pmd-red/include/dungeon_ai.h
2025-10-26 17:55:23 +01:00

10 lines
195 B
C

#ifndef GUARD_DUNGEON_AI_H
#define GUARD_DUNGEON_AI_H
#include "structs/dungeon_entity.h"
void RunMonsterAI(Entity *pokemon, u32 unused);
void sub_8075BA4(Entity *param_1, u8 param_2);
#endif