pmd-red/include/dungeon_move.h
2025-02-18 14:39:43 +01:00

10 lines
253 B
C

#ifndef GUARD_DUNGEON_MOVE_H
#define GUARD_DUNGEON_MOVE_H
#include "structs/str_pokemon.h"
#include "structs/str_moves.h"
bool8 TryUseChosenMove(struct Entity *attacker, u32 r6, s32 itemId, u32 var_30, bool32 isLinkedMove, struct Move *move);
#endif