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10 lines
227 B
C
10 lines
227 B
C
#ifndef GUARD_DUNGEON_UTIL_1_H
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#define GUARD_DUNGEON_UTIL_1_H
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#include "dungeon_entity.h"
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bool8 IsMovingClient(struct DungeonEntity *entity);
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void ShiftCameraToPosition(struct Position32 *posStruct, s32 cameraSteps);
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#endif
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