pmd-red/src/main.c
2023-09-07 01:52:30 -04:00

219 lines
5.8 KiB
C

#include "global.h"
#include "bg_control.h"
#include "bg_palette_buffer.h"
#include "code_8004AA0.h"
#include "code_800558C.h"
#include "code_8009804.h"
#include "cpu.h"
#include "crt0.h"
#include "file_system.h"
#include "flash.h"
#include "input.h"
#include "main.h"
#include "music.h"
#include "random.h"
#include "reg_control.h"
#include "sprite.h"
#include "text1.h"
#include "text2.h"
EWRAM_DATA u8 IntrMain_Buffer[0x120] = {0};
EWRAM_DATA IntrCallback gIntrTable[6] = {0};
EWRAM_DATA IntrCallback gIntrCallbacks[6] = {0};
extern u8 ewram_start[];
extern u8 ewramClearEnd[];
extern u8 ewramClearEnd2[]; // Force a second storage in the asm
extern u8 ewram2_end[];
extern u8 iwram_start[];
extern u8 iwramClearEnd[];
extern u8 unk_code[];
extern u8 unk_code_ram[];
extern u8 unk_code_ram_end[];
EWRAM_DATA_2 u8 gInterruptsEnabled = {0};
// data_8270000.s
extern const u8 gUnknown_8270000[];
// data_80B9BB8.s
extern const u8 gUnknown_80B9BF1[];
extern const IntrCallback gInitialIntrTable[6];
// code_2.c
extern void GameLoop(void);
// code_800D090.c
extern void Hang(void);
extern void sub_800D6AC(void);
extern void sub_800D7D0(void);
void InitIntrTable(const IntrCallback *interrupt_table);
IntrCallback SetInterruptCallback(u32 index, IntrCallback new_callback);
void sub_800B540(void);
void AgbMain(void)
{
u8 value[4];
u8 seed[6];
REG_WAITCNT = WAITCNT_PREFETCH_ENABLE | WAITCNT_WS0_S_1 | WAITCNT_WS0_N_3;
DmaStop(0);
DmaStop(1);
DmaStop(2);
DmaStop(3);
if (ewram2_end - ewramClearEnd > 0)
CpuCopy32(gUnknown_8270000, ewramClearEnd, ewram2_end - ewramClearEnd);
if (ewramClearEnd2 - ewram_start > 0) {
memset(value, 0, 4);
CpuSet(&value, ewram_start, CPU_SET_SRC_FIXED | CPU_SET_32BIT | (((ewramClearEnd2 - ewram_start) / 4) & 0x1FFFFF));
}
if (unk_code_ram_end - unk_code_ram > 0)
CpuCopy32(unk_code, unk_code_ram, unk_code_ram_end - unk_code_ram);
if (iwramClearEnd - iwram_start > 0) {
memset(value, 0, 4);
CpuSet(&value, iwram_start, CPU_SET_SRC_FIXED | CPU_SET_32BIT | (((iwramClearEnd - iwram_start) / 4) & 0x1FFFFF));
}
REG_WIN0H = 0;
REG_WIN1H = 0;
REG_WIN0V = 0;
REG_WIN1V = 0;
REG_WININ = WININ_WIN0_ALL | WININ_WIN1_ALL; // 16191
REG_WINOUT = WINOUT_WIN01_BG0 | WINOUT_WIN01_BG2 | WINOUT_WIN01_BG3 | WINOUT_WIN01_OBJ | WINOUT_WIN01_CLR; // 61
gBldCnt = REG_BLDCNT = BLDCNT_TGT1_BG1 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG2 | BLDCNT_TGT2_BG3 | BLDCNT_TGT2_BD | BLDCNT_TGT2_OBJ; // 15426
REG_BLDALPHA = BLDALPHA_BLEND(10, 6); // 1546
gUnknown_202D7FE = FALSE;
REG_BG0CNT = BGCNT_PRIORITY(0) | BGCNT_CHARBASE(0) | BGCNT_WRAP | BGCNT_SCREENBASE(12); // 11264
REG_BG1CNT = BGCNT_PRIORITY(1) | BGCNT_CHARBASE(0) | BGCNT_WRAP | BGCNT_SCREENBASE(13); // 11521
REG_BG2CNT = BGCNT_PRIORITY(2) | BGCNT_CHARBASE(2) | BGCNT_WRAP | BGCNT_SCREENBASE(14); // 11786
REG_BG3CNT = BGCNT_PRIORITY(3) | BGCNT_CHARBASE(2) | BGCNT_WRAP | BGCNT_SCREENBASE(15); // 12043
REG_DISPCNT = DISPCNT_WIN1_ON | DISPCNT_WIN0_ON | DISPCNT_OBJ_ON | DISPCNT_BG_ALL_ON | DISPCNT_OBJ_1D_MAP | DISPCNT_FORCED_BLANK; // 32704
sub_800CDA8(1);
sub_800B540();
InitFlash();
memcpy(seed, gUnknown_80B9BF1, 6);
SeedRng(seed);
InitSprites();
nullsub_9();
nullsub_6();
InitInput();
InitBGPaletteBuffer();
sub_80057E8();
InitFileSystem();
LoadCharmaps();
sub_80098A0();
InitGraphics();
SetInterruptCallback(1, VBlank_CB);
REG_DISPCNT = DISPCNT_WIN1_ON | DISPCNT_WIN0_ON | DISPCNT_OBJ_ON | DISPCNT_BG_ALL_ON | DISPCNT_OBJ_1D_MAP; // 32576
GameLoop();
Hang();
}
void sub_800B540(void)
{
s32 i;
for (i = 0; i < 6; i++)
gIntrCallbacks[i] = NULL;
nullsub_17();
InitMusic(); // initialize music and stop DMAs
while (REG_VCOUNT < 160){}
REG_IE ^= INTR_FLAG_TIMER3 | INTR_FLAG_VBLANK | INTR_FLAG_VCOUNT; // 0x45
*(u8*)&REG_DISPCNT |= DISPCNT_FORCED_BLANK;
InitIntrTable(gInitialIntrTable); // set up intrrupt vector/table
REG_TM3CNT = (TIMER_64CLK | TIMER_INTR_ENABLE | TIMER_ENABLE) << 16;
REG_IE |= INTR_FLAG_GAMEPAK | INTR_FLAG_TIMER3 | INTR_FLAG_VCOUNT | INTR_FLAG_VBLANK; // 0x2045
REG_DISPSTAT = DISPSTAT_VCOUNT_INTR | DISPSTAT_VBLANK_INTR;
gUnknown_203B0AE = -1;
gUnknown_203B0AC = 0;
sub_800D6AC(); // Some other IO REG update func
sub_800D7D0(); // Some other IO REG update func
gInterruptsEnabled = 1;
EnableInterrupts();
while(REG_VCOUNT < 160){}
}
bool8 EnableInterrupts(void)
{
if (!gInterruptsEnabled)
return FALSE;
if (REG_IME & 1)
return FALSE;
REG_IME = 1;
return TRUE;
}
bool8 DisableInterrupts(void)
{
if (!gInterruptsEnabled)
return FALSE;
if (!(REG_IME & 1))
return FALSE;
REG_IME = 0;
return TRUE;
}
bool8 sub_800B650(void)
{
if (!gInterruptsEnabled)
return FALSE;
if (REG_IME & 1)
return FALSE;
return TRUE;
}
void AckInterrupt(u16 flag)
{
if (!gInterruptsEnabled)
return;
REG_IME = 0;
INTR_CHECK |= flag;
REG_IME = 1;
}
void InitIntrTable(const IntrCallback *interrupt_table)
{
CpuCopy32(interrupt_table, gIntrTable, sizeof(gIntrTable)); // 0x18 = 0x6 * 4 (0x4F00 is 32 bits)
CpuCopy32(IntrMain, IntrMain_Buffer, sizeof(IntrMain_Buffer)); // 0x120 = 0x48 * 4 (0x4F00 is 32 bits)
INTR_VECTOR = IntrMain_Buffer;
}
IntrCallback *GetInterruptHandler(u32 index)
{
return &gIntrTable[index];
}
IntrCallback SetInterruptCallback(u32 index, IntrCallback new_callback)
{
IntrCallback old_callback;
u32 interrupt_var;
interrupt_var = DisableInterrupts();
old_callback = gIntrCallbacks[index];
gIntrCallbacks[index] = new_callback;
if (interrupt_var)
EnableInterrupts();
return old_callback;
}