pmd-red/src/dungeon_turn_effects.c
2025-11-22 09:37:47 -05:00

573 lines
22 KiB
C

#include "global.h"
#include "globaldata.h"
#include "dungeon_turn_effects.h"
#include "dungeon_util.h"
#include "items.h"
#include "weather.h"
#include "structs/dungeon_entity.h"
#include "structs/map.h"
#include "structs/str_moves.h"
#include "position_util.h"
#include "dungeon_music.h"
#include "dungeon_map_access.h"
#include "dungeon_vram.h"
#include "dungeon_mon_sprite_render.h"
#include "game_options.h"
#include "dungeon_items.h"
#include "moves.h"
#include "dungeon_random.h"
#include "constants/dungeon.h"
#include "constants/dungeon_exit.h"
#include "constants/iq_skill.h"
#include "constants/residual_damage.h"
#include "constants/status.h"
#include "constants/ability.h"
#include "constants/type.h"
#include "constants/move_id.h"
#include "constants/weather.h"
#include "number_util.h"
#include "dungeon_message.h"
#include "dungeon_logic.h"
#include "math.h"
#include "dungeon_config.h"
#include "dungeon_strings.h"
#include "dungeon_engine.h"
#include "dungeon_damage.h"
#include "dungeon_misc.h"
#include "dungeon_range.h"
#include "dungeon_move_util.h"
#include "move_orb_effects_2.h"
#include "move_orb_effects_1.h"
#include "warp_target.h"
#include "move_orb_effects_5.h"
#include "dungeon_8041AD0.h"
#include "dungeon_entity_movement.h"
#include "dungeon_main.h"
void DoEndOfTurnEffects_Async(Entity *entity)
{
s32 rand;
EntityInfo *entityInfo;
if (entity == NULL)
return;
if (!EntityIsValid(entity) || IsFloorOver())
return;
entityInfo = GetEntInfo(entity);
entityInfo->bellyEmpty = FALSE;
sub_805229C();
sub_807E8F0(entity);
if (HasHeldItem(entity, ITEM_WARP_SCARF)) {
if (++entityInfo->turnsSinceWarpScarfActivation >= WARP_SCARF_ACTIVATION_CHANCES_COUNT)
entityInfo->turnsSinceWarpScarfActivation = WARP_SCARF_ACTIVATION_CHANCES_COUNT - 1;
if (DungeonRandInt(100) < gWarpScarfActivationChances[entityInfo->turnsSinceWarpScarfActivation]) {
entityInfo->turnsSinceWarpScarfActivation = 0;
sub_80444F4_Async(entity);
DisplayActions_Async(NULL);
if (!EntityIsValid(entity) || IsFloorOver())
return;
WarpTarget(entity, entity, 0, NULL);
if (entityInfo->isTeamLeader) {
gDungeon->unk1 = 0;
gDungeon->unk5C0 = -1;
}
}
}
// handle belly decrease
if (entityInfo->isTeamLeader) {
s48_16 baseBellyDecrementValue, modifiedBellyDecrementValue;
FixedPoint bellyBefore;
bool8 sound;
const u8 *str = NULL;
s32 arrIndex = 10;
if (HasHeldItem(entity, ITEM_TIGHT_BELT))
arrIndex = 0;
if (HasHeldItem(entity, ITEM_STAMINA_BAND))
arrIndex--;
if (IqSkillIsEnabled(entity, IQ_ENERGY_SAVER))
arrIndex--;
if (HasHeldItem(entity, ITEM_DIET_RIBBON))
arrIndex++;
if (HasHeldItem(entity, ITEM_HEAL_RIBBON))
arrIndex++;
if (HasHeldItem(entity, ITEM_MUNCH_BELT))
arrIndex++;
if (arrIndex < 0)
arrIndex = 0;
if (arrIndex >= BELLY_GO_DOWN_VALUES_COUNT)
arrIndex = BELLY_GO_DOWN_VALUES_COUNT - 1;
baseBellyDecrementValue.hi = 0;
baseBellyDecrementValue.lo = 6554;
// here baseBellyDecrementValue is 0.1
F48_16_SMul(&modifiedBellyDecrementValue, &baseBellyDecrementValue, &gBellyGoDownValues[arrIndex]);
if (entityInfo->usedLinkedMovesCounter > 1)
modifiedBellyDecrementValue.lo += (gLinkedMovesBellyGoDownValues[entityInfo->usedLinkedMovesCounter] << 0x10);
entityInfo->usedLinkedMovesCounter = 0;
bellyBefore = entityInfo->belly;
entityInfo->belly = FixedPoint_Subtract(bellyBefore, FixedPoint_SetFromS48_16(&modifiedBellyDecrementValue));
sound = TRUE;
if (FixedPointToInt(bellyBefore) > 19 && FixedPointToInt(entityInfo->belly) <= 19)
str = gUnknown_80FD594;
if (FixedPointToInt(bellyBefore) > 9 && FixedPointToInt(entityInfo->belly) <= 9)
str = gUnknown_80FD5B8;
// Why not just do <=
if (FixedPointToInt(entityInfo->belly) == 0)
entityInfo->belly = IntToFixedPoint(0);
if (FixedPointToInt(entityInfo->belly) < 0)
entityInfo->belly = IntToFixedPoint(0);
if (FixedPointToInt(entityInfo->belly) == 0) {
sub_805E804();
sub_80444F4_Async(entity);
DisplayActions_Async(NULL);
if (!EntityIsValid(entity) || IsFloorOver())
return;
if (gDungeon->unk644.emptyBellyAlert < MAX_EMPTY_BELLY_ALERT_STEPS)
gDungeon->unk644.emptyBellyAlert++;
if (gDungeon->unk644.emptyBellyAlert == EMPTY_BELLY_ALERT_YOUR_BELLYS_EMPTY)
str = gUnknown_80FD5DC; // "Oh, no! Your Belly's empty!"
if (gDungeon->unk644.emptyBellyAlert == EMPTY_BELLY_ALERT_HURRY_EAT_SOMETHING)
{
str = gUnknown_80FD608; // "Hurry! You've got to eat something!"
sound = FALSE;
}
if (gDungeon->unk644.emptyBellyAlert == EMPTY_BELLY_ALERT_YOULL_FAINT)
{
str = gUnknown_80FD628; // "You'll faint from hunger!"
sound = FALSE;
}
TrySendImmobilizeSleepEndMsg(entity, entity);
DealDamageToEntity_Async(entity, 1, RESIDUAL_DAMAGE_HUNGER, DUNGEON_EXIT_FAINTED_FROM_HUNGER);
entityInfo->bellyEmpty = TRUE;
if (FixedPointToInt(entityInfo->belly) != 0)
str = NULL;
}
else {
gDungeon->unk644.emptyBellyAlert = 0;
}
if (str != NULL) {
if (sound)
PlaySoundEffect(0x153);
LogMessageByIdWithPopupCheckUser_Async(entity, str);
DungeonWaitFrames_Async(30, 0x32);
}
}
if (!EntityIsValid(entity) || IsFloorOver())
return;
if (gDungeon->weather.weatherDamageCounter == 0) {
if (GetApparentWeather(entity) == WEATHER_HAIL) {
if (!MonsterIsType(entity, TYPE_ICE)) {
DealDamageToEntity_Async(entity, gHailSandstormDmgValue, RESIDUAL_DAMAGE_BAD_WEATHER, DUNGEON_EXIT_FAINTED_DUE_TO_WEATHER);
}
}
else if (GetApparentWeather(entity) == WEATHER_SANDSTORM) {
if (!MonsterIsType(entity, TYPE_GROUND) && !MonsterIsType(entity, TYPE_ROCK) && !MonsterIsType(entity, TYPE_STEEL)) {
DealDamageToEntity_Async(entity, gHailSandstormDmgValue, RESIDUAL_DAMAGE_BAD_WEATHER, DUNGEON_EXIT_FAINTED_DUE_TO_WEATHER);
}
}
if (!EntityIsValid(entity) || IsFloorOver())
return;
}
// Abilities check
rand = DungeonRandInt(100);
if (AbilityIsActive(entity, ABILITY_SHED_SKIN) && rand < gShedSkinActivateChance && MonsterHasNegativeStatus(entity)) {
DisplayActions_Async(NULL);
if (!EntityIsValid(entity) || IsFloorOver())
return;
sub_8079F20(entity, entity, 1, 0);
}
if (AbilityIsActive(entity, ABILITY_SPEED_BOOST)) {
entityInfo->speedBoostFrames++;
if (entityInfo->speedBoostFrames >= gSpeedBoostActivationFrame) {
entityInfo->speedBoostFrames = 0;
BoostSpeed(entity, entity, 0x7F, FALSE);
}
}
// Statuses
if (entityInfo->sleepClassStatus.status == STATUS_YAWNING) {
DisplayActions_Async(NULL);
if (!EntityIsValid(entity) || IsFloorOver())
return;
sub_80420B8(entity);
}
if (entityInfo->burnClassStatus.status == STATUS_BURN) {
if (entityInfo->burnClassStatus.damageCountdown == 0 || --entityInfo->burnClassStatus.damageCountdown == 0) {
DisplayActions_Async(NULL);
if (!EntityIsValid(entity) || IsFloorOver())
return;
entityInfo->burnClassStatus.damageCountdown = gBurnDmgCountdown;
TrySendImmobilizeSleepEndMsg(entity, entity);
DealDamageToEntity_Async(entity, gBurnDmgValue, RESIDUAL_DAMAGE_BURN, DUNGEON_EXIT_FAINTED_FROM_BURN);
}
if (!EntityIsValid(entity) || IsFloorOver())
return;
}
if (entityInfo->burnClassStatus.status == STATUS_POISONED) {
if (entityInfo->burnClassStatus.damageCountdown == 0 || --entityInfo->burnClassStatus.damageCountdown == 0) {
DisplayActions_Async(NULL);
if (!EntityIsValid(entity) || IsFloorOver())
return;
entityInfo->burnClassStatus.damageCountdown = gPoisonDmgCountdown;
TrySendImmobilizeSleepEndMsg(entity, entity);
DealDamageToEntity_Async(entity, gPoisonDmgValue, RESIDUAL_DAMAGE_POISON, DUNGEON_EXIT_FAINTED_FROM_POISON);
}
if (!EntityIsValid(entity) || IsFloorOver())
return;
}
else if (entityInfo->burnClassStatus.status == STATUS_BADLY_POISONED) {
if (entityInfo->burnClassStatus.damageCountdown == 0 || --entityInfo->burnClassStatus.damageCountdown == 0) {
s32 turns = entityInfo->burnClassStatus.badlyPoisonedDamageCount;
if (entityInfo->burnClassStatus.badlyPoisonedDamageCount < BAD_POISON_DMG_TURN_VALUES_COUNT - 1)
entityInfo->burnClassStatus.badlyPoisonedDamageCount++;
entityInfo->burnClassStatus.damageCountdown = gBadPoisonDmgCountdown;
if (turns >= BAD_POISON_DMG_TURN_VALUES_COUNT - 1)
turns = BAD_POISON_DMG_TURN_VALUES_COUNT - 1;
DisplayActions_Async(NULL);
if (!EntityIsValid(entity) || IsFloorOver())
return;
TrySendImmobilizeSleepEndMsg(entity, entity);
DealDamageToEntity_Async(entity, gBadPoisonDmgValuesByTurn[turns], RESIDUAL_DAMAGE_POISON, DUNGEON_EXIT_FAINTED_FROM_POISON);
}
if (!EntityIsValid(entity) || IsFloorOver())
return;
}
if (entityInfo->frozenClassStatus.status == STATUS_CONSTRICTION) {
if (entityInfo->frozenClassStatus.damageCountdown == 0 || --entityInfo->frozenClassStatus.damageCountdown == 0) {
DisplayActions_Async(NULL);
if (!EntityIsValid(entity) || IsFloorOver())
return;
entityInfo->frozenClassStatus.damageCountdown = gConstrictionDmgCountdown;
TrySendImmobilizeSleepEndMsg(entity, entity);
sub_8041C4C(entity, entityInfo->frozenClassStatus.unk4);
DealDamageToEntity_Async(entity, gConstrictionDmgValue, RESIDUAL_DAMAGE_CONSTRICT, DUNGEON_EXIT_FAINTED_FROM_CONSTRICTION);
}
if (!EntityIsValid(entity) || IsFloorOver())
return;
}
else if (entityInfo->frozenClassStatus.status == STATUS_WRAPPED) {
if (entityInfo->frozenClassStatus.damageCountdown == 0 || --entityInfo->frozenClassStatus.damageCountdown == 0) {
DisplayActions_Async(NULL);
if (!EntityIsValid(entity) || IsFloorOver())
return;
entityInfo->frozenClassStatus.damageCountdown = gWrapDmgCountdown;
TrySendImmobilizeSleepEndMsg(entity, entity);
DealDamageToEntity_Async(entity, gWrapDmgValue, RESIDUAL_DAMAGE_WRAP, DUNGEON_EXIT_FAINTED_FROM_WRAP);
}
if (!EntityIsValid(entity) || IsFloorOver())
return;
}
else if (entityInfo->frozenClassStatus.status == STATUS_INGRAIN) {
if (entityInfo->frozenClassStatus.damageCountdown == 0 || --entityInfo->frozenClassStatus.damageCountdown == 0) {
DisplayActions_Async(NULL);
if (!EntityIsValid(entity) || IsFloorOver())
return;
entityInfo->frozenClassStatus.damageCountdown = gIngrainHealCountdown;
HealTargetHP(entity, entity, gIngrainHealValue, 0, TRUE);
}
}
if (entityInfo->curseClassStatus.status == STATUS_CURSED) {
if (entityInfo->curseClassStatus.damageCountdown == 0 || --entityInfo->curseClassStatus.damageCountdown == 0) {
s32 dmg = entityInfo->maxHPStat / 4;
if (dmg == 0)
dmg = 1;
entityInfo->curseClassStatus.damageCountdown = gCurseDmgCountdown;
DisplayActions_Async(NULL);
if (!EntityIsValid(entity) || IsFloorOver())
return;
TrySendImmobilizeSleepEndMsg(entity, entity);
DealDamageToEntity_Async(entity, dmg, RESIDUAL_DAMAGE_CURSE, DUNGEON_EXIT_FELLED_BY_CURSE);
}
if (!EntityIsValid(entity) || IsFloorOver())
return;
}
if (entityInfo->leechSeedClassStatus.status == STATUS_LEECH_SEED) {
if (entityInfo->leechSeedClassStatus.damageCountdown == 0 || --entityInfo->leechSeedClassStatus.damageCountdown == 0) {
s32 hp = gLeechSeedHealValue;
Entity *target = gDungeon->activePokemon[entityInfo->leechSeedClassStatus.unk8];
entityInfo->leechSeedClassStatus.damageCountdown = gLeechSeedDmgCountdown;
if (target == NULL) {
entityInfo->leechSeedClassStatus.status = 0;
}
else {
EntityInfo *targetInfo = GetEntInfo(target);
if (targetInfo->dungeonSpriteId != entityInfo->leechSeedClassStatus.unk4) {
entityInfo->leechSeedClassStatus.status = 0;
}
else {
bool8 dmgUser = AbilityIsActive(entity, ABILITY_LIQUID_OOZE);
sub_80444F4_Async(entity);
DisplayActions_Async(NULL);
if (!EntityIsValid(entity) || !EntityIsValid(target) || IsFloorOver())
return;
if (entityInfo->frozenClassStatus.status != STATUS_FROZEN) {
TrySendImmobilizeSleepEndMsg(entity, entity);
DealDamageToEntity_Async(entity, hp, RESIDUAL_DAMAGE_LEECH_SEED, DUNGEON_EXIT_DRAINED_BY_LEECH_SEED);
if (dmgUser) {
TrySendImmobilizeSleepEndMsg(target, target);
DealDamageToEntity_Async(target, hp, RESIDUAL_DAMAGE_LIQUID_OOZE, DUNGEON_EXIT_FAINTED_COVERED_IN_SLUDGE);
}
else {
HealTargetHP(target, target, hp, 0, TRUE);
}
}
}
}
}
if (!EntityIsValid(entity) || IsFloorOver())
return;
}
if (entityInfo->perishSongTurns != 0) {
sub_80838EC(&entityInfo->perishSongTurns);
if (entityInfo->perishSongTurns == 0) {
DisplayActions_Async(NULL);
if (!EntityIsValid(entity) || IsFloorOver())
return;
SubstitutePlaceholderStringTags(gFormatBuffer_Monsters[1], entity, 0);
LogMessageByIdWithPopupCheckUser_Async(entity, gUnknown_80FEB30);
TrySendImmobilizeSleepEndMsg(entity, entity);
if (entityInfo->reflectClassStatus.status == STATUS_PROTECT) {
LogMessageByIdWithPopupCheckUser_Async(entity, gPtrProtectSavedItMessage);
}
else {
DealDamageToEntity_Async(entity, 9999, RESIDUAL_DAMAGE_PERISH_SONG, DUNGEON_EXIT_FAINTED_FROM_PERISH_SONG);
}
if (!EntityIsValid(entity) || IsFloorOver())
return;
}
}
if (entityInfo->bideClassStatus.status == STATUS_BIDE) {
sub_80838EC(&entityInfo->bideClassStatus.turns);
if (entityInfo->bideClassStatus.turns == 0) {
entityInfo->bideClassStatus.status = 0;
if (!CheckVariousStatuses2(entity, FALSE) && !CannotAttack(entity, FALSE) && !CheckVariousStatuses(entity)) {
Move bideMove;
DisplayActions_Async(NULL);
InitPokemonMove(&bideMove, MOVE_BIDE_2);
bideMove.moveFlags |= MOVE_FLAG_LAST_USED;
TryUseChosenMove(entity, 0, 0, 0, 0, &bideMove);
if (!EntityIsValid(entity) || IsFloorOver())
return;
entityInfo->unkA0 = 0;
}
}
}
if (!EntityIsValid(entity) || IsFloorOver())
return;
if (entityInfo->bideClassStatus.status == STATUS_ENRAGED) {
sub_80838EC(&entityInfo->bideClassStatus.turns);
if (entityInfo->bideClassStatus.turns == 0) {
entityInfo->bideClassStatus.status = 0;
entityInfo->unk14A = 0;
SubstitutePlaceholderStringTags(gFormatBuffer_Monsters[0], entity, 0);
LogMessageByIdWithPopupCheckUser_Async(entity, gUnknown_80FABD8);
}
}
if (!EntityIsValid(entity) || IsFloorOver())
return;
}
void TickStatusAndHealthRegen(Entity *entity)
{
s32 i;
bool32 spdChange;
EntityInfo *entityInfo;
if (entity == NULL)
return;
if (!EntityIsValid(entity) || IsFloorOver())
return;
sub_805229C();
entityInfo = GetEntInfo(entity);
// HP heal
if (!entityInfo->bellyEmpty && entityInfo->burnClassStatus.status != STATUS_POISONED && entityInfo->burnClassStatus.status != STATUS_BADLY_POISONED) {
s32 regenSpeed = 0;
if (!entityInfo->isNotTeamMember)
regenSpeed = GetRegenSpeed(entityInfo->id);
if (regenSpeed != 0) {
if (HasHeldItem(entity, ITEM_HEAL_RIBBON))
regenSpeed += gHealRibbonRegenValue;
if (entityInfo->reflectClassStatus.status == STATUS_WISH)
regenSpeed += gWishRegenValue;
if (AbilityIsActive(entity, ABILITY_RAIN_DISH) && GetApparentWeather(entity) == WEATHER_RAIN)
regenSpeed += gRainDishRegenValue;
if (regenSpeed > 500)
regenSpeed = 500;
if (regenSpeed < 30)
regenSpeed = 30;
entityInfo->unk1F8 += entityInfo->maxHPStat;
while (entityInfo->unk1F8 >= regenSpeed) {
entityInfo->HP++;
entityInfo->unk1F8 -= regenSpeed;
}
if (entityInfo->HP >= entityInfo->maxHPStat)
entityInfo->HP = entityInfo->maxHPStat;
}
}
if (entityInfo->sleepClassStatus.status != 0) {
sub_80838EC(&entityInfo->sleepClassStatus.turns);
if (entityInfo->sleepClassStatus.turns == 0) {
EndSleepClassStatus(entity, entity, TRUE, TRUE);
}
}
if (!EntityIsValid(entity) || IsFloorOver())
return;
if (entityInfo->burnClassStatus.status != 0) {
sub_80838EC(&entityInfo->burnClassStatus.turns);
if (entityInfo->burnClassStatus.turns == 0) {
EndBurnClassStatus(entity, entity);
}
}
if (!EntityIsValid(entity) || IsFloorOver())
return;
if (entityInfo->frozenClassStatus.status != 0) {
sub_80838EC(&entityInfo->frozenClassStatus.turns);
if (entityInfo->frozenClassStatus.turns == 0) {
EndFrozenClassStatus(entity, entity);
}
}
if (!EntityIsValid(entity) || IsFloorOver())
return;
if (entityInfo->cringeClassStatus.status != 0) {
sub_80838EC(&entityInfo->cringeClassStatus.turns);
if (entityInfo->cringeClassStatus.turns == 0) {
EndCringeClassStatus(entity, entity);
}
}
if (!EntityIsValid(entity) || IsFloorOver())
return;
if (entityInfo->reflectClassStatus.status != 0) {
sub_80838EC(&entityInfo->reflectClassStatus.turns);
if (entityInfo->reflectClassStatus.turns == 0) {
EndReflectClassStatus(entity, entity);
}
}
if (!EntityIsValid(entity) || IsFloorOver())
return;
if (entityInfo->curseClassStatus.status != 0) {
sub_80838EC(&entityInfo->curseClassStatus.turns);
if (entityInfo->curseClassStatus.turns == 0) {
EndCurseClassStatus(entity, entity, 0);
}
}
if (!EntityIsValid(entity) || IsFloorOver())
return;
if (entityInfo->leechSeedClassStatus.status != 0) {
sub_80838EC(&entityInfo->leechSeedClassStatus.turns);
if (entityInfo->leechSeedClassStatus.turns == 0) {
EndLeechSeedClassStatus(entity, entity);
}
}
if (!EntityIsValid(entity) || IsFloorOver())
return;
if (entityInfo->sureShotClassStatus.status != 0) {
sub_80838EC(&entityInfo->sureShotClassStatus.turns);
if (entityInfo->sureShotClassStatus.turns == 0) {
SendMoveEndMessage(entity, entity);
}
}
if (!EntityIsValid(entity) || IsFloorOver())
return;
if (entityInfo->invisibleClassStatus.status != 0) {
sub_80838EC(&entityInfo->invisibleClassStatus.turns);
if (entityInfo->invisibleClassStatus.turns == 0) {
SendTransformEndMessage(entity, entity);
}
}
if (!EntityIsValid(entity) || IsFloorOver())
return;
if (entityInfo->blinkerClassStatus.status != 0) {
sub_80838EC(&entityInfo->blinkerClassStatus.turns);
if (entityInfo->blinkerClassStatus.turns == 0) {
SendEyesightEndMessage(entity, entity);
}
}
if (!EntityIsValid(entity) || IsFloorOver())
return;
if (entityInfo->muzzled.muzzled != 0) {
sub_80838EC(&entityInfo->muzzled.turns);
if (entityInfo->muzzled.turns == 0) {
SendMuzzledEndMessage(entity, entity);
}
}
if (!EntityIsValid(entity) || IsFloorOver())
return;
if (entityInfo->terrifiedTurns != 0) {
sub_80838EC(&entityInfo->terrifiedTurns);
if (entityInfo->terrifiedTurns == 0) {
SubstitutePlaceholderStringTags(gFormatBuffer_Monsters[0], entity, 0);
LogMessageByIdWithPopupCheckUser_Async(entity, gPtrStenchWavedOffMessage);
}
}
spdChange = FALSE;
for (i = 0; i < NUM_SPEED_COUNTERS; i++) {
if (entityInfo->speedDownCounters[i] != 0) {
sub_80838EC(&entityInfo->speedDownCounters[i]);
if (entityInfo->speedDownCounters[i] == 0)
spdChange = TRUE;
}
if (entityInfo->speedUpCounters[i] != 0) {
sub_80838EC(&entityInfo->speedUpCounters[i]);
if (entityInfo->speedUpCounters[i] == 0)
spdChange = TRUE;
}
}
if (spdChange) {
s32 oldSpdStage = GetEntInfo(entity)->speedStage;
s32 newSpdStage = CalcSpeedStage(entity);
if (oldSpdStage != newSpdStage) {
SubstitutePlaceholderStringTags(gFormatBuffer_Monsters[0], entity, 0);
LogMessageByIdWithPopupCheckUser_Async(entity, gUnknown_80FA124[newSpdStage]);
}
}
}