extern MenuInputStruct gDungeonMenu;
#endif