pmd-red/include/status.h
2022-07-10 16:10:28 -07:00

24 lines
1.4 KiB
C

#ifndef GUARD_STATUS_H
#define GUARD_STATUS_H
#include "dungeon_entity.h"
#define FLASH_FIRE_STATUS_NONE 0
#define FLASH_FIRE_STATUS_MAXED 1
#define FLASH_FIRE_STATUS_NOT_MAXED 2
u8 GetFlashFireStatus(struct DungeonEntity *pokemon);
void UpdateFlashFireBoost(struct DungeonEntity * pokemon, struct DungeonEntity *target);
void sub_80772C0(struct DungeonEntity *pokemon, struct DungeonEntity *target, u32 statStage, s32 param_4, bool8 displayMessage);
void sub_8077434(struct DungeonEntity *pokemon, struct DungeonEntity *target, u32 statStage, s32 param_4, bool8 displayMessage);
void sub_8077540(struct DungeonEntity * pokemon, struct DungeonEntity * target, s32 statStage);
void sub_80775DC(struct DungeonEntity * pokemon, struct DungeonEntity * target, s32 statStage, bool8 displayMessage);
void sub_80776C0(struct DungeonEntity * pokemon,struct DungeonEntity * target, bool8 displayMessage);
void sub_8077780(struct DungeonEntity * pokemon, struct DungeonEntity * target, bool8 displayMessage);
void sub_8077910(struct DungeonEntity * pokemon, struct DungeonEntity * target, s32 turns, bool8 diplayMessage);
void sub_80779F0(struct DungeonEntity * pokemon, struct DungeonEntity * target, s32 param_3, bool8 displayMessage);
void sub_8077AE4(struct DungeonEntity * pokemon, struct DungeonEntity * target, bool8 displayMessage);
void sub_8077BB4(struct DungeonEntity * pokemon, struct DungeonEntity * target, bool8 displayMessage);
#endif