pmd-red/include/dungeon_util_1.h

10 lines
227 B
C

#ifndef GUARD_DUNGEON_UTIL_1_H
#define GUARD_DUNGEON_UTIL_1_H
#include "dungeon_entity.h"
bool8 IsMovingClient(struct DungeonEntity *entity);
void ShiftCameraToPosition(struct Position32 *posStruct, s32 cameraSteps);
#endif