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* death by 74 files * 20% reached * doc move stuff in pokemon * fix undef reference * doc more and plumb a few more constanst for num party members and num moves * that struct is def PokemonMove.. clean up all code with it
18 lines
414 B
C
18 lines
414 B
C
#ifndef GUARD_TEAM_INVENTORY_H
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#define GUARD_TEAM_INVENTORY_H
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struct TeamInventory
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{
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struct ItemSlot teamItems[INVENTORY_SIZE];
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u16 teamStorage[NUMBER_OF_ITEM_IDS];
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// same type (initialized by same function):
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struct HeldItem unk230[8];
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struct HeldItem unk250[4];
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/* 0x260 */ s32 teamMoney;
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/* 0x264 */ u32 teamSavings;
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};
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extern struct TeamInventory *gTeamInventory_203B460;
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#endif
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