pmd-red/include/structs/str_806B7F8.h
2024-11-25 15:57:21 +01:00

19 lines
282 B
C

#ifndef GUARD_STR_806B7F8_H
#define GUARD_STR_806B7F8_H
#include "structs/dungeon_entity.h"
struct unkStruct_806B7F8
{
s16 species;
u8 unk2;
u32 unk4;
s16 level;
DungeonPos pos;
u8 unk10;
};
Entity* sub_806B7F8(struct unkStruct_806B7F8 *, bool8);
#endif