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19 lines
639 B
C
19 lines
639 B
C
#ifndef GUARD_DUNGEON_UTIL_H
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#define GUARD_DUNGEON_UTIL_H
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#include "constants/direction.h"
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#include "dungeon_entity.h"
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#include "position.h"
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extern const struct Position gAdjacentTileOffsets[NUM_DIRECTIONS];
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bool8 EntityExists(struct DungeonEntity *pokemon);
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u32 GetEntityType(struct DungeonEntity *entity);
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u8 GetEntityRoomIndex(struct DungeonEntity *entity);
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struct DungeonEntityData *GetTrapData(struct DungeonEntity *entity);
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struct ItemSlot *GetItemData(struct DungeonEntity *entity);
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struct MapTile *GetMapTileForDungeonEntity_2(struct DungeonEntity *entity);
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struct ItemSlot *GetItemData_1(struct DungeonEntity *entity);
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#endif
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