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24 lines
349 B
C
24 lines
349 B
C
#ifndef GUARD_DUNGEON_MAPPARAM_H
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#define GUARD_DUNGEON_MAPPARAM_H
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#include "dungeon.h"
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struct DungeonMapParam1
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{
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s16 unk0;
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s16 unk2;
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s16 unk4;
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s16 unk6[5];
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};
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struct DungeonMapParam2
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{
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struct DungeonMapParam1 **unk0;
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FloorProperties *unk4;
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u16 **unk8;
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UnkDungeonGlobal_unk1CD98 **unkC;
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u16 **unk10;
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};
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#endif
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