pmd-red/src/code_805D8C8_1.c
2024-12-04 03:04:03 -05:00

3719 lines
113 KiB
C

#include "global.h"
#include "structs/str_dungeon.h"
#include "number_util.h"
#include "input.h"
#include "structs/map.h"
#include "dungeon_message.h"
#include "dungeon_action.h"
#include "dungeon_ai_targeting.h"
#include "dungeon_pokemon_attributes.h"
#include "dungeon_random.h"
#include "dungeon_util.h"
#include "pokemon.h"
#include "moves.h"
#include "items.h"
#include "dungeon_music.h"
#include "dungeon_ai_movement.h"
#include "code_8045A00.h"
#include "string_format.h"
#include "code_803E46C.h"
#include "code_801602C.h"
#include "code_800D090.h"
#include "trap.h"
#include "charge_move.h"
#include "dungeon_map_access.h"
#include "status_checks_1.h"
#include "game_options.h"
#include "weather.h"
#include "dungeon_items.h"
#include "dungeon_leader.h"
#include "tile_types.h"
#include "dungeon_visibility.h"
#include "dungeon_movement.h"
#include "bg_control.h"
#include "menu_input.h"
#include "music.h"
#include "items.h"
#include "play_time.h"
#include "pokemon_3.h"
#include "text.h"
#include "code_806CD90.h"
#include "code_8044CC8.h"
#include "code_801B3C0.h"
#include "dungeon_capabilities.h"
#include "constants/dungeon.h"
#include "constants/status.h"
#include "constants/tactic.h"
#include "constants/iq_skill.h"
#include "constants/dungeon_action.h"
#include "structs/struct_sub80095e4.h"
#include "structs/str_text.h"
struct UnkMenuBitsStruct {
u8 a0_8;
u8 a0_16;
u8 a0_24;
u8 a0_32;
};
extern void HandleSetItemAction(Entity *,bool8);
extern void HandleUnsetItemAction(Entity *,bool8);
extern bool8 sub_8048A68(Entity *param_1,Item *item);
extern bool8 sub_8048950(Entity *param_1,Item *item);
extern bool8 sub_8048B9C(Entity *param_1,Item *item);
extern Item *sub_8044D90(Entity *, s32, u32);
extern void sub_8083D44(void);
extern void sub_8083D30(void);
extern void sub_8083D08(void);
extern void sub_806A6E8(Entity *);
extern bool8 sub_8047084(s32 itemFlag);
extern void HandleTrap(Entity *pokemon, DungeonPos *pos, int param_3, char param_4);
extern void sub_8045DB4(DungeonPos *, u32);
bool8 sub_807EF48(void);
void sub_806A2BC(Entity *a0, u8 a1);
bool8 sub_805E874(void);
bool8 sub_80701A4(Entity *a0);
void sub_80647F0(Entity *a0);
void sub_805E738(Entity *a0);
void sub_803E708(s32 a0, s32 a1);
void sub_8040A78(void);
void sub_805E804(void);
void sub_8064BE0(void);
void sub_8075680(u32);
void sub_8094C88(void);
void sub_8040A84(void);
void sub_8047158(void);
void sub_806A914(u8 a0, u8 a1, u8 a2);
void sub_8044C10(u8 a0);
u16 GetLeaderActionId(void);
void sub_80978C8(s16 a0);
static void TryCreateModeArrows(Entity *leader);
bool8 sub_8094C48(void);
bool8 sub_805EC4C(Entity *a0, u8 a1);
void sub_803E724(s32 a0);
void HandleTalkFieldAction(Entity *);
bool8 sub_8044B28(void);
bool8 IsNotAttacking(Entity *param_1, bool8 param_2);
void ShowFieldMenu(u8 a0, bool8 a1);
bool8 sub_805EF60(Entity *a0, EntityInfo *a1);
s32 GetTeamMemberEntityIndex(Entity *pokemon);
bool8 sub_8070F80(Entity * pokemon, s32 direction);
void DrawFieldMenu(u8 a0);
bool8 sub_805FD74(Entity * a0, struct UnkMenuBitsStruct *a1);
bool8 sub_805FD3C(struct UnkMenuBitsStruct *a0);
void sub_8060D24(UNUSED ActionContainer *a0);
bool8 sub_8060E38(Entity *a0);
void sub_8062D8C(ActionContainer *a0);
void sub_80637E8(ActionContainer *a0);
void sub_8063B54(ActionContainer *a0);
void sub_8063BB4(ActionContainer *a0);
void sub_806752C(ActionContainer *a0);
bool8 sub_8061A38(ActionContainer *a0, bool8 a1);
void sub_8063A70(ActionContainer *a0, bool8 a1);
void sub_8063CF0(ActionContainer *a0, bool8 a1);
void sub_8067768(UNUSED ActionContainer *a0);
void ShowTacticsMenu(ActionContainer *a0);
void sub_804A728(DungeonPos *pos, s32 a1, u8 a2, u8 a3);
extern bool8 sub_8071A8C(Entity *pokemon);
extern void sub_80643AC(Entity *pokemon);
extern u8 sub_8062F90(Entity *, u32, u32, u32, u32);
extern u8 gUnknown_202EE00;
extern Entity *gLeaderPointer;
extern const u8 *gUnknown_80F8A84;
extern const u8 *gUnknown_80F8A6C;
extern const u8 *gUnknown_80F8ADC;
extern const u8 *gUnknown_80F8AB0;
extern const u8 *gUnknown_80F8B0C;
extern const u8 *gUnknown_80FD4B0;
extern const u8 *gUnknown_80F8A4C;
extern const u8 *gUnknown_80F8A28;
extern const u8 *gUnknown_8100208;
extern const u8 *gUnknown_80F9BD8;
extern const u8 *gUnknown_80F9C08;
extern const u8 *gUnknown_80F9C2C;
extern const u8 *gUnknown_80F9BB0;
extern const u8 *gUnknown_80FDE18;
extern const u8 *gUnknown_80F8B24;
extern const u8 *gTeamToolboxAPtr;
extern const u8 *gTeamToolboxBPtr;
extern const u8 *gFieldItemMenuGroundTextPtr;
extern const u8 *gUnknown_80FE940;
extern const u8 *gWhichTextPtr1;
static EWRAM_DATA bool8 sInDiagonalMode = 0;
static EWRAM_DATA bool8 sInRotateMode = 0;
// Frames counter for arrows in diagonal/rotate mode.
static EWRAM_DATA s16 sArrowsFrames = 0;
// If both of these are set to TRUE, there are 3 arrows visible instead of 1 in rotate mode
static EWRAM_DATA bool8 sShowThreeArrows1 = 0;
static EWRAM_DATA bool8 sShowThreeArrows2 = 0;
void DungeonHandlePlayerInput(void)
{
struct UnkMenuBitsStruct r6;
bool8 triggers[5]; // Always FALSE, if one of these is TRUE - they can open various menus or cause an item throw. Most likely used for debugging/testing.
s32 frames;
s32 var_38;
UnkDungeonGlobal_unk181E8_sub *unkPtr;
unkPtr = &gDungeon->unk181e8;
var_38 = 3;
gDungeon->unk12 = 0;
sub_806A2BC(GetLeader(), 1);
if (sub_80701A4(GetLeader())) {
sub_803E708(60, 16);
return;
}
gDungeon->unk644.unk2F = 0;
sub_8040A78();
if (gDungeon->unk1 != 0) {
gDungeon->unk1 = 0;
if (!ShouldMonsterRunAwayAndShowEffect(GetLeader(), TRUE)) {
sub_8044C10(1);
sub_805E804();
sub_80647F0(GetLeader());
ResetRepeatTimers();
ResetUnusedInputStruct();
if (GetLeaderActionId() != 0) {
return;
}
}
}
sub_806A914(1, 1, 1);
while (1) {
Entity *leader = GetLeader();
EntityInfo *leaderInfo = GetEntInfo(leader);
sub_80978C8(leaderInfo->id);
if (gDungeon->unk644.unk28 != 0) {
if (sub_805E874() != 0) {
leaderInfo->action.action = 2;
leaderInfo->action.unk4[0].actionUseIndex = 0;
break;
}
sub_805E804();
}
sInRotateMode = FALSE;
sInDiagonalMode = FALSE;
if (gDungeon->unk5C0 >= 0) {
r6.a0_8 = 1;
r6.a0_16 = 0;
r6.a0_24 = 0;
}
else {
r6.a0_8 = 0;
r6.a0_16 = 0;
r6.a0_24 = 0;
}
frames = 0;
sub_8044C50(ACTION_NOTHING);
sShowThreeArrows1 = FALSE;
sShowThreeArrows2 = FALSE;
while (r6.a0_8 == 0) {
u32 dpadDiagonal, dpadSimple;
bool32 highlightTiles, tryItemThrow;
bool32 bPress, rPress, unkBool; // Always FALSE, might've been used as debug variables.
s32 directionNew;
sArrowsFrames++;
if (unkPtr->unk1821A != 0) {
frames = 0;
}
else {
frames++;
}
if (var_38 != 0 && --var_38 == 0) {
sub_8075680(0);
}
TryCreateModeArrows(leader);
unkBool = FALSE;
{
s32 i;
for (i = 0; i < 5; i++) {
triggers[i] = FALSE;
}
}
if (gRealInputs.held & A_BUTTON && gRealInputs.held & B_BUTTON && FixedPointToInt(leaderInfo->belly) != 0) {
sub_8044C50(ACTION_PASS_TURN);
gDungeon->unk644.unk2F = 1;
break;
}
bPress = FALSE;
rPress = FALSE;
if (gRealInputs.pressed & A_BUTTON) {
if (gRealInputs.held & B_BUTTON) {
if (FixedPointToInt(leaderInfo->belly) != 0) {
sub_8044C50(ACTION_PASS_TURN);
gDungeon->unk644.unk2F = 1;
break;
}
}
else if (ShouldMonsterRunAwayAndShowEffect(leader, TRUE)) {
LogMessageByIdWithPopupCheckUser(leader, gUnknown_80FD4B0);
sub_8044C50(ACTION_PASS_TURN);
gDungeon->unk644.unk2F = 1;
break;
}
else if (gRealInputs.held & L_BUTTON) {
bool32 canUseMove;
s32 i, j;
for (i = 0; i < MAX_MON_MOVES; i++) {
if (MoveFlagExists(&leaderInfo->moves.moves[i]) && MoveFlagSet(&leaderInfo->moves.moves[i])) {
break;
}
}
if (i == MAX_MON_MOVES) {
LogMessageByIdWithPopupCheckUser(leader, gUnknown_80F8A28);
break;
}
for (j = 0; j < MAX_MON_MOVES; j++) {
if (MoveFlagExists(&leaderInfo->moves.moves[j])) {
if (leaderInfo->moves.moves[j].PP != 0)
break;
}
}
if (j == MAX_MON_MOVES) {
SetMonsterActionFields(&leaderInfo->action, ACTION_STRUGGLE);
break;
}
canUseMove = FALSE;
for (j = i; j < MAX_MON_MOVES; j++) {
if (j != i && !(leaderInfo->moves.moves[j].moveFlags & MOVE_FLAG_SUBSEQUENT_IN_LINK_CHAIN)) {
break;
}
if (leaderInfo->moves.moves[j].PP != 0) {
canUseMove = TRUE;
break;
}
}
if (!canUseMove) {
LogMessageByIdWithPopupCheckUser(leader, gUnknown_80F8A4C);
}
else {
SetMonsterActionFields(&leaderInfo->action, ACTION_USE_MOVE_PLAYER);
leaderInfo->action.unk4[0].actionUseIndex = GetTeamMemberEntityIndex(leader);
leaderInfo->action.unk4[1].actionUseIndex = i;
}
break;
}
else {
if (!sub_805EF60(leader, leaderInfo)) {
SetMonsterActionFields(&leaderInfo->action, ACTION_REGULAR_ATTACK);
}
break;
}
}
if (gRealInputs.shortPress & B_BUTTON) {
r6.a0_8 = 1;
r6.a0_16 = 0;
r6.a0_24 = 0;
break;
}
else if (triggers[1]) { // Opens moves menu
gDungeon->unk5C0 = 0;
r6.a0_8 = 1;
r6.a0_16 = 0;
r6.a0_24 = 1;
break;
}
else if (triggers[2]) { // Opens item menu
gDungeon->unk5C0 = 1;
r6.a0_8 = 1;
r6.a0_16 = 0;
r6.a0_24 = 1;
break;
}
else if (triggers[3]) { // Opens pokemon menu
gDungeon->unk5C0 = 2;
r6.a0_8 = 1;
r6.a0_16 = 0;
r6.a0_24 = 1;
break;
}
else if (triggers[4]) { // Opens regular menu
r6.a0_8 = 1;
r6.a0_16 = 0;
r6.a0_24 = 1;
break;
}
else if (frames > 0x707) { // Opens simple menu when idling
r6.a0_8 = 1;
r6.a0_16 = 1;
r6.a0_24 = 0;
break;
}
if (gGameOptionsRef->unk9 == 0
&& (gRealInputs.pressed & B_BUTTON || (!unkBool && bPress))
&& unkPtr->unk1821A != 0)
{
sub_804AA60();
sInRotateMode = FALSE;
ResetRepeatTimers();
ResetUnusedInputStruct();
}
if (gRealInputs.held & L_BUTTON) {
if (gRealInputs.pressed & B_BUTTON) {
DisplayMessageLog();
ResetRepeatTimers();
ResetUnusedInputStruct();
}
}
tryItemThrow = FALSE;
if (gRealInputs.held & R_BUTTON) {
if (!sInDiagonalMode) {
sArrowsFrames = 0;
}
sInDiagonalMode = TRUE;
}
else {
sInDiagonalMode = FALSE;
}
highlightTiles = FALSE;
if (gGameOptionsRef->unk9 == 0) {
if (gRealInputs.shortPress & R_BUTTON || rPress || gRealInputs.pressed & START_BUTTON) {
highlightTiles = TRUE;
}
}
if (highlightTiles) {
sub_805E738(leader);
sInRotateMode = TRUE;
unkPtr->unk1821B = leaderInfo->action.direction;
unkPtr->unk1821C = 0xFF;
ResetRepeatTimers();
}
if ((gRealInputs.held & L_BUTTON) == L_BUTTON && (gRealInputs.pressed & R_BUTTON) == R_BUTTON) {
tryItemThrow = TRUE;
}
if (triggers[0]) {
tryItemThrow = TRUE;
}
if (tryItemThrow) {
s32 i;
for (i = 0; i < INVENTORY_SIZE; i++) {
if (ItemExists(&gTeamInventoryRef->teamItems[i]) && ItemSet(&gTeamInventoryRef->teamItems[i])) {
sub_8044C50(ACTION_THROW_ITEM_PLAYER);
leaderInfo->action.unk4[0].actionUseIndex = i +1;
leaderInfo->action.unk4[0].lastItemThrowPosition.x = 0;
leaderInfo->action.unk4[0].lastItemThrowPosition.y = 0;
break;
}
}
if (leaderInfo->action.action != 0) {
break;
}
}
// SELECT button
if (!gDungeon->unk181e8.blinded && gGameOptionsRef->mapOption != 6 && gRealInputs.pressed & SELECT_BUTTON) {
s32 prevMapOption = gGameOptionsRef->mapOption;
gUnknown_202EE00 = 1;
gDungeon->unk181e8.unk18214 = 1;
if (!sub_8094C48()) {
sub_8094C88();
}
sub_8052210(1);
sub_8040A84();
SetBGOBJEnableFlags(0x1E);
sub_803E708(0xA, 0x2F);
while (1) {
sub_803E46C(0x2F);
if (gRealInputs.pressed & SELECT_BUTTON)
break;
if (gRealInputs.pressed & B_BUTTON)
break;
if (gRealInputs.pressed & A_BUTTON) {
gUnknown_202EE00 = (gUnknown_202EE00 == 0) ? 1 : 0; // Flip
sub_8040A84();
}
}
gDungeon->unk181e8.unk18214 = 0;
gGameOptionsRef->mapOption = prevMapOption;
gUnknown_202EE00 = 1;
sub_8040A84();
SetBGOBJEnableFlags(0);
sub_803E46C(0x2F);
sub_803E46C(0x2F);
}
if (gDungeon->unk644.unk29 != 0 && !sInDiagonalMode) {
dpadDiagonal = dpadSimple = gRealInputs.pressed;
}
else {
dpadDiagonal = gRealInputs.held;
dpadSimple = (unkPtr->unk1821A == 0) ? gRealInputs.held : gRealInputs.pressed;
}
dpadDiagonal &= DPAD_ANY;
dpadSimple &= DPAD_ANY;
directionNew = -1;
if (dpadDiagonal == (DPAD_UP | DPAD_RIGHT))
directionNew = DIRECTION_NORTHEAST;
if (dpadDiagonal == (DPAD_UP | DPAD_LEFT))
directionNew = DIRECTION_NORTHWEST;
if (dpadDiagonal == (DPAD_DOWN | DPAD_RIGHT))
directionNew = DIRECTION_SOUTHEAST;
if (dpadDiagonal == (DPAD_DOWN | DPAD_LEFT))
directionNew = DIRECTION_SOUTHWEST;
if (dpadSimple == DPAD_UP)
directionNew = DIRECTION_NORTH;
if (dpadSimple == DPAD_DOWN)
directionNew = DIRECTION_SOUTH;
if (dpadSimple == DPAD_RIGHT)
directionNew = DIRECTION_EAST;
if (dpadSimple == DPAD_LEFT)
directionNew = DIRECTION_WEST;
if (directionNew >= 0 && (!sInDiagonalMode || (directionNew & 1))) {
bool32 directionChanged = (leaderInfo->action.direction != directionNew);
leaderInfo->action.direction = directionNew & DIRECTION_MASK;
if (sInRotateMode) {
unkPtr->unk1821B = directionNew;
sub_806CDD4(leader, sub_806CEBC(leader), directionNew);
}
else {
u8 canMoveFlags = 0;
const u8 *immobilizedMsg = NULL;
if (sub_805EC4C(leader, 1))
break;
if (leaderInfo->frozenClassStatus.status == STATUS_SHADOW_HOLD) {
immobilizedMsg = gUnknown_80F8A84, canMoveFlags |= 1;
}
else if (leaderInfo->frozenClassStatus.status == STATUS_CONSTRICTION) {
immobilizedMsg = gUnknown_80F8A6C, canMoveFlags |= 1;
}
else if (leaderInfo->frozenClassStatus.status == STATUS_INGRAIN) {
immobilizedMsg = gUnknown_80F8AB0, canMoveFlags |= 1;
}
else if (leaderInfo->frozenClassStatus.status == STATUS_WRAP) {
immobilizedMsg = gUnknown_80F8ADC, canMoveFlags |= 1;
}
else if (leaderInfo->frozenClassStatus.status == STATUS_WRAPPED) {
immobilizedMsg = gUnknown_80F8B0C, canMoveFlags |= 1;
}
if (!CanMoveInDirection(leader, directionNew))
canMoveFlags |= 2;
if (directionChanged) {
sub_806CDD4(leader, sub_806CEBC(leader), directionNew);
}
if (!(canMoveFlags & 2)) {
if (canMoveFlags & 1) {
if (immobilizedMsg != NULL) {
LogMessageByIdWithPopupCheckUser(leader, immobilizedMsg);
}
sub_8044C50(ACTION_PASS_TURN);
gDungeon->unk644.unk2F = 1;
}
else {
sub_8044C50(ACTION_WALK);
if ((gRealInputs.held & B_BUTTON || bPress) && FixedPointToInt(leaderInfo->belly) != 0) {
if (GetEntInfo(leader)->cringeClassStatus.status != STATUS_CONFUSED) {
gDungeon->unk644.unk28 = 1;
}
leaderInfo->action.unk4[0].actionUseIndex = 0;
}
else {
leaderInfo->action.unk4[0].actionUseIndex = 1;
}
}
break;
}
else if (canMoveFlags & 1) {
sub_803E724(0x23);
}
}
}
sub_803E46C(0xF);
}
if (unkPtr->unk1821A != 0) {
sub_804AA60();
}
if (leaderInfo->action.action == 0x2D || leaderInfo->action.action == 0x13) {
HandleTalkFieldAction(leader);
if (sub_8044B28())
break;
sub_8044C50(ACTION_NOTHING);
}
else if ((r6.a0_8) == 0) {
gDungeon->unk644.unk29 = 0;
if (leaderInfo->action.action != 0) {
if (!IsNotAttacking(leader, FALSE)) {
sub_803E46C(0xF);
}
break;
}
sub_803E46C(0xF);
}
else {
sub_803E46C(0xF);
sub_8047158();
ShowFieldMenu((r6.a0_16 == 0) ? 1 : 0, r6.a0_24);
ResetRepeatTimers();
ResetUnusedInputStruct();
sInRotateMode = FALSE;
unkPtr->unk1821A = 0;
sub_804AA60();
if (sub_8044B28())
break;
if (leaderInfo->action.action != 0) {
if (leaderInfo->action.action == 0x2B) {
gDungeon->unk4 = 1;
gDungeon->unk3 = 1;
}
if (leaderInfo->action.action == 0x2E) {
gDungeon->unk4 = 1;
gDungeon->unk3 = 0;
}
break;
}
sub_803E46C(0xF);
if (gDungeon->unk4 != 0)
break;
}
}
}
struct UnkStruct_8106AC8
{
s16 unk0;
s16 unk2;
u8 unk4;
u8 unk5;
};
extern const struct UnkStruct_8106AC8 gUnknown_8106AC8[];
struct UnkStruct_8106AE8
{
s16 unk0;
s16 unk2;
u32 unk4;
u8 unk8;
u8 unk9;
u8 unkA;
};
extern const struct UnkStruct_8106AE8 gUnknown_8106AE8[];
#ifdef NONMATCHING
// Sprite OAM memes. https://decomp.me/scratch/Jm4oC
// Creates arrow sprites which are used when in rotate or diagonal modes.
static void TryCreateModeArrows(Entity *leader)
{
UnkDungeonGlobal_unk181E8_sub *unkPtr = &gDungeon->unk181e8;
if (sInDiagonalMode) {
s32 i;
SpriteOAM sprite;
for (i = 0; i < 4; i++) {
u32 objMode, matrixNum, tileNum, prio, xSprite, unk6;
s32 x, xMul, x2;
s32 unk1, unk1Mul, unk2;
sprite.attrib1 &= ~SPRITEOAM_MASK_AFFINEMODE1;
sprite.attrib1 &= ~SPRITEOAM_MASK_AFFINEMODE2;
objMode = 1 << SPRITEOAM_SHIFT_OBJMODE;
sprite.attrib1 &= ~SPRITEOAM_MASK_OBJMODE;
sprite.attrib1 |= objMode;
sprite.attrib1 &= ~SPRITEOAM_MASK_MOSAIC;
sprite.attrib1 &= ~SPRITEOAM_MASK_BPP;
sprite.attrib1 &= ~SPRITEOAM_MASK_SHAPE;
if (gUnknown_8106AC8[i].unk4 != 0)
matrixNum = 8;
else
matrixNum = 0;
if (gUnknown_8106AC8[i].unk5)
matrixNum += 16;
matrixNum &= SPRITEOAM_MAX_MATRIXNUM;
matrixNum <<= SPRITEOAM_SHIFT_MATRIXNUM;
sprite.attrib2 &= ~SPRITEOAM_MASK_MATRIXNUM;
sprite.attrib2 |= matrixNum;
sprite.attrib2 &= ~SPRITEOAM_MASK_SHAPE;
tileNum = 0x213 << SPRITEOAM_SHIFT_TILENUM;
sprite.attrib3 &= ~SPRITEOAM_MASK_TILENUM;
sprite.attrib3 |= tileNum;
prio = 2 << SPRITEOAM_SHIFT_PRIORITY;
sprite.attrib3 &= ~SPRITEOAM_MASK_PRIORITY;
sprite.attrib3 |= prio;
sprite.attrib3 &= ~SPRITEOAM_MASK_PALETTENUM;
sprite.unk6 &= ~SPRITEOAM_MASK_UNK6_0;
sprite.unk6 &= ~SPRITEOAM_MASK_UNK6_1;
x = gUnknown_8106AC8[i].unk0;
xMul = x * 10;
x2 = (sArrowsFrames / 2) & 7;
xSprite = xMul + 116 + (x2 * x);
xSprite &= SPRITEOAM_MAX_X;
xSprite <<= SPRITEOAM_SHIFT_X;
sprite.attrib2 &= ~SPRITEOAM_MASK_X;
sprite.attrib2 |= xSprite;
unk1 = gUnknown_8106AC8[i].unk2;
unk1Mul = unk1 * 10;
unk2 = (sArrowsFrames / 2) & 7;
unk6 = 82 + unk1Mul + (unk2 * unk1);
unk6 &= SPRITEOAM_MAX_UNK6_4;
unk6 <<= SPRITEOAM_SHIFT_UNK6_4;
sprite.unk6 &= ~SPRITEOAM_MASK_UNK6_4;
sprite.unk6 |= unk6;
AddSprite(&sprite, 0x100, NULL, NULL);
}
}
else if (unkPtr->unk1821A) {
s32 i, to;
SpriteOAM sprite;
s32 var_2C = unkPtr->unk1821B;
s32 x, y;
s32 x1, x2, xMul;
s32 y1, y2, yMul;
if (var_2C < 8u) {
to = (sShowThreeArrows2 != 0 && sShowThreeArrows1 != 0) ? 3 : 1;
x1 = gUnknown_8106AE8[var_2C].unk0;
xMul = x1 * 10;
x2 = (sArrowsFrames / 2) & 7;
x = xMul + 116 + (x1 * x2);
y1 = gUnknown_8106AE8[var_2C].unk2;
yMul = y1 * 10;
y2 = (sArrowsFrames / 2) & 7;
y = 82 + yMul + (y2 * y1);
for (i = 0; i < to; i++) {
u32 objMode, tileNum, prio, matrixNum, xSprite, ySprite;
sprite.attrib1 &= ~SPRITEOAM_MASK_AFFINEMODE1;
sprite.attrib1 &= ~SPRITEOAM_MASK_AFFINEMODE2;
objMode = 1 << SPRITEOAM_SHIFT_OBJMODE;
sprite.attrib1 &= ~SPRITEOAM_MASK_OBJMODE;
sprite.attrib1 |= objMode;
sprite.attrib1 &= ~SPRITEOAM_MASK_MOSAIC;
sprite.attrib1 &= ~SPRITEOAM_MASK_BPP;
sprite.attrib1 &= ~SPRITEOAM_MASK_SHAPE;
if (gUnknown_8106AE8[var_2C].unk8 != 0)
matrixNum = 8;
else
matrixNum = 0;
if (gUnknown_8106AE8[var_2C].unk9)
matrixNum += 16;
matrixNum &= SPRITEOAM_MAX_MATRIXNUM;
matrixNum <<= SPRITEOAM_SHIFT_MATRIXNUM;
sprite.attrib2 &= ~SPRITEOAM_MASK_MATRIXNUM;
sprite.attrib2 |= matrixNum;
sprite.attrib2 &= ~SPRITEOAM_MASK_SIZE;
tileNum = gUnknown_8106AE8[var_2C].unk4;
sprite.attrib3 &= ~SPRITEOAM_MASK_TILENUM;
sprite.attrib3 |= tileNum;
prio = 2 << SPRITEOAM_SHIFT_PRIORITY;
sprite.attrib3 &= ~SPRITEOAM_MASK_PRIORITY;
sprite.attrib3 |= prio;
sprite.attrib3 &= ~SPRITEOAM_MASK_PALETTENUM;
sprite.unk6 &= ~SPRITEOAM_MASK_UNK6_0;
sprite.unk6 &= ~SPRITEOAM_MASK_UNK6_1;
xSprite = x;
xSprite &= SPRITEOAM_MAX_X;
xSprite <<= SPRITEOAM_SHIFT_X;
sprite.attrib2 &= ~SPRITEOAM_MASK_X;
sprite.attrib2 |= xSprite;
ySprite = y;
ySprite &= SPRITEOAM_MAX_UNK6_4;
ySprite <<= SPRITEOAM_SHIFT_UNK6_4;
sprite.unk6 &= ~SPRITEOAM_MASK_UNK6_4;
sprite.unk6 |= ySprite;
AddSprite(&sprite, 0x100, NULL, NULL);
x += gUnknown_8106AE8[var_2C].unk0 * 4;
y += gUnknown_8106AE8[var_2C].unk2 * 4;
}
}
}
if (sInRotateMode && unkPtr->unk1821C != unkPtr->unk1821B) {
unkPtr->unk1821C = unkPtr->unk1821B;
sub_804A728(&leader->pos, unkPtr->unk1821B, 0, sInRotateMode);
}
}
#else
NAKED static void TryCreateModeArrows(Entity *leader)
{
asm_unified( "\n"
" push {r4-r7,lr}\n"
" mov r7, r10\n"
" mov r6, r9\n"
" mov r5, r8\n"
" push {r5-r7}\n"
" sub sp, 0x28\n"
" str r0, [sp, 0x10]\n"
" ldr r0, _0805E47C\n"
" ldr r1, [r0]\n"
" ldr r0, _0805E480\n"
" adds r0, r1, r0\n"
" str r0, [sp, 0x14]\n"
" ldr r0, _0805E484\n"
" ldrb r0, [r0]\n"
" cmp r0, 0\n"
" bne _0805E2E6\n"
" b _0805E4C4\n"
"_0805E2E6:\n"
" movs r1, 0\n"
" str r1, [sp, 0x18]\n"
" mov r7, sp\n"
" ldr r2, _0805E488\n"
" mov r10, r2\n"
"_0805E2F0:\n"
" ldrh r0, [r7]\n"
" ldr r3, _0805E48C\n"
" adds r1, r3, 0\n"
" ands r1, r0\n"
" ldr r0, [sp]\n"
" mov r4, r10\n"
" ands r0, r4\n"
" orrs r0, r1\n"
" str r0, [sp]\n"
" ldrh r1, [r7]\n"
" mov r2, r10\n"
" ands r2, r0\n"
" orrs r2, r1\n"
" str r2, [sp]\n"
" ldrh r0, [r7]\n"
" ldr r5, _0805E490\n"
" adds r1, r5, 0\n"
" ands r1, r0\n"
" mov r0, r10\n"
" ands r0, r2\n"
" orrs r0, r1\n"
" str r0, [sp]\n"
" ldrh r2, [r7]\n"
" mov r1, r10\n"
" ands r1, r0\n"
" orrs r1, r2\n"
" str r1, [sp]\n"
" ldrh r2, [r7]\n"
" ldr r0, _0805E494\n"
" ands r0, r2\n"
" mov r3, r10\n"
" ands r3, r1\n"
" orrs r3, r0\n"
" str r3, [sp]\n"
" ldrh r1, [r7]\n"
" movs r0, 0x80\n"
" lsls r0, 3\n"
" orrs r0, r1\n"
" movs r6, 0\n"
" orrs r0, r6\n"
" mov r2, r10\n"
" ands r2, r3\n"
" orrs r2, r0\n"
" str r2, [sp]\n"
" ldrh r0, [r7]\n"
" ldr r3, _0805E498\n"
" adds r1, r3, 0\n"
" ands r1, r0\n"
" mov r0, r10\n"
" ands r0, r2\n"
" orrs r0, r1\n"
" str r0, [sp]\n"
" ldrh r1, [r7]\n"
" mov r2, r10\n"
" ands r2, r0\n"
" orrs r2, r1\n"
" str r2, [sp]\n"
" ldrh r0, [r7]\n"
" ldr r4, _0805E49C\n"
" adds r1, r4, 0\n"
" ands r1, r0\n"
" mov r0, r10\n"
" ands r0, r2\n"
" orrs r0, r1\n"
" str r0, [sp]\n"
" ldrh r1, [r7]\n"
" mov r2, r10\n"
" ands r2, r0\n"
" orrs r2, r1\n"
" str r2, [sp]\n"
" ldrh r1, [r7]\n"
" ldr r0, _0805E4A0\n"
" ands r0, r1\n"
" mov r1, r10\n"
" ands r1, r2\n"
" orrs r1, r0\n"
" str r1, [sp]\n"
" ldrh r2, [r7]\n"
" mov r0, r10\n"
" ands r0, r1\n"
" orrs r0, r2\n"
" str r0, [sp]\n"
" ldr r1, _0805E4A4\n"
" ldr r5, [sp, 0x18]\n"
" lsls r0, r5, 3\n"
" adds r0, r1\n"
" mov r12, r0\n"
" ldrb r1, [r0, 0x4]\n"
" negs r0, r1\n"
" orrs r0, r1\n"
" asrs r1, r0, 31\n"
" movs r0, 0x8\n"
" ands r1, r0\n"
" mov r6, r12\n"
" ldrb r0, [r6, 0x5]\n"
" cmp r0, 0\n"
" beq _0805E3B4\n"
" adds r1, 0x10\n"
"_0805E3B4:\n"
" movs r0, 0x1F\n"
" ands r1, r0\n"
" lsls r1, 9\n"
" ldrh r3, [r7, 0x2]\n"
" ldr r2, _0805E4A8\n"
" adds r0, r2, 0\n"
" ands r3, r0\n"
" orrs r3, r1\n"
" ldr r4, _0805E4A0\n"
" ands r3, r4\n"
" strh r3, [r7, 0x2]\n"
" ldr r2, _0805E4AC\n"
" ldrh r0, [r7, 0x4]\n"
" movs r5, 0xFC\n"
" lsls r5, 8\n"
" adds r1, r5, 0\n"
" ands r0, r1\n"
" orrs r0, r2\n"
" movs r6, 0\n"
" orrs r0, r6\n"
" movs r1, 0x80\n"
" lsls r1, 4\n"
" ldr r2, _0805E494\n"
" ands r0, r2\n"
" orrs r0, r1\n"
" orrs r0, r6\n"
" ldr r4, _0805E4B0\n"
" mov r9, r4\n"
" ands r0, r4\n"
" strh r0, [r7, 0x4]\n"
" ldrh r4, [r7, 0x6]\n"
" ldr r5, _0805E4B4\n"
" adds r0, r5, 0\n"
" ands r4, r0\n"
" ldr r6, _0805E4B8\n"
" adds r0, r6, 0\n"
" ands r4, r0\n"
" strh r4, [r7, 0x6]\n"
" mov r0, r12\n"
" movs r1, 0\n"
" ldrsh r5, [r0, r1]\n"
" lsls r2, r5, 2\n"
" adds r2, r5\n"
" lsls r2, 1\n"
" ldr r6, _0805E4BC\n"
" mov r8, r6\n"
" movs r1, 0\n"
" ldrsh r0, [r6, r1]\n"
" lsrs r1, r0, 31\n"
" adds r0, r1\n"
" asrs r0, 1\n"
" movs r6, 0x7\n"
" ands r0, r6\n"
" muls r0, r5\n"
" adds r0, r2\n"
" adds r0, 0x74\n"
" ldr r1, _0805E4C0\n"
" ands r0, r1\n"
" movs r2, 0xFE\n"
" lsls r2, 8\n"
" adds r1, r2, 0\n"
" ands r3, r1\n"
" orrs r3, r0\n"
" strh r3, [r7, 0x2]\n"
" mov r5, r12\n"
" movs r0, 0x2\n"
" ldrsh r3, [r5, r0]\n"
" lsls r2, r3, 2\n"
" adds r2, r3\n"
" lsls r2, 1\n"
" mov r1, r8\n"
" movs r5, 0\n"
" ldrsh r0, [r1, r5]\n"
" lsrs r1, r0, 31\n"
" adds r0, r1\n"
" asrs r0, 1\n"
" ands r0, r6\n"
" muls r0, r3\n"
" adds r0, r2\n"
" adds r0, 0x52\n"
" mov r6, r9\n"
" ands r0, r6\n"
" lsls r0, 4\n"
" movs r1, 0xF\n"
" ands r4, r1\n"
" orrs r4, r0\n"
" strh r4, [r7, 0x6]\n"
" mov r0, sp\n"
" adds r1, 0xF1\n"
" movs r2, 0\n"
" movs r3, 0\n"
" bl AddSprite\n"
" ldr r2, [sp, 0x18]\n"
" adds r2, 0x1\n"
" str r2, [sp, 0x18]\n"
" cmp r2, 0x3\n"
" bgt _0805E47A\n"
" b _0805E2F0\n"
"_0805E47A:\n"
" b _0805E6AC\n"
" .align 2, 0\n"
"_0805E47C: .4byte gDungeon\n"
"_0805E480: .4byte 0x000181e8\n"
"_0805E484: .4byte sInDiagonalMode\n"
"_0805E488: .4byte 0xffff0000\n"
"_0805E48C: .4byte 0x0000feff\n"
"_0805E490: .4byte 0x0000fdff\n"
"_0805E494: .4byte 0x0000f3ff\n"
"_0805E498: .4byte 0x0000efff\n"
"_0805E49C: .4byte 0x0000dfff\n"
"_0805E4A0: .4byte 0x00003fff\n"
"_0805E4A4: .4byte gUnknown_8106AC8\n"
"_0805E4A8: .4byte 0x0000c1ff\n"
"_0805E4AC: .4byte 0x00000213\n"
"_0805E4B0: .4byte 0x00000fff\n"
"_0805E4B4: .4byte 0x0000fffe\n"
"_0805E4B8: .4byte 0x0000fffd\n"
"_0805E4BC: .4byte sArrowsFrames\n"
"_0805E4C0: .4byte 0x000001ff\n"
"_0805E4C4:\n"
" ldr r3, _0805E6E4\n"
" adds r0, r1, r3\n"
" ldrb r0, [r0]\n"
" cmp r0, 0\n"
" bne _0805E4D0\n"
" b _0805E6AC\n"
"_0805E4D0:\n"
" ldr r4, _0805E6E8\n"
" adds r0, r1, r4\n"
" ldrb r0, [r0]\n"
" str r0, [sp, 0x1C]\n"
" cmp r0, 0x7\n"
" bls _0805E4DE\n"
" b _0805E6AC\n"
"_0805E4DE:\n"
" ldr r0, _0805E6EC\n"
" ldrb r0, [r0]\n"
" movs r7, 0x1\n"
" cmp r0, 0\n"
" beq _0805E4F2\n"
" ldr r0, _0805E6F0\n"
" ldrb r0, [r0]\n"
" cmp r0, 0\n"
" beq _0805E4F2\n"
" movs r7, 0x3\n"
"_0805E4F2:\n"
" ldr r5, _0805E6F4\n"
" mov r12, r5\n"
" ldr r6, [sp, 0x1C]\n"
" lsls r5, r6, 1\n"
" adds r3, r5, r6\n"
" lsls r3, 2\n"
" add r3, r12\n"
" movs r0, 0\n"
" ldrsh r4, [r3, r0]\n"
" lsls r1, r4, 2\n"
" adds r1, r4\n"
" lsls r1, 1\n"
" ldr r0, _0805E6F8\n"
" movs r6, 0\n"
" ldrsh r2, [r0, r6]\n"
" lsrs r0, r2, 31\n"
" adds r2, r0\n"
" asrs r2, 1\n"
" movs r0, 0x7\n"
" ands r2, r0\n"
" adds r0, r4, 0\n"
" muls r0, r2\n"
" adds r0, r1\n"
" adds r0, 0x74\n"
" str r0, [sp, 0x20]\n"
" movs r1, 0x2\n"
" ldrsh r0, [r3, r1]\n"
" lsls r1, r0, 2\n"
" adds r1, r0\n"
" lsls r1, 1\n"
" muls r0, r2\n"
" adds r0, r1\n"
" adds r0, 0x52\n"
" mov r10, r0\n"
" str r5, [sp, 0x24]\n"
" cmp r7, 0\n"
" bne _0805E53E\n"
" b _0805E6AC\n"
"_0805E53E:\n"
" add r6, sp, 0x8\n"
" ldr r2, _0805E6FC\n"
" mov r8, r2\n"
" mov r9, r7\n"
"_0805E546:\n"
" ldrh r0, [r6]\n"
" ldr r3, _0805E700\n"
" adds r1, r3, 0\n"
" ands r1, r0\n"
" ldr r0, [sp, 0x8]\n"
" mov r4, r8\n"
" ands r0, r4\n"
" orrs r0, r1\n"
" str r0, [sp, 0x8]\n"
" ldrh r1, [r6]\n"
" mov r2, r8\n"
" ands r2, r0\n"
" orrs r2, r1\n"
" str r2, [sp, 0x8]\n"
" ldrh r0, [r6]\n"
" ldr r5, _0805E704\n"
" adds r1, r5, 0\n"
" ands r1, r0\n"
" mov r0, r8\n"
" ands r0, r2\n"
" orrs r0, r1\n"
" str r0, [sp, 0x8]\n"
" ldrh r2, [r6]\n"
" mov r1, r8\n"
" ands r1, r0\n"
" orrs r1, r2\n"
" str r1, [sp, 0x8]\n"
" ldrh r2, [r6]\n"
" ldr r0, _0805E708\n"
" ands r0, r2\n"
" mov r3, r8\n"
" ands r3, r1\n"
" orrs r3, r0\n"
" str r3, [sp, 0x8]\n"
" ldrh r1, [r6]\n"
" movs r0, 0x80\n"
" lsls r0, 3\n"
" orrs r0, r1\n"
" movs r1, 0\n"
" orrs r0, r1\n"
" mov r2, r8\n"
" ands r2, r3\n"
" orrs r2, r0\n"
" str r2, [sp, 0x8]\n"
" ldrh r0, [r6]\n"
" ldr r3, _0805E70C\n"
" adds r1, r3, 0\n"
" ands r1, r0\n"
" mov r0, r8\n"
" ands r0, r2\n"
" orrs r0, r1\n"
" str r0, [sp, 0x8]\n"
" ldrh r1, [r6]\n"
" mov r2, r8\n"
" ands r2, r0\n"
" orrs r2, r1\n"
" str r2, [sp, 0x8]\n"
" ldrh r0, [r6]\n"
" ldr r4, _0805E710\n"
" adds r1, r4, 0\n"
" ands r1, r0\n"
" mov r0, r8\n"
" ands r0, r2\n"
" orrs r0, r1\n"
" str r0, [sp, 0x8]\n"
" ldrh r1, [r6]\n"
" mov r2, r8\n"
" ands r2, r0\n"
" orrs r2, r1\n"
" str r2, [sp, 0x8]\n"
" ldrh r1, [r6]\n"
" ldr r0, _0805E714\n"
" ands r0, r1\n"
" mov r1, r8\n"
" ands r1, r2\n"
" orrs r1, r0\n"
" str r1, [sp, 0x8]\n"
" ldrh r2, [r6]\n"
" mov r0, r8\n"
" ands r0, r1\n"
" orrs r0, r2\n"
" str r0, [sp, 0x8]\n"
" ldr r5, [sp, 0x24]\n"
" ldr r1, [sp, 0x1C]\n"
" adds r0, r5, r1\n"
" lsls r2, r0, 2\n"
" ldr r3, _0805E6F4\n"
" adds r7, r2, r3\n"
" ldrb r1, [r7, 0x8]\n"
" negs r0, r1\n"
" orrs r0, r1\n"
" asrs r1, r0, 31\n"
" movs r0, 0x8\n"
" ands r1, r0\n"
" ldrb r0, [r7, 0x9]\n"
" cmp r0, 0\n"
" beq _0805E60A\n"
" adds r1, 0x10\n"
"_0805E60A:\n"
" movs r0, 0x1F\n"
" ands r1, r0\n"
" lsls r1, 9\n"
" ldrh r3, [r6, 0x2]\n"
" ldr r4, _0805E718\n"
" adds r0, r4, 0\n"
" ands r3, r0\n"
" orrs r3, r1\n"
" ldr r5, _0805E714\n"
" ands r3, r5\n"
" strh r3, [r6, 0x2]\n"
" ldr r1, _0805E71C\n"
" adds r0, r2, r1\n"
" ldr r2, [r0]\n"
" ldr r0, _0805E720\n"
" ands r2, r0\n"
" ldrh r0, [r6, 0x4]\n"
" movs r4, 0xFC\n"
" lsls r4, 8\n"
" adds r1, r4, 0\n"
" ands r0, r1\n"
" orrs r0, r2\n"
" movs r1, 0x80\n"
" lsls r1, 4\n"
" ldr r5, _0805E708\n"
" ands r0, r5\n"
" orrs r0, r1\n"
" movs r1, 0\n"
" orrs r0, r1\n"
" movs r2, 0xF\n"
" mov r12, r2\n"
" ldr r4, _0805E724\n"
" ands r0, r4\n"
" strh r0, [r6, 0x4]\n"
" ldrh r1, [r6, 0x6]\n"
" ldr r5, _0805E728\n"
" adds r0, r5, 0\n"
" ands r1, r0\n"
" ldr r2, _0805E72C\n"
" adds r0, r2, 0\n"
" ands r1, r0\n"
" ldr r0, _0805E730\n"
" ldr r5, [sp, 0x20]\n"
" ands r0, r5\n"
" movs r5, 0xFE\n"
" lsls r5, 8\n"
" adds r2, r5, 0\n"
" ands r3, r2\n"
" orrs r3, r0\n"
" strh r3, [r6, 0x2]\n"
" mov r0, r10\n"
" ands r0, r4\n"
" lsls r0, 4\n"
" mov r2, r12\n"
" ands r1, r2\n"
" orrs r1, r0\n"
" strh r1, [r6, 0x6]\n"
" adds r0, r6, 0\n"
" movs r1, 0x80\n"
" lsls r1, 1\n"
" movs r2, 0\n"
" movs r3, 0\n"
" bl AddSprite\n"
" movs r3, 0\n"
" ldrsh r0, [r7, r3]\n"
" lsls r0, 2\n"
" ldr r4, [sp, 0x20]\n"
" adds r4, r0\n"
" str r4, [sp, 0x20]\n"
" movs r5, 0x2\n"
" ldrsh r0, [r7, r5]\n"
" lsls r0, 2\n"
" add r10, r0\n"
" movs r0, 0x1\n"
" negs r0, r0\n"
" add r9, r0\n"
" mov r1, r9\n"
" cmp r1, 0\n"
" beq _0805E6AC\n"
" b _0805E546\n"
"_0805E6AC:\n"
" ldr r4, _0805E734\n"
" ldrb r0, [r4]\n"
" cmp r0, 0\n"
" beq _0805E6D4\n"
" ldr r2, [sp, 0x14]\n"
" adds r2, 0x34\n"
" ldr r3, [sp, 0x14]\n"
" adds r3, 0x33\n"
" ldrb r1, [r3]\n"
" ldrb r0, [r2]\n"
" cmp r0, r1\n"
" beq _0805E6D4\n"
" strb r1, [r2]\n"
" ldr r0, [sp, 0x10]\n"
" adds r0, 0x4\n"
" ldrb r1, [r3]\n"
" ldrb r3, [r4]\n"
" movs r2, 0\n"
" bl sub_804A728\n"
"_0805E6D4:\n"
" add sp, 0x28\n"
" pop {r3-r5}\n"
" mov r8, r3\n"
" mov r9, r4\n"
" mov r10, r5\n"
" pop {r4-r7}\n"
" pop {r0}\n"
" bx r0\n"
" .align 2, 0\n"
"_0805E6E4: .4byte 0x0001821a\n"
"_0805E6E8: .4byte 0x0001821b\n"
"_0805E6EC: .4byte sShowThreeArrows2\n"
"_0805E6F0: .4byte sShowThreeArrows1\n"
"_0805E6F4: .4byte gUnknown_8106AE8\n"
"_0805E6F8: .4byte sArrowsFrames\n"
"_0805E6FC: .4byte 0xffff0000\n"
"_0805E700: .4byte 0x0000feff\n"
"_0805E704: .4byte 0x0000fdff\n"
"_0805E708: .4byte 0x0000f3ff\n"
"_0805E70C: .4byte 0x0000efff\n"
"_0805E710: .4byte 0x0000dfff\n"
"_0805E714: .4byte 0x00003fff\n"
"_0805E718: .4byte 0x0000c1ff\n"
"_0805E71C: .4byte gUnknown_8106AE8 + 4\n"
"_0805E720: .4byte 0x000003ff\n"
"_0805E724: .4byte 0x00000fff\n"
"_0805E728: .4byte 0x0000fffe\n"
"_0805E72C: .4byte 0x0000fffd\n"
"_0805E730: .4byte 0x000001ff\n"
"_0805E734: .4byte sInRotateMode"
);
}
#endif // NONMATCHING
void sub_805E738(Entity *a0)
{
const Tile *tile;
s32 i, j;
EntityInfo *entityInfo = GetEntInfo(a0);
if (entityInfo->blinkerClassStatus.status != 1 && entityInfo->blinkerClassStatus.status != 2) {
// What???
for (i = 0; i < 1; i++) {
bool8 r9 = FALSE;
u32 direction = entityInfo->action.direction;
direction++;
for (j = 1; j < 8; j++, direction++) {
direction &= DIRECTION_MASK;
tile = GetTile(a0->pos.x + gAdjacentTileOffsets[direction].x, a0->pos.y + gAdjacentTileOffsets[direction].y);
if (tile->monster != NULL && GetEntityType(tile->monster) == ENTITY_MONSTER) {
EntityInfo *tileMonsterInfo = GetEntInfo(tile->monster);
if (CanSeeTarget(a0, tile->monster)) {
if (i != 0 || tileMonsterInfo->isNotTeamMember) {
r9 = TRUE;
break;
}
}
}
}
if (r9) {
GetEntInfo(a0)->action.direction = direction & DIRECTION_MASK;
sub_806CDD4(a0, sub_806CEBC(a0), direction);
break;
}
}
}
}
void sub_805E804(void)
{
gDungeon->unk644.unk29 |= gDungeon->unk644.unk28;
gDungeon->unk644.unk28 = 0;
while (gDungeon->unk644.unk29 != 0 && gRealInputs.held & R_BUTTON) {
sub_803E46C(0x54);
}
}
extern bool8 sub_8070F14(Entity * pokemon, s32 direction);
bool8 sub_805EC2C(Entity *a0, s32 x, s32 y);
bool8 sub_805E874(void)
{
u8 r7, r8, r0;
s32 i, j, k;
s32 xArray[3];
s32 yArray[3];
Dungeon *dungeon = gDungeon;
Entity *leader = GetLeader();
s32 direction = GetEntInfo(leader)->action.direction;
s32 x = leader->pos.x;
s32 y = leader->pos.y;
const Tile *leaderTile = GetTile(x, y);
s32 xAdjacent = x + gAdjacentTileOffsets[direction].x;
s32 yAdjacent = y + gAdjacentTileOffsets[direction].y;
s32 room;
if (dungeon->unk644.unk28 == 0)
return FALSE;
if (leaderTile->object != NULL)
return FALSE;
if (sub_805EC2C(leader, x, y))
return FALSE;
if (!sub_8070F14(leader, direction))
return FALSE;
room = leaderTile->room;
if (room == 0xFF) {
if (GetTile(xAdjacent, yAdjacent)->room != 0xFF)
return FALSE;
}
else {
if (leaderTile->terrainType & TERRAIN_TYPE_NATURAL_JUNCTION)
return FALSE;
}
for (j = -1; j < 2; j++) {
const Tile *tile = GetTile(x + gAdjacentTileOffsets[(direction + j) & 7].x, y + gAdjacentTileOffsets[(direction + j) & 7].y);
if (tile->monster != NULL)
return FALSE;
if (tile->terrainType & TERRAIN_TYPE_STAIRS)
return FALSE;
}
xArray[0] = x + gAdjacentTileOffsets[(direction + 3) & 7].x;
xArray[1] = x + gAdjacentTileOffsets[(direction + 4) & 7].x;
xArray[2] = x + gAdjacentTileOffsets[(direction + 5) & 7].x;
yArray[0] = y + gAdjacentTileOffsets[(direction + 3) & 7].y;
yArray[1] = y + gAdjacentTileOffsets[(direction + 4) & 7].y;
yArray[2] = y + gAdjacentTileOffsets[(direction + 5) & 7].y;
for (i = -1; i < 2; i++) {
for (j = -1; j < 2; j++) {
const Tile *tile = GetTile(x + i, y + j);
if (tile->object != NULL) {
for (k = 0; k < 3; k++) {
if (x + i == xArray[k] && y + j == yArray[k])
break;
}
if (k == 3 && GetEntityType(tile->object) == ENTITY_ITEM)
return FALSE;
}
if (direction & 1) {
// This doesn't really have to be called two times...
if (tile->object != NULL && GetEntityType(tile->object) == ENTITY_TRAP && GetEntityType(tile->object) == ENTITY_TRAP) {
if (tile->object->isVisible)
return FALSE;
if (gDungeon->unk181e8.unk1820F)
return FALSE;
}
}
else if (i == 0 || j == 0) {
if (tile->object != NULL && GetEntityType(tile->object) == ENTITY_TRAP) {
if (tile->object->isVisible)
return FALSE;
if (gDungeon->unk181e8.unk1820F)
return FALSE;
}
}
if (i != 0 && j != 0) continue;
if (i == 0 && j == 0) continue;
if ((xArray[1] != x + i || yArray[1] != y + j) && !sub_805EC2C(leader, x + i, y + j) && room != 0xFF && room != tile->room)
return FALSE;
}
}
if (!(direction & 1)) {
if (direction == 0 || direction == 4) {
r8 = sub_805EC2C(leader, x - 1, y - 1);
r7 = sub_805EC2C(leader, x - 1, y);
r0 = sub_805EC2C(leader, x - 1, y + 1);
if (r7 == 0) {
if (r8 != 0 || r7 != r0)
return FALSE;
}
r8 = sub_805EC2C(leader, x + 1, y - 1);
r7 = sub_805EC2C(leader, x + 1, y);
r0 = sub_805EC2C(leader, x + 1, y + 1);
if (r7 == 0) {
if (r8 != 0 || r7 != r0)
return FALSE;
}
}
else {
r8 = sub_805EC2C(leader, x - 1, y - 1);
r7 = sub_805EC2C(leader, x, y - 1);
r0 = sub_805EC2C(leader, x + 1, y - 1);
if (r7 == 0) {
if (r8 != 0 || r7 != r0)
return FALSE;
}
r8 = sub_805EC2C(leader, x - 1, y + 1);
r7 = sub_805EC2C(leader, x, y + 1);
r0 = sub_805EC2C(leader, x + 1, y + 1);
if (r7 == 0) {
if (r8 != 0 || r7 != r0)
return FALSE;
}
}
}
return TRUE;
}
bool8 sub_805EC2C(Entity *a0, s32 x, s32 y)
{
DungeonPos pos = {.x = x, .y = y};
return sub_8070564(a0, &pos);
}
bool8 sub_805EC4C(Entity *a0, u8 a1)
{
DungeonPos pos;
const Tile *tile;
EntityInfo *tileMonsterInfo;
Entity *tileMonster;
EntityInfo *entityInfo = GetEntInfo(a0);
pos.x = a0->pos.x + gAdjacentTileOffsets[entityInfo->action.direction].x;
pos.y = a0->pos.y + gAdjacentTileOffsets[entityInfo->action.direction].y;
tile = GetTile(pos.x, pos.y);
tileMonster = tile->monster;
if (tileMonster == NULL) return FALSE;
if (GetEntityType(tileMonster) != ENTITY_MONSTER) return FALSE;
tileMonsterInfo = GetEntInfo(tileMonster);
if (tileMonsterInfo->isNotTeamMember
&& (tileMonsterInfo->shopkeeper != 1 && tileMonsterInfo->shopkeeper != 2)
&& !IsExperienceLocked(tileMonsterInfo->joinedAt.id)
&& tileMonsterInfo->monsterBehavior != BEHAVIOR_RESCUE_TARGET) {
return FALSE;
}
if (entityInfo->frozenClassStatus.status == STATUS_SHADOW_HOLD) return FALSE;
if (entityInfo->frozenClassStatus.status == STATUS_FROZEN) return FALSE;
if (entityInfo->frozenClassStatus.status == STATUS_CONSTRICTION) return FALSE;
if (entityInfo->frozenClassStatus.status == STATUS_INGRAIN) return FALSE;
if (entityInfo->frozenClassStatus.status == STATUS_WRAP) return FALSE;
if (entityInfo->frozenClassStatus.status == STATUS_WRAPPED) return FALSE;
if (tileMonsterInfo->frozenClassStatus.status == STATUS_SHADOW_HOLD) return FALSE;
if (tileMonsterInfo->frozenClassStatus.status == STATUS_FROZEN) return FALSE;
if (tileMonsterInfo->frozenClassStatus.status == STATUS_CONSTRICTION) return FALSE;
if (tileMonsterInfo->frozenClassStatus.status == STATUS_INGRAIN) return FALSE;
if (tileMonsterInfo->frozenClassStatus.status == STATUS_WRAP) return FALSE;
if (tileMonsterInfo->frozenClassStatus.status == STATUS_WRAPPED) return FALSE;
if (entityInfo->cringeClassStatus.status == STATUS_CONFUSED) return FALSE;
if (tileMonsterInfo->cringeClassStatus.status == STATUS_CONFUSED) return FALSE;
if (tileMonsterInfo->sleepClassStatus.status != STATUS_NONE && tileMonsterInfo->sleepClassStatus.status != STATUS_SLEEPLESS && tileMonsterInfo->sleepClassStatus.status != STATUS_YAWNING) return FALSE;
if (entityInfo->sleepClassStatus.status != STATUS_NONE && entityInfo->sleepClassStatus.status != STATUS_SLEEPLESS && entityInfo->sleepClassStatus.status != STATUS_YAWNING) return FALSE;
if (IsChargingAnyTwoTurnMove(tileMonster, FALSE)) return FALSE;
if (!sub_8070F80(a0, entityInfo->action.direction)) return FALSE;
if (a1 != 0 && sub_807049C(tileMonster, &a0->pos) && !DisplayDungeonYesNoMessage(0, gUnknown_8100208, 0)) return FALSE;
SetMonsterActionFields(&entityInfo->action, ACTION_WALK);
if (gRealInputs.held & B_BUTTON) {
entityInfo->action.unk4[0].actionUseIndex = 0;
}
else {
entityInfo->action.unk4[0].actionUseIndex = 1;
}
entityInfo->flags |= 0x8000;
SetMonsterActionFields(&tileMonsterInfo->action, ACTION_WALK);
tileMonsterInfo->action.unk4[0].actionUseIndex = 0;
tileMonsterInfo->action.direction = (entityInfo->action.direction + 4) & 7;
tileMonsterInfo->flags |= 0x8000;
tileMonsterInfo->targetPos.x = tileMonster->pos.x;
tileMonsterInfo->targetPos.y = tileMonster->pos.y;
gDungeon->unkE = 1;
return TRUE;
}
void sub_805EE30(void)
{
Entity *tileObject;
Tile *tile;
Entity *leader = GetLeader();
if (leader == NULL)
return;
if (sub_8044B28())
return;
tile = GetTileAtEntitySafe(leader);
if (IQSkillIsEnabled(leader, IQ_SUPER_MOBILE) && GetEntInfo(leader)->invisibleClassStatus.status != STATUS_MOBILE && !HasHeldItem(leader, ITEM_MOBILE_SCARF))
sub_804AE84(&leader->pos);
if (tile->terrainType & TERRAIN_TYPE_STAIRS)
gDungeon->unk1 = 1;
tileObject = tile->object;
if (tileObject == NULL)
return;
switch (GetEntityType(tileObject))
{
case ENTITY_TRAP: {
Trap *trap = GetTrapData(tileObject);
bool32 r8 = FALSE;
bool32 r7 = FALSE;
if (IQSkillIsEnabled(leader, IQ_TRAP_SEER) && !tileObject->isVisible) {
tileObject->isVisible = TRUE;
sub_8049ED4();
r7 = TRUE;
}
if (trap->unk1 != 0) {
if (trap->unk1 == 1)
break;
if (trap->unk1 == 2)
r8 = TRUE;
if (r8 == FALSE)
break;
}
if (!r7) {
HandleTrap(leader, &leader->pos, 0, 1);
}
}
break;
case ENTITY_ITEM: {
Item *item = GetItemData(tileObject);
if (!(item->flags & ITEM_FLAG_IN_SHOP)) {
sub_8045DB4(&leader->pos, 1);
}
else {
gDungeon->unk5C0 = 4;
}
}
break;
case ENTITY_NOTHING:
case ENTITY_MONSTER:
case ENTITY_UNK_4:
case ENTITY_UNK_5:
default:
break;
}
}
extern Entity *sub_80696A8(Entity *a0);
extern u8 sub_806A538(s32);
bool8 sub_805EF60(Entity *a0, EntityInfo *a1)
{
Entity *r4 = sub_80696A8(a0);
if (r4 == NULL)
return FALSE;
if (GetEntityType(r4) != ENTITY_MONSTER)
return FALSE;
if (!sub_8070BC0(a0))
return FALSE;
if (GetEntInfo(r4)->isNotTeamMember && GetEntInfo(r4)->monsterBehavior != BEHAVIOR_RESCUE_TARGET && GetEntInfo(r4)->shopkeeper != 1)
return FALSE;
SetMonsterActionFields(&a1->action, ACTION_TALK_FIELD);
return TRUE;
}
void sub_805EFB4(Entity *a0, bool8 a1)
{
s32 i;
EntityInfo *leaderInfo = GetLeaderInfo();
if (a1 && leaderInfo->cringeClassStatus.status == STATUS_COWERING) {
leaderInfo->action.direction += 4;
leaderInfo->action.direction &= 7;
}
else if (leaderInfo->cringeClassStatus.status == STATUS_CONFUSED) {
s32 rnd = DungeonRandInt(8);
for (i = 0; i < 8; i++) {
if (a1 || CanMoveInDirection(a0, rnd)) {
leaderInfo->action.direction = rnd & 7;
return;
}
rnd = (rnd + 1) & 7;
}
}
}
extern void sub_803EAF0(u32, u8 *);
extern void sub_803F508(Entity *);
extern void sub_8041AD0(Entity *pokemon);
extern void sub_8041AE0(Entity *pokemon);
extern void sub_807EC28(bool8);
extern void sub_8083CE0(u8 param_1);
extern MenuInputStruct gUnknown_202EE10;
void sub_805F02C(void)
{
s32 i;
Entity *r7 = gDungeon->unkBC;
Entity *leader = GetLeader();
EntityInfo *r8 = GetEntInfo(r7);
EntityInfo *leaderInfo = GetEntInfo(leader);
if (r8->isTeamLeader) {
DisplayDungeonLoggableMessageTrue(r7, gUnknown_80F9BD8);
}
else if (sub_8047084(ITEM_FLAG_IN_SHOP) || sub_807EF48()) {
DisplayDungeonLoggableMessageTrue(r7, gUnknown_80F9C08);
}
else if (gDungeon->unk644.unk2A) {
DisplayDungeonLoggableMessageTrue(r7, gUnknown_80F9C2C);
}
else {
gDungeon->unk644.unk35 = 0;
r8->isTeamLeader = TRUE;
leaderInfo->isTeamLeader = FALSE;
for (i = 0; i < 4; i++) {
PokemonStruct2 *mon = &gRecruitedPokemonRef->pokemon2[i];
PokemonStruct1 *r5 = NULL;
if ((u8)mon->unk0 & 1) {
if (!sub_806A538(mon->unkA)) {
r5 = &gRecruitedPokemonRef->pokemon[mon->unkA];
}
if (i == r8->teamIndex) {
mon->isTeamLeader = TRUE;
if (r5 != NULL) {
r5->isTeamLeader = TRUE;
}
}
else {
mon->isTeamLeader = FALSE;
if (r5 != NULL) {
r5->isTeamLeader = FALSE;
}
}
}
}
gLeaderPointer = NULL;
r8->action = leaderInfo->action;
sub_803F508(r7);
sub_8041AD0(leader);
sub_8041AE0(GetLeader());
SubstitutePlaceholderStringTags(gFormatBuffer_Monsters[0], r7, 0);
LogMessageByIdWithPopupCheckUser(r7, gUnknown_80F9BB0);
sub_807EC28(FALSE);
r8->unk64 = 0;
leaderInfo->unk64 = 0;
sub_806A6E8(leader);
sub_806A6E8(r7);
}
}
ActionContainer *GetLeaderActionContainer(void)
{
return &GetLeaderInfo()->action;
}
u16 GetLeaderActionId(void)
{
return GetLeaderInfo()->action.action;
}
// Could this be a start of a new file?
static UNUSED EWRAM_DATA u8 sUnused[4] = {0};
static EWRAM_DATA unkStruct_8044CC8 sUnknownActionUnk4 = {0};
static EWRAM_DATA s32 sUnknown_202F240 = 0;
static UNUSED EWRAM_DATA u8 sUnused2[4] = {0};
static EWRAM_DATA s16 sUnknown_202F248[8] = {0};
static EWRAM_DATA s32 sUnknown_202F258 = 0;
static UNUSED EWRAM_DATA u8 sUnused3[4] = {0};
static EWRAM_DATA s32 sTeamMenuChosenId = 0;
static UNUSED EWRAM_DATA u8 sUnused4[4] = {0};
void ShowFieldMenu(u8 a0_, bool8 a1)
{
Item *item;
s32 r10;
u8 a0 = a0_; // Needed to match.
s32 var_28;
s32 var_24;
struct UnkMenuBitsStruct var_30;
struct UnkMenuBitsStruct var_34;
r10 = gDungeon->unk5C0;
var_28 = 0;
var_24 = (gDungeon->unk5C0 > - 1);
gDungeon->unk5C0 = -1;
if (r10 >= 0) {
var_28 = r10;
}
if (a1) {
PlayFanfareSE(0x137, 0x100);
}
else {
sub_8083D44();
}
while (1) {
if (r10 < 0) {
sub_8044C10(1);
sTeamMenuChosenId = -1;
DrawFieldMenu(a0);
sub_806A2BC(GetLeader(), 0);
while (1) {
AddMenuCursorSprite(&gUnknown_202EE10);
sub_803E46C(0x1D);
if (gRealInputs.repeated & DPAD_DOWN) {
sub_8083CE0(1);
sub_80136E0(&gUnknown_202EE10, 1);
}
if (gRealInputs.repeated & DPAD_UP) {
sub_8083CE0(1);
sub_8013744(&gUnknown_202EE10, 1);
}
if ((gRealInputs.pressed & A_BUTTON || gUnknown_202EE10.unk28.a_button)) {
if (gUnknown_202749A[gUnknown_202EE10.menuIndex + 1] == 7) {
sub_8083D08();
var_28 = gUnknown_202EE10.menuIndex;
break;
}
sub_8083D30();
}
if ((gRealInputs.pressed & B_BUTTON) || gUnknown_202EE10.unk28.b_button) {
sub_8083D30();
var_28 = -1;
break;
}
}
AddMenuCursorSprite(&gUnknown_202EE10);
sub_803E46C(0x1D);
a0 = 1;
}
r10 = var_28;
if (var_28 == 1) {
u16 action;
sub_8044C10(1);
var_34.a0_8 = 0;
var_34.a0_16 = 1;
var_34.a0_24 = 0;
var_34.a0_32 = 0;
if (sub_805FD74(GetLeader(), &var_34)) {
r10 = -1;
}
if (sub_805FD3C(&var_34) && sub_805FD74(GetLeader(), &var_34)) {
sub_8044C10(1);
}
action = GetLeaderActionId();
if (action == 12) {
sub_8044D90(GetLeader(), 0, 12)->flags |= ITEM_FLAG_UNPAID;
sub_8060D24(GetLeaderActionContainer());
sub_8044C10(1);
}
else if (action == 53) {
item = sub_8044D90(GetLeader(), 0, 13);
if (!sub_8048A68(GetLeader(), item)) {
sub_8044C10(1);
}
}
else if (action == 16) {
item = sub_8044D90(GetLeader(), 0, 14);
if (!sub_8048950(GetLeader(), item)) {
sub_8044C10(1);
}
}
else if (action == 44) {
item = sub_8044D90(GetLeader(), 0, 15);
if (!sub_8048B9C(GetLeader(), item)) {
sub_8044C10(1);
}
}
else if (action == 60) {
HandleSetItemAction(GetLeader(), TRUE);
sub_8044C10(1);
sub_803E708(0x50, 0x4D);
sub_8052210(0);
break;
}
else if (action == 61) {
HandleUnsetItemAction(GetLeader(), TRUE);
sub_8044C10(1);
sub_803E708(0x50, 0x4D);
sub_8052210(0);
break;
}
if (GetLeaderActionId() != 0)
break;
}
else if (var_28 == 2) {
sub_8044C10(1);
if (sub_8060E38(GetLeader())) {
r10 = -1;
}
if (GetLeaderActionId() == 0x1B) {
sub_8061A38(GetLeaderActionContainer(), FALSE);
sub_8044C10(1);
}
else if (GetLeaderActionId() == 0x1C) {
sub_806752C(GetLeaderActionContainer());
sub_8044C10(1);
}
else if (GetLeaderActionId() == 0x34) {
sub_8067768(GetLeaderActionContainer());
sub_8044C10(1);
}
else if (GetLeaderActionId() == 0x1A) {
ShowTacticsMenu(GetLeaderActionContainer());
sub_8044C10(1);
}
else if (GetLeaderActionId() == 0x30) {
sub_8061A38(GetLeaderActionContainer(), TRUE);
sub_8044C10(1);
}
else if (GetLeaderActionId() == 0x19) {
s32 i, count;
sub_8062D8C(GetLeaderActionContainer());
count = 0;
for (i = 0; i < MAX_TEAM_MEMBERS; i++) {
Entity *teamMon = gDungeon->teamPokemon[i];
if (EntityExists(teamMon)) {
if (i == GetLeaderActionContainer()->unk4[0].actionUseIndex) {
sTeamMenuChosenId = count;
if (GetLeaderActionId() != 0) {
sub_806A2BC(teamMon, 0);
}
break;
}
count++;
}
}
}
if (GetLeaderActionId() != 0)
break;
}
else if (var_28 == 0) {
s32 i, r7, r8, r9, r4;
Entity *r6;
r7 = 0;
sub_8044C10(1);
for (i = 0; i < MAX_TEAM_MEMBERS; i++) {
Entity *teamMon = gDungeon->teamPokemon[i];
if (EntityExists(teamMon)) {
if (GetEntInfo(teamMon)->isTeamLeader) {
r7 = i;
break;
}
}
}
while (1) {
sub_8044C10(0);
LOOP_START_NO_CALL: // Actions 6 and 7 don't call sub_8044C10
r6 = NULL;
r9 = 0;
r8 = 0;
for (i = 0; i < MAX_TEAM_MEMBERS; i++) {
Entity *teamMon = gDungeon->teamPokemon[i];
if (sub_8071A8C(teamMon)) {
if (i == r7) {
r9 = r8;
r6 = teamMon;
}
r8++;
}
}
if (r6 == NULL) {
r6 = GetLeader();
}
sub_806A2BC(r6, 0);
sub_804A728(&r6->pos, 0, 1, 1);
GetLeaderInfo()->action.unk4[0].actionUseIndex = r7;
sub_8044C10(0);
if (sub_8062F90(r6, 0, 1, r9, r8)) {
r10 = -1;
}
if (GetLeaderActionId() == 6) {
r4 = r7;
for (i = 0; i < MAX_TEAM_MEMBERS; i++) {
if (++r7 >= MAX_TEAM_MEMBERS) {
r7 = 0;
}
r6 = gDungeon->teamPokemon[r7];
if (sub_8071A8C(r6))
break;
}
GetLeaderInfo()->action.unk4[0].actionUseIndex = r7;
if (r4 != r7) {
sub_8083CE0(0);
}
goto LOOP_START_NO_CALL;
}
else if (GetLeaderActionId() == 7) {
r4 = r7;
for (i = 0; i < MAX_TEAM_MEMBERS; i++) {
if (--r7 < 0) {
r7 = MAX_TEAM_MEMBERS - 1;
}
r6 = gDungeon->teamPokemon[r7];
if (sub_8071A8C(r6))
break;
}
GetLeaderInfo()->action.unk4[0].actionUseIndex = r7;
if (r4 != r7) {
sub_8083CE0(0);
}
goto LOOP_START_NO_CALL;
}
else if (GetLeaderActionId() == 0x1D) {
sub_80637E8(GetLeaderActionContainer());
}
else if (GetLeaderActionId() == 0x1E || GetLeaderActionId() == 0x33) {
sub_8063A70(GetLeaderActionContainer(), FALSE);
}
else if (GetLeaderActionId() == 0x1F) {
sub_8063B54(GetLeaderActionContainer());
}
else if (GetLeaderActionId() == 0x20) {
sub_8063BB4(GetLeaderActionContainer());
}
else if (GetLeaderActionId() == 0x21) {
sub_8063CF0(GetLeaderActionContainer(), FALSE);
}
else {
break;
}
}
sub_806A2BC(GetLeader(), 0);
sub_804A728(&GetLeader()->pos, 0, 1, 1);
if (GetLeaderActionId() != 0)
break;
}
else if (var_28 == 4) {
Entity *leader = GetLeader();
const Tile *tile = GetTile(leader->pos.x, leader->pos.y);
Entity *tileObject = tile->object;
if (tileObject != NULL) {
if (GetEntityType(tileObject) == ENTITY_ITEM) {
u16 action;
sub_8044C10(1);
var_30.a0_8 = 0;
var_30.a0_16 = 1;
var_30.a0_24 = 1;
var_30.a0_32 = 1;
if (sub_805FD74(GetLeader(), &var_30)) {
// This actually doesn't do anything, it's just there to make the code match as the compiler does a `lsl r0, r0, #0x10, mov r0, r4`
ASM_MATCH_TRICK(leader);
}
if (sub_805FD3C(&var_30) && sub_805FD74(GetLeader(), &var_30)) {
sub_8044C10(1);
}
action = GetLeaderActionId();
if (action == 0xC) {
sub_8044D90(GetLeader(), 0, 0x10)->flags |= ITEM_FLAG_UNPAID;
sub_8060D24(GetLeaderActionContainer());
sub_8044C10(1);
}
else if (action == 0x35) {
item = sub_8044D90(GetLeader(), 0, 0x11);
if (!sub_8048A68(GetLeader(), item)) {
sub_8044C10(1);
}
}
else if (action == 0x10) {
item = sub_8044D90(GetLeader(), 0, 0x12);
if (!sub_8048950(GetLeader(), item)) {
sub_8044C10(1);
}
}
else if (action == 0x2C) {
item = sub_8044D90(GetLeader(), 0, 0x13);
if (!sub_8048B9C(GetLeader(), item)) {
sub_8044C10(1);
}
}
if (GetLeaderActionId() != 0)
break;
}
else if (GetEntityType(tileObject) == ENTITY_TRAP) {
sub_8044C10(1);
sub_80643AC(GetLeader());
if (GetLeaderActionId() != 0)
break;
}
}
else
{
if (tile->terrainType & TERRAIN_TYPE_STAIRS) {
sub_8044C10(1);
sub_80647F0(GetLeader());
if (GetLeaderActionId() != 0)
break;
}
else {
SubstitutePlaceholderStringTags(gFormatBuffer_Monsters[0], GetLeader(), 0);
DisplayDungeonMessage(0, gUnknown_80FDE18, 1);
}
}
r10 = -1;
}
else if (var_28 == 3) {
sub_8064BE0();
if (gDungeon->unk4)
break;
if (GetLeaderActionId() != 0)
break;
r10 = -1;
}
if (var_28 < 0)
break;
if (var_24 == 0) {
ResetRepeatTimers();
ResetUnusedInputStruct();
}
else {
sub_806A2BC(GetLeader(), 0);
break;
}
}
sub_803EAF0(0, NULL);
ResetRepeatTimers();
ResetUnusedInputStruct();
}
extern const u8 *const gFieldMenuMovesPtr;
extern const u8 *const gFieldMenuItemsPtr;
extern const u8 *const gFieldMenuTeamPtr;
extern const u8 *const gFieldMenuOthersPtr;
extern const u8 *const gFieldMenuGroundPtr;
extern const u8 *const gUnknown_80F9174;
extern const u8 *const gUnknown_80F9190;
extern const u8 *const gUnknown_80F91C8;
extern const u8 *const gUnknown_80F91E0;
extern const u8 *const gUnknown_80F91A8;
extern const u8 *const gUnknown_80FE954;
const u8 *GetCurrentDungeonName(void);
void GetWeatherName(u8 *dst, u8 weatherId);
extern s32 gFormatArgs[];
void DrawFieldMenu(u8 a0)
{
s32 i, x, y, yLoop;
gUnknown_202EE10.menuIndex = 0;
gUnknown_202EE10.unk1A = 5;
gUnknown_202EE10.unk1C = 5;
gUnknown_202EE10.unk1E = 0;
gUnknown_202EE10.unk4 = 0;
gUnknown_202EE10.unk6 = 2;
gUnknown_202EE10.unkC = 0;
gUnknown_202EE10.unkE = 0;
gUnknown_202EE10.unk0 = 0;
gUnknown_202EE10.unk14.x = 0;
sub_801317C(&gUnknown_202EE10.unk28);
sub_80137B0(&gUnknown_202EE10, 0x38);
if (a0) {
sub_803EAF0(7, NULL);
}
else {
sub_803EAF0(6, NULL);
}
sub_80073B8(0);
if (ShouldMonsterRunAwayAndShowEffect(GetLeader(), TRUE)) {
gUnknown_202749A[1] = 2;
gUnknown_202749A[2] = 2;
gUnknown_202749A[3] = 2;
gUnknown_202749A[4] = 7;
gUnknown_202749A[5] = 2;
}
else
{
gUnknown_202749A[1] = 7;
gUnknown_202749A[2] = 7;
gUnknown_202749A[3] = 7;
gUnknown_202749A[4] = 7;
gUnknown_202749A[5] = 7;
}
y = sub_8013800(&gUnknown_202EE10, 0);
PrintStringOnWindow(8, y, gFieldMenuMovesPtr, 0, 0);
y = sub_8013800(&gUnknown_202EE10, 1);
PrintStringOnWindow(8, y, gFieldMenuItemsPtr, 0, 0);
y = sub_8013800(&gUnknown_202EE10, 2);
PrintStringOnWindow(8, y, gFieldMenuTeamPtr, 0, 0);
y = sub_8013800(&gUnknown_202EE10, 3);
PrintStringOnWindow(8, y, gFieldMenuOthersPtr, 0, 0);
y = sub_8013800(&gUnknown_202EE10, 4);
PrintStringOnWindow(8, y, gFieldMenuGroundPtr, 0, 0);
sub_80073E0(0);
if (a0) {
u32 hours, minutes, seconds;
EntityInfo *leaderInfo = GetEntInfo(GetLeader());
const u8 *dungeonName = GetCurrentDungeonName();
x = (136 - sub_8008ED0(dungeonName)) / 2;
sub_80073B8(1);
PrintStringOnWindow(x, 2, dungeonName, 1, 0);
sub_80073E0(1);
sub_80073B8(2);
DeconstructPlayTime(gPlayTimeRef, &hours, &minutes, &seconds);
gFormatArgs[0] = FixedPointToInt(leaderInfo->belly);
gFormatArgs[1] = FixedPointToInt(leaderInfo->maxBelly);
PrintFormattedStringOnWindow(0x73, 0, gUnknown_80F9174, 2, 0);
gFormatArgs[0] = gTeamInventoryRef->teamMoney;
PrintFormattedStringOnWindow(0x73, 12, gUnknown_80F9190, 2, 0);
GetWeatherName(gFormatBuffer_Monsters[0], GetApparentWeather(NULL));
PrintFormattedStringOnWindow(0x73, 24, gUnknown_80F91A8, 2, 0);
gFormatArgs[0] = hours;
gFormatArgs[1] = minutes;
gFormatArgs[2] = seconds;
PrintFormattedStringOnWindow(0x73, 36, gUnknown_80F91C8, 2, 0);
for (yLoop = 0, i = 0; i < MAX_TEAM_MEMBERS; i++) {
Entity *teamMon = gDungeon->teamPokemon[i];
if (EntityExists(teamMon)) {
EntityInfo *monInfo = GetEntInfo(teamMon);
SubstitutePlaceholderStringTags(gFormatBuffer_Monsters[0], teamMon, 0);
gFormatArgs[0] = monInfo->HP;
gFormatArgs[1] = monInfo->maxHPStat;
PrintFormattedStringOnWindow(4, yLoop, gUnknown_80F91E0, 2, 0);
yLoop += 12;
if (yLoop >= 12 * MAX_TEAM_MEMBERS)
break;
}
}
sub_80073E0(2);
}
}
bool8 sub_805FBE8(u8 *a0)
{
s32 r4;
sub_803EAF0(8, a0);
do
{
sub_803E46C(0xE);
DrawDialogueBoxString();
r4 = sub_8016080();
} while (r4 == 0);
CleanConfirmNameMenu();
sub_803E46C(0xE);
sub_803EAF0(0, NULL);
if (r4 == 3 && *a0 != 0)
return TRUE;
return FALSE;
}
extern u8 *sub_8044EC8(s32 param_1);
extern bool8 sub_8044F3C(s32 param_1);
extern s32 gUnknown_202EE6C;
extern const u8 gUnknown_8106B50[];
typedef struct UnkTextStruct3 {
UnkTextStruct2 a0[4];
// Something ugly, so that sub_805FD74 could match weird compiler memcpy/stack initialization
#ifndef NONMATCHING
u8 fakeMatch[0];
#endif // NONMATCHING
} UnkTextStruct3;
extern void sub_803ECB4(UnkTextStruct3 *a0, u8 a1);
static void CreateFieldItemMenu(s32 a0, Entity *a1, bool8 a2, bool8 a3, UnkTextStruct3 *a4, UnkTextStruct2_sub2 *a5);
// Inline needed to (fake?)match.
static inline void sub_805FC30_SetUpTxtStruct(UnkTextStruct3 *src)
{
memset(src, 0, sizeof(*src));
src->a0[0].unk4 = 3;
src->a0[1].unk4 = 3;
src->a0[1].unk8.unk0.separate.unk0 = 0x16;
src->a0[1].unk8.unk0.separate.unk2 = 4;
src->a0[1].unkC = 6;
src->a0[1].unkE = 4;
src->a0[1].unk10 = 4;
src->a0[2].unk4 = 3;
src->a0[3].unk4 = 3;
}
void sub_805FC30(UnkTextStruct3 *a0, s32 a1)
{
s32 i;
UnkTextStruct3 sp;
sub_805FC30_SetUpTxtStruct(&sp);
sp.a0[0] = a0->a0[0];
sp.a0[0].unk0 = 0x80;
gUnknown_202EE10.menuIndex = 0;
gUnknown_202EE10.unk1C = gUnknown_202EE6C;
gUnknown_202EE10.unk1A = gUnknown_202EE6C;
gUnknown_202EE10.unk1E = 0;
gUnknown_202EE10.unk20 = 0;
gUnknown_202EE10.unk4 = 0;
gUnknown_202EE10.unk6 = 0;
gUnknown_202EE10.unk0 = 1;
gUnknown_202EE10.unkC = 0;
gUnknown_202EE10.unkE = 0;
gUnknown_202EE10.unk14 = gUnknown_202EE10.unk8;
sub_801317C(&gUnknown_202EE10.unk28);
sp.a0[1].unk8.unk0.separate.unk0 = a1;
sp.a0[1].unkC = 28 - a1;
sp.a0[1].unkE = sp.a0[1].unk10 = sub_80095E4(gUnknown_202EE10.unk1C, 0);
sub_803ECB4(&sp, 0);
sub_80137B0(&gUnknown_202EE10, sp.a0[1].unkE * 8);
sub_80073B8(1);
for (i = 0; i < gUnknown_202EE6C; i++) {
s32 r4, y;
u8 text[20];
r4 = (sub_8044F3C(i) != 0) ? 7 : 2;
sprintfStatic(text, gUnknown_8106B50, r4, sub_8044EC8(i));
y = sub_8013800(&gUnknown_202EE10, i);
PrintStringOnWindow(8, y, text, 1, 0);
}
sub_80073E0(1);
}
bool8 sub_805FD3C(struct UnkMenuBitsStruct *a0)
{
u16 action = GetLeaderActionId();
a0->a0_8 = 0;
a0->a0_16 = 0;
a0->a0_24 = 0;
a0->a0_32 = 0;
if (action == 0xA) {
a0->a0_8 = 1;
a0->a0_32 = 1;
}
if (action == 0x3E) {
a0->a0_8 = 1;
a0->a0_16 = 0;
a0->a0_32 = 1;
}
return a0->a0_8;
}
s32 sub_8060D64(s16 *a0, bool8 a1, bool8 a2, bool8 a3, Entity *a4);
void sub_8060890(DungeonPos *a0);
bool8 sub_8060860(s32 a0);
void sub_8060900(Entity *a0);
s32 sub_8060800(UnkTextStruct2_sub2 *a0, s32 a1);
void sub_8060CE8(ActionContainer *a0);
extern Entity *DrawFieldGiveItemMenu(u8 *a0, s32 a1);
bool8 sub_805FD74(Entity * a0, struct UnkMenuBitsStruct *a1)
{
s32 i, i_r6;
s32 r8;
s32 r9 = 0;
u8 var_34 = 1;
u8 var_30 = 0;
u8 var_2C = 0;
u8 var_28 = 0;
EntityInfo *a0Info = GetEntInfo(a0);
UnkTextStruct2_sub2 var_3C;
UnkTextStruct3 var_FC =
{
.a0 =
{
[0] =
{
.unk4 = 6,
.unk8 = {2, 2},
.unkC = 0x12,
.unkE = 0x10,
.unk10 = 0x10,
.unk14 = &var_3C,
},
{.unk4 = 3}, {.unk4 = 3}, {.unk4 = 3},
},
};
sUnknownActionUnk4.actionUseIndex = 0;
sUnknownActionUnk4.lastItemThrowPosition.x = 0;
sUnknownActionUnk4.lastItemThrowPosition.y = 0;
if (a1 != NULL) {
var_2C = (a1->a0_8 != 0);
var_34 = (a1->a0_16 != 0);
var_30 = (a1->a0_24 != 0);
var_28 = (a1->a0_32 != 0);
}
sUnknown_202F258 = sub_8060D64(sUnknown_202F248, var_30, var_34, var_28, a0);
if (sUnknown_202F258 == 0) {
DisplayDungeonMessage(0, gUnknown_80F8B24, 1);
return TRUE;
}
r8 = 0;
sUnknown_202F240 = 0;
while (1)
{
s32 id;
Entity *r4;
r9 = 0;
for (i = 0; i < INVENTORY_SIZE; i++) {
Item *item = &gTeamInventoryRef->teamItems[i];
if (item->flags & ITEM_FLAG_EXISTS && item->flags & ITEM_FLAG_UNPAID) {
item->flags &= ~(ITEM_FLAG_UNPAID);
r8 = i / 10;
sUnknown_202F240 = i % 10;
}
}
for (i_r6 = 0; i_r6 < MAX_TEAM_MEMBERS; i_r6++) {
Entity *teamMon = gDungeon->teamPokemon[i_r6];
if (EntityExists(teamMon)) {
EntityInfo *monInfo = GetEntInfo(teamMon);
if (monInfo->heldItem.flags & ITEM_FLAG_EXISTS && monInfo->heldItem.flags & ITEM_FLAG_UNPAID) {
monInfo->heldItem.flags &= ~(ITEM_FLAG_UNPAID);
for (i = 0; i < sUnknown_202F258; i++) {
if (sUnknown_202F248[i] == i_r6 + 4) {
r8 = i;
break;
}
}
sUnknown_202F240 = 0;
}
}
}
CreateFieldItemMenu(r8, a0, var_2C, var_30, &var_FC, &var_3C);
id = sUnknown_202F248[gUnknown_202EE10.unk1E];
if (id >= MAX_TEAM_MEMBERS) {
r4 = gDungeon->teamPokemon[id - MAX_TEAM_MEMBERS];
}
else {
r4 = a0;
}
sub_806A2BC(r4, 0);
sub_804A728(&r4->pos, 0, 1, 1);
while (1) {
AddMenuCursorSprite(&gUnknown_202EE10);
sub_803E46C(0x14);
if (!var_30) {
if (sUnknown_202F258 > 1) {
if ((gRealInputs.pressed & DPAD_LEFT) || gUnknown_202EE10.unk28.dpad_left) {
sub_8083CE0(0);
if (--r8 < 0) {
r8 = sUnknown_202F258 - 1;
}
sUnknown_202F240 = var_30;
break;
}
if ((gRealInputs.pressed & DPAD_RIGHT) || gUnknown_202EE10.unk28.dpad_right) {
sub_8083CE0(0);
if (++r8 == sUnknown_202F258) {
r8 = 0;
}
sUnknown_202F240 = var_30;
break;
}
}
if (gRealInputs.repeated & DPAD_DOWN && sub_8060860(r8)) {
sub_8083CE0(1);
sub_80136E0(&gUnknown_202EE10, 1);
}
if (gRealInputs.repeated & DPAD_UP && sub_8060860(r8)) {
sub_8083CE0(1);
sub_8013744(&gUnknown_202EE10, 1);
}
if (gRealInputs.pressed & SELECT_BUTTON && sUnknown_202F248[r8] <= 1) {
s32 r3;
bool32 r7 = TRUE;
s16 arr[10];
PlaySoundEffect(0x132);
sub_8047158();
ConvertMoneyItemToMoney();
sUnknown_202F240 = 0;
r3 = sub_8060D64(arr, var_30, var_34, var_28, a0);
if (sUnknown_202F258 == r3) {
for (i_r6 = 0; i_r6 < r3; i_r6++) {
if (arr[i_r6] != sUnknown_202F248[i_r6]) {
break;
}
}
if (i_r6 == r3) {
r7 = FALSE;
}
}
if (r7) {
r8 = 0;
sUnknown_202F240 = 0;
sUnknown_202F258 = r3;
for (i_r6 = 0; i_r6 < sUnknown_202F258; i_r6++) {
sUnknown_202F248[i_r6] = arr[i_r6];
}
}
break;
}
if ((gRealInputs.pressed & A_BUTTON) || gUnknown_202EE10.unk28.a_button) {
sub_8083D08();
sub_8060890(&a0->pos);
r9 = 1;
break;
}
if (gRealInputs.pressed & START_BUTTON) {
sub_8083D44();
sub_8060890(&a0->pos);
r9 = 3;
break;
}
if ((gRealInputs.pressed & B_BUTTON) || gUnknown_202EE10.unk28.b_button) {
sub_8083D30();
r9 = 2;
break;
}
}
else {
sub_8060890(&a0->pos);
r9 = 1;
break;
}
}
AddMenuCursorSprite(&gUnknown_202EE10);
sub_803E46C(0x14);
if (sUnknown_202F248[gUnknown_202EE10.unk1E] <= 1 && !(gTeamInventoryRef->teamItems[0].flags & ITEM_FLAG_EXISTS)) {
r9 = 2;
}
if (r9 == 2) {
sub_803EAF0(0, NULL);
r9 = 1;
break;
}
else if (r9 == 0) {
continue;
}
else if (r9 == 3) {
SetMonsterActionFields(&a0Info->action, 0xC);
a0Info->action.unk4[0] = sUnknownActionUnk4;
sub_803EAF0(0, NULL);
r9 = 0;
break;
}
else {
sUnknown_202F240 = gUnknown_202EE10.menuIndex;
if (var_2C != 0) {
a0Info->action.unk4[1] = sUnknownActionUnk4;
sub_803EAF0(0, NULL);
r9 = 0;
break;
}
sub_8060900(a0);
sub_8060800(&var_3C, gUnknown_202EE10.unk1E);
sub_805FC30(&var_FC, 0x16);
while (1) {
AddMenuCursorSprite(&gUnknown_202EE10);
sub_803E46C(0x14);
if (gRealInputs.repeated & DPAD_DOWN) {
sub_8083CE0(1);
sub_80136E0(&gUnknown_202EE10, 1);
}
if (gRealInputs.repeated & DPAD_UP) {
sub_8083CE0(1);
sub_8013744(&gUnknown_202EE10, 1);
}
if ((gRealInputs.pressed & A_BUTTON) || gUnknown_202EE10.unk28.a_button) {
if (sub_8044F3C(gUnknown_202EE10.menuIndex)) {
sub_8083D08();
sub_8060CE8(&a0Info->action);
r9 = 0;
break;
}
sub_8083D30();
}
if ((gRealInputs.pressed & B_BUTTON) || gUnknown_202EE10.unk28.b_button) {
sub_8083D30();
r9 = 1;
break;
}
}
AddMenuCursorSprite(&gUnknown_202EE10);
sub_803E46C(0x14);
gDungeon->unk181e8.unk18212 = 0;
if (r9 != 1 || var_30 != 0) {
if (a0Info->action.action == 0x37 || a0Info->action.action == 0x38 || a0Info->action.action == 0x3E) {
// Hm...
int newAction = sUnknownActionUnk4.actionUseIndex - 0x90;
a0Info->action.unk4[0].actionUseIndex = newAction;
sub_803EAF0(0, 0);
r9 = 0;
break;
}
else if (a0Info->action.action == 0x36) {
u32 var_38;
if (DrawFieldGiveItemMenu((void*)&var_38, 2) != NULL) {
a0Info->action.unk4[1].actionUseIndex = var_38;
sub_803EAF0(0, 0);
r9 = 0;
break;
}
sub_803EAF0(0, NULL);
sub_8044C10(1);
}
else {
sub_803EAF0(0, 0);
r9 = 0;
break;
}
}
}
}
gDungeon->unk181e8.unk18212 = 0;
sub_803E708(2, 0x61);
sub_804AA60();
sub_803E708(2, 0x61);
return r9;
}
extern const struct UnkTextStruct2 gUnknown_8106B6C;
extern const struct unkStruct_8090F58 gUnknown_8106B60;
static void CreateFieldItemMenu(s32 a0, Entity *a1, bool8 a2, bool8 a3, UnkTextStruct3 *a4, UnkTextStruct2_sub2 *a5)
{
s32 i, x, y;
s32 r10;
UnkTextStruct1 *txtStrPtr;
UnkTextStruct2 var_94;
u8 txtBuff[80];
EntityInfo *a1Info;
var_94 = gUnknown_8106B6C;
a1Info = GetEntInfo(a1);
r10 = sub_8060800(a5, a0);
gUnknown_202EE10.menuIndex = sUnknown_202F240;
gUnknown_202EE10.unk1A = 0;
gUnknown_202EE10.unk1E = a0;
gUnknown_202EE10.unk20 = sUnknown_202F258;
gUnknown_202EE10.unk4 = 0;
gUnknown_202EE10.unk0 = 0;
gUnknown_202EE10.unk14.x = 0;
sub_801317C(&gUnknown_202EE10.unk28);
gDungeon->unk181e8.unk18212 = 0;
switch (sUnknown_202F248[a0]) {
case 0:
case 1:
a4->a0[0].unk10 = 0x10;
a4->a0[0].unkE = 0x10;
a5->f2 = 0xC;
gUnknown_202EE10.unk6 = 0x10;
gUnknown_202EE10.unk1C = 0xA;
gDungeon->unk181e8.unk18212 = 1;
break;
case 2:
a4->a0[0].unk10 = 4;
a4->a0[0].unkE = 4;
a5->f2 = 6;
gUnknown_202EE10.unk6 = 0x12;
gUnknown_202EE10.unk1C = 1;
break;
case 3:
default:
a4->a0[0].unk10 = 4;
a4->a0[0].unkE = 4;
a5->f2 = 0xC;
gUnknown_202EE10.unk6 = 0x12;
gUnknown_202EE10.unk1C = 1;
break;
}
if (a2) {
gUnknown_202EE10.unkC += 0x40;
a4->a0[0].unk8.unk0.separate.unk0 = 0xA;
a4->a0[1] = var_94;
}
else {
a4->a0[0].unk8.unk0.separate.unk0 = 2;
a4->a0[1] = a4->a0[3];
}
sub_803ECB4(a4, 1);
txtStrPtr = &gUnknown_2027370[0];
gUnknown_202EE10.unkC = (txtStrPtr->unk0 + 0x10) * 8;
gUnknown_202EE10.unkE = ((txtStrPtr->unk2 + 1) * 8) - 2;
sub_80137B0(&gUnknown_202EE10, 0x70);
sub_80073B8(0);
x = ((a0 - r10) * 8) + 0xC;
switch (sUnknown_202F248[a0])
{
case 0:
PrintFormattedStringOnWindow(x, 0, gTeamToolboxAPtr, 0, 0);
for (i = 0; i < 10; i++) {
if (ItemExists(&gTeamInventoryRef->teamItems[i])) {
gUnknown_202EE10.unk1A++;
sub_8090E14(txtBuff, &gTeamInventoryRef->teamItems[i], &gUnknown_8106B60);
y = sub_8013800(&gUnknown_202EE10, i);
PrintFormattedStringOnWindow(8, y, txtBuff, 0, 0);
}
else {
break;
}
}
break;
case 1:
PrintFormattedStringOnWindow(x, 0, gTeamToolboxBPtr, 0, 0);
for (i = 0; i < 10; i++) {
if (ItemExists(&gTeamInventoryRef->teamItems[i + 10])) {
gUnknown_202EE10.unk1A++;
sub_8090E14(txtBuff, &gTeamInventoryRef->teamItems[i + 10], &gUnknown_8106B60);
y = sub_8013800(&gUnknown_202EE10, i);
PrintFormattedStringOnWindow(8, y, txtBuff, 0, 0);
}
else {
break;
}
}
break;
case 2: {
const Tile *tile = GetTile(a1->pos.x, a1->pos.y);
Item *item = GetItemData(tile->object);
PrintFormattedStringOnWindow(x, 0, gFieldItemMenuGroundTextPtr, 0, 0);
if (item->flags & ITEM_FLAG_EXISTS) {
gUnknown_202EE10.unk1A++;
sub_8090E14(txtBuff, item, &gUnknown_8106B60);
y = sub_8013800(&gUnknown_202EE10, 0);
PrintFormattedStringOnWindow(8, y, txtBuff, 0, 0);
}
if (a3) {
gUnknown_202EE10.unk8.x = gUnknown_202EE10.unk8.y = 0;
}
}
break;
case 3: {
Item *item = &GetEntInfo(a1)->heldItem;
SetMessageArgument_2(gFormatBuffer_Monsters[0], a1Info, 0);
PrintFormattedStringOnWindow(x, 0, gUnknown_80FE940, 0, 0);
if (item->flags & ITEM_FLAG_EXISTS) {
gUnknown_202EE10.unk1A++;
sub_8090E14(txtBuff, item, &gUnknown_8106B60);
y = sub_8013800(&gUnknown_202EE10, 0);
PrintFormattedStringOnWindow(8, y, txtBuff, 0, 0);
}
}
break;
default: {
Entity *chosenTeamMember = gDungeon->teamPokemon[sUnknown_202F248[a0] - MAX_TEAM_MEMBERS];
if (EntityExists(chosenTeamMember)) {
EntityInfo *monInfo = GetEntInfo(chosenTeamMember);
Item *item = &monInfo->heldItem;
SetMessageArgument_2(gFormatBuffer_Monsters[0], monInfo, 0);
PrintFormattedStringOnWindow(x, 0, gUnknown_80FE940, 0, 0);
if (item->flags & ITEM_FLAG_EXISTS) {
gUnknown_202EE10.unk1A++;
sub_8090E14(txtBuff, item, &gUnknown_8106B60);
y = sub_8013800(&gUnknown_202EE10, 0);
PrintFormattedStringOnWindow(8, y, txtBuff, 0, 0);
}
}
}
break;
}
if (gUnknown_202EE10.menuIndex >= gUnknown_202EE10.unk1A) {
gUnknown_202EE10.menuIndex = 0;
}
sub_80073E0(0);
if (a2) {
sub_80073B8(1);
PrintFormattedStringOnWindow(4, 2, gWhichTextPtr1, 1, 0);
sub_80073E0(1);
}
}
s32 sub_8060800(UnkTextStruct2_sub2 *a0, s32 a1)
{
s32 i, r1, r2, r3;
r1 = 0;
for (i = 0; i < sUnknown_202F258; i++) {
if (sUnknown_202F248[i] <= 1) {
r1++;
}
}
if (sUnknown_202F248[a1] <= 1) {
r3 = a1;
r2 = r1;
r1 = 0;
}
else {
r3 = a1 - r1;
r2 = sUnknown_202F258 - r1;
}
if (a0 != NULL) {
a0->f0 = r2;
a0->f1 = r3;
a0->f3 = 0;
}
return r1;
}
bool8 sub_8060860(s32 a0)
{
if (gUnknown_202EE10.unk1A <= 1 || sUnknown_202F248[a0] > 1)
return FALSE;
else
return TRUE;
}
void sub_8060890(DungeonPos *a0)
{
s32 var = sUnknown_202F248[gUnknown_202EE10.unk1E];
switch (var)
{
case 0:
sUnknownActionUnk4.actionUseIndex = gUnknown_202EE10.menuIndex + 1;
break;
case 1:
sUnknownActionUnk4.actionUseIndex = gUnknown_202EE10.menuIndex + 11;
break;
case 2:
sUnknownActionUnk4.actionUseIndex = 128;
break;
default:
sUnknownActionUnk4.actionUseIndex = var - 116;
break;
}
sUnknownActionUnk4.lastItemThrowPosition.x = a0->x;
sUnknownActionUnk4.lastItemThrowPosition.y = a0->y;
}
extern Item * sub_8044CC8(Entity *param_1, unkStruct_8044CC8 *param_2, UNUSED s32 a3);
extern void sub_8044F5C(u16 param_1, u8 param_2);
extern void sub_8044FF0(u16 param_1);
extern u16 sub_8044DC8(Item *param_1);
extern bool8 sub_8046F00(Item *item);
extern void sub_8045064(void);
void sub_8060900(Entity *a0)
{
u16 val_sub8044DC8;
Item *item = sub_8044CC8(a0, &sUnknownActionUnk4, 0xA);
EntityInfo *a0Info = GetEntInfo(a0);
gUnknown_202EE6C = 0;
if (sUnknownActionUnk4.actionUseIndex < 144) {
if (sUnknownActionUnk4.actionUseIndex == 128) {
sub_8044F5C(9, item->id);
if (GetItemCategory(item->id) != CATEGORY_POKE) {
bool32 r2 = 0;
if (gDungeon->unk644.unk17 != 0) {
if (gTeamInventoryRef->teamItems[INVENTORY_SIZE - 1].flags & ITEM_FLAG_EXISTS) {
r2 = TRUE;
}
}
else if (a0Info->heldItem.flags & ITEM_FLAG_EXISTS) {
r2 = TRUE;
}
if (r2) {
sub_8044FF0(9);
}
}
}
if (sUnknownActionUnk4.actionUseIndex == 128 && gDungeon->unk644.unk17 != 0) {
sub_8044F5C(10, item->id);
}
val_sub8044DC8 = sub_8044DC8(item);
if (val_sub8044DC8 != 0) {
sub_8044F5C(val_sub8044DC8, item->id);
if (item->flags & ITEM_FLAG_STICKY) {
sub_8044FF0(val_sub8044DC8);
}
if (!sub_8046F00(item)) {
sub_8044FF0(val_sub8044DC8);
}
}
if (sUnknownActionUnk4.actionUseIndex <= 20
&& (GetItemCategory(item->id) == CATEGORY_THROWN_LINE || GetItemCategory(item->id) == CATEGORY_THROWN_ARC))
{
s32 i;
if (ItemSet(item)) {
sub_8044F5C(0x3D, item->id);
}
else {
sub_8044F5C(0x3C, item->id);
}
for (i = 0; i < INVENTORY_SIZE; i++) {
if (ItemExists(&gTeamInventoryRef->teamItems[i])
&& ItemSet(&gTeamInventoryRef->teamItems[i])
&& ItemSticky(&gTeamInventoryRef->teamItems[i]))
{
sub_8044FF0(0x3C);
sub_8044FF0(0x3D);
break;
}
}
}
if (sUnknownActionUnk4.actionUseIndex != 129) {
if (sUnknownActionUnk4.actionUseIndex != 128) {
s32 i;
bool32 r8 = FALSE;
sub_8044F5C(0x36, item->id);
for (i = 0; i < MAX_TEAM_MEMBERS; i++) {
Entity *teamMon = gDungeon->teamPokemon[i];
if (EntityExists(teamMon)) {
EntityInfo *teamMonInfo = GetEntInfo(teamMon);
teamMonInfo->unk157 = FALSE;
if (!CheckVariousConditions(teamMon)) {
r8 = TRUE;
teamMonInfo->unk157 = TRUE;
}
}
}
if (!r8) {
sub_8044FF0(0x36);
}
}
}
else if (gDungeon->unk644.unk17) {
if (gTeamInventoryRef->teamItems[INVENTORY_SIZE - 1].flags & ITEM_FLAG_EXISTS) {
sub_8044F5C(0x3E, item->id);
}
else {
sub_8044F5C(0x37, item->id);
}
if (CheckVariousConditions(a0)) {
sub_8044FF0(0x37);
sub_8044FF0(0x3E);
}
}
if (sUnknownActionUnk4.actionUseIndex <= 20) {
Entity *tileEntity = GetTile(a0->pos.x, a0->pos.y)->object;
if (tileEntity == NULL) {
sub_8044F5C(8, item->id);
}
else if (GetEntityType(tileEntity) == ENTITY_ITEM) {
sub_8044F5C(0x3A, item->id);
}
}
if (GetItemCategory(item->id) == CATEGORY_THROWN_LINE) {
sub_8044F5C(0x27, item->id);
}
else if (GetItemCategory(item->id) == CATEGORY_THROWN_ARC) {
sub_8044F5C(0x41, item->id);
}
else {
sub_8044F5C(0xB, item->id);
}
if (!MonsterCanThrowItems(a0Info)) {
sub_8044FF0(0x27);
sub_8044FF0(0x41);
sub_8044FF0(0xB);
}
}
else {
s32 index = sUnknownActionUnk4.actionUseIndex - 144;
Entity *teamMon = gDungeon->teamPokemon[index];
if (EntityExists(teamMon)) {
bool32 r5, r6, r4;
EntityInfo *teamMonInfo = GetEntInfo(teamMon);
r5 = FALSE;
if (CheckVariousConditions(teamMon))
r6 = TRUE;
else
r6 = FALSE;
if (gTeamInventoryRef->teamItems[INVENTORY_SIZE - 1].flags & ITEM_FLAG_EXISTS)
r4 = TRUE;
else
r4 = FALSE;
if (GetItemCategory(item->id) == CATEGORY_TMS_HMS) r5 = TRUE;
if (GetItemCategory(item->id) == CATEGORY_ORBS) r5 = TRUE;
if (gDungeon->unk644.unk17) {
if (r4) {
sub_8044F5C(0x3E, item->id);
}
else {
sub_8044F5C(0x37, item->id);
}
if (r6) {
sub_8044FF0(0x37);
sub_8044FF0(0x3E);
}
}
if (teamMonInfo->isTeamLeader) {
val_sub8044DC8 = sub_8044DC8(item);
if (val_sub8044DC8 != 0) {
sub_8044F5C(val_sub8044DC8, item->id);
if (item->flags & ITEM_FLAG_STICKY) {
sub_8044FF0(val_sub8044DC8);
}
if (!sub_8046F00(item)) {
sub_8044FF0(val_sub8044DC8);
}
}
}
else {
sub_8044F5C(0x38, item->id);
if (r5) {
sub_8044FF0(0x38);
}
}
}
}
sub_8044F5C(0xC, item->id);
sub_8045064();
}
void sub_8060CE8(ActionContainer *a0)
{
SetMonsterActionFields(a0, gUnknown_202EE44[gUnknown_202EE10.menuIndex].unk0);
a0->unk4[0] = sUnknownActionUnk4;
a0->unk4[1].actionUseIndex = 0;
a0->unk4[1].lastItemThrowPosition.x = 0;
a0->unk4[1].lastItemThrowPosition.y = 0;
}
void sub_8060D24(UNUSED ActionContainer *a0)
{
Item *item = sub_8044D90(GetLeader(), 0, 0xB);
sub_803ECB4(NULL, 0);
sub_801B3C0(item);
do {
sub_803E46C(0x16);
} while (sub_801B410() == 0);
sub_801B450();
sub_803EAF0(0, NULL);
}
extern bool8 PosHasItem(DungeonPos *pos);
s32 sub_8060D64(s16 *a0, bool8 a1, bool8 a2, bool8 a3, Entity *a4)
{
s32 i;
s32 count = 0;
if (gDungeon->unk644.unk17 && !a1) {
if (gTeamInventoryRef->teamItems[0].flags & ITEM_FLAG_EXISTS) {
a0[count++] = 0;
}
if (gTeamInventoryRef->teamItems[INVENTORY_SIZE / 2].flags & ITEM_FLAG_EXISTS) {
a0[count++] = 1;
}
}
if (a2 && PosHasItem(&a4->pos)) {
a0[count++] = 2;
}
if (!a1 && !a3) {
for (i = 0; i < MAX_TEAM_MEMBERS; i++) {
Entity *teamMon = gDungeon->teamPokemon[i];
if (EntityExists(teamMon) && GetEntInfo(teamMon)->heldItem.flags & ITEM_FLAG_EXISTS) {
a0[count++] = i + MAX_TEAM_MEMBERS;
}
}
}
return count;
}
extern UnkTextStruct2_sub2 gUnknown_202F270;
struct UnkFieldTeamMenuStruct
{
s32 unk0;
s32 unk4[MAX_TEAM_MEMBERS];
u8 unk14[MAX_TEAM_MEMBERS];
};
void DrawFieldTeamMenu(struct UnkFieldTeamMenuStruct *a0, UnkTextStruct3 *a1, bool8 a2);
void sub_806145C(struct UnkFieldTeamMenuStruct *a0);
void sub_80615B4(ActionContainer *a0, struct UnkFieldTeamMenuStruct *a1);
extern u8 gUnknown_202EE39;
bool8 sub_8060E38(Entity *a0)
{
s32 i;
bool32 r10, ret;
struct UnkFieldTeamMenuStruct sp;
UnkTextStruct3 var_84 = {0};
var_84.a0[0].unk4 = 6;
var_84.a0[0].unk8.unk0.separate.unk0 = 2;
var_84.a0[0].unk8.unk0.separate.unk2 = 2;
var_84.a0[0].unkC = 0xE;
var_84.a0[0].unkE = 0x10;
var_84.a0[0].unk10 = 0x10;
var_84.a0[0].unk14 = &gUnknown_202F270;
var_84.a0[1].unk4 = 3;
var_84.a0[2].unk4 = 3;
var_84.a0[3].unk4 = 3;
for (i = 0; i < MAX_TEAM_MEMBERS; i++) {
Entity *teamMon = gDungeon->teamPokemon[i];
if (EntityExists(teamMon)) {
GetEntInfo(teamMon)->unk157 = TRUE;
}
}
if (!gDungeon->unk644.unk17) {
var_84.a0[0].unk4 = 3;
var_84.a0[0].unk8.unk0.arr[1]++;
}
while (1) {
s32 id;
bool32 r4;
ret = FALSE;
DrawFieldTeamMenu(&sp, &var_84, TRUE);
r10 = FALSE;
while (1) {
s32 id = sp.unk4[gUnknown_202EE10.menuIndex];
if (id >= 0) {
Entity *teamMon = gDungeon->teamPokemon[id];
sub_806A2BC(teamMon, 0);
sub_804A728(&teamMon->pos, 0, 1, 1);
}
AddMenuCursorSprite(&gUnknown_202EE10);
sub_803E46C(0x1B);
if (gRealInputs.repeated & DPAD_DOWN) {
sub_8083CE0(1);
sub_80136E0(&gUnknown_202EE10, 1);
}
if (gRealInputs.repeated & DPAD_UP) {
sub_8083CE0(1);
sub_8013744(&gUnknown_202EE10, 1);
}
if (gRealInputs.pressed & START_BUTTON) {
if (sp.unk14[gUnknown_202EE10.menuIndex] != 0) {
sub_8083D44();
r10 = TRUE;
break;
}
sub_8083D30();
}
if ((gRealInputs.pressed & A_BUTTON) || gUnknown_202EE10.unk28.a_button)
{
if (sp.unk14[gUnknown_202EE10.menuIndex] != 0) {
sub_8083D08();
break;
}
sub_8083D30();
}
if ((gRealInputs.pressed & B_BUTTON) || gUnknown_202EE10.unk28.b_button) {
sub_8083D30();
ret = TRUE;
break;
}
}
id = sp.unk4[gUnknown_202EE10.menuIndex];
if (id >= 0) {
Entity *teamMon = gDungeon->teamPokemon[id];
sub_806A2BC(teamMon, 0);
sub_804A728(&teamMon->pos, 0, 1, 1);
}
AddMenuCursorSprite(&gUnknown_202EE10);
sub_803E46C(0x1B);
sub_804AA60();
if (ret) {
break;
}
sp.unk0 = gUnknown_202EE10.menuIndex;
sTeamMenuChosenId = gUnknown_202EE10.menuIndex;
sub_806145C(&sp);
if (r10) {
EntityInfo *info = GetEntInfo(a0);
SetMonsterActionFields(&info->action, 0x1B);
info->action.unk4[0].actionUseIndex = sp.unk4[sp.unk0];
ret = FALSE;
break;
}
sub_805FC30(&var_84, 0x12);
while (1) {
AddMenuCursorSprite(&gUnknown_202EE10);
sub_803E46C(0x1B);
if (gRealInputs.repeated & DPAD_DOWN) {
sub_8083CE0(1);
sub_80136E0(&gUnknown_202EE10, 1);
}
if (gRealInputs.repeated & DPAD_UP) {
sub_8083CE0(1);
sub_8013744(&gUnknown_202EE10, 1);
}
if ((gRealInputs.pressed & A_BUTTON) || gUnknown_202EE10.unk28.a_button) {
if (sub_8044F3C(gUnknown_202EE10.menuIndex)) {
sub_80615B4(&GetEntInfo(a0)->action, &sp);
sub_8083D08();
r4 = FALSE;
break;
}
sub_8083D30();
}
if ((gRealInputs.pressed & B_BUTTON) || gUnknown_202EE10.unk28.b_button) {
sub_8083D30();
r4 = TRUE;
break;
}
}
AddMenuCursorSprite(&gUnknown_202EE10);
sub_803E46C(0x1B);
if (r4 != TRUE) {
ret = FALSE;
break;
}
}
if (ret) {
sub_806A2BC(GetLeader(), 0);
}
sub_803EAF0(0, NULL);
return ret;
}
bool32 sub_8069D18(DungeonPos *a0, Entity *a1);
extern const u8 gTeamFormat[];
extern const u8 gHeartRedTiny[];
extern const u8 gHeartRedSmall[];
extern const u8 gHeartRedMedium[];
extern const u8 gHeartRedLarge[];
extern const u8 gHeartYellowTiny[];
extern const u8 gHeartYellowSmall[];
extern const u8 gHeartYellowMedium[];
extern const u8 gHeartYellowLarge[];
extern const u8 gUnknown_8106BD4[];
extern const u8 gUnknown_8106BE0[];
extern const u8 gUnknown_8106BEC[];
extern const u8 gUnknown_8106BF4[];
extern void sub_8070968(u8 *buffer, EntityInfo *entityInfo, s32 colorNum);
void DrawFieldTeamMenu(struct UnkFieldTeamMenuStruct *a0, UnkTextStruct3 *a1, bool8 a2)
{
s32 r0;
DungeonPos pos;
s32 i;
s32 count = 0;
bool8 r10 = (a1->a0[0].unk4 == 6);
sub_8069D18(&pos, GetLeader());
for (i = 0; i < MAX_TEAM_MEMBERS; i++) {
EntityInfo *monInfo;
Entity *teamMon = gDungeon->teamPokemon[i];
if (EntityExists(teamMon)) {
a0->unk4[count] = i;
monInfo = GetEntInfo(teamMon);
a0->unk14[count] = monInfo->unk157;
if (pos.x == teamMon->pos.x && pos.y == teamMon->pos.y && sTeamMenuChosenId < 0) {
sTeamMenuChosenId = count;
}
count++;
}
}
if (sTeamMenuChosenId >= count) {
sTeamMenuChosenId = count - 1;
}
if (sTeamMenuChosenId < 0) {
sTeamMenuChosenId = 0;
}
for (i = count; i < MAX_TEAM_MEMBERS; i++) {
a0->unk4[i] = -1;
a0->unk14[i] = 0;
}
gUnknown_202F270.f0 = 1;
gUnknown_202F270.f1 = 0;
gUnknown_202F270.f3 = 0;
gUnknown_202EE10.menuIndex = sTeamMenuChosenId;
gUnknown_202EE10.unk1A = count;
gUnknown_202EE10.unk1C = count;
gUnknown_202EE10.unk1E = 0;
gUnknown_202EE10.unk20 = 0;
gUnknown_202EE10.unk4 = 0;
gUnknown_202EE10.unk6 = (r10 != FALSE) * 16;
gUnknown_202EE10.unkC = 0;
gUnknown_202EE10.unkE = 0;
gUnknown_202EE10.unk14.x = 0;
gUnknown_202EE10.unk0 = 0;
sub_801317C(&gUnknown_202EE10.unk28);
r0 = sub_80095E4(count, 0);
if (r10) {
r0 += 2;
}
a1->a0[0].unk10 = r0;
a1->a0[0].unkE = r0;
gUnknown_202F270.f2 = 8;
if (a2) {
a1->a0[1] = a1->a0[3];
}
sub_803ECB4(a1, 1);
sub_80137B0(&gUnknown_202EE10, 0);
sub_80073B8(0);
if (r10) {
PrintFormattedStringOnWindow(0xC, 0, gTeamFormat, 0, 0);
}
// Print hp/max hp
for (i = 0; i < count; i++) {
s32 y;
s32 id = a0->unk4[i];
if (id >= 0) {
Entity *teamMon = gDungeon->teamPokemon[id];
if (EntityExists(teamMon))
{
EntityInfo *monInfo = GetEntInfo(teamMon);
s32 color = (a0->unk14[i] != 0) ? 6 : 2;
sub_8070968(gFormatBuffer_Monsters[0], monInfo, color);
if (sub_806A538(gRecruitedPokemonRef->pokemon2[monInfo->teamIndex].unkA)) {
if (monInfo->HP <= monInfo->maxHPStat / 4) {
strcpy(gFormatBuffer_Monsters[1], gHeartRedTiny);
}
else if (monInfo->HP <= (monInfo->maxHPStat / 4) * 2) {
strcpy(gFormatBuffer_Monsters[1], gHeartRedSmall);
}
else if (monInfo->HP <= (monInfo->maxHPStat / 4) * 3) {
strcpy(gFormatBuffer_Monsters[1], gHeartRedMedium);
}
else {
strcpy(gFormatBuffer_Monsters[1], gHeartRedLarge);
}
}
else {
if (monInfo->HP <= monInfo->maxHPStat / 4) {
strcpy(gFormatBuffer_Monsters[1], gHeartYellowTiny);
}
else if (monInfo->HP <= (monInfo->maxHPStat / 4) * 2) {
strcpy(gFormatBuffer_Monsters[1], gHeartYellowSmall);
}
else if (monInfo->HP <= (monInfo->maxHPStat / 4) * 3) {
strcpy(gFormatBuffer_Monsters[1], gHeartYellowMedium);
}
else {
strcpy(gFormatBuffer_Monsters[1], gHeartYellowLarge);
}
}
gFormatArgs[0] = monInfo->HP;
gFormatArgs[1] = monInfo->maxHPStat;
y = sub_8013800(&gUnknown_202EE10, i);
if (monInfo->isTeamLeader) {
PrintFormattedStringOnWindow(9, y, gUnknown_8106BD4, 0, 0);
}
else {
PrintFormattedStringOnWindow(9, y, gUnknown_8106BE0, 0, 0);
}
}
}
}
sub_80073E0(0);
}
extern bool8 CanLeaderSwitch(u8 dungeon);
void sub_806145C(struct UnkFieldTeamMenuStruct *a0)
{
Entity *teamMon;
EntityInfo *monInfo;
gUnknown_202EE6C = 0;
teamMon = gDungeon->teamPokemon[a0->unk4[gUnknown_202EE10.menuIndex]];
monInfo = GetEntInfo(teamMon);
sub_8044F5C(0x1B, 0);
sub_8044F5C(0x19, 0);
if (!monInfo->isTeamLeader) {
if (!gDungeon->unk644.unk19 && (monInfo->joinedAt.id != DUNGEON_JOIN_LOCATION_PARTNER || gDungeon->unk644.unk18)) {
sub_8044F5C(0x34, 0);
}
sub_8044F5C(0x1C, 0);
}
sub_8044F5C(0x30, 0);
if (!monInfo->isTeamLeader) {
sub_8044F5C(0x1A, 0);
}
if (!monInfo->isTeamLeader && gDungeon->unk644.unk18 && CanLeaderSwitch(gDungeon->unk644.dungeonLocation.id)) {
bool32 r5;
sub_8044F5C(0x3B, 0);
r5 = TRUE;
if (monInfo->teamIndex >= MAX_TEAM_MEMBERS) {
r5 = FALSE;
}
else {
PokemonStruct2 *mon = &gRecruitedPokemonRef->pokemon2[monInfo->teamIndex];
if (sub_806A538(mon->unkA)) {
r5 = FALSE;
}
}
if (CheckVariousStatuses2(teamMon, FALSE)) {
r5 = FALSE;
}
if (!r5) {
sub_8044FF0(0x3B);
}
}
if (IsExperienceLocked(monInfo->joinedAt.id)) {
sub_8044FF0(0x19);
sub_8044FF0(0x3B);
sub_8044FF0(0x1A);
sub_8044FF0(0x30);
sub_8044FF0(0x34);
}
sub_8045064();
}
void sub_80615B4(ActionContainer *a0, struct UnkFieldTeamMenuStruct *a1)
{
SetMonsterActionFields(a0, gUnknown_202EE44[gUnknown_202EE10.menuIndex].unk0);
a0->unk4[0].actionUseIndex = a1->unk4[a1->unk0];
}
void PrintMonTactics(s32 a0, u8 *tacticIds, EntityInfo *mon, s32 windowId);
void sub_80623B0(void);
void sub_8062D68(void);
void sub_8062230(void);
void sub_8062748(u8 a0);
extern void (*gUnknown_203B080)(s32 a0);
extern void (*gUnknown_203B084)(s32 a0);
static inline void SetTxtStruct(UnkTextStruct3 *sp)
{
memset(sp, 0, sizeof(*sp));
sp->a0[0].unk4 = 6;
sp->a0[0].unk8.unk0.separate.unk0 = 2;
sp->a0[0].unk8.unk0.separate.unk2 = 2;
sp->a0[0].unkC = 0x12;
sp->a0[0].unkE = 0xE;
sp->a0[0].unk10 = 0x12;
sp->a0[0].unk12 = 2;
sp->a0[0].unk14 = &gUnknown_202F270;
sp->a0[1].unk4 = 3;
sp->a0[2].unk4 = 3;
sp->a0[3].unk4 = 3;
}
void ShowTacticsMenu(ActionContainer *a0)
{
UnkTextStruct3 sp;
EntityInfo *monInfo;
u8 tacticIds[NUM_TACTICS];
s32 scrollFirstId;
s32 menuIndex;
Entity *teamMon;
SetTxtStruct(&sp);
teamMon = gDungeon->teamPokemon[a0->unk4[0].actionUseIndex];
monInfo = GetEntInfo(teamMon);
menuIndex = 0;
scrollFirstId = 0;
while (1) {
s32 i;
bool32 addCursor = TRUE;
bool32 loopBreak = FALSE;
gUnknown_202F270.f0 = 1;
gUnknown_202F270.f1 = 0;
gUnknown_202F270.f2 = 10;
gUnknown_202F270.f3 = 0;
sub_803ECB4(&sp, 1);
PrintMonTactics(scrollFirstId, tacticIds, monInfo, 0);
for (i = 0; i < 8; i++) {
if (tacticIds[i] == TACTIC_UNUSED)
break;
}
gUnknown_202EE10.unk1A = i;
gUnknown_202EE10.unk1C = 8;
gUnknown_202EE10.unk1E = 0;
gUnknown_202EE10.unk20 = 0;
gUnknown_202EE10.unk4 = 0;
gUnknown_202EE10.unk6 = 16;
gUnknown_202EE10.unkC = 0;
gUnknown_202EE10.unkE = 0;
gUnknown_202EE10.unk14.x = 0;
gUnknown_202EE10.unk0 = 0;
sub_801317C(&gUnknown_202EE10.unk28);
sub_80137B0(&gUnknown_202EE10, 0);
gUnknown_202EE10.menuIndex = menuIndex;
while (1) {
s32 i;
AddMenuCursorSprite(&gUnknown_202EE10);
if (tacticIds[8] != TACTIC_UNUSED) {
sub_80623B0();
}
if (scrollFirstId != 0) {
sub_8062230();
}
sub_803E46C(0x3D);
if (gRealInputs.repeated & DPAD_DOWN) {
sub_8083CE0(1);
if (gUnknown_202EE10.menuIndex == 7) {
if (tacticIds[8] != TACTIC_UNUSED) {
for (i = 0; i < 6; i++) {
gUnknown_203B080(0);
sub_803E46C(0x3D);
}
scrollFirstId++;
}
menuIndex = 7;
break;
}
sub_80136E0(&gUnknown_202EE10, 0);
}
if (gRealInputs.repeated & DPAD_UP) {
sub_8083CE0(1);
if (gUnknown_202EE10.menuIndex == 0) {
if (scrollFirstId != 0) {
for (i = 0; i < 6; i++) {
gUnknown_203B084(0);
sub_803E46C(0x3D);
}
scrollFirstId--;
}
menuIndex = 0;
break;
}
sub_8013744(&gUnknown_202EE10, 0);
}
if (gRealInputs.pressed & START_BUTTON) {
u32 tacticId = tacticIds[gUnknown_202EE10.menuIndex];
menuIndex = gUnknown_202EE10.menuIndex;
sub_8083D44();
sub_8062748(tacticId);
loopBreak = FALSE;
break;
}
if ((gRealInputs.pressed & A_BUTTON) || gUnknown_202EE10.unk28.a_button) {
bool32 changed;
u32 tacticId = tacticIds[gUnknown_202EE10.menuIndex];
menuIndex = gUnknown_202EE10.menuIndex;
sub_8062D68();
sub_8083D08();
gUnknown_202EE6C = 0;
sub_8044F5C(0x2F, 0);
sub_8044F5C(0xC, 0);
if (CheckVariousStatuses2(teamMon, TRUE)) {
sub_8044FF0(0x2F);
}
sub_805FC30(&sp, 0x16);
while (1) {
changed = FALSE;
AddMenuCursorSprite(&gUnknown_202EE10);
sub_803E46C(0x3D);
if (gRealInputs.repeated & DPAD_DOWN) {
sub_8083CE0(1);
sub_80136E0(&gUnknown_202EE10, 1);
}
if (gRealInputs.repeated & DPAD_UP) {
sub_8083CE0(1);
sub_8013744(&gUnknown_202EE10, 1);
}
if ((gRealInputs.pressed & A_BUTTON) || gUnknown_202EE10.unk28.a_button) {
if (sub_8044F3C(gUnknown_202EE10.menuIndex)) {
changed = TRUE;
break;
}
sub_8083D30();
}
if ((gRealInputs.pressed & B_BUTTON) || gUnknown_202EE10.unk28.b_button) {
sub_8083D30();
changed = FALSE;
break;
}
}
if (changed) {
sub_8083D08();
if (gUnknown_202EE10.menuIndex == 0) {
PlaySoundEffect(0x133);
monInfo->tactic = tacticId;
monInfo->aiTarget.aiObjective = 6;
monInfo->aiTarget.aiTarget = NULL;
monInfo->aiTarget.unkC = 0;
monInfo->aiTarget.aiTargetSpawnGenID = 0;
if (!monInfo->isTeamLeader) {
AIMovement(teamMon, TRUE);
}
}
else {
sub_8062748(tacticId);
addCursor = FALSE;
}
}
loopBreak = FALSE;
break;
}
if ((gRealInputs.pressed & B_BUTTON) || gUnknown_202EE10.unk28.b_button) {
sub_8083D30();
loopBreak = TRUE;
break;
}
}
if (addCursor) {
AddMenuCursorSprite(&gUnknown_202EE10);
}
sub_803E46C(0x3D);
if (loopBreak)
break;
}
sub_803EAF0(0, NULL);
}
extern void GetAvailTacticsforLvl(u8 *tacticsBuffer, s32 pokeLevel);
void PrintMonTactics(s32 firstId, u8 *tacticIds, EntityInfo *mon, s32 windowId)
{
u8 tacticsBuffer[NUM_TACTICS];
u32 tactic;
s32 y, i, j;
firstId--;
sub_80073B8(windowId);
PrintStringOnWindow(0x10, 0, gUnknown_80FE954, windowId, 0);
y = 0x14;
for (j = 0; j < 9; j++) {
tacticIds[j] = TACTIC_UNUSED;
}
GetAvailTacticsforLvl(tacticsBuffer, GetLeaderInfo()->level);
for (i = -1; i < 10; i++, y += 12, firstId++) {
if (firstId < 0)
continue;
if (firstId >= NUM_TACTICS)
continue;
tactic = tacticsBuffer[firstId];
if (i >= 0 && i < 9) {
tacticIds[i] = tactic;
}
if (tactic == TACTIC_UNUSED)
break;
CopyTacticsNameToBuffer(gFormatBuffer_Monsters[0], tactic);
if (mon->tactic == tactic) {
PrintFormattedStringOnWindow(0x10, y, gUnknown_8106BEC, windowId, 0);
}
else {
PrintFormattedStringOnWindow(0x10, y, gUnknown_8106BF4, windowId, 0);
}
}
sub_80073E0(windowId);
}