pmd-red/src/targeting.c
2022-02-05 22:02:03 -05:00

12 lines
420 B
C

#include "global.h"
#include "targeting.h"
#include "dungeon_util.h"
void TargetTileInFront(struct DungeonEntity *pokemon)
{
struct DungeonEntityData *pokemonData = pokemon->entityData;
pokemonData->targetPosition.x = pokemon->posWorld.x + gAdjacentTileOffsets[pokemonData->action.facingDir].x;
pokemonData->targetPosition.y = pokemon->posWorld.y + gAdjacentTileOffsets[pokemonData->action.facingDir].y;
}