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23 lines
629 B
C
23 lines
629 B
C
#include "global.h"
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#include "structs/str_dungeon.h"
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#include "structs/str_202ED28.h"
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bool8 sub_8083568(s32 inX, s32 inY, u8 index)
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{
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s32 x = inX - gDungeon->unk181e8.cameraPixelPos.x;
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s32 y = inY - gDungeon->unk181e8.cameraPixelPos.y;
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if (x >= -16 && y >= -16 && x <= 255 && y <= 175)
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{
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SpriteSetX(&gUnknown_202ED28[0][index].sprite, x + gUnknown_202ED28[0][index].x);
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SpriteSetY(&gUnknown_202ED28[0][index].sprite, y + gUnknown_202ED28[0][index].y);
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AddSprite(&gUnknown_202ED28[0][index].sprite, 0, NULL, NULL);
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return TRUE;
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}
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else
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{
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return FALSE;
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}
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}
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