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43 lines
1.1 KiB
C
43 lines
1.1 KiB
C
#include "global.h"
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#include "pokemon.h"
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extern s16 gUnknown_80E8126[];
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extern struct PokemonStruct *GetPlayerPokemonStruct(void);
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extern struct PokemonStruct *sub_808D378(void);
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extern bool8 sub_803C0DC(s16);
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extern bool8 sub_8098134(s16);
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extern s16 GetBaseSpecies(s16);
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extern bool8 sub_80023E4(u32);
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bool8 sub_803C110(s16 index)
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{
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struct PokemonStruct *pokeStruct;
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s16 *psVar5;
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s16 *psVar6;
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s32 species_s32;
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species_s32 = (s32)index;
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if ((!sub_8098134(index)) || (index != GetBaseSpecies(index)) || (!sub_803C0DC(index))) {
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return FALSE;
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}
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else {
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if (!sub_80023E4(6)) {
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psVar5 = &gUnknown_80E8126[0];
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if (*psVar5 != 0) {
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psVar6 = &gUnknown_80E8126[0];
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do {
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if (*psVar6 == species_s32) return FALSE;
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psVar5++;
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psVar6++;
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} while (*psVar5 != MONSTER_NONE);
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}
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pokeStruct = GetPlayerPokemonStruct();
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if ((pokeStruct->speciesNum == species_s32) ||
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(pokeStruct = sub_808D378(), pokeStruct->speciesNum == species_s32)) return FALSE;
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}
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return TRUE;
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}
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}
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