pmd-red/include/targeting_flags.h

10 lines
216 B
C

#ifndef GUARD_TARGETING_FLAGS_H
#define GUARD_TARGETING_FLAGS_H
#include "constants/move.h"
#include "dungeon_entity.h"
s16 GetMoveTargetAndRangeForPokemon(Entity *pokemon, struct Move *move, bool32 isAI);
#endif