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* more data dumping and some code cleaning * split out cutscene scripts * initial start at script conversion * more script work * use correct type * clearer up struct field names * split known scripts into seperate files * no need to preproc pure ascii strings in debug * more cutscene work * split out personality test scripts * solidify text macros and doc some dungeon fields * more scripting work
13 lines
254 B
C
13 lines
254 B
C
#ifndef GUARD_CONSTANTS_COLORS_H
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#define GUARD_CONSTANTS_COLORS_H
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#define COLOR_WHITE 0
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#define COLOR_BLUE 1
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#define COLOR_RED 2
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#define COLOR_BLACK 3
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#define COLOR_GREEN 4
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#define COLOR_CYAN 5
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#define COLOR_YELLOW 6
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#endif //GUARD_CONSTANTS_COLORS_H
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