pmd-red/data/data_80CE77C.s
2025-02-23 22:26:26 +01:00

65 lines
2.2 KiB
ArmAsm

.section .rodata
.align 2,0
@ code_800F958
.global gStatusGraphics4bpp
gStatusGraphics4bpp: @ 80CE934
.incbin "graphics/status/sleepless.4bpp"
.incbin "graphics/status/burned.4bpp"
.incbin "graphics/status/poisoned.4bpp"
.incbin "graphics/status/frozen.4bpp"
.incbin "graphics/status/confused.4bpp"
.incbin "graphics/status/whiffer.4bpp"
.incbin "graphics/status/taunted.4bpp"
.incbin "graphics/status/lowhp.4bpp"
.incbin "graphics/status/shield.4bpp"
.incbin "graphics/status/statdown.4bpp"
.incbin "graphics/status/sword.4bpp"
.incbin "graphics/status/blinker.4bpp"
.incbin "graphics/status/cross_eyed.4bpp"
.incbin "graphics/status/eyedrops.4bpp"
.incbin "graphics/status/muzzled.4bpp"
.incbin "graphics/status/sleep.4bpp"
.global gStatusSprites
gStatusSprites: @ 80D3474
@ Status to status image conversion
@ image, palette
.4byte 0, 0
.4byte 1, 0 @ STATUS_SPRITE_SLEEPLESS
.4byte 2, 0 @ STATUS_SPRITE_BURNED
.4byte 3, 11 @ STATUS_SPRITE_POISONED
.4byte 3, 7 @ STATUS_SPRITE_BADLY_POISONED
.4byte 5, 0 @ STATUS_SPRITE_CONFUSED
.4byte 6, 0 @ STATUS_SPRITE_COWERING
.4byte 7, 0 @ STATUS_SPRITE_TAUNTED
.4byte 8, 0 @ STATUS_SPRITE_ENCORE
.4byte 9, 0 @ STATUS_SPRITE_SHIELD_BLUE
.4byte 9, 4 @ STATUS_SPRITE_SHIELD_RED
.4byte 9, 3 @ STATUS_SPRITE_SHIELD_YELLOW
.4byte 9, 10 @ STATUS_SPRITE_SHIELD_GREEN
.4byte 9, 5 @ STATUS_SPRITE_ENDURE
.4byte 8, 0 @ STATUS_SPRITE_LOWHP
.4byte 3, 6 @ STATUS_SPRITE_CURSED
.4byte 8, 3 @ STATUS_SPRITE_SNATCH
.4byte 11, 0 @ STATUS_SPRITE_SURE_SHOT
.4byte 6, 10 @ STATUS_SPRITE_WHIFFER
.4byte 11, 5 @ STATUS_SPRITE_SET_DAMAGE
.4byte 11, 4 @ STATUS_SPRITE_FOCUS_ENERGY
.4byte 12, 0 @ STATUS_SPRITE_BLINKER
.4byte 13, 0 @ STATUS_SPRITE_CROSS_EYED
.4byte 14, 0 @ STATUS_SPRITE_EYEDROPS
.4byte 15, 0 @ STATUS_SPRITE_MUZZLED
.4byte 9, 7 @ STATUS_SPRITE_GRUDGE
.4byte 14, 4 @ STATUS_SPRITE_EXPOSED
.4byte 16, 4 @ STATUS_SPRITE_SLEEP
.4byte 10, 3 @ STATUS_SPRITE_STAT_DOWN
.4byte 4, 0 @ STATUS_SPRITE_FROZEN
.global gUnknown_80D3564
gUnknown_80D3564: @ 80D3564
.byte 0,0,0,0