pmd-red/src/code_8097670.c
2023-01-13 22:36:16 -05:00

219 lines
4.0 KiB
C

#include "global.h"
#include "pokemon.h"
struct unkStruct_203B494
{
// size: 0xC8?
u32 unk0; // 32 bit bitfield, I think
s32 numAdventures;
s32 unk8;
s32 unkC;
struct DungeonLocation dungeonLocation;
s16 unk14;
s16 unk16;
s16 unk18;
u32 unk1C[0xE];
u32 unk54[0xE];
u32 unk8C[0xD];
s32 unkC0;
};
extern struct unkStruct_203B494 *gUnknown_203B494;
extern struct unkStruct_203B494 gUnknown_2039778;
extern const u8 *gAdventureLogText[];
s16 GetBaseSpeciesNoUnown(s16 index);
void sub_8097670(void)
{
gUnknown_203B494 = &gUnknown_2039778;
}
struct unkStruct_203B494 *sub_8097680(void)
{
return &gUnknown_2039778;
}
void SetDungeonLocationInfo(struct DungeonLocation *r0)
{
gUnknown_203B494->dungeonLocation.id = r0->id;
gUnknown_203B494->dungeonLocation.floor = r0->floor;
}
struct DungeonLocation *GetDungeonLocationInfo(void)
{
return &gUnknown_203B494->dungeonLocation;
}
void sub_80976A8(void)
{
s32 index;
gUnknown_203B494->unk0 = 0;
gUnknown_203B494->unk14 = 0;
gUnknown_203B494->unk16 = 0;
gUnknown_203B494->unk18 = 0;
gUnknown_203B494->unkC0 = 0;
gUnknown_203B494->unk8 = 0;
gUnknown_203B494->unkC = 0;
for(index = 0; index < 0xE; index++)
{
gUnknown_203B494->unk1C[index] = 0;
}
for(index = 0; index < 0xD; index++)
{
gUnknown_203B494->unk8C[index] = 0;
}
}
void sub_80976F8(u8 r0)
{
gUnknown_203B494->unk0 |= (1 << r0);
}
bool8 sub_8097710(u8 r0)
{
if(gUnknown_203B494->unk0 & (1 << r0))
return TRUE;
else
return FALSE;
}
const u8 *GetAdventureLogLine(u8 index)
{
return gAdventureLogText[index];
}
void ResetNumAdventures(void)
{
gUnknown_203B494->numAdventures = 0;
}
void IncrementNumAdventures(void)
{
gUnknown_203B494->numAdventures++;
if(gUnknown_203B494->numAdventures > 99999)
gUnknown_203B494->numAdventures = 99999;
}
s32 GetNumAdventures(void)
{
return gUnknown_203B494->numAdventures;
}
void SetNumAdventures(s32 numAdventures)
{
gUnknown_203B494->numAdventures = numAdventures;
}
void sub_8097790(void)
{
gUnknown_203B494->unk8++;
if(gUnknown_203B494->unk8 > 99999)
gUnknown_203B494->unk8 = 99999;
sub_80976F8(8);
}
s32 sub_80977B8(void)
{
return gUnknown_203B494->unk8;
}
void sub_80977C4(s32 r0)
{
gUnknown_203B494->unk8 = r0;
}
void sub_80977D0(void)
{
gUnknown_203B494->unkC++;
if(gUnknown_203B494->unkC > 99999)
gUnknown_203B494->unkC = 99999;
sub_80976F8(9);
}
s32 sub_80977F8(void)
{
return gUnknown_203B494->unkC;
}
void sub_8097804(s32 r0)
{
gUnknown_203B494->unkC = r0;
}
void sub_8097810(void)
{
if(gUnknown_203B494->unk14 < 9999)
gUnknown_203B494->unk14++;
sub_80976F8(11);
}
s16 sub_8097838(void)
{
return gUnknown_203B494->unk14;
}
void sub_8097848(void)
{
if(gUnknown_203B494->unk16 < 9999)
gUnknown_203B494->unk16++;
sub_80976F8(10);
}
s16 sub_8097870(void)
{
return gUnknown_203B494->unk16;
}
s16 sub_8097880(void)
{
return gUnknown_203B494->unk18;
}
void sub_8097890(void)
{
if(gUnknown_203B494->unkC0 < 99999)
gUnknown_203B494->unkC0++;
sub_80976F8(12);
}
s16 sub_80978B8(void)
{
return gUnknown_203B494->unkC0;
}
void sub_80978C8(s16 pokeIndex)
{
s32 iVar2;
struct unkStruct_203B494 *preload;
s32 baseSpecies;
baseSpecies = GetBaseSpeciesNoUnown(pokeIndex);
preload = gUnknown_203B494;
iVar2 = baseSpecies;
if (baseSpecies < 0) {
iVar2 = baseSpecies + 0x1f;
}
preload->unk54[iVar2 >> 5] |= 1 << (baseSpecies + (iVar2 >> 5) * -0x20);
}
bool8 sub_8097900(s16 pokeIndex)
{
s32 iVar2;
struct unkStruct_203B494 *preload;
s32 baseSpecies;
baseSpecies = GetBaseSpeciesNoUnown(pokeIndex);
preload = gUnknown_203B494;
iVar2 = baseSpecies;
if (baseSpecies < 0) {
iVar2 = baseSpecies + 0x1f;
}
if(preload->unk1C[iVar2 >> 5] & (1 << (baseSpecies + (iVar2 >> 5) * -0x20)))
return TRUE;
else
return FALSE;
}