pmd-red/src/code_805D8C8_2.c
2025-03-01 20:31:56 +01:00

2992 lines
94 KiB
C

#include "global.h"
#include "structs/str_dungeon.h"
#include "number_util.h"
#include "input.h"
#include "structs/map.h"
#include "dungeon_main.h"
#include "dungeon_message.h"
#include "dungeon_action.h"
#include "dungeon_ai_targeting.h"
#include "dungeon_pokemon_attributes.h"
#include "dungeon_random.h"
#include "dungeon_util.h"
#include "pokemon.h"
#include "moves.h"
#include "items.h"
#include "dungeon_music.h"
#include "dungeon_ai_movement.h"
#include "code_8045A00.h"
#include "string_format.h"
#include "code_803E46C.h"
#include "code_801602C.h"
#include "code_800D090.h"
#include "trap.h"
#include "charge_move.h"
#include "dungeon_map_access.h"
#include "status_checks_1.h"
#include "game_options.h"
#include "weather.h"
#include "dungeon_items.h"
#include "dungeon_leader.h"
#include "tile_types.h"
#include "dungeon_visibility.h"
#include "dungeon_movement.h"
#include "bg_control.h"
#include "menu_input.h"
#include "music.h"
#include "items.h"
#include "play_time.h"
#include "pokemon_3.h"
#include "text.h"
#include "code_806CD90.h"
#include "code_8044CC8.h"
#include "code_801B3C0.h"
#include "dungeon_capabilities.h"
#include "constants/dungeon.h"
#include "constants/status.h"
#include "constants/tactic.h"
#include "constants/iq_skill.h"
#include "constants/dungeon_action.h"
#include "structs/struct_sub80095e4.h"
#include "structs/str_text.h"
struct UnkMenuBitsStruct {
u8 a0_8;
u8 a0_16;
u8 a0_24;
u8 a0_32;
};
extern void HandleSetItemAction(Entity *,bool8);
extern void HandleUnsetItemAction(Entity *,bool8);
extern bool8 sub_8048A68(Entity *param_1,Item *item);
extern bool8 sub_8048950(Entity *param_1,Item *item);
extern bool8 sub_8048B9C(Entity *param_1,Item *item);
extern Item *sub_8044D90(Entity *, s32, u32);
extern void PlayDungeonStartButtonSE(void);
extern void PlayDungeonCancelSE(void);
extern void PlayDungeonConfirmationSE(void);
extern void sub_806A6E8(Entity *);
extern bool8 sub_8047084(s32 itemFlag);
extern void HandleTrap(Entity *pokemon, DungeonPos *pos, int param_3, char param_4);
extern void sub_8045DB4(DungeonPos *, u32);
bool8 sub_807EF48(void);
void sub_806A2BC(Entity *a0, u8 a1);
bool8 sub_805E874(void);
bool8 sub_80701A4(Entity *a0);
void ShowDungeonStairsMenu(Entity *a0);
void sub_805E738(Entity *a0);
void sub_803E708(s32 a0, s32 a1);
void sub_8040A78(void);
void sub_805E804(void);
void ShowDungeonOthersMenu(void);
void sub_8075680(u32);
void sub_8094C88(void);
void sub_8040A84(void);
void sub_8047158(void);
void sub_806A914(u8 a0, u8 a1, u8 a2);
void SetLeaderActionToNothing(u8 a0);
u16 GetLeaderActionId(void);
void sub_80978C8(s16 a0);
bool8 sub_8094C48(void);
bool8 sub_805EC4C(Entity *a0, u8 a1);
void sub_803E724(s32 a0);
void HandleTalkFieldAction(Entity *);
bool8 sub_8044B28(void);
bool8 IsNotAttacking(Entity *param_1, bool8 param_2);
void ShowMainMenu(bool8 fromBPress, bool8 a1);
bool8 sub_805EF60(Entity *a0, EntityInfo *a1);
s32 GetTeamMemberEntityIndex(Entity *pokemon);
bool8 sub_8070F80(Entity * pokemon, s32 direction);
void PrintOnMainMenu(bool8 printAll);
bool8 ShowDungeonItemsMenu(Entity * a0, struct UnkMenuBitsStruct *a1);
bool8 sub_805FD3C(struct UnkMenuBitsStruct *a0);
void sub_8060D24(UNUSED ActionContainer *a0);
bool8 ShowDungeonTeamMenu(Entity *a0);
void sub_8062D8C(ActionContainer *a0);
void sub_80637E8(ActionContainer *a0);
void sub_8063B54(ActionContainer *a0);
void sub_8063BB4(ActionContainer *a0);
void sub_806752C(ActionContainer *a0);
void sub_8061A38(ActionContainer *a0, bool8 a1);
void sub_8063A70(ActionContainer *a0, bool8 a1);
void sub_8063CF0(ActionContainer *a0, bool8 a1);
void sub_8067768(ActionContainer *a0);
void ShowTacticsMenu(ActionContainer *a0);
void ChangeDungeonCameraPos(DungeonPos *pos, s32 a1, u8 a2, u8 a3);
extern bool8 sub_8071A8C(Entity *pokemon);
extern void sub_80643AC(Entity *pokemon);
extern bool8 ShowDungeonMovesMenu(Entity * entity, u8 a1, u8 a2, s32 a3, s32 a4);
extern u8 gUnknown_202EE00;
extern Entity *gLeaderPointer;
extern const u8 *gUnknown_80F8A84;
extern const u8 *gUnknown_80F8A6C;
extern const u8 *gUnknown_80F8ADC;
extern const u8 *gUnknown_80F8AB0;
extern const u8 *gUnknown_80F8B0C;
extern const u8 *gUnknown_80FD4B0;
extern const u8 *gUnknown_80F8A4C;
extern const u8 *gUnknown_80F8A28;
extern const u8 *gUnknown_8100208;
extern const u8 *gUnknown_80F9BD8;
extern const u8 *gUnknown_80F9C08;
extern const u8 *gUnknown_80F9C2C;
extern const u8 *gUnknown_80F9BB0;
extern const u8 *gUnknown_80FDE18;
extern const u8 *gUnknown_80F8B24;
extern const u8 *gTeamToolboxAPtr;
extern const u8 *gTeamToolboxBPtr;
extern const u8 *gFieldItemMenuGroundTextPtr;
extern const u8 *gUnknown_80FE940;
extern const u8 *gWhichTextPtr1;
extern const u8 *const gFieldMenuMovesPtr;
extern const u8 *const gFieldMenuItemsPtr;
extern const u8 *const gFieldMenuTeamPtr;
extern const u8 *const gFieldMenuOthersPtr;
extern const u8 *const gFieldMenuGroundPtr;
extern const u8 *const gUnknown_80F9174;
extern const u8 *const gUnknown_80F9190;
extern const u8 *const gUnknown_80F91C8;
extern const u8 *const gUnknown_80F91E0;
extern const u8 *const gUnknown_80F91A8;
extern const u8 *const gUnknown_80FE954;
extern bool8 sub_8070F14(Entity * pokemon, s32 direction);
bool8 sub_805EC2C(Entity *a0, s32 x, s32 y);
extern Entity *sub_80696A8(Entity *a0);
extern u8 sub_806A538(s32);
extern void sub_803EAF0(u32, u8 *);
extern void sub_803F508(Entity *);
extern void sub_8041AD0(Entity *pokemon);
extern void sub_8041AE0(Entity *pokemon);
extern void sub_807EC28(bool8);
extern void PlayDungeonCursorSE(u8 param_1);
extern u8 *GetDungeonSubMenuItemString(s32 param_1);
extern bool8 CanSubMenuItemBeChosen(s32 param_1);
extern s32 gDungeonSubMenuItemsCount;
extern const u8 gUnknown_8106B50[];
extern void DungeonShowWindows(Windows *a0, u8 a1);
extern MenuInputStruct gDungeonMenu;
s32 sub_8060D64(s16 *a0, bool8 a1, bool8 a2, bool8 a3, Entity *a4);
void sub_8060890(DungeonPos *a0);
bool8 sub_8060860(s32 a0);
void sub_8060900(Entity *a0);
s32 sub_8060800(WindowHeader *a0, s32 a1);
void ChosenSubMenuToAction(ActionContainer *a0);
Entity *DrawFieldGiveItemMenu(s32 *teamId, s32 a1);
// Could this be a start of a new file?
static UNUSED EWRAM_DATA u8 sUnused[4] = {0};
static EWRAM_DATA ActionParameter sUnknownActionUnk4 = {0};
static EWRAM_DATA s32 sUnknown_202F240 = 0;
static UNUSED EWRAM_DATA u8 sUnused2[4] = {0};
static EWRAM_DATA s16 sUnknown_202F248[8] = {0};
static EWRAM_DATA s32 sUnknown_202F258 = 0;
static UNUSED EWRAM_DATA u8 sUnused3[4] = {0};
EWRAM_DATA s32 gTeamMenuChosenId = 0;
static UNUSED EWRAM_DATA u8 sUnused4[4] = {0};
static void PrintOnDungeonItemsMenu(s32 a0, Entity *a1, bool8 a2, bool8 a3, Windows *a4, WindowHeader *a5);
bool8 ShowDungeonItemsMenu(Entity * a0, struct UnkMenuBitsStruct *a1)
{
s32 i, i_r6;
s32 r8;
s32 r9 = 0;
u8 var_34 = 1;
u8 var_30 = 0;
u8 var_2C = 0;
u8 var_28 = 0;
EntityInfo *a0Info = GetEntInfo(a0);
WindowHeader header;
Windows windows =
{
.id =
{
[0] =
{
.type = WINDOW_TYPE_WITH_HEADER,
.pos = {2, 2},
.width = 0x12,
.height = 0x10,
.unk10 = 0x10,
.unk14 = &header,
},
WINDOW_DUMMY, WINDOW_DUMMY, WINDOW_DUMMY
},
};
sUnknownActionUnk4.actionUseIndex = 0;
sUnknownActionUnk4.itemPos.x = 0;
sUnknownActionUnk4.itemPos.y = 0;
if (a1 != NULL) {
var_2C = (a1->a0_8 != 0);
var_34 = (a1->a0_16 != 0);
var_30 = (a1->a0_24 != 0);
var_28 = (a1->a0_32 != 0);
}
sUnknown_202F258 = sub_8060D64(sUnknown_202F248, var_30, var_34, var_28, a0);
if (sUnknown_202F258 == 0) {
DisplayDungeonMessage(0, gUnknown_80F8B24, 1);
return TRUE;
}
r8 = 0;
sUnknown_202F240 = 0;
while (1)
{
s32 id;
Entity *r4;
r9 = 0;
for (i = 0; i < INVENTORY_SIZE; i++) {
Item *item = &gTeamInventoryRef->teamItems[i];
if (item->flags & ITEM_FLAG_EXISTS && item->flags & ITEM_FLAG_UNPAID) {
item->flags &= ~(ITEM_FLAG_UNPAID);
r8 = i / 10;
sUnknown_202F240 = i % 10;
}
}
for (i_r6 = 0; i_r6 < MAX_TEAM_MEMBERS; i_r6++) {
Entity *teamMon = gDungeon->teamPokemon[i_r6];
if (EntityIsValid(teamMon)) {
EntityInfo *monInfo = GetEntInfo(teamMon);
if (monInfo->heldItem.flags & ITEM_FLAG_EXISTS && monInfo->heldItem.flags & ITEM_FLAG_UNPAID) {
monInfo->heldItem.flags &= ~(ITEM_FLAG_UNPAID);
for (i = 0; i < sUnknown_202F258; i++) {
if (sUnknown_202F248[i] == i_r6 + 4) {
r8 = i;
break;
}
}
sUnknown_202F240 = 0;
}
}
}
PrintOnDungeonItemsMenu(r8, a0, var_2C, var_30, &windows, &header);
id = sUnknown_202F248[gDungeonMenu.unk1E];
if (id >= MAX_TEAM_MEMBERS) {
r4 = gDungeon->teamPokemon[id - MAX_TEAM_MEMBERS];
}
else {
r4 = a0;
}
sub_806A2BC(r4, 0);
ChangeDungeonCameraPos(&r4->pos, 0, 1, 1);
while (1) {
AddMenuCursorSprite(&gDungeonMenu);
DungeonRunFrameActions(0x14);
if (!var_30) {
if (sUnknown_202F258 > 1) {
if ((gRealInputs.pressed & DPAD_LEFT) || gDungeonMenu.unk28.dpad_left) {
PlayDungeonCursorSE(0);
if (--r8 < 0) {
r8 = sUnknown_202F258 - 1;
}
sUnknown_202F240 = var_30;
break;
}
if ((gRealInputs.pressed & DPAD_RIGHT) || gDungeonMenu.unk28.dpad_right) {
PlayDungeonCursorSE(0);
if (++r8 == sUnknown_202F258) {
r8 = 0;
}
sUnknown_202F240 = var_30;
break;
}
}
if (gRealInputs.repeated & DPAD_DOWN && sub_8060860(r8)) {
PlayDungeonCursorSE(1);
MoveMenuCursorDownWrapAround(&gDungeonMenu, TRUE);
}
if (gRealInputs.repeated & DPAD_UP && sub_8060860(r8)) {
PlayDungeonCursorSE(1);
MoveMenuCursorUpWrapAround(&gDungeonMenu, TRUE);
}
if (gRealInputs.pressed & SELECT_BUTTON && sUnknown_202F248[r8] <= 1) {
s32 r3;
bool32 r7 = TRUE;
s16 arr[10];
PlaySoundEffect(0x132);
sub_8047158();
ConvertMoneyItemToMoney();
sUnknown_202F240 = 0;
r3 = sub_8060D64(arr, var_30, var_34, var_28, a0);
if (sUnknown_202F258 == r3) {
for (i_r6 = 0; i_r6 < r3; i_r6++) {
if (arr[i_r6] != sUnknown_202F248[i_r6]) {
break;
}
}
if (i_r6 == r3) {
r7 = FALSE;
}
}
if (r7) {
r8 = 0;
sUnknown_202F240 = 0;
sUnknown_202F258 = r3;
for (i_r6 = 0; i_r6 < sUnknown_202F258; i_r6++) {
sUnknown_202F248[i_r6] = arr[i_r6];
}
}
break;
}
if ((gRealInputs.pressed & A_BUTTON) || gDungeonMenu.unk28.a_button) {
PlayDungeonConfirmationSE();
sub_8060890(&a0->pos);
r9 = 1;
break;
}
if (gRealInputs.pressed & START_BUTTON) {
PlayDungeonStartButtonSE();
sub_8060890(&a0->pos);
r9 = 3;
break;
}
if ((gRealInputs.pressed & B_BUTTON) || gDungeonMenu.unk28.b_button) {
PlayDungeonCancelSE();
r9 = 2;
break;
}
}
else {
sub_8060890(&a0->pos);
r9 = 1;
break;
}
}
AddMenuCursorSprite(&gDungeonMenu);
DungeonRunFrameActions(0x14);
if (sUnknown_202F248[gDungeonMenu.unk1E] <= 1 && !(gTeamInventoryRef->teamItems[0].flags & ITEM_FLAG_EXISTS)) {
r9 = 2;
}
if (r9 == 2) {
sub_803EAF0(0, NULL);
r9 = 1;
break;
}
else if (r9 == 0) {
continue;
}
else if (r9 == 3) {
SetMonsterActionFields(&a0Info->action, 0xC);
a0Info->action.actionParameters[0] = sUnknownActionUnk4;
sub_803EAF0(0, NULL);
r9 = 0;
break;
}
else {
sUnknown_202F240 = gDungeonMenu.menuIndex;
if (var_2C != 0) {
a0Info->action.actionParameters[1] = sUnknownActionUnk4;
sub_803EAF0(0, NULL);
r9 = 0;
break;
}
sub_8060900(a0);
sub_8060800(&header, gDungeonMenu.unk1E);
CreateDungeonMenuSubWindow(&windows.id[0], 0x16);
while (1) {
AddMenuCursorSprite(&gDungeonMenu);
DungeonRunFrameActions(0x14);
if (gRealInputs.repeated & DPAD_DOWN) {
PlayDungeonCursorSE(1);
MoveMenuCursorDownWrapAround(&gDungeonMenu, TRUE);
}
if (gRealInputs.repeated & DPAD_UP) {
PlayDungeonCursorSE(1);
MoveMenuCursorUpWrapAround(&gDungeonMenu, TRUE);
}
if ((gRealInputs.pressed & A_BUTTON) || gDungeonMenu.unk28.a_button) {
if (CanSubMenuItemBeChosen(gDungeonMenu.menuIndex)) {
PlayDungeonConfirmationSE();
ChosenSubMenuToAction(&a0Info->action);
r9 = 0;
break;
}
PlayDungeonCancelSE();
}
if ((gRealInputs.pressed & B_BUTTON) || gDungeonMenu.unk28.b_button) {
PlayDungeonCancelSE();
r9 = 1;
break;
}
}
AddMenuCursorSprite(&gDungeonMenu);
DungeonRunFrameActions(0x14);
gDungeon->unk181e8.unk18212 = 0;
if (r9 != 1 || var_30 != 0) {
if (a0Info->action.action == 0x37 || a0Info->action.action == 0x38 || a0Info->action.action == 0x3E) {
// Hm...
int newAction = sUnknownActionUnk4.actionUseIndex - 0x90;
a0Info->action.actionParameters[0].actionUseIndex = newAction;
sub_803EAF0(0, 0);
r9 = 0;
break;
}
else if (a0Info->action.action == 0x36) {
s32 teamId;
if (DrawFieldGiveItemMenu(&teamId, 2) != NULL) {
a0Info->action.actionParameters[1].actionUseIndex = teamId;
sub_803EAF0(0, 0);
r9 = 0;
break;
}
sub_803EAF0(0, NULL);
SetLeaderActionToNothing(1);
}
else {
sub_803EAF0(0, 0);
r9 = 0;
break;
}
}
}
}
gDungeon->unk181e8.unk18212 = 0;
sub_803E708(2, 0x61);
sub_804AA60();
sub_803E708(2, 0x61);
return r9;
}
extern const struct Window gUnknown_8106B6C;
extern const struct unkStruct_8090F58 gUnknown_8106B60;
static void PrintOnDungeonItemsMenu(s32 a0, Entity *a1, bool8 a2, bool8 a3, Windows *windows, WindowHeader *a5)
{
s32 i, x, y;
s32 r10;
UnkTextStruct1 *txtStrPtr;
Window var_94;
u8 txtBuff[80];
EntityInfo *a1Info;
var_94 = gUnknown_8106B6C;
a1Info = GetEntInfo(a1);
r10 = sub_8060800(a5, a0);
gDungeonMenu.menuIndex = sUnknown_202F240;
gDungeonMenu.unk1A = 0;
gDungeonMenu.unk1E = a0;
gDungeonMenu.unk20 = sUnknown_202F258;
gDungeonMenu.unk4 = 0;
gDungeonMenu.unk0 = 0;
gDungeonMenu.unk14.x = 0;
sub_801317C(&gDungeonMenu.unk28);
gDungeon->unk181e8.unk18212 = 0;
switch (sUnknown_202F248[a0]) {
case 0:
case 1:
windows->id[0].unk10 = 0x10;
windows->id[0].height = 0x10;
a5->f2 = 0xC;
gDungeonMenu.firstEntryY = 0x10;
gDungeonMenu.unk1C = 0xA;
gDungeon->unk181e8.unk18212 = 1;
break;
case 2:
windows->id[0].unk10 = 4;
windows->id[0].height = 4;
a5->f2 = 6;
gDungeonMenu.firstEntryY = 0x12;
gDungeonMenu.unk1C = 1;
break;
case 3:
default:
windows->id[0].unk10 = 4;
windows->id[0].height = 4;
a5->f2 = 0xC;
gDungeonMenu.firstEntryY = 0x12;
gDungeonMenu.unk1C = 1;
break;
}
if (a2) {
gDungeonMenu.unkC += 0x40;
windows->id[0].pos.x = 0xA;
windows->id[1] = var_94;
}
else {
windows->id[0].pos.x = 2;
windows->id[1] = windows->id[3];
}
DungeonShowWindows(windows, 1);
txtStrPtr = &gUnknown_2027370[0];
gDungeonMenu.unkC = (txtStrPtr->unk0 + 0x10) * 8;
gDungeonMenu.unkE = ((txtStrPtr->unk2 + 1) * 8) - 2;
sub_80137B0(&gDungeonMenu, 0x70);
sub_80073B8(0);
x = ((a0 - r10) * 8) + 0xC;
switch (sUnknown_202F248[a0])
{
case 0:
PrintFormattedStringOnWindow(x, 0, gTeamToolboxAPtr, 0, 0);
for (i = 0; i < 10; i++) {
if (ItemExists(&gTeamInventoryRef->teamItems[i])) {
gDungeonMenu.unk1A++;
sub_8090E14(txtBuff, &gTeamInventoryRef->teamItems[i], &gUnknown_8106B60);
y = GetMenuEntryYCoord(&gDungeonMenu, i);
PrintFormattedStringOnWindow(8, y, txtBuff, 0, 0);
}
else {
break;
}
}
break;
case 1:
PrintFormattedStringOnWindow(x, 0, gTeamToolboxBPtr, 0, 0);
for (i = 0; i < 10; i++) {
if (ItemExists(&gTeamInventoryRef->teamItems[i + 10])) {
gDungeonMenu.unk1A++;
sub_8090E14(txtBuff, &gTeamInventoryRef->teamItems[i + 10], &gUnknown_8106B60);
y = GetMenuEntryYCoord(&gDungeonMenu, i);
PrintFormattedStringOnWindow(8, y, txtBuff, 0, 0);
}
else {
break;
}
}
break;
case 2: {
const Tile *tile = GetTile(a1->pos.x, a1->pos.y);
Item *item = GetItemData(tile->object);
PrintFormattedStringOnWindow(x, 0, gFieldItemMenuGroundTextPtr, 0, 0);
if (item->flags & ITEM_FLAG_EXISTS) {
gDungeonMenu.unk1A++;
sub_8090E14(txtBuff, item, &gUnknown_8106B60);
y = GetMenuEntryYCoord(&gDungeonMenu, 0);
PrintFormattedStringOnWindow(8, y, txtBuff, 0, 0);
}
if (a3) {
gDungeonMenu.unk8.x = gDungeonMenu.unk8.y = 0;
}
}
break;
case 3: {
Item *item = &GetEntInfo(a1)->heldItem;
SetMessageArgument_2(gFormatBuffer_Monsters[0], a1Info, 0);
PrintFormattedStringOnWindow(x, 0, gUnknown_80FE940, 0, 0);
if (item->flags & ITEM_FLAG_EXISTS) {
gDungeonMenu.unk1A++;
sub_8090E14(txtBuff, item, &gUnknown_8106B60);
y = GetMenuEntryYCoord(&gDungeonMenu, 0);
PrintFormattedStringOnWindow(8, y, txtBuff, 0, 0);
}
}
break;
default: {
Entity *chosenTeamMember = gDungeon->teamPokemon[sUnknown_202F248[a0] - MAX_TEAM_MEMBERS];
if (EntityIsValid(chosenTeamMember)) {
EntityInfo *monInfo = GetEntInfo(chosenTeamMember);
Item *item = &monInfo->heldItem;
SetMessageArgument_2(gFormatBuffer_Monsters[0], monInfo, 0);
PrintFormattedStringOnWindow(x, 0, gUnknown_80FE940, 0, 0);
if (item->flags & ITEM_FLAG_EXISTS) {
gDungeonMenu.unk1A++;
sub_8090E14(txtBuff, item, &gUnknown_8106B60);
y = GetMenuEntryYCoord(&gDungeonMenu, 0);
PrintFormattedStringOnWindow(8, y, txtBuff, 0, 0);
}
}
}
break;
}
if (gDungeonMenu.menuIndex >= gDungeonMenu.unk1A) {
gDungeonMenu.menuIndex = 0;
}
sub_80073E0(0);
if (a2) {
sub_80073B8(1);
PrintFormattedStringOnWindow(4, 2, gWhichTextPtr1, 1, 0);
sub_80073E0(1);
}
}
s32 sub_8060800(WindowHeader *a0, s32 a1)
{
s32 i, r1, r2, r3;
r1 = 0;
for (i = 0; i < sUnknown_202F258; i++) {
if (sUnknown_202F248[i] <= 1) {
r1++;
}
}
if (sUnknown_202F248[a1] <= 1) {
r3 = a1;
r2 = r1;
r1 = 0;
}
else {
r3 = a1 - r1;
r2 = sUnknown_202F258 - r1;
}
if (a0 != NULL) {
a0->f0 = r2;
a0->f1 = r3;
a0->f3 = 0;
}
return r1;
}
bool8 sub_8060860(s32 a0)
{
if (gDungeonMenu.unk1A <= 1 || sUnknown_202F248[a0] > 1)
return FALSE;
else
return TRUE;
}
void sub_8060890(DungeonPos *a0)
{
s32 var = sUnknown_202F248[gDungeonMenu.unk1E];
switch (var)
{
case 0:
sUnknownActionUnk4.actionUseIndex = gDungeonMenu.menuIndex + 1;
break;
case 1:
sUnknownActionUnk4.actionUseIndex = gDungeonMenu.menuIndex + 11;
break;
case 2:
sUnknownActionUnk4.actionUseIndex = 128;
break;
default:
sUnknownActionUnk4.actionUseIndex = var - 116;
break;
}
sUnknownActionUnk4.itemPos.x = a0->x;
sUnknownActionUnk4.itemPos.y = a0->y;
}
extern Item * sub_8044CC8(Entity *param_1, ActionParameter *param_2, UNUSED s32 a3);
extern void sub_8044F5C(u16 param_1, u8 param_2);
extern void sub_8044FF0(u16 param_1);
extern u16 sub_8044DC8(Item *param_1);
extern bool8 sub_8046F00(Item *item);
extern void sub_8045064(void);
void sub_8060900(Entity *a0)
{
u16 val_sub8044DC8;
Item *item = sub_8044CC8(a0, &sUnknownActionUnk4, 0xA);
EntityInfo *a0Info = GetEntInfo(a0);
gDungeonSubMenuItemsCount = 0;
if (sUnknownActionUnk4.actionUseIndex < 144) {
if (sUnknownActionUnk4.actionUseIndex == 128) {
sub_8044F5C(9, item->id);
if (GetItemCategory(item->id) != CATEGORY_POKE) {
bool32 r2 = 0;
if (gDungeon->unk644.unk17 != 0) {
if (gTeamInventoryRef->teamItems[INVENTORY_SIZE - 1].flags & ITEM_FLAG_EXISTS) {
r2 = TRUE;
}
}
else if (a0Info->heldItem.flags & ITEM_FLAG_EXISTS) {
r2 = TRUE;
}
if (r2) {
sub_8044FF0(9);
}
}
}
if (sUnknownActionUnk4.actionUseIndex == 128 && gDungeon->unk644.unk17 != 0) {
sub_8044F5C(10, item->id);
}
val_sub8044DC8 = sub_8044DC8(item);
if (val_sub8044DC8 != 0) {
sub_8044F5C(val_sub8044DC8, item->id);
if (item->flags & ITEM_FLAG_STICKY) {
sub_8044FF0(val_sub8044DC8);
}
if (!sub_8046F00(item)) {
sub_8044FF0(val_sub8044DC8);
}
}
if (sUnknownActionUnk4.actionUseIndex <= 20
&& (GetItemCategory(item->id) == CATEGORY_THROWN_LINE || GetItemCategory(item->id) == CATEGORY_THROWN_ARC))
{
s32 i;
if (ItemSet(item)) {
sub_8044F5C(0x3D, item->id);
}
else {
sub_8044F5C(0x3C, item->id);
}
for (i = 0; i < INVENTORY_SIZE; i++) {
if (ItemExists(&gTeamInventoryRef->teamItems[i])
&& ItemSet(&gTeamInventoryRef->teamItems[i])
&& ItemSticky(&gTeamInventoryRef->teamItems[i]))
{
sub_8044FF0(0x3C);
sub_8044FF0(0x3D);
break;
}
}
}
if (sUnknownActionUnk4.actionUseIndex != 129) {
if (sUnknownActionUnk4.actionUseIndex != 128) {
s32 i;
bool32 r8 = FALSE;
sub_8044F5C(0x36, item->id);
for (i = 0; i < MAX_TEAM_MEMBERS; i++) {
Entity *teamMon = gDungeon->teamPokemon[i];
if (EntityIsValid(teamMon)) {
EntityInfo *teamMonInfo = GetEntInfo(teamMon);
teamMonInfo->unk157 = FALSE;
if (!CheckVariousConditions(teamMon)) {
r8 = TRUE;
teamMonInfo->unk157 = TRUE;
}
}
}
if (!r8) {
sub_8044FF0(0x36);
}
}
}
else if (gDungeon->unk644.unk17) {
if (gTeamInventoryRef->teamItems[INVENTORY_SIZE - 1].flags & ITEM_FLAG_EXISTS) {
sub_8044F5C(0x3E, item->id);
}
else {
sub_8044F5C(0x37, item->id);
}
if (CheckVariousConditions(a0)) {
sub_8044FF0(0x37);
sub_8044FF0(0x3E);
}
}
if (sUnknownActionUnk4.actionUseIndex <= 20) {
Entity *tileEntity = GetTile(a0->pos.x, a0->pos.y)->object;
if (tileEntity == NULL) {
sub_8044F5C(8, item->id);
}
else if (GetEntityType(tileEntity) == ENTITY_ITEM) {
sub_8044F5C(0x3A, item->id);
}
}
if (GetItemCategory(item->id) == CATEGORY_THROWN_LINE) {
sub_8044F5C(0x27, item->id);
}
else if (GetItemCategory(item->id) == CATEGORY_THROWN_ARC) {
sub_8044F5C(0x41, item->id);
}
else {
sub_8044F5C(0xB, item->id);
}
if (!MonsterCanThrowItems(a0Info)) {
sub_8044FF0(0x27);
sub_8044FF0(0x41);
sub_8044FF0(0xB);
}
}
else {
s32 index = sUnknownActionUnk4.actionUseIndex - 144;
Entity *teamMon = gDungeon->teamPokemon[index];
if (EntityIsValid(teamMon)) {
bool32 r5, r6, r4;
EntityInfo *teamMonInfo = GetEntInfo(teamMon);
r5 = FALSE;
if (CheckVariousConditions(teamMon))
r6 = TRUE;
else
r6 = FALSE;
if (gTeamInventoryRef->teamItems[INVENTORY_SIZE - 1].flags & ITEM_FLAG_EXISTS)
r4 = TRUE;
else
r4 = FALSE;
if (GetItemCategory(item->id) == CATEGORY_TMS_HMS) r5 = TRUE;
if (GetItemCategory(item->id) == CATEGORY_ORBS) r5 = TRUE;
if (gDungeon->unk644.unk17) {
if (r4) {
sub_8044F5C(0x3E, item->id);
}
else {
sub_8044F5C(0x37, item->id);
}
if (r6) {
sub_8044FF0(0x37);
sub_8044FF0(0x3E);
}
}
if (teamMonInfo->isTeamLeader) {
val_sub8044DC8 = sub_8044DC8(item);
if (val_sub8044DC8 != 0) {
sub_8044F5C(val_sub8044DC8, item->id);
if (item->flags & ITEM_FLAG_STICKY) {
sub_8044FF0(val_sub8044DC8);
}
if (!sub_8046F00(item)) {
sub_8044FF0(val_sub8044DC8);
}
}
}
else {
sub_8044F5C(0x38, item->id);
if (r5) {
sub_8044FF0(0x38);
}
}
}
}
sub_8044F5C(0xC, item->id);
sub_8045064();
}
void ChosenSubMenuToAction(ActionContainer *a0)
{
SetMonsterActionFields(a0, gUnknown_202EE44[gDungeonMenu.menuIndex].unk0);
a0->actionParameters[0] = sUnknownActionUnk4;
a0->actionParameters[1].actionUseIndex = 0;
a0->actionParameters[1].itemPos.x = 0;
a0->actionParameters[1].itemPos.y = 0;
}
void sub_8060D24(UNUSED ActionContainer *a0)
{
Item *item = sub_8044D90(GetLeader(), 0, 0xB);
DungeonShowWindows(NULL, 0);
sub_801B3C0(item);
do {
DungeonRunFrameActions(0x16);
} while (sub_801B410() == 0);
sub_801B450();
sub_803EAF0(0, NULL);
}
extern bool8 PosHasItem(DungeonPos *pos);
s32 sub_8060D64(s16 *a0, bool8 a1, bool8 a2, bool8 a3, Entity *a4)
{
s32 i;
s32 count = 0;
if (gDungeon->unk644.unk17 && !a1) {
if (gTeamInventoryRef->teamItems[0].flags & ITEM_FLAG_EXISTS) {
a0[count++] = 0;
}
if (gTeamInventoryRef->teamItems[INVENTORY_SIZE / 2].flags & ITEM_FLAG_EXISTS) {
a0[count++] = 1;
}
}
if (a2 && PosHasItem(&a4->pos)) {
a0[count++] = 2;
}
if (!a1 && !a3) {
for (i = 0; i < MAX_TEAM_MEMBERS; i++) {
Entity *teamMon = gDungeon->teamPokemon[i];
if (EntityIsValid(teamMon) && GetEntInfo(teamMon)->heldItem.flags & ITEM_FLAG_EXISTS) {
a0[count++] = i + MAX_TEAM_MEMBERS;
}
}
}
return count;
}
extern WindowHeader gUnknown_202F270;
struct UnkFieldTeamMenuStruct
{
s32 unk0;
s32 unk4[MAX_TEAM_MEMBERS];
u8 unk14[MAX_TEAM_MEMBERS];
};
void PrintOnDungeonTeamMenu(struct UnkFieldTeamMenuStruct *a0, Windows *a1, bool8 a2);
void sub_806145C(struct UnkFieldTeamMenuStruct *a0);
void sub_80615B4(ActionContainer *a0, struct UnkFieldTeamMenuStruct *a1);
extern u8 gUnknown_202EE39;
bool8 ShowDungeonTeamMenu(Entity *a0)
{
s32 i;
bool32 r10, ret;
struct UnkFieldTeamMenuStruct sp;
Windows windows = {
.id = {
[0] = {
.type = WINDOW_TYPE_WITH_HEADER,
.pos = {2, 2},
.width = 14,
.height = 16,
.unk10 = 16,
.unk12 = 0,
.unk14 = &gUnknown_202F270,
},
[1] = WINDOW_DUMMY,
[2] = WINDOW_DUMMY,
[3] = WINDOW_DUMMY,
}
};
for (i = 0; i < MAX_TEAM_MEMBERS; i++) {
Entity *teamMon = gDungeon->teamPokemon[i];
if (EntityIsValid(teamMon)) {
GetEntInfo(teamMon)->unk157 = TRUE;
}
}
if (!gDungeon->unk644.unk17) {
windows.id[0].type = WINDOW_TYPE_NORMAL;
windows.id[0].pos.y++;
}
while (1) {
s32 id;
bool32 r4;
ret = FALSE;
PrintOnDungeonTeamMenu(&sp, &windows, TRUE);
r10 = FALSE;
while (1) {
s32 id = sp.unk4[gDungeonMenu.menuIndex];
if (id >= 0) {
Entity *teamMon = gDungeon->teamPokemon[id];
sub_806A2BC(teamMon, 0);
ChangeDungeonCameraPos(&teamMon->pos, 0, 1, 1);
}
AddMenuCursorSprite(&gDungeonMenu);
DungeonRunFrameActions(0x1B);
if (gRealInputs.repeated & DPAD_DOWN) {
PlayDungeonCursorSE(1);
MoveMenuCursorDownWrapAround(&gDungeonMenu, TRUE);
}
if (gRealInputs.repeated & DPAD_UP) {
PlayDungeonCursorSE(1);
MoveMenuCursorUpWrapAround(&gDungeonMenu, TRUE);
}
if (gRealInputs.pressed & START_BUTTON) {
if (sp.unk14[gDungeonMenu.menuIndex] != 0) {
PlayDungeonStartButtonSE();
r10 = TRUE;
break;
}
PlayDungeonCancelSE();
}
if ((gRealInputs.pressed & A_BUTTON) || gDungeonMenu.unk28.a_button)
{
if (sp.unk14[gDungeonMenu.menuIndex] != 0) {
PlayDungeonConfirmationSE();
break;
}
PlayDungeonCancelSE();
}
if ((gRealInputs.pressed & B_BUTTON) || gDungeonMenu.unk28.b_button) {
PlayDungeonCancelSE();
ret = TRUE;
break;
}
}
id = sp.unk4[gDungeonMenu.menuIndex];
if (id >= 0) {
Entity *teamMon = gDungeon->teamPokemon[id];
sub_806A2BC(teamMon, 0);
ChangeDungeonCameraPos(&teamMon->pos, 0, 1, 1);
}
AddMenuCursorSprite(&gDungeonMenu);
DungeonRunFrameActions(0x1B);
sub_804AA60();
if (ret) {
break;
}
sp.unk0 = gDungeonMenu.menuIndex;
gTeamMenuChosenId = gDungeonMenu.menuIndex;
sub_806145C(&sp);
if (r10) {
EntityInfo *info = GetEntInfo(a0);
SetMonsterActionFields(&info->action, 0x1B);
info->action.actionParameters[0].actionUseIndex = sp.unk4[sp.unk0];
ret = FALSE;
break;
}
CreateDungeonMenuSubWindow(&windows.id[0], 0x12);
while (1) {
AddMenuCursorSprite(&gDungeonMenu);
DungeonRunFrameActions(0x1B);
if (gRealInputs.repeated & DPAD_DOWN) {
PlayDungeonCursorSE(1);
MoveMenuCursorDownWrapAround(&gDungeonMenu, TRUE);
}
if (gRealInputs.repeated & DPAD_UP) {
PlayDungeonCursorSE(1);
MoveMenuCursorUpWrapAround(&gDungeonMenu, TRUE);
}
if ((gRealInputs.pressed & A_BUTTON) || gDungeonMenu.unk28.a_button) {
if (CanSubMenuItemBeChosen(gDungeonMenu.menuIndex)) {
sub_80615B4(&GetEntInfo(a0)->action, &sp);
PlayDungeonConfirmationSE();
r4 = FALSE;
break;
}
PlayDungeonCancelSE();
}
if ((gRealInputs.pressed & B_BUTTON) || gDungeonMenu.unk28.b_button) {
PlayDungeonCancelSE();
r4 = TRUE;
break;
}
}
AddMenuCursorSprite(&gDungeonMenu);
DungeonRunFrameActions(0x1B);
if (r4 != TRUE) {
ret = FALSE;
break;
}
}
if (ret) {
sub_806A2BC(GetLeader(), 0);
}
sub_803EAF0(0, NULL);
return ret;
}
bool32 sub_8069D18(DungeonPos *a0, Entity *a1);
extern const u8 gTeamFormat[];
extern const u8 gHeartRedTiny[];
extern const u8 gHeartRedSmall[];
extern const u8 gHeartRedMedium[];
extern const u8 gHeartRedLarge[];
extern const u8 gHeartYellowTiny[];
extern const u8 gHeartYellowSmall[];
extern const u8 gHeartYellowMedium[];
extern const u8 gHeartYellowLarge[];
extern const u8 gUnknown_8106BD4[];
extern const u8 gUnknown_8106BE0[];
extern const u8 gUnknown_8106BEC[];
extern const u8 gUnknown_8106BF4[];
extern void sub_8070968(u8 *buffer, EntityInfo *entityInfo, s32 colorNum);
void PrintOnDungeonTeamMenu(struct UnkFieldTeamMenuStruct *a0, Windows *windows, bool8 a2)
{
s32 r0;
DungeonPos pos;
s32 i;
s32 count = 0;
bool8 r10 = (windows->id[0].type == WINDOW_TYPE_WITH_HEADER);
sub_8069D18(&pos, GetLeader());
for (i = 0; i < MAX_TEAM_MEMBERS; i++) {
EntityInfo *monInfo;
Entity *teamMon = gDungeon->teamPokemon[i];
if (EntityIsValid(teamMon)) {
a0->unk4[count] = i;
monInfo = GetEntInfo(teamMon);
a0->unk14[count] = monInfo->unk157;
if (pos.x == teamMon->pos.x && pos.y == teamMon->pos.y && gTeamMenuChosenId < 0) {
gTeamMenuChosenId = count;
}
count++;
}
}
if (gTeamMenuChosenId >= count) {
gTeamMenuChosenId = count - 1;
}
if (gTeamMenuChosenId < 0) {
gTeamMenuChosenId = 0;
}
for (i = count; i < MAX_TEAM_MEMBERS; i++) {
a0->unk4[i] = -1;
a0->unk14[i] = 0;
}
gUnknown_202F270.f0 = 1;
gUnknown_202F270.f1 = 0;
gUnknown_202F270.f3 = 0;
gDungeonMenu.menuIndex = gTeamMenuChosenId;
gDungeonMenu.unk1A = count;
gDungeonMenu.unk1C = count;
gDungeonMenu.unk1E = 0;
gDungeonMenu.unk20 = 0;
gDungeonMenu.unk4 = 0;
gDungeonMenu.firstEntryY = (r10 != FALSE) * 16;
gDungeonMenu.unkC = 0;
gDungeonMenu.unkE = 0;
gDungeonMenu.unk14.x = 0;
gDungeonMenu.unk0 = 0;
sub_801317C(&gDungeonMenu.unk28);
r0 = sub_80095E4(count, 0);
if (r10) {
r0 += 2;
}
windows->id[0].unk10 = r0;
windows->id[0].height = r0;
gUnknown_202F270.f2 = 8;
if (a2) {
windows->id[1] = windows->id[3];
}
DungeonShowWindows(windows, 1);
sub_80137B0(&gDungeonMenu, 0);
sub_80073B8(0);
if (r10) {
PrintFormattedStringOnWindow(0xC, 0, gTeamFormat, 0, 0);
}
// Print hp/max hp
for (i = 0; i < count; i++) {
s32 y;
s32 id = a0->unk4[i];
if (id >= 0) {
Entity *teamMon = gDungeon->teamPokemon[id];
if (EntityIsValid(teamMon))
{
EntityInfo *monInfo = GetEntInfo(teamMon);
s32 color = (a0->unk14[i] != 0) ? 6 : 2;
sub_8070968(gFormatBuffer_Monsters[0], monInfo, color);
if (sub_806A538(gRecruitedPokemonRef->pokemon2[monInfo->teamIndex].unkA)) {
if (monInfo->HP <= monInfo->maxHPStat / 4) {
strcpy(gFormatBuffer_Monsters[1], gHeartRedTiny);
}
else if (monInfo->HP <= (monInfo->maxHPStat / 4) * 2) {
strcpy(gFormatBuffer_Monsters[1], gHeartRedSmall);
}
else if (monInfo->HP <= (monInfo->maxHPStat / 4) * 3) {
strcpy(gFormatBuffer_Monsters[1], gHeartRedMedium);
}
else {
strcpy(gFormatBuffer_Monsters[1], gHeartRedLarge);
}
}
else {
if (monInfo->HP <= monInfo->maxHPStat / 4) {
strcpy(gFormatBuffer_Monsters[1], gHeartYellowTiny);
}
else if (monInfo->HP <= (monInfo->maxHPStat / 4) * 2) {
strcpy(gFormatBuffer_Monsters[1], gHeartYellowSmall);
}
else if (monInfo->HP <= (monInfo->maxHPStat / 4) * 3) {
strcpy(gFormatBuffer_Monsters[1], gHeartYellowMedium);
}
else {
strcpy(gFormatBuffer_Monsters[1], gHeartYellowLarge);
}
}
gFormatArgs[0] = monInfo->HP;
gFormatArgs[1] = monInfo->maxHPStat;
y = GetMenuEntryYCoord(&gDungeonMenu, i);
if (monInfo->isTeamLeader) {
PrintFormattedStringOnWindow(9, y, gUnknown_8106BD4, 0, 0);
}
else {
PrintFormattedStringOnWindow(9, y, gUnknown_8106BE0, 0, 0);
}
}
}
}
sub_80073E0(0);
}
extern bool8 CanLeaderSwitch(u8 dungeon);
void sub_806145C(struct UnkFieldTeamMenuStruct *a0)
{
Entity *teamMon;
EntityInfo *monInfo;
gDungeonSubMenuItemsCount = 0;
teamMon = gDungeon->teamPokemon[a0->unk4[gDungeonMenu.menuIndex]];
monInfo = GetEntInfo(teamMon);
sub_8044F5C(0x1B, 0);
sub_8044F5C(0x19, 0);
if (!monInfo->isTeamLeader) {
if (!gDungeon->unk644.unk19 && (monInfo->joinedAt.id != DUNGEON_JOIN_LOCATION_PARTNER || gDungeon->unk644.unk18)) {
sub_8044F5C(0x34, 0);
}
sub_8044F5C(0x1C, 0);
}
sub_8044F5C(0x30, 0);
if (!monInfo->isTeamLeader) {
sub_8044F5C(0x1A, 0);
}
if (!monInfo->isTeamLeader && gDungeon->unk644.unk18 && CanLeaderSwitch(gDungeon->unk644.dungeonLocation.id)) {
bool32 r5;
sub_8044F5C(0x3B, 0);
r5 = TRUE;
if (monInfo->teamIndex >= MAX_TEAM_MEMBERS) {
r5 = FALSE;
}
else {
PokemonStruct2 *mon = &gRecruitedPokemonRef->pokemon2[monInfo->teamIndex];
if (sub_806A538(mon->unkA)) {
r5 = FALSE;
}
}
if (CheckVariousStatuses2(teamMon, FALSE)) {
r5 = FALSE;
}
if (!r5) {
sub_8044FF0(0x3B);
}
}
if (IsExperienceLocked(monInfo->joinedAt.id)) {
sub_8044FF0(0x19);
sub_8044FF0(0x3B);
sub_8044FF0(0x1A);
sub_8044FF0(0x30);
sub_8044FF0(0x34);
}
sub_8045064();
}
void sub_80615B4(ActionContainer *a0, struct UnkFieldTeamMenuStruct *a1)
{
SetMonsterActionFields(a0, gUnknown_202EE44[gDungeonMenu.menuIndex].unk0);
a0->actionParameters[0].actionUseIndex = a1->unk4[a1->unk0];
}
void PrintMonTactics(s32 a0, u8 *tacticIds, EntityInfo *mon, s32 windowId);
void sub_80623B0(void);
void sub_8062D68(void);
void sub_8062230(void);
void sub_8062748(u8 a0);
void ShowTacticsMenu(ActionContainer *a0)
{
Windows windows = {
.id = {
[0] = {
.type = WINDOW_TYPE_WITH_HEADER,
.pos = {2, 2},
.width = 18,
.height = 14,
.unk10 = 18,
.unk12 = 2,
.unk14 = &gUnknown_202F270,
},
[1] = WINDOW_DUMMY,
[2] = WINDOW_DUMMY,
[3] = WINDOW_DUMMY,
}
};
EntityInfo *monInfo;
u8 tacticIds[NUM_TACTICS];
s32 scrollFirstId;
s32 menuIndex;
Entity *teamMon;
teamMon = gDungeon->teamPokemon[a0->actionParameters[0].actionUseIndex];
monInfo = GetEntInfo(teamMon);
menuIndex = 0;
scrollFirstId = 0;
while (1) {
s32 i;
bool32 addCursor = TRUE;
bool32 loopBreak = FALSE;
gUnknown_202F270.f0 = 1;
gUnknown_202F270.f1 = 0;
gUnknown_202F270.f2 = 10;
gUnknown_202F270.f3 = 0;
DungeonShowWindows(&windows, 1);
PrintMonTactics(scrollFirstId, tacticIds, monInfo, 0);
for (i = 0; i < 8; i++) {
if (tacticIds[i] == TACTIC_UNUSED)
break;
}
gDungeonMenu.unk1A = i;
gDungeonMenu.unk1C = 8;
gDungeonMenu.unk1E = 0;
gDungeonMenu.unk20 = 0;
gDungeonMenu.unk4 = 0;
gDungeonMenu.firstEntryY = 16;
gDungeonMenu.unkC = 0;
gDungeonMenu.unkE = 0;
gDungeonMenu.unk14.x = 0;
gDungeonMenu.unk0 = 0;
sub_801317C(&gDungeonMenu.unk28);
sub_80137B0(&gDungeonMenu, 0);
gDungeonMenu.menuIndex = menuIndex;
while (1) {
s32 i;
AddMenuCursorSprite(&gDungeonMenu);
if (tacticIds[8] != TACTIC_UNUSED) {
sub_80623B0();
}
if (scrollFirstId != 0) {
sub_8062230();
}
DungeonRunFrameActions(0x3D);
if (gRealInputs.repeated & DPAD_DOWN) {
PlayDungeonCursorSE(1);
if (gDungeonMenu.menuIndex == 7) {
if (tacticIds[8] != TACTIC_UNUSED) {
for (i = 0; i < 6; i++) {
gIwramTextFunc1(0);
DungeonRunFrameActions(0x3D);
}
scrollFirstId++;
}
menuIndex = 7;
break;
}
MoveMenuCursorDownWrapAround(&gDungeonMenu, 0);
}
if (gRealInputs.repeated & DPAD_UP) {
PlayDungeonCursorSE(1);
if (gDungeonMenu.menuIndex == 0) {
if (scrollFirstId != 0) {
for (i = 0; i < 6; i++) {
gIwramTextFunc2(0);
DungeonRunFrameActions(0x3D);
}
scrollFirstId--;
}
menuIndex = 0;
break;
}
MoveMenuCursorUpWrapAround(&gDungeonMenu, 0);
}
if (gRealInputs.pressed & START_BUTTON) {
u32 tacticId = tacticIds[gDungeonMenu.menuIndex];
menuIndex = gDungeonMenu.menuIndex;
PlayDungeonStartButtonSE();
sub_8062748(tacticId);
loopBreak = FALSE;
break;
}
if ((gRealInputs.pressed & A_BUTTON) || gDungeonMenu.unk28.a_button) {
bool32 changed;
u32 tacticId = tacticIds[gDungeonMenu.menuIndex];
menuIndex = gDungeonMenu.menuIndex;
sub_8062D68();
PlayDungeonConfirmationSE();
gDungeonSubMenuItemsCount = 0;
sub_8044F5C(0x2F, 0);
sub_8044F5C(0xC, 0);
if (CheckVariousStatuses2(teamMon, TRUE)) {
sub_8044FF0(0x2F);
}
CreateDungeonMenuSubWindow(&windows.id[0], 0x16);
while (1) {
changed = FALSE;
AddMenuCursorSprite(&gDungeonMenu);
DungeonRunFrameActions(0x3D);
if (gRealInputs.repeated & DPAD_DOWN) {
PlayDungeonCursorSE(1);
MoveMenuCursorDownWrapAround(&gDungeonMenu, TRUE);
}
if (gRealInputs.repeated & DPAD_UP) {
PlayDungeonCursorSE(1);
MoveMenuCursorUpWrapAround(&gDungeonMenu, TRUE);
}
if ((gRealInputs.pressed & A_BUTTON) || gDungeonMenu.unk28.a_button) {
if (CanSubMenuItemBeChosen(gDungeonMenu.menuIndex)) {
changed = TRUE;
break;
}
PlayDungeonCancelSE();
}
if ((gRealInputs.pressed & B_BUTTON) || gDungeonMenu.unk28.b_button) {
PlayDungeonCancelSE();
changed = FALSE;
break;
}
}
if (changed) {
PlayDungeonConfirmationSE();
if (gDungeonMenu.menuIndex == 0) {
PlaySoundEffect(0x133);
monInfo->tactic = tacticId;
monInfo->aiTarget.aiObjective = 6;
monInfo->aiTarget.aiTarget = NULL;
monInfo->aiTarget.unkC = 0;
monInfo->aiTarget.aiTargetSpawnGenID = 0;
if (!monInfo->isTeamLeader) {
AIMovement(teamMon, TRUE);
}
}
else {
sub_8062748(tacticId);
addCursor = FALSE;
}
}
loopBreak = FALSE;
break;
}
if ((gRealInputs.pressed & B_BUTTON) || gDungeonMenu.unk28.b_button) {
PlayDungeonCancelSE();
loopBreak = TRUE;
break;
}
}
if (addCursor) {
AddMenuCursorSprite(&gDungeonMenu);
}
DungeonRunFrameActions(0x3D);
if (loopBreak)
break;
}
sub_803EAF0(0, NULL);
}
extern void GetAvailTacticsforLvl(u8 *tacticsBuffer, s32 pokeLevel);
void PrintMonTactics(s32 firstId, u8 *tacticIds, EntityInfo *mon, s32 windowId)
{
u8 tacticsBuffer[NUM_TACTICS];
u32 tactic;
s32 y, i, j;
firstId--;
sub_80073B8(windowId);
PrintStringOnWindow(0x10, 0, gUnknown_80FE954, windowId, 0);
y = 0x14;
for (j = 0; j < 9; j++) {
tacticIds[j] = TACTIC_UNUSED;
}
GetAvailTacticsforLvl(tacticsBuffer, GetLeaderInfo()->level);
for (i = -1; i < 10; i++, y += 12, firstId++) {
if (firstId < 0)
continue;
if (firstId >= NUM_TACTICS)
continue;
tactic = tacticsBuffer[firstId];
if (i >= 0 && i < 9) {
tacticIds[i] = tactic;
}
if (tactic == TACTIC_UNUSED)
break;
CopyTacticsNameToBuffer(gFormatBuffer_Monsters[0], tactic);
if (mon->tactic == tactic) {
PrintFormattedStringOnWindow(0x10, y, gUnknown_8106BEC, windowId, 0);
}
else {
PrintFormattedStringOnWindow(0x10, y, gUnknown_8106BF4, windowId, 0);
}
}
sub_80073E0(windowId);
}
EWRAM_INIT u8 gUnknown_203B43C[4] = {2, 0, 0xD, 0}; // TODO: Move to a better file and figure out the array count. Apparently it's only written to.
extern void sub_8069844(struct unkStruct_808FF20 *param_1, Entity *target);
extern u32 sub_8014140(s32 a0, const void *a1);
void sub_806285C(s32 a0);
void sub_806262C(u8 iqSkillId);
extern const u8 gUnknown_8106B8C[];
void sub_8061A38(ActionContainer *a0, bool8 a1)
{
s32 spArr[6];
struct unkStruct_808FF20 unkMonStruct;
struct UnkInfoTabStruct unkInfoTabStruct;
Windows windows = {
.id = {
[0] = {
.type = WINDOW_TYPE_WITH_HEADER,
.pos = {2, 2},
.width = 18,
.height = 14,
.unk10 = 18,
.unk12 = 2,
.unk14 = &gUnknown_202F270,
},
[1] = WINDOW_DUMMY,
[2] = WINDOW_DUMMY,
[3] = WINDOW_DUMMY,
}
};
s32 r8;
Entity *entity;
s32 var_3C;
s32 var_38;
EntityInfo *entityInfo;
var_3C = 0;
r8 = 0;
entity = gDungeon->teamPokemon[a0->actionParameters[0].actionUseIndex];
entityInfo = GetEntInfo(entity);
if (IsExperienceLocked(entityInfo->joinedAt.id)) {
spArr[0] = 1;
spArr[1] = 0;
spArr[2] = 0;
spArr[3] = 0;
spArr[4] = 0;
spArr[5] = 0;
var_38 = 1;
}
else if (a1) {
spArr[0] = 4;
spArr[1] = 0;
spArr[2] = 0;
spArr[3] = 0;
spArr[4] = 0;
spArr[5] = 0;
var_38 = 1;
}
else {
spArr[0] = 2;
spArr[1] = 1;
spArr[2] = 3;
spArr[3] = 5;
spArr[4] = 0;
spArr[5] = 0;
var_38 = 4;
}
unkMonStruct.unk40 = 0;
unkMonStruct.unk56 = 0;
gDungeonMenu.menuIndex = 0;
while (1) {
bool8 loopBreak = FALSE;
s32 var_30 = 0;
s32 var_2C = 0;
s32 var_28 = 1;
UnkTextStruct1 *unkTxtStr1Ptr = &gUnknown_2027370[0];
gUnknown_202F270.f0 = var_38;
gUnknown_202F270.f1 = var_3C;
gUnknown_202F270.f2 = 10;
gUnknown_202F270.f3 = 0;
DungeonShowWindows(&windows, TRUE);
sub_8069844(&unkMonStruct, entity);
CreatePokemonInfoTabScreen(spArr[var_3C], var_3C, &unkMonStruct, &unkInfoTabStruct, 0);
gDungeonMenu.unk1E = var_3C;
gDungeonMenu.unk20 = var_38;
gDungeonMenu.unkC = (unkTxtStr1Ptr->unk0 + 15) * 8;
gDungeonMenu.unkE = ((unkTxtStr1Ptr->unk2 + 1) * 8) - 2;
gDungeonMenu.unk14.x = 0;
gDungeonMenu.unk4 = 0;
gDungeonMenu.firstEntryY = 16;
gDungeonMenu.unk0 = 0;
sub_801317C(&gDungeonMenu.unk28);
gDungeonMenu.menuIndex = 0;
gDungeonMenu.unk1A = 0;
gDungeonMenu.unk1C = 0;
if (spArr[var_3C] == 1) {
s32 i;
for (i = 0; i < 8; i++) {
if (unkInfoTabStruct.unkC[i] == 0) {
break;
}
}
if (i != 0) {
var_2C = 1;
gDungeonMenu.unk1A = i;
gDungeonMenu.unk1C = 8;
sub_80137B0(&gDungeonMenu, 0);
}
gDungeonMenu.menuIndex = r8;
}
else if (spArr[var_3C] == 4) {
s32 i;
for (i = 0; i < 8; i++) {
if (unkInfoTabStruct.unk0[i] == 0) {
break;
}
}
if (i != 0) {
var_30 = 1;
gDungeonMenu.unk1A = i;
gDungeonMenu.unk1C = 8;
sub_80137B0(&gDungeonMenu, 0);
}
gDungeonMenu.menuIndex = r8;
}
while (1) {
s32 unkVar;
bool8 r5, r6;
AddMenuCursorSprite(&gDungeonMenu);
unkVar = sub_8014140(0, gUnknown_8106B8C);
r5 = FALSE;
r6 = FALSE;
if (var_30) {
if (unkInfoTabStruct.unk0[8] != 0) {
r5 = TRUE;
sub_80623B0();
}
if (unkMonStruct.unk40 != 0) {
r6 = TRUE;
sub_8062230();
}
}
if (var_2C) {
if (unkInfoTabStruct.unkC[8] != 0) {
r5 = TRUE;
sub_80623B0();
}
if (unkMonStruct.unk56 != 0) {
r6 = TRUE;
sub_8062230();
}
}
DungeonRunFrameActions(0x1C);
if (gUnknown_202F270.f0 > 1 && !sub_80048C8()) {
if ((gRealInputs.pressed & DPAD_RIGHT) || gDungeonMenu.unk28.dpad_right) {
PlayDungeonCursorSE(0);
var_3C++;
if (spArr[var_3C] == 0) {
var_3C = 0;
}
break;
}
if ((gRealInputs.pressed & DPAD_LEFT) || gDungeonMenu.unk28.dpad_left) {
PlayDungeonCursorSE(0);
var_3C--;
if (var_3C == -1) {
var_3C = 5;
while (spArr[var_3C] == 0) {
var_3C--;
}
}
break;
}
}
if (var_2C) {
if (unkVar == 2 && r5) {
PlayDungeonCursorSE(0);
if (unkInfoTabStruct.unkC[8] != 0) {
s32 i;
for (i = 0; i < 6; i++) {
gIwramTextFunc1(0);
DungeonRunFrameActions(28);
}
unkMonStruct.unk56++;
}
r8 = 7;
break;
}
if (gRealInputs.repeated & DPAD_DOWN) {
PlayDungeonCursorSE(0);
if (gDungeonMenu.menuIndex == 7) {
if (unkInfoTabStruct.unkC[8] != 0) {
s32 i;
for (i = 0; i < 6; i++) {
gIwramTextFunc1(0);
DungeonRunFrameActions(28);
}
unkMonStruct.unk56++;
}
r8 = 7;
break;
}
else {
MoveMenuCursorDownWrapAround(&gDungeonMenu, 0);
}
}
if (unkVar == 1 && r6) {
if (unkMonStruct.unk56 != 0) {
s32 i;
for (i = 0; i < 6; i++) {
gIwramTextFunc2(0);
DungeonRunFrameActions(28);
}
unkMonStruct.unk56--;
}
r8 = 0;
break;
}
if (gRealInputs.repeated & DPAD_UP) {
PlayDungeonCursorSE(1);
if (gDungeonMenu.menuIndex == 0) {
if (unkMonStruct.unk56 != 0) {
s32 i;
for (i = 0; i < 6; i++) {
gIwramTextFunc2(0);
DungeonRunFrameActions(28);
}
unkMonStruct.unk56--;
}
r8 = 0;
break;
}
else {
MoveMenuCursorUpWrapAround(&gDungeonMenu, 0);
}
}
}
else if (var_30) {
if (unkVar == 2 && r5) {
if (unkInfoTabStruct.unk0[8] != 0) {
s32 i;
for (i = 0; i < 6; i++) {
gIwramTextFunc1(0);
DungeonRunFrameActions(28);
}
unkMonStruct.unk40++;
}
r8 = 7;
break;
}
if (gRealInputs.repeated & DPAD_DOWN) {
PlayDungeonCursorSE(1);
if (gDungeonMenu.menuIndex == 7) {
if (unkInfoTabStruct.unk0[8] != 0) {
s32 i;
for (i = 0; i < 6; i++) {
gIwramTextFunc1(0);
DungeonRunFrameActions(28);
}
unkMonStruct.unk40++;
}
r8 = 7;
break;
}
else {
MoveMenuCursorDownWrapAround(&gDungeonMenu, 0);
}
}
if (unkVar == 1 && r6) {
if (unkMonStruct.unk40 != 0) {
s32 i;
for (i = 0; i < 6; i++) {
gIwramTextFunc2(0);
DungeonRunFrameActions(28);
}
unkMonStruct.unk40--;
}
r8 = 0;
break;
}
if (gRealInputs.repeated & DPAD_UP) {
PlayDungeonCursorSE(1);
if (gDungeonMenu.menuIndex == 0) {
if (unkMonStruct.unk40 != 0) {
s32 i;
for (i = 0; i < 6; i++) {
gIwramTextFunc2(0);
DungeonRunFrameActions(28);
}
unkMonStruct.unk40--;
}
r8 = 0;
break;
}
else {
MoveMenuCursorUpWrapAround(&gDungeonMenu, 0);
}
}
}
if (sub_80048C8())
continue;
if (gRealInputs.pressed & START_BUTTON) {
if (var_2C) {
s32 var = unkInfoTabStruct.unkC[gDungeonMenu.menuIndex];
r8 = gDungeonMenu.menuIndex;
PlayDungeonStartButtonSE();
sub_806285C(var);
var_28 = 0;
loopBreak = FALSE;
break;
}
else if (var_30) {
s32 var = unkInfoTabStruct.unk0[gDungeonMenu.menuIndex];
r8 = gDungeonMenu.menuIndex;
PlayDungeonStartButtonSE();
sub_806262C(var);
var_28 = 0;
loopBreak = FALSE;
break;
}
}
if ((gRealInputs.pressed & A_BUTTON) || gDungeonMenu.unk28.a_button) {
if (var_2C) {
s32 var = unkInfoTabStruct.unkC[gDungeonMenu.menuIndex];
r8 = gDungeonMenu.menuIndex;
sub_8062D68();
gDungeonSubMenuItemsCount = 0;
PlayDungeonConfirmationSE();
sub_8044F5C(0xC, 0);
CreateDungeonMenuSubWindow(&windows.id[0], 0x16);
while (1) {
AddMenuCursorSprite(&gDungeonMenu);
DungeonRunFrameActions(0x1C);
if (gRealInputs.repeated & DPAD_DOWN) {
PlayDungeonCursorSE(1);
MoveMenuCursorDownWrapAround(&gDungeonMenu, TRUE);
}
if (gRealInputs.repeated & DPAD_UP) {
PlayDungeonCursorSE(1);
MoveMenuCursorUpWrapAround(&gDungeonMenu, TRUE);
}
if ((gRealInputs.pressed & A_BUTTON) || gDungeonMenu.unk28.a_button) {
PlayDungeonConfirmationSE();
sub_806285C(var);
var_28 = 0;
loopBreak = FALSE;
break;
}
if ((gRealInputs.pressed & B_BUTTON) || gDungeonMenu.unk28.b_button) {
PlayDungeonCancelSE();
loopBreak = FALSE;
break;
}
}
}
else if (var_30) {
bool8 aPress = FALSE;
s32 var = unkInfoTabStruct.unk0[gDungeonMenu.menuIndex];
r8 = gDungeonMenu.menuIndex;
sub_8062D68();
gDungeonSubMenuItemsCount = var_2C;
PlayDungeonConfirmationSE();
sub_8044F5C(0x28, 0);
sub_8044F5C(0xC, 0);
if (CheckVariousStatuses2(entity, TRUE)) {
sub_8044FF0(0x28);
}
CreateDungeonMenuSubWindow(&windows.id[0], 0x16);
while (1) {
AddMenuCursorSprite(&gDungeonMenu);
DungeonRunFrameActions(0x1C);
if (gRealInputs.repeated & DPAD_DOWN) {
PlayDungeonCursorSE(1);
MoveMenuCursorDownWrapAround(&gDungeonMenu, TRUE);
}
if (gRealInputs.repeated & DPAD_UP) {
PlayDungeonCursorSE(1);
MoveMenuCursorUpWrapAround(&gDungeonMenu, TRUE);
}
if ((gRealInputs.pressed & A_BUTTON) || gDungeonMenu.unk28.a_button) {
if (CanSubMenuItemBeChosen(gDungeonMenu.menuIndex)) {
PlayDungeonConfirmationSE();
aPress = TRUE;
break;
}
PlayDungeonCancelSE();
}
if ((gRealInputs.pressed & B_BUTTON) || gDungeonMenu.unk28.b_button) {
PlayDungeonCancelSE();
loopBreak = FALSE;
aPress = FALSE;
break;
}
}
if (aPress) {
if (gDungeonMenu.menuIndex == 0) {
PlaySoundEffect(0x133);
ToggleIQSkill(&entityInfo->IQSkillMenuFlags, var);
}
else {
sub_806262C(var);
var_28 = 0;
}
loopBreak = FALSE;
break;
}
}
else {
PlayDungeonConfirmationSE();
loopBreak = TRUE;
}
break;
}
if ((gRealInputs.pressed & B_BUTTON) || gDungeonMenu.unk28.b_button) {
PlayDungeonCancelSE();
loopBreak = TRUE;
break;
}
}
if (var_28) {
if (var_30 != 0 || var_2C != 0) {
AddMenuCursorSprite(&gDungeonMenu);
}
DungeonRunFrameActions(0x1C);
}
if (loopBreak) {
break;
}
}
sub_803EAF0(0, NULL);
LoadIQSkills(entity);
}
extern s32 gUnknown_202EDCC;
// The same as sub_8068344
void sub_8062230(void)
{
if ((gUnknown_202EDCC & 8) != 0) {
UnkTextStruct1 *txtStrPtr = &gUnknown_2027370[0];
SpriteOAM sprite = {0};
SpriteSetAffine1(&sprite, 0);
SpriteSetAffine2(&sprite, 0);
SpriteSetObjMode(&sprite, 0);
SpriteSetMosaic(&sprite, 0);
SpriteSetBpp(&sprite, 0);
SpriteSetShape(&sprite, 1);
SpriteSetMatrixNum(&sprite, 16);
SpriteSetSize(&sprite, 0);
SpriteSetTileNum(&sprite, 0x3F0);
SpriteSetPriority(&sprite, 0);
SpriteSetPalNum(&sprite, 15);
SpriteSetY(&sprite, (txtStrPtr->unk2 * 8) + 0x8);
SpriteSetX(&sprite, (txtStrPtr->unk0 * 8) + 0x40);
AddSprite(&sprite, 0x100, NULL, NULL);
}
}
// The same as sub_80684C4
void sub_80623B0(void)
{
if ((gUnknown_202EDCC & 8) != 0) {
UnkTextStruct1 *ptr = &gUnknown_2027370[0];
SpriteOAM sprite = {0};
SpriteSetAffine1(&sprite, 0);
SpriteSetAffine2(&sprite, 0);
SpriteSetObjMode(&sprite, 0);
SpriteSetMosaic(&sprite, 0);
SpriteSetBpp(&sprite, 0);
SpriteSetShape(&sprite, 1);
SpriteSetMatrixNum(&sprite, 0);
SpriteSetSize(&sprite, 0);
SpriteSetTileNum(&sprite, 0x3F0);
SpriteSetPriority(&sprite, 0);
SpriteSetPalNum(&sprite, 15);
SpriteSetY(&sprite, (ptr->unk2 * 8) + 0x70);
SpriteSetX(&sprite, (ptr->unk0 * 8) + 0x40);
AddSprite(&sprite,0x100,NULL,NULL);
}
}
extern SpriteOAM gUnknown_202F268;
void sub_8062500(void)
{
if ((gUnknown_202EDCC & 8) != 0) {
UnkTextStruct1 *ptr = &gUnknown_2027370[0];
SpriteSetAffine1(&gUnknown_202F268, 0);
SpriteSetAffine2(&gUnknown_202F268, 0);
SpriteSetObjMode(&gUnknown_202F268, 0);
SpriteSetMosaic(&gUnknown_202F268, 0);
SpriteSetBpp(&gUnknown_202F268, 0);
SpriteSetShape(&gUnknown_202F268, 1);
SpriteSetMatrixNum(&gUnknown_202F268, 0);
SpriteSetSize(&gUnknown_202F268, 0);
SpriteSetTileNum(&gUnknown_202F268, 0x3F0);
SpriteSetPriority(&gUnknown_202F268, 0);
SpriteSetPalNum(&gUnknown_202F268, 15);
SpriteSetY(&gUnknown_202F268, (ptr->unk2 * 8) + 0x60);
SpriteSetX(&gUnknown_202F268, 0x70);
AddSprite(&gUnknown_202F268,0x100,NULL,NULL);
}
}
void sub_80639E4(struct subStruct_203B240 *strings, MenuInputStructSub *menuSub);
void sub_80625A4(s32 count, struct subStruct_203B240 **strings)
{
s32 i;
MenuInputStructSub menuSub;
sub_801317C(&menuSub);
for (i = 0; i < count; i++) {
sub_80639E4(strings[i], &menuSub);
while (1) {
if (i < count - 1) {
sub_8062500();
}
nullsub_34(&menuSub, 0);
DungeonRunFrameActions(0x16);
if ((gRealInputs.pressed & A_BUTTON) || menuSub.a_button) {
PlayDungeonConfirmationSE();
break;
}
if ((gRealInputs.pressed & B_BUTTON) || menuSub.b_button) {
PlayDungeonCancelSE();
break;
}
}
}
}
#include "code_8097DD0.h"
#include "move_util.h"
#include "move_util.h"
extern const u8 *const gUnknown_80FE95C;
extern const u8 *const gUnknown_80FE960;
extern const u8 *const gUnknown_80FE964;
extern const u8 *const gUnknown_80FE978;
extern const u8 gUnknown_8106C90[];
extern const u8 gUnknown_8106C98[];
extern const u8 gUnknown_8106C9C[];
extern const u8 *const gWhichTextPtr2;
extern char* sub_808E4FC(s32 a1);
extern char* sub_808E51C(s32 a1);
extern void sub_8062B74(Entity *entity);
extern void sub_8062CA8(Entity *entity);
extern void sub_8045C18(u8 *buffer, Item *item);
void sub_806262C(u8 iqSkillId)
{
MenuInputStructSub menuSub;
Windows windows;
WindowHeader header;
struct subStruct_203B240 *result[4];
while (1) {
s32 count;
bool8 bPress;
sub_801317C(&menuSub);
sub_80140B4(&windows);
windows.id[0].unk14 = &header;
header.f0 = 1;
header.f1 = 0;
header.f2 = 16;
header.f3 = 0;
DungeonShowWindows(&windows, TRUE);
sub_80073B8(0);
strcpy(gFormatBuffer_Items[0], GetIQSkillName(iqSkillId));
PrintFormattedStringOnWindow(16, 0, gUnknown_80FE95C, 0, '\0');
PrintFormattedStringOnWindow(8, 16, GetIQSkillDescription(iqSkillId), 0, '\0');
sub_80073E0(0);
count = sub_8097DF0(GetIQSkillDescription(iqSkillId), result);
while (1) {
if (count != 0) {
sub_8062500();
}
nullsub_34(&menuSub, 0);
DungeonRunFrameActions(0x16);
if ((gRealInputs.pressed & A_BUTTON) || menuSub.a_button) {
bPress = FALSE;
PlayDungeonConfirmationSE();
break;
}
if ((gRealInputs.pressed & B_BUTTON) || menuSub.b_button) {
bPress = TRUE;
PlayDungeonCancelSE();
break;
}
}
if (bPress || count == 0)
break;
sub_80625A4(count, result);
}
sub_803E708(4, 0x3E);
}
void sub_8062748(u8 tacticId)
{
MenuInputStructSub menuSub;
Windows windows;
WindowHeader header;
struct subStruct_203B240 *result[4];
while (1) {
s32 count;
bool8 bPress;
sub_801317C(&menuSub);
sub_80140B4(&windows);
windows.id[0].unk14 = &header;
header.f0 = 1;
header.f1 = 0;
header.f2 = 16;
header.f3 = 0;
DungeonShowWindows(&windows, TRUE);
sub_80073B8(0);
CopyTacticsNameToBuffer(gFormatBuffer_Items[0], tacticId);
PrintFormattedStringOnWindow(16, 0, gUnknown_80FE960, 0, '\0');
PrintFormattedStringOnWindow(8, 16, GetTacticsDescription(tacticId), 0, '\0');
sub_80073E0(0);
count = sub_8097DF0(GetTacticsDescription(tacticId), result);
while (1) {
if (count != 0) {
sub_8062500();
}
nullsub_34(&menuSub, 0);
DungeonRunFrameActions(62);
if ((gRealInputs.pressed & A_BUTTON) || menuSub.a_button) {
bPress = FALSE;
PlayDungeonConfirmationSE();
break;
}
if ((gRealInputs.pressed & B_BUTTON) || menuSub.b_button) {
bPress = TRUE;
PlayDungeonCancelSE();
break;
}
}
if (bPress || count == 0)
break;
sub_80625A4(count, result);
}
sub_803E708(4, 0x3E);
}
void sub_806285C(s32 a0)
{
const u8 *str;
MenuInputStructSub menuSub;
WindowHeader header;
Windows windows = {
.id = {
[0] = {
.type = WINDOW_TYPE_WITH_HEADER,
.pos = {2, 2},
.width = 26,
.height = 12,
.unk10 = 12,
.unk12 = 0,
.unk14 = &header,
},
[1] = WINDOW_DUMMY,
[2] = WINDOW_DUMMY,
[3] = WINDOW_DUMMY,
}
};
sub_801317C(&menuSub);
header.f0 = 1;
header.f1 = 0;
header.f2 = 16;
header.f3 = 0;
DungeonShowWindows(&windows, TRUE);
sub_80073B8(0);
str = sub_808E4FC(a0);
strcpy(gFormatBuffer_Items[0], str);
PrintFormattedStringOnWindow(16, 0, gUnknown_80FE964, 0, '\0');
PrintFormattedStringOnWindow(8, 16, sub_808E51C(a0), 0, '\0');
sub_80073E0(0);
while (1) {
nullsub_34(&menuSub, 0);
DungeonRunFrameActions(22);
if ((gRealInputs.pressed & A_BUTTON) || menuSub.a_button) {
PlayDungeonConfirmationSE();
break;
}
if ((gRealInputs.pressed & B_BUTTON) || menuSub.b_button) {
PlayDungeonCancelSE();
break;
}
}
sub_803E708(4, 0x3E);
}
extern const Windows gUnknown_8106C30;
extern const Window gUnknown_8106C00;
extern const Window gUnknown_8106C18;
Entity *DrawFieldGiveItemMenu(s32 *teamId, s32 a1)
{
struct UnkFieldTeamMenuStruct unkStruct;
Windows windows = gUnknown_8106C30;
bool8 bPress = FALSE;
s32 prevId, currId;
if (teamId != NULL) {
*teamId = -1;
}
if (a1 == 1) {
windows.id[2] = gUnknown_8106C00;
}
else if (a1 == 2) {
windows.id[2] = gUnknown_8106C18;
}
PrintOnDungeonTeamMenu(&unkStruct, &windows, FALSE);
sub_80073B8(1);
PrintStringOnWindow(4, 3, gWhichTextPtr2, 1, '\0');
sub_80073E0(1);
prevId = -985; // Magic number or does it actually mean anything?
while (1) {
currId = unkStruct.unk4[gDungeonMenu.menuIndex];
if (currId >= 0) {
Entity *entity = gDungeon->teamPokemon[currId];
if (EntityIsValid(entity) && prevId != currId) {
if (a1 == 1) {
sub_8062B74(entity);
}
else if (a1 == 2) {
sub_8062CA8(entity);
}
}
prevId = currId;
sub_806A2BC(entity, 0);
ChangeDungeonCameraPos(&entity->pos, 0, 1, 1);
}
AddMenuCursorSprite(&gDungeonMenu);
DungeonRunFrameActions(0x1B);
if (gRealInputs.repeated & DPAD_DOWN) {
PlayDungeonCursorSE(1);
MoveMenuCursorDownWrapAround(&gDungeonMenu, TRUE);
}
if (gRealInputs.repeated & DPAD_UP) {
PlayDungeonCursorSE(1);
MoveMenuCursorUpWrapAround(&gDungeonMenu, TRUE);
}
if ((gRealInputs.pressed & A_BUTTON) || gDungeonMenu.unk28.a_button) {
if (unkStruct.unk14[gDungeonMenu.menuIndex] != 0) {
PlayDungeonConfirmationSE();
break;
}
PlayDungeonCancelSE();
}
if ((gRealInputs.pressed & B_BUTTON) || gDungeonMenu.unk28.b_button) {
PlayDungeonCancelSE();
bPress = TRUE;
break;
}
}
AddMenuCursorSprite(&gDungeonMenu);
DungeonRunFrameActions(0x1B);
sub_804AA60();
sub_806A2BC(GetLeader(), 0);
sub_803EAF0(0, 0);
sub_803E708(4, 0x3E);
if (bPress) {
return NULL;
}
currId = unkStruct.unk4[gDungeonMenu.menuIndex];
if (teamId != NULL) {
*teamId = currId;
}
if (currId >= 0) {
return gDungeon->teamPokemon[currId];
}
return NULL;
}
void sub_8062B74(Entity *entity)
{
s32 x, y;
EntityInfo *entInfo = GetEntInfo(entity);
CallPrepareTextbox_8008C54(2);
sub_80073B8(2);
SubstitutePlaceholderStringTags(gFormatBuffer_Monsters[0], entity, 0);
PrintFormattedStringOnWindow(12, 0, gUnknown_80FE978, 2, '\0');
y = 16;
if (entInfo->monsterBehavior == 1 || IsExperienceLocked(entInfo->joinedAt.id)) {
PrintFormattedStringOnWindow(12, y, gUnknown_8106C90, 2, '\0');
}
else {
s32 i;
for (i = 0; i < MAX_MON_MOVES; i++) {
unkStruct_80928C0 movStruct = {0, 106, 0, 0};
Move *move = &entInfo->moves.moves[i];
if (MoveFlagExists(move)) {
if (entInfo->isTeamLeader) {
movStruct.unk0 = 2;
}
else {
movStruct.unk0 = 4;
}
movStruct.unk8 = (CanMonsterUseMove(entity, move, TRUE) == FALSE);
BufferMoveName(gFormatBuffer_Items[0], move, &movStruct);
if (MoveFlagLinkChain(move)) {
x = 13;
}
else {
x = 8;
if (i != 0) {
sub_80078A4(2, 12, y - 2, 120, 7);
}
}
PrintFormattedStringOnWindow(x, y, gUnknown_8106C98, 2, '\0');
y += 12;
}
}
}
sub_80073E0(2);
}
void sub_8062CA8(Entity *entity)
{
s32 x, y;
EntityInfo *entInfo = GetEntInfo(entity);
CallPrepareTextbox_8008C54(2);
sub_80073B8(2);
SubstitutePlaceholderStringTags(gFormatBuffer_Monsters[0], entity, 0);
PrintFormattedStringOnWindow(12, 0, gUnknown_80FE940, 2, '\0');
x = 8;
y = 18;
if (entInfo->monsterBehavior == 1 || IsExperienceLocked(entInfo->joinedAt.id)) {
PrintFormattedStringOnWindow(8, y, gUnknown_8106C90, 2, '\0');
}
else {
Item *item = &entInfo->heldItem;
if (!ItemExists(item)) {
PrintFormattedStringOnWindow(x, y, gUnknown_8106C9C, 2, '\0');
}
else {
sub_8045C18(gFormatBuffer_Items[0], item);
PrintFormattedStringOnWindow(x, y, gUnknown_8106C98, 2, '\0');
}
}
sub_80073E0(2);
}
void sub_8062D68(void)
{
gDungeonMenu.unk1E = 0;
gDungeonMenu.unk20 = 0;
gDungeonMenu.unkC = 0;
gDungeonMenu.unkE = 0;
gDungeonMenu.unk14.x = 0;
sub_801317C(&gDungeonMenu.unk28);
}
u32 sub_8062D88(void)
{
return A_BUTTON;
}
void sub_8062D8C(ActionContainer *a0)
{
s32 id = a0->actionParameters[0].actionUseIndex;
Entity *entityOrg = gDungeon->teamPokemon[id];
Entity *entityNew = entityOrg;
while (1) {
s32 i, count, countUntilId;
countUntilId = 0;
count = 0;
for (i = 0; i < MAX_TEAM_MEMBERS; i++) {
if (sub_8071A8C(gDungeon->teamPokemon[i])) {
if (i == id) {
countUntilId = count;
}
count++;
}
}
sub_806A2BC(entityNew, 0);
ChangeDungeonCameraPos(&entityNew->pos, 0, 1, 1);
SetLeaderActionToNothing(1);
if (ShowDungeonMovesMenu(entityNew, 0, 1, countUntilId, count)) {
return;
}
if (GetLeaderActionId() == 6) {
s32 idBefore = id;
for (i = 0; i < MAX_TEAM_MEMBERS; i++) {
if (++id >= MAX_TEAM_MEMBERS) {
id = 0;
}
entityNew = gDungeon->teamPokemon[id];
if (sub_8071A8C(entityNew)) {
break;
}
}
a0->actionParameters[0].actionUseIndex = id;
if (idBefore != id) {
PlayDungeonCursorSE(0);
}
SetLeaderActionToNothing(1);
}
// Everything is the same as in the above if except for add/sub difference.
else if (GetLeaderActionId() == 7) {
s32 idBefore = id;
for (i = 0; i < MAX_TEAM_MEMBERS; i++) {
if (--id < 0) {
id = MAX_TEAM_MEMBERS - 1;
}
entityNew = gDungeon->teamPokemon[id];
if (sub_8071A8C(entityNew)) {
break;
}
}
a0->actionParameters[0].actionUseIndex = id;
if (idBefore != id) {
PlayDungeonCursorSE(0);
}
SetLeaderActionToNothing(1);
}
else if (GetLeaderActionId() == 29) {
sub_80637E8(GetLeaderActionContainer());
SetLeaderActionToNothing(1);
}
else if (GetLeaderActionId() == 30) {
sub_803EAF0(0, NULL);
sub_8063A70(GetLeaderActionContainer(), TRUE);
SetLeaderActionToNothing(1);
}
else if (GetLeaderActionId() == 51) {
sub_803EAF0(0, NULL);
sub_8063A70(GetLeaderActionContainer(), FALSE);
SetLeaderActionToNothing(1);
}
else if (GetLeaderActionId() == 31) {
sub_803EAF0(0, NULL);
sub_8063B54(GetLeaderActionContainer());
SetLeaderActionToNothing(1);
}
else if (GetLeaderActionId() == 33) {
sub_803EAF0(0, NULL);
sub_8063CF0(GetLeaderActionContainer(), TRUE);
SetLeaderActionToNothing(1);
}
if (GetLeaderActionId() != 0)
break;
}
sub_806A2BC(entityOrg, 0);
ChangeDungeonCameraPos(&entityOrg->pos, 0, 1, 1);
}
extern s32 gUnknown_202F2D8;
extern s32 sub_8044FB4(u16 param_1);
void sub_80633E4(Entity *entity, EntityInfo *entInfo, u8 a2, Windows *windows, WindowHeader *header, u8 *arg5, s32 arg6, s32 arg7);
void sub_8063698(Entity *entity, u8 a1, u8 a2);
void sub_80637BC(ActionContainer *a0, s32 a1, s32 a2);
void sub_80637A4(ActionContainer *a0, s32 a1);
bool8 ShowDungeonMovesMenu(Entity * entity, u8 a1, u8 a2, s32 a3, s32 a4)
{
s32 i;
bool8 ret;
EntityInfo *entInfo = GetEntInfo(entity);
bool8 unkBool = TRUE;
EntityInfo *leaderInfo = GetEntInfo(GetLeader());
WindowHeader header;
Windows windows = {
.id = {
[0] = {
.type = WINDOW_TYPE_WITH_HEADER,
.pos = {2, 2},
.width = 18,
.height = 16,
.unk10 = 16,
.unk12 = 0,
.unk14 = &header,
},
[1] = WINDOW_DUMMY,
[2] = WINDOW_DUMMY,
[3] = WINDOW_DUMMY,
}
};
u8 unk[4];
bool8 r10;
s32 r5;
bool8 bPress;
gUnknown_202F2D8 = 0;
for (i = 0; i < MAX_MON_MOVES; i++) {
Move *move = &entInfo->moves.moves[i];
if (MoveFlagExists(move) && move->moveFlags2 & 2) {
move->moveFlags2 &= ~(2);
gUnknown_202F2D8 = i;
}
}
while (1) {
r5 = 0;
ret = FALSE;
r10 = FALSE;
sub_80633E4(entity, entInfo, a1, &windows, &header, unk, a3, a4);
while (1) {
AddMenuCursorSprite_(&gDungeonMenu, unk);
DungeonRunFrameActions(0x1E);
if (gRealInputs.repeated & DPAD_DOWN) {
bool8 rHeld = (gRealInputs.held & R_BUTTON) != 0;
s32 id = gDungeonMenu.menuIndex;
if (rHeld) {
gUnknown_202F2D8 = unk_SetMoveToLastInLinkedSequence4(entInfo->moves.moves, id);
if (id != gUnknown_202F2D8) {
PlayDungeonCursorSE(0);
}
else {
PlayDungeonCancelSE();
}
r10 = TRUE;
break;
}
else {
sub_8013780(&gDungeonMenu, unk_FindMoveEnabledForAIAfter4(entInfo->moves.moves, id));
if (id != gDungeonMenu.menuIndex) {
PlayDungeonCursorSE(0);
}
}
}
if (gRealInputs.repeated & DPAD_UP) {
bool8 rHeld = (gRealInputs.held & R_BUTTON) != 0;
s32 id = gDungeonMenu.menuIndex;
if (rHeld) {
gUnknown_202F2D8 = unk_SetMoveToFirstInLinkedSequence4(entInfo->moves.moves, id);
if (id != gUnknown_202F2D8) {
PlayDungeonCursorSE(0);
}
else {
PlayDungeonCancelSE();
}
r10 = TRUE;
break;
}
else {
sub_8013780(&gDungeonMenu, sub_8092DB8(entInfo->moves.moves, id));
if (id != gDungeonMenu.menuIndex) {
PlayDungeonCursorSE(0);
}
}
}
if ((gRealInputs.repeated & DPAD_RIGHT) || gDungeonMenu.unk28.dpad_right) {
SetMonsterActionFields(&leaderInfo->action, 6);
break;
}
if ((gRealInputs.repeated & DPAD_LEFT) || gDungeonMenu.unk28.dpad_left) {
SetMonsterActionFields(&leaderInfo->action, 7);
break;
}
if ((gRealInputs.pressed & sub_8062D88()) || gDungeonMenu.unk28.a_button) {
if (a1) {
bool8 rHeld = (gRealInputs.held & R_BUTTON) != 0;
if (rHeld) {
r5 = 3;
}
}
PlayDungeonConfirmationSE();
break;
}
if (gRealInputs.pressed & START_BUTTON) {
r5 = 1;
PlayDungeonStartButtonSE();
break;
}
if (gRealInputs.pressed & SELECT_BUTTON) {
r5 = 2;
PlayDungeonStartButtonSE();
break;
}
// Fixme: r0/r1 regswap...
{
u32 bPressed = B_BUTTON;
bPressed &= gRealInputs.pressed;
if ((bPressed) || gDungeonMenu.unk28.b_button) {
PlayDungeonCancelSE();
ret = TRUE;
break;
}
}
}
AddMenuCursorSprite(&gDungeonMenu);
DungeonRunFrameActions(0x1E);
if (leaderInfo->action.action == 6 || leaderInfo->action.action == 7) {
unkBool = FALSE;
break;
}
if (r10)
continue;
if (ret)
break;
gUnknown_202F2D8 = gDungeonMenu.menuIndex;
if (r5 == 1) {
SetMonsterActionFields(&leaderInfo->action, 0x1D);
leaderInfo->action.actionParameters[0].actionUseIndex = entity->unk24;
leaderInfo->action.actionParameters[1].actionUseIndex = gUnknown_202F2D8;
sub_803EAF0(0, NULL);
sub_803E708(8, 0x1B);
ret = FALSE;
break;
}
sub_8063698(entity, a1, a2);
if (r5 == 3) {
s32 r6 = sub_8044FB4(0x20);
if (!CanSubMenuItemBeChosen(r6)) {
r6 = sub_8044FB4(0x21);
if (CanSubMenuItemBeChosen(r6)) {
sub_80637BC(&leaderInfo->action, r6, GetTeamMemberEntityIndex(entity));
break;
}
}
else {
sub_80637BC(&leaderInfo->action, r6, GetTeamMemberEntityIndex(entity));
break;
}
}
else if (r5 == 2) {
if (entInfo->isTeamLeader) {
s32 r6 = sub_8044FB4(0x1E);
if (!CanSubMenuItemBeChosen(r6)) {
r6 = sub_8044FB4(0x33);
if (CanSubMenuItemBeChosen(r6)) {
sub_80637BC(&leaderInfo->action, r6, GetTeamMemberEntityIndex(entity));
break;
}
}
else {
sub_80637BC(&leaderInfo->action, r6, GetTeamMemberEntityIndex(entity));
break;
}
}
else {
s32 r6 = sub_8044FB4(0x1F);
if (CanSubMenuItemBeChosen(r6)) {
sub_80637BC(&leaderInfo->action, r6, GetTeamMemberEntityIndex(entity));
break;
}
}
}
sub_8009524(2);
CreateDungeonMenuSubWindow(&windows.id[0], 0x16);
while (1) {
AddMenuCursorSprite(&gDungeonMenu);
DungeonRunFrameActions(0x1B);
if (gRealInputs.repeated & DPAD_DOWN) {
PlayDungeonCursorSE(1);
MoveMenuCursorDownWrapAround(&gDungeonMenu, TRUE);
}
if (gRealInputs.repeated & DPAD_UP) {
PlayDungeonCursorSE(1);
MoveMenuCursorUpWrapAround(&gDungeonMenu, TRUE);
}
if ((gRealInputs.pressed & sub_8062D88()) || gDungeonMenu.unk28.a_button) {
if (CanSubMenuItemBeChosen(gDungeonMenu.menuIndex)) {
sub_80637A4(&leaderInfo->action, GetTeamMemberEntityIndex(entity));
if (leaderInfo->action.action != 20 && leaderInfo->action.action != 21) {
PlayDungeonConfirmationSE();
}
bPress = FALSE;
break;
}
PlayDungeonCancelSE();
}
if ((gRealInputs.pressed & B_BUTTON) || gDungeonMenu.unk28.b_button) {
PlayDungeonCancelSE();
bPress = TRUE;
break;
}
}
AddMenuCursorSprite(&gDungeonMenu);
DungeonRunFrameActions(0x1B);
if (bPress != TRUE) {
ret = 0;
break;
}
}
if (unkBool) {
sub_803EAF0(0, NULL);
sub_803E708(8, 0x1E);
}
return ret;
}
extern const Window gUnknown_8106CAC;
void sub_8063578(s32 a0, Entity *entity, Moves *moves, s32 a3, u8 a4, s32 a5);
extern const u8 *const gUnknown_80FDFE8;
void sub_80633E4(Entity *entity, EntityInfo *entInfo, u8 a2, Windows *windows, WindowHeader *header, u8 *arg5, s32 arg6, s32 arg7)
{
s32 i, movesCount;
Window windowNew = gUnknown_8106CAC;
header->f0 = arg7;
header->f1 = arg6;
header->f3 = 0;
movesCount = 0;
for (i = 0; i < MAX_MON_MOVES; i++) {
Move *move = &entInfo->moves.moves[i];
if (MoveFlagExists(move)) {
movesCount++;
}
}
gDungeonMenu.menuIndex = gUnknown_202F2D8;
gDungeonMenu.unk1A = movesCount;
gDungeonMenu.unk1C = 4;
gDungeonMenu.unk1E = arg6;
gDungeonMenu.unk20 = arg7;
gDungeonMenu.unk4 = 0;
gDungeonMenu.firstEntryY = 16;
gDungeonMenu.unk14.x = 0;
gDungeonMenu.unk0 = 0;
sub_801317C(&gDungeonMenu.unk28);
windows->id[0].height = windows->id[0].unk10 = sub_80095E4(4, 0xC) + 2;
header->f2 = 13;
windows->id[0].pos.x = 2;
windows->id[1] = windows->id[3];
windows->id[2] = windowNew;
DungeonShowWindows(windows, TRUE);
sub_80137B0(&gDungeonMenu, 0);
gDungeonMenu.unkC = (gUnknown_2027370[0].unk0 + 16) * 8;
gDungeonMenu.unkE = ((gUnknown_2027370[0].unk2 + 1) * 8) - 2;
SetMessageArgument_2(gFormatBuffer_Monsters[0], entInfo, 0);
for (i = 0; i < MAX_MON_MOVES; i++) {
Move *move = &entInfo->moves.moves[i];
arg5[i] = 0;
if (!MoveFlagExists(move)) {
if (gDungeonMenu.menuIndex == i) {
gDungeonMenu.menuIndex = 0;
}
}
else if (MoveFlagLinkChain(move)) {
arg5[i] = 1;
}
}
sub_8063578(4, entity, &entInfo->moves, 0, a2, arg6);
sub_80073B8(2);
PrintFormattedStringOnWindow(4, 0, gUnknown_80FDFE8, 2, '\0');
sub_80073E0(2);
}
extern const u8 gUnknown_8106CC4[];
void sub_8063578(s32 count, Entity *entity, Moves *moves, s32 windowId, u8 a4, s32 a5)
{
s32 i;
EntityInfo *entInfo = GetEntInfo(entity);
sub_80073B8(windowId);
SubstitutePlaceholderStringTags(gFormatBuffer_Monsters[0], entity, 0);
PrintFormattedStringOnWindow((a5 * 8) + 10, 0, gUnknown_80FE978, windowId, '\0');
for (i = 0; i < count; i++) {
s32 x, y;
unkStruct_80928C0 movStruct = {0, 106, 0, a4};
Move *move = &moves->moves[i];
if (MoveFlagExists(move)) {
if (entInfo->isTeamLeader) {
movStruct.unk0 = 2;
}
else {
movStruct.unk0 = 4;
}
movStruct.unk8 = (CanMonsterUseMove(entity, move, TRUE) == FALSE);
BufferMoveName(gFormatBuffer_Items[0], move, &movStruct);
y = GetMenuEntryYCoord(&gDungeonMenu, i);
if (MoveFlagLinkChain(move)) {
x = 13;
}
else {
x = 8;
if (i != 0) {
sub_80078A4(windowId, 12, y - 2, 120, 7);
}
}
PrintFormattedStringOnWindow(x, y, gUnknown_8106CC4, windowId, '\0');
}
}
sub_80073E0(windowId);
}
bool8 sub_8063C88(EntityInfo *entInfo, s32 a1);
bool8 sub_8063DD4(EntityInfo *entInfo, s32 a1);
void sub_8063698(Entity *entity, u8 a1, u8 a2)
{
EntityInfo *entInfo = GetEntInfo(entity);
Move *move = &entInfo->moves.moves[gUnknown_202F2D8];
gDungeonSubMenuItemsCount = 0;
if (entInfo->isTeamLeader) {
if (a2) {
sub_8044F5C(0x14, 0);
}
if (MoveFlagExists(move)) {
if (MoveFlagSet(move)) {
sub_8044F5C(0x33, 0);
}
else {
sub_8044F5C(0x1E, 0);
}
}
}
else {
sub_8044F5C(0x1F, 0);
}
if (a1) {
sub_8044F5C(0x20, 0);
sub_8044F5C(0x21, 0);
}
sub_8044F5C(0x1D, 0);
if (!a1) {
sub_8044FF0(0x20);
}
else {
if (!sub_8063C88(entInfo, gUnknown_202F2D8)) {
sub_8044FF0(0x20);
}
if (!sub_8063DD4(entInfo, gUnknown_202F2D8)) {
sub_8044FF0(0x21);
}
}
if (!sub_8063DD4(entInfo, gUnknown_202F2D8)) {
sub_8044FF0(0x21);
}
if (a2) {
bool8 unkBool = FALSE;
if (gUnknown_202F2D8 < MAX_MON_MOVES) {
unkBool = CanAIUseMove(entity, gUnknown_202F2D8, TRUE) != FALSE;
}
if (!unkBool) {
sub_8044FF0(0x14);
}
}
sub_8045064();
}
void sub_80637A4(ActionContainer *a0, s32 a1)
{
sub_80637BC(a0, gDungeonMenu.menuIndex, a1);
}
void sub_80637BC(ActionContainer *a0, s32 a1, s32 a2)
{
SetMonsterActionFields(a0, gUnknown_202EE44[a1].unk0);
a0->actionParameters[0].actionUseIndex = a2;
a0->actionParameters[1].actionUseIndex = gUnknown_202F2D8;
}
void sub_8063834(Move *moves, s32 a1, s32 a2);
void sub_80637E8(ActionContainer *a0)
{
Entity *mon = gDungeon->teamPokemon[a0->actionParameters[0].actionUseIndex];
EntityInfo *monInfo = GetEntInfo(mon);
monInfo->moves.moves[a0->actionParameters[1].actionUseIndex].moveFlags2 |= 2;
sub_8063834(monInfo->moves.moves, a0->actionParameters[1].actionUseIndex, 4);
}
//