pmd-red/src/main_menu.c
2023-08-09 11:09:42 -04:00

1034 lines
27 KiB
C

#include "global.h"
#include "text1.h"
#include "text2.h"
#include "menu_input.h"
#include "adventure_log.h"
#include "debug_menu1.h"
#include "ds_menus.h"
#include "pokemon.h"
#include "friend_rescue.h"
#include "load_screen.h"
#include "main_menu.h"
#include "memory.h"
#include "rescue_password_menu.h"
#include "save.h"
#include "trade_items_menu.h"
#include "constants/wonder_mail.h"
// NOTE: 0x13 and 0x14
// Communication Screen?
// Got Communication warning when I wrote them to the struct
// NOTE: 0x29, 0x2A, 0x2B, 0x2C
// Triggers a save
// NOTE: 0x2D
// Triggers a save and then goes to 0x13 (comms warning)
// NOTE: 0x2E
// Deletes the Save
struct unkStruct_203B34C
{
// size: 0x1A8
u32 unk0;
struct MenuStruct unk4[4];
struct UnkTextStruct2 unk144[4];
/* 0x1A4 */ u32 currMenuChoice;
};
EWRAM_DATA_2 struct MainMenu *gMainMenu = {0};
EWRAM_DATA_2 struct unkStruct_203B34C *gUnknown_203B34C = {0};
EWRAM_DATA_2 u32 gUnknown_203B350 = {0};
EWRAM_DATA_2 u32 gUnknown_203B354 = {0}; // unused everywhere else except here..
extern void SetWindowBGColor(void);
extern void sub_8099690(u32);
extern void sub_8036FDC(s32);
extern void CreateWonderMailMenu(void);
extern void CreateSaveMenu(u32);
extern u32 UpdateMainMenu(void);
extern s32 UpdateWonderMailMenu(void);
extern s32 sub_80383D4(void);
extern s32 UpdateSaveMenu(void);
extern void sub_80370D4(void);
extern void CleanWonderMailMenu(void);
extern void sub_80383A8(void);
extern void CleanSaveMenu(void);
extern u8 sub_803D0D8();
void CleanMainMenu(void);
void DrawMainMenu(void);
s32 sub_8035DB4(u32);
void sub_803623C(void);
bool8 SetMainMenuText();
void SetMainMenuItems();
static const u8 sUnknown_80E5CE4[];
static const u8 sUnknown_80E5CE8[];
static const u8 sUnknown_80E5D24[];
static const u8 sUnknown_80E5D60[];
static const u8 sUnknown_80E5D88[];
static const u8 sUnknown_80E5DB8[];
static const u8 sUnknown_80E5DCC[];
static const u8 sUnknown_80E5E08[];
static const u8 sUnknown_80E5E34[];
static const u8 sUnknown_80E5EA0[];
static const u8 sUnknown_80E5E74[];
static const u8 sUnknown_80E5EF8[];
static const u8 sUnknown_80E5ED4[];
static const u8 sUnknown_80E5F58[];
static const u8 sUnknown_80E5F34[];
static const u8 sUnknown_80E5FB0[];
static const u8 sUnknown_80E5F98[];
static const u8 sUnknown_80E5FE4[];
static const u8 sUnknown_80E6008[];
static const u8 sUnknown_80E6048[];
static const u8 sUnknown_80E6070[];
const struct UnkTextStruct2 gUnknown_80E59A8 = {
0x00, 0x00, 0x00, 0x00,
0x03,
0x00, 0x00,
0x00, 0x00,
0x00, 0x00,
NULL
};
static const char main_menu_fill[] = "pksdir0";
const struct UnkTextStruct2 gUnknown_80E59C8 = {
0x00, 0x00, 0x00, 0x00,
0x03,
0x00, 0x00,
0x00, 0x00,
0x00, 0x00,
NULL
};
const struct UnkTextStruct2 gUnknown_80E59E0 = {
0x00, 0x00, 0x00, 0x00,
0x03,
0x02, 0x02,
0x0A, 0x03,
0x03, 0x00,
NULL
};
const struct MenuItem gUnknown_80E59F8[] =
{
{"New Game", MENU_NEW_GAME},
{"Adventure Log", MENU_ADVENTURE_LOG},
{NULL, 0xffdd},
};
const struct UnkTextStruct2 gUnknown_80E5A29 = {
0x00, 0x00, 0x00, 0x00,
0x03,
0x02, 0x02,
0x0A, 0x02,
0x02, 0x00,
NULL
};
const struct MenuItem gUnknown_80E5A44[] =
{
{"Wonder Mail", MENU_WONDER_MAIL},
{NULL, 0xffdd},
};
const struct UnkTextStruct2 gUnknown_80E5A60 = {
0x00, 0x00, 0x00, 0x00,
0x03,
0x02, 0x02,
0x0A, 0x08,
0x08, 0x00,
NULL
};
const struct UnkTextStruct2 gUnknown_80E5A78 = {
0x00, 0x00, 0x00, 0x00,
0x03,
0x02, 0x02,
0x0B, 0x09,
0x09, 0x00,
NULL
};
const struct MenuItem gUnknown_80E5A90[] =
{
{"Continue", MENU_CONTINUE},
{"Delete Save Data", MENU_DELETE_SAVE_PROMPT},
{"Adventure Log", MENU_ADVENTURE_LOG},
{"Friend Rescue", MENU_FRIEND_RESCUE},
{"Trade Items", MENU_TRADE_ITEMS},
{NULL, 0xffdd},
};
const struct MenuItem gUnknown_80E5AFC[] =
{
{"Continue", MENU_CONTINUE},
{"Delete Save Data", MENU_DELETE_SAVE_PROMPT},
{"Adventure Log", MENU_ADVENTURE_LOG},
{"Friend Rescue", MENU_FRIEND_RESCUE},
{"Trade Items", MENU_TRADE_ITEMS},
{"Wonder Mail", MENU_WONDER_MAIL},
{NULL, 0xffdd},
};
const struct UnkTextStruct2 gUnknown_80E5B34 = {
0x00, 0x00, 0x00, 0x00,
0x03,
0x02, 0x02,
0x0A, 0x08,
0x08, 0x00,
NULL
};
const struct MenuItem gUnknown_80E5B4C[] =
{
{"Awaiting Rescue", MENU_AWAITING_RESCUE},
{"Delete Save Data", MENU_DELETE_SAVE_PROMPT},
{"Adventure Log", MENU_ADVENTURE_LOG},
{"Friend Rescue", MENU_FRIEND_RESCUE},
{"Trade Items", MENU_TRADE_ITEMS},
{NULL, 0xffdd},
};
const struct MenuItem gUnknown_80E5B8C[] =
{
{"Awaiting Rescue", MENU_AWAITING_RESCUE},
{"Delete Save Data", MENU_DELETE_SAVE_PROMPT},
{"Adventure Log", MENU_ADVENTURE_LOG},
{"Friend Rescue", MENU_FRIEND_RESCUE},
{"Trade Items", MENU_TRADE_ITEMS},
{"Wonder Mail", MENU_WONDER_MAIL},
{NULL, 0xffdd},
};
const struct UnkTextStruct2 gUnknown_80E5BC4 = {
0x00, 0x00, 0x00, 0x00,
0x03,
0x02, 0x02,
0x0A, 0x08,
0x08, 0x00,
NULL
};
const struct MenuItem gUnknown_80E5BDC[] =
{
{"Revive Team", MENU_CONTINUE},
{"Delete Save Data", MENU_DELETE_SAVE_PROMPT},
{"Adventure Log", MENU_ADVENTURE_LOG},
{"Friend Rescue", MENU_FRIEND_RESCUE},
{"Trade Items", MENU_TRADE_ITEMS},
{NULL, 0xffdd},
};
const struct MenuItem gUnknown_80E5C18[] =
{
{"Revive Team", MENU_CONTINUE},
{"Delete Save Data", MENU_DELETE_SAVE_PROMPT},
{"Adventure Log", MENU_ADVENTURE_LOG},
{"Friend Rescue", MENU_FRIEND_RESCUE},
{"Trade Items", MENU_TRADE_ITEMS},
{"Wonder Mail", MENU_WONDER_MAIL},
{NULL, 0xffdd},
};
const struct UnkTextStruct2 gUnknown_80E5C50 = {
0x00, 0x00, 0x00, 0x00,
0x03,
0x02, 0x02,
0x0A, 0x03,
0x03, 0x00,
NULL
};
const struct MenuItem gUnknown_80E5C68[] =
{
{"Send Items", MENU_SEND_ITEMS},
{"Receive Items", MENU_RECEIVE_ITEMS},
{NULL, 0xffdd},
};
const struct MenuItem gUnknown_80E5C9C[] =
{
{"Send Items", -1},
{"Receive Items", MENU_RECEIVE_ITEMS},
{NULL, 0xffdd},
};
const struct UnkTextStruct2 gUnknown_80E5CB4 = {
0x00, 0x00, 0x00, 0x00,
0x03,
0x02, 0x0F,
0x1A, 0x03,
0x03, 0x00,
NULL
};
const struct MenuItem gUnknown_80E5CCC[] =
{
{sUnknown_80E5CE8, 0xffde},
{sUnknown_80E5CE4, 0xffde},
{NULL, 0xffdd},
};
static const u8 sUnknown_80E5CE4[] = " ";
static const u8 sUnknown_80E5CE8[] = "Start an entirely new adventure.";
const struct MenuItem gUnknown_80E5D0C[] =
{
{sUnknown_80E5D24, 0xffde},
{sUnknown_80E5CE4, 0xffde},
{NULL, 0xffdd},
};
static const u8 sUnknown_80E5D24[] = "Check your career as an adventurer.";
const struct MenuItem gUnknown_80E5D48[] =
{
{sUnknown_80E5D88, 0xffde},
{sUnknown_80E5D60, 0xffde},
{NULL, 0xffdd},
};
static const u8 sUnknown_80E5D60[] = _("It won{APOSTROPHE}t be in the release version.");
static const u8 sUnknown_80E5D88[] = "This is the Debug Mode.";
const struct MenuItem gUnknown_80E5DA0[] =
{
{sUnknown_80E5DCC, 0xffde},
{sUnknown_80E5DB8, 0xffde},
{NULL, 0xffdd},
};
static const u8 sUnknown_80E5DB8[] = "you last saved. ";
static const u8 sUnknown_80E5DCC[] = "Resume your adventure from where";
const struct MenuItem gUnknown_80E5DF0[] = {
{sUnknown_80E5E34, 0xFFDE},
{sUnknown_80E5E08, 0xFFDE},
{0, 0xFFDD}
};
static const u8 sUnknown_80E5E08[] = _("#C2Beware#R! This will delete it forever!");
static const u8 sUnknown_80E5E34[] = "This will delete your saved game data.";
const struct MenuItem gUnknown_80E5E5C[] = {
{sUnknown_80E5EA0, 0xFFDE},
{sUnknown_80E5E74, 0xFFDE},
{0, 0xFFDD}
};
ALIGNED(4) static const u8 sUnknown_80E5E74[] = _("passwords{COMMA} friends may rescue each other.");
static const u8 sUnknown_80E5EA0[] = "Using a Game Link cable or";
const struct MenuItem gUnknown_80E5EBC[] = {
{sUnknown_80E5EF8, 0xFFDE},
{sUnknown_80E5ED4, 0xFFDE},
{0, 0xFFDD}
};
static const u8 sUnknown_80E5ED4[] = "trade stored items with a friend.";
ALIGNED(4) static const u8 sUnknown_80E5EF8[] = _("Using a Game Link cable{COMMA} you can");
const struct MenuItem gUnknown_80E5F1C[] = {
{sUnknown_80E5F58, 0xFFDE},
{sUnknown_80E5F34, 0xFFDE},
{0, 0xFFDD}
};
static const u8 sUnknown_80E5F34[] = "You can give up waiting for rescue.";
static const u8 sUnknown_80E5F58[] = "You are awaiting rescue by a friend.";
const struct MenuItem gUnknown_80E5F80[] = {
{sUnknown_80E5FB0, 0xFFDE},
{sUnknown_80E5F98, 0xFFDE},
{0, 0xFFDD}
};
static const u8 sUnknown_80E5F98[] = "receive Wonder Mail.";
ALIGNED(4) static const u8 sUnknown_80E5FB0[] = _("Using passwords{COMMA} you can");
const struct MenuItem gUnknown_80E5FCC[] = {
{sUnknown_80E6008, 0xFFDE},
{sUnknown_80E5FE4, 0xFFDE},
{NULL, 0xFFDD}
};
static const u8 sUnknown_80E5FE4[] = "receive teams from your friends.";
ALIGNED(4) static const u8 sUnknown_80E6008[] = _("Using the Dual Slot function{COMMA} you can");
const struct MenuItem gUnknown_80E6030[] = {
{sUnknown_80E6070, 0xFFDE},
{sUnknown_80E6048, 0xFFDE},
{NULL, 0xFFDD}
};
static const u8 sUnknown_80E6048[] = "go on an adventure to unknown worlds.";
ALIGNED(4) static const u8 sUnknown_80E6070[] = _("Using wireless communication{COMMA} you can");
static const u8 sMainMenu_fill0[] = "pksdir0";
void InitMainMenu(void)
{
if (gMainMenu == NULL) {
gMainMenu = MemoryAlloc(sizeof(struct MainMenu),8);
MemoryFill8((u8 *)gMainMenu, 0, sizeof(struct MainMenu));
}
gMainMenu->currMenu = MENU_NO_SCREEN_CHANGE;
gMainMenu->nextMenu = MENU_MAIN_SCREEN;
gMainMenu->lastMenu = MENU_MAIN_SCREEN;
gMainMenu->unk38 = -1;
gMainMenu->unk3C = -1;
gMainMenu->sub.unk2E = 0;
gMainMenu->sub.unk2C = 1;
gMainMenu->sub.unk2D = 0;
sub_8035DA0();
gMainMenu->unk3A = 0;
}
void DeleteMainMenu(void)
{
if(gMainMenu){
MemoryFree(gMainMenu);
gMainMenu = NULL;
}
}
void SetUpMenu(void)
{
if (gMainMenu->currMenu != gMainMenu->nextMenu) {
switch(gMainMenu->nextMenu) {
case MENU_MAIN_SCREEN:
SetWindowBGColor();
sub_8099690(0);
DrawMainMenu();
break;
case MENU_AWAITING_RESCUE:
case MENU_CONTINUE:
case MENU_DELETE_SAVE_PROMPT:
case MENU_DELETE_SAVE_CONFIRM:
CreateLoadScreen(gMainMenu->nextMenu);
break;
case MENU_TRADE_ITEMS:
CreateTradeItemsMenu();
break;
case MENU_COMMUNICATION_1:
case MENU_COMMUNICATION_2:
sub_8036FDC(sub_8035DB4(gMainMenu->nextMenu));
break;
case MENU_FRIEND_RESCUE:
CreateFriendRescueMenu();
break;
case MENU_WONDER_MAIL:
CreateWonderMailMenu();
break;
case MENU_DUAL_SLOT:
CreateDualSlotMenu();
break;
case MENU_WIRELESS_COMMS:
CreateWirelessCommsMenu();
break;
case MENU_DISPLAY_RESCUE_PASSWORD:
case MENU_RESCUE_PASSWORD_ENTRY:
CreateRescuePasswordMenu(gMainMenu->nextMenu);
break;
case MENU_ADVENTURE_LOG:
CreateAdventureLogMenu();
break;
case 0x29:
case 0x2a:
case 0x2b:
case 0x2c:
case 0x2d:
case MENU_DELETE_SAVE:
CreateSaveMenu(gMainMenu->nextMenu);
break;
case MENU_DEBUG:
CreateDebugMenu();
break;
}
gMainMenu->currMenu = gMainMenu->nextMenu;
}
}
s32 UpdateMenu(void)
{
s32 nextMenu1;
s32 nextMenu;
nextMenu = MENU_NO_SCREEN_CHANGE;
switch(gMainMenu->nextMenu) {
case MENU_MAIN_SCREEN:
nextMenu = UpdateMainMenu();
break;
case MENU_AWAITING_RESCUE:
case MENU_CONTINUE:
case MENU_DELETE_SAVE_PROMPT:
case MENU_DELETE_SAVE_CONFIRM:
nextMenu = UpdateLoadScreenMenu();
break;
case MENU_TRADE_ITEMS:
nextMenu1 = UpdateTradeItemsMenu();
nextMenu = MENU_MAIN_SCREEN;
if (nextMenu1 != 3) {
nextMenu = MENU_NO_SCREEN_CHANGE;
}
break;
case MENU_FRIEND_RESCUE:
nextMenu1 = UpdateFriendRescueMenu();
nextMenu = MENU_MAIN_SCREEN;
if (nextMenu1 != 3) {
nextMenu = MENU_NO_SCREEN_CHANGE;
}
break;
case MENU_WONDER_MAIL:
nextMenu1 = UpdateWonderMailMenu();
nextMenu = MENU_MAIN_SCREEN;
if (nextMenu1 != 3) {
nextMenu = MENU_NO_SCREEN_CHANGE;
}
break;
case MENU_DUAL_SLOT:
nextMenu1 = UpdateDualSlotMenu();
nextMenu = MENU_MAIN_SCREEN;
if (nextMenu1 != 3) {
nextMenu = MENU_NO_SCREEN_CHANGE;
}
break;
case MENU_WIRELESS_COMMS:
nextMenu1 = UpdateWirelessCommsMenu();
nextMenu = 5;
if ((nextMenu1 != 3) && (nextMenu = MENU_NO_SCREEN_CHANGE, nextMenu1 == 2)) {
nextMenu = MENU_MAIN_SCREEN;
}
break;
case MENU_DISPLAY_RESCUE_PASSWORD:
case MENU_RESCUE_PASSWORD_ENTRY:
nextMenu = UpdateRescuePasswordMenu();
break;
case MENU_ADVENTURE_LOG:
nextMenu = UpdateAdventureLogMenu();
break;
case 0x24:
case 0x25:
case 0x26:
case 0x27:
case 0x28:
nextMenu = sub_80383D4();
break;
case 0x29:
case 0x2a:
case 0x2b:
case 0x2c:
case 0x2d:
case MENU_DELETE_SAVE:
nextMenu = UpdateSaveMenu();
break;
case MENU_DEBUG:
nextMenu = UpdateDebugMenu();
break;
}
if (nextMenu != MENU_NO_SCREEN_CHANGE) {
gMainMenu->nextMenu = nextMenu;
}
return nextMenu;
}
void CleanUpMenu(void)
{
if (gMainMenu->lastMenu != gMainMenu->nextMenu) {
switch(gMainMenu->lastMenu) {
case MENU_MAIN_SCREEN:
CleanMainMenu();
break;
case MENU_AWAITING_RESCUE:
case MENU_CONTINUE:
case MENU_DELETE_SAVE_PROMPT:
case MENU_DELETE_SAVE_CONFIRM:
CleanLoadScreen();
break;
case MENU_TRADE_ITEMS:
CleanTradeItemsMenu();
break;
case MENU_COMMUNICATION_1:
case MENU_COMMUNICATION_2:
sub_80370D4();
break;
case MENU_FRIEND_RESCUE:
CleanFriendRescueMenu();
break;
case MENU_WONDER_MAIL:
CleanWonderMailMenu();
break;
case MENU_DUAL_SLOT:
CleanDualSlotMenu();
break;
case MENU_WIRELESS_COMMS:
CleanWirelessCommsMenu();
break;
case MENU_DISPLAY_RESCUE_PASSWORD:
case MENU_RESCUE_PASSWORD_ENTRY:
CleanRescuePasswordMenu();
break;
case MENU_ADVENTURE_LOG:
CleanAdventureLogMenu();
break;
case 0x24:
case 0x25:
case 0x26:
case 0x27:
case 0x28:
sub_80383A8();
break;
case 0x29:
case 0x2a:
case 0x2b:
case 0x2c:
case 0x2d:
case MENU_DELETE_SAVE:
CleanSaveMenu();
break;
case MENU_DEBUG:
DeleteDebugMenu();
break;
}
gMainMenu->lastMenu = gMainMenu->nextMenu;
}
}
// Unused
void sub_8035C00(struct MainMenuSub *param)
{
gMainMenu->sub = *param;
}
// Unused
struct MainMenuSub *sub_8035C10(void)
{
return &gMainMenu->sub;
}
void sub_8035C1C(void)
{
gMainMenu->sub.unk2E = 0;
gMainMenu->sub.unk2C = 1;
gMainMenu->sub.unk2D = 0;
}
void SetMenuItems(struct MenuStruct *param_1, struct UnkTextStruct2 *unkData, s32 index,
const struct UnkTextStruct2 *param_4, const struct MenuItem *menuItems, u8 param_6, u32 menuAction, u32 unused_8)
{
unkData[index] = *param_4;
ResetUnusedInputStruct();
sub_800641C(unkData,1,1);
if (param_6 != 0) {
sub_8012D60(&param_1[index],menuItems,0,0,menuAction,index);
}
else {
sub_8012E04(&param_1[index],menuItems,0,0,0,index);
}
param_1[index].unk4C = TRUE;
}
void sub_8035CC0(struct UnkTextStruct2 *dataArray, u32 index)
{
sub_8006518(dataArray);
dataArray[index] = gUnknown_80E59A8;
ResetUnusedInputStruct();
sub_800641C(dataArray, 1, 1);
}
void sub_8035CF4(struct MenuStruct * Menu, u32 index, bool8 r2)
{
Menu[index].unk4C = r2;
Menu[index].unk4D = 1;
Menu[index].menuAction = -1;
sub_8012EBC(&Menu[index]);
}
void sub_8035D1C(void)
{
gMainMenu->unk38 = -1;
}
// Unused
void sub_8035D30(s32 r0)
{
gMainMenu->unk38 = r0;
}
s16 sub_8035D3C(void)
{
return gMainMenu->unk38;
}
struct MainMenu *GetMainMenu(void)
{
return gMainMenu;
}
// Unused
void sub_8035D58(void)
{
gMainMenu->unk3C = -1;
}
// Unused
void sub_8035D68(s32 r0)
{
gMainMenu->unk3C = r0;
}
s32 sub_8035D74(void)
{
return gMainMenu->unk3C;
}
// Unused
void sub_8035D80(struct unkStruct_8035D94 *item)
{
#ifndef NONMATCHING
register u32 numItem asm("r1");
#else
u32 numItem;
#endif
u32 itemIndex;
struct MainMenu *preload;
preload = gMainMenu;
numItem = item->numItems;
itemIndex = item->itemIndex.itemIndex_u32;
preload->unk30.itemIndex.itemIndex_u32 = itemIndex;
preload->unk30.numItems = numItem;
}
struct unkStruct_8035D94 *sub_8035D94(void)
{
return &gMainMenu->unk30;
}
void sub_8035DA0(void)
{
gMainMenu->unk30.itemIndex.itemIndex_u8 = ITEM_NOTHING;
gMainMenu->unk30.numItems = 0;
}
s32 sub_8035DB4(u32 currMenu)
{
s32 returnVar = 8;
switch(currMenu)
{
case MENU_COMMUNICATION_1:
returnVar = 0;
break;
case MENU_COMMUNICATION_2:
returnVar = 1;
break;
case 0x15:
returnVar = 2;
break;
case 0x16:
returnVar = 3;
break;
case 0x17:
returnVar = 4;
break;
case 0x18:
returnVar = 5;
break;
case 0x19:
returnVar = 6;
break;
case 0x1a:
returnVar = 7;
break;
}
return returnVar;
}
void DrawMainMenu(void)
{
s32 index;
if(gUnknown_203B34C == NULL)
{
gUnknown_203B34C = MemoryAlloc(sizeof(struct unkStruct_203B34C), 8);
MemoryFill8((u8 *)gUnknown_203B34C, 0, sizeof(struct unkStruct_203B34C));
}
for(index = 0; index < 4; index++)
{
gUnknown_203B34C->unk144[index] = gUnknown_80E59C8;
}
ResetUnusedInputStruct();
sub_800641C(gUnknown_203B34C->unk144, 1, 1);
SetMainMenuItems();
gUnknown_203B34C->currMenuChoice = -1;
if(SetMainMenuText())
{
sub_8035CF4(gUnknown_203B34C->unk4,2,FALSE);
}
sub_8035CF4(gUnknown_203B34C->unk4,0,TRUE);
gUnknown_203B34C->unk0 = 1;
}
void CleanMainMenu(void)
{
ResetUnusedInputStruct();
sub_800641C(NULL, 1, 1);
if(gUnknown_203B34C != NULL)
{
MemoryFree(gUnknown_203B34C);
gUnknown_203B34C = NULL;
}
}
u32 UpdateMainMenu(void)
{
u32 nextMenu = MENU_NO_SCREEN_CHANGE;
switch(gUnknown_203B34C->unk0)
{
case 1:
sub_8012FD8(&gUnknown_203B34C->unk4[2]);
if(!sub_8012FD8(gUnknown_203B34C->unk4))
sub_8013114(gUnknown_203B34C->unk4, &nextMenu);
if(SetMainMenuText())
{
sub_8035CF4(gUnknown_203B34C->unk4, 0, TRUE);
sub_8035CF4(gUnknown_203B34C->unk4, 2, FALSE);
}
switch(nextMenu)
{
case MENU_NO_SCREEN_CHANGE:
nextMenu = MENU_NO_SCREEN_CHANGE;
break;
case 0xffdd:
gUnknown_203B34C->unk0 = 1;
nextMenu = MENU_NO_SCREEN_CHANGE;
ResetUnusedInputStruct();
sub_8035CF4(gUnknown_203B34C->unk4, 0, TRUE);
sub_8035CF4(gUnknown_203B34C->unk4, 2, FALSE);
break;
case MENU_TRADE_ITEMS:
sub_8035DA0();
gUnknown_203B350 = nextMenu;
break;
case MENU_NEW_GAME:
case MENU_AWAITING_RESCUE:
case MENU_CONTINUE:
case MENU_DELETE_SAVE_PROMPT:
case MENU_DELETE_SAVE_CONFIRM:
case MENU_ADVENTURE_LOG:
case MENU_FRIEND_RESCUE:
case MENU_WONDER_MAIL:
case MENU_DUAL_SLOT:
case MENU_WIRELESS_COMMS:
case MENU_DEBUG:
gUnknown_203B350 = nextMenu;
break;
}
break;
case 0xC:
if(!sub_8012FD8(&gUnknown_203B34C->unk4[1]))
sub_8013114(&gUnknown_203B34C->unk4[1], &nextMenu);
switch(nextMenu)
{
case 0xffdd:
sub_803623C();
gUnknown_203B34C->unk0 = 1;
nextMenu = MENU_NO_SCREEN_CHANGE;
break;
case MENU_SEND_ITEMS:
gUnknown_203B354 = nextMenu;
nextMenu = MENU_TRADE_ITEMS;
break;
case MENU_RECEIVE_ITEMS:
gUnknown_203B354 = nextMenu;
nextMenu = MENU_COMMUNICATION_2;
break;
case MENU_NO_SCREEN_CHANGE:
nextMenu = MENU_NO_SCREEN_CHANGE;
break;
default:
break;
}
break;
default:
case 0xD: // forces the bls switch
break;
}
return nextMenu;
}
bool8 SetMainMenuText(void)
{
u32 menuChoice;
const struct MenuItem *preload;
// Have to load the pointer before the index
preload = gUnknown_203B34C->unk4[0].menuItems;
menuChoice = preload[gUnknown_203B34C->unk4[0].input.menuIndex].menuAction; // chosen menu action?
if (gUnknown_203B34C->currMenuChoice == menuChoice) {
return FALSE;
}
gUnknown_203B34C->currMenuChoice = menuChoice;
sub_8035CC0(gUnknown_203B34C->unk144,2);
sub_8035CC0(gUnknown_203B34C->unk144,3);
switch(menuChoice) {
case MENU_WIRELESS_COMMS:
// Using wireless communications, you can go on an adventure to unknown worlds.
SetMenuItems(gUnknown_203B34C->unk4,gUnknown_203B34C->unk144,2,&gUnknown_80E5CB4,gUnknown_80E6030,0,0,0);
break;
case MENU_WONDER_MAIL:
// Using passwords, you can receive Wonder Mail
SetMenuItems(gUnknown_203B34C->unk4,gUnknown_203B34C->unk144,2,&gUnknown_80E5CB4,gUnknown_80E5F80,0,0,0);
break;
case MENU_AWAITING_RESCUE:
// You are awaiting resuce by a friend
// You can give up waiting for rescue
SetMenuItems(gUnknown_203B34C->unk4,gUnknown_203B34C->unk144,2,&gUnknown_80E5CB4,gUnknown_80E5F1C,0,0,0);
break;
case MENU_NEW_GAME:
// Start an entirely new adventure
SetMenuItems(gUnknown_203B34C->unk4,gUnknown_203B34C->unk144,2,&gUnknown_80E5CB4,gUnknown_80E5CCC,0,0,0);
break;
case MENU_CONTINUE:
// Resume your adventure from where you last saved
SetMenuItems(gUnknown_203B34C->unk4,gUnknown_203B34C->unk144,2,&gUnknown_80E5CB4,gUnknown_80E5DA0,0,0,0);
break;
case MENU_DELETE_SAVE_PROMPT:
// This will delete your saved game data.
// Beware! This will delete it forever
SetMenuItems(gUnknown_203B34C->unk4,gUnknown_203B34C->unk144,2,&gUnknown_80E5CB4,gUnknown_80E5DF0,0,0,0);
break;
case MENU_ADVENTURE_LOG:
// Check your career as an adventurer
SetMenuItems(gUnknown_203B34C->unk4,gUnknown_203B34C->unk144,2,&gUnknown_80E5CB4,gUnknown_80E5D0C,0,0,0);
break;
case MENU_FRIEND_RESCUE:
// Using a Game Link cable or passwords, friends may rescue each other
SetMenuItems(gUnknown_203B34C->unk4,gUnknown_203B34C->unk144,2,&gUnknown_80E5CB4,gUnknown_80E5E5C,0,0,0);
break;
case MENU_TRADE_ITEMS:
// Using a Game Link cable you can trade stored items with a friend
SetMenuItems(gUnknown_203B34C->unk4,gUnknown_203B34C->unk144,2,&gUnknown_80E5CB4,gUnknown_80E5EBC,0,0,0);
break;
case MENU_DUAL_SLOT:
// Using Dual Slot function, you can receive teams from your friends
SetMenuItems(gUnknown_203B34C->unk4,gUnknown_203B34C->unk144,2,&gUnknown_80E5CB4,gUnknown_80E5FCC,0,0,0);
break;
case MENU_DEBUG:
// This is the Debug Mode.
// It won't be in the release version
SetMenuItems(gUnknown_203B34C->unk4,gUnknown_203B34C->unk144,2,&gUnknown_80E5CB4,gUnknown_80E5D48,0,0,0);
break;
default:
break;
}
return TRUE;
}
void sub_803623C(void)
{
sub_8035CC0(gUnknown_203B34C->unk144,1);
SetMainMenuItems();
gUnknown_203B34C->currMenuChoice = -1;
if (SetMainMenuText()) {
sub_8035CF4(gUnknown_203B34C->unk4,2,FALSE);
}
sub_8035CF4(gUnknown_203B34C->unk4,0,TRUE);
}
void SetMainMenuItems(void)
{
if (sub_8011C34() != -1) {
if (CountMailType(WONDER_MAIL_TYPE_SOS) == 0) {
if (CountMailType(WONDER_MAIL_TYPE_OKD) != 0) {
if (sub_803D0D8() != 0) {
// Revive Team
// Delete Save Data
// Adventure Log
// Friend Rescue
// Trade Items
// Wonder Mail
SetMenuItems(gUnknown_203B34C->unk4,gUnknown_203B34C->unk144,0,&gUnknown_80E5A78,gUnknown_80E5C18,1,gUnknown_203B350,1);
}
else {
// Revive Team
// Delete Save Data
// Adventure Log
// Friend Rescue
// Trade Items
SetMenuItems(gUnknown_203B34C->unk4,gUnknown_203B34C->unk144,0,&gUnknown_80E5BC4,gUnknown_80E5BDC,1,gUnknown_203B350,1);
}
}
else {
if (sub_803D0D8() != 0) {
// Continue
// Delete Save Data
// Adventure Log
// Friend Rescue
// Trade Items
// Wonder Mail
SetMenuItems(gUnknown_203B34C->unk4,gUnknown_203B34C->unk144,0,&gUnknown_80E5A78,gUnknown_80E5AFC,1,gUnknown_203B350,1);
}
else {
// Continue
// Delete Save Data
// Adventure Log
// Friend Rescue
// Trade Items
SetMenuItems(gUnknown_203B34C->unk4,gUnknown_203B34C->unk144,0,&gUnknown_80E5A60,gUnknown_80E5A90,1,gUnknown_203B350,1);
}
}
}
else {
if (sub_803D0D8() != 0) {
// Awaiting Rescue
// Delete Save Data
// Adventure Log
// Friend Rescue
// Trade Items
// Wonder Mail
SetMenuItems(gUnknown_203B34C->unk4,gUnknown_203B34C->unk144,0,&gUnknown_80E5A78,gUnknown_80E5B8C,1,gUnknown_203B350,1);
}
else {
// Awaiting Rescue
// Delete Save Data
// Adventure Log
// Friend Rescue
// Trade Items
SetMenuItems(gUnknown_203B34C->unk4,gUnknown_203B34C->unk144,0,&gUnknown_80E5B34,gUnknown_80E5B4C,1,gUnknown_203B350,1);
}
}
}
else
{
// New Game
// Adventure Log
SetMenuItems(gUnknown_203B34C->unk4,gUnknown_203B34C->unk144,0,&gUnknown_80E59E0,gUnknown_80E59F8,1,gUnknown_203B350,1);
}
}
bool8 sub_80363E0(void)
{
if(gUnknown_203B34C == NULL)
return FALSE;
if(gUnknown_203B34C->unk0 == 0xC)
return FALSE;
return TRUE;
}