pmd-red/include/structs/str_dungeon_location.h
2024-11-25 10:41:19 +01:00

12 lines
225 B
C

#ifndef GUARD_STR_DUNGEON_LOCATION_H
#define GUARD_STR_DUNGEON_LOCATION_H
// size: 0x4
typedef struct DungeonLocation
{
/* 0x0 */ u8 id;
/* 0x1 */ u8 floor;
} DungeonLocation;
#endif // GUARD_STR_DUNGEON_LOCATION_H