pmd-red/src/code_8094F88.c
2024-12-17 15:57:28 +01:00

473 lines
11 KiB
C

#include "global.h"
#include "globaldata.h"
#include "code_8094D28.h"
#include "code_8094F88.h"
#include "constants/wonder_mail.h"
#include "dungeon.h"
#include "memory.h"
#include "moves.h"
#include "pokemon.h"
#include "random.h"
#include "save.h"
#include "text_util.h"
EWRAM_INIT unkStruct_203B480 *gUnknown_203B480 = {NULL};
EWRAM_INIT unkStruct_203B484 *gUnknown_203B484 = {NULL};
EWRAM_INIT u32 *gUnknown_203B488 = {NULL};
EWRAM_INIT unkStruct_203B48C *gUnknown_203B48C = {NULL};
EWRAM_DATA unkStruct_203B480 gUnknown_2038C88[0x20] = {0};
EWRAM_DATA unkStruct_203B484 gUnknown_2039288 = {0};
EWRAM_DATA UNUSED static u32 fill0 = {0}; // 203B484 is size 0x5C and I need to fill a gap of 0x4
EWRAM_DATA u32 gUnknown_20392E8[0x36] = {0};
EWRAM_DATA unkStruct_203B48C gUnknown_20393C0 = {0};
extern void WriteDungeonLocationBits(DataSerializer*, DungeonLocation*);
extern void ReadDungeonLocationBits(DataSerializer*, DungeonLocation*);
extern void WritePoke1LevelBits(DataSerializer* a1, struct unkPokeSubStruct_C* unkC);
extern void ReadPoke1LevelBits(DataSerializer*, struct unkPokeSubStruct_C*);
void sub_80950BC(void)
{
gUnknown_203B480 = gUnknown_2038C88;
gUnknown_203B484 = &gUnknown_2039288;
gUnknown_203B488 = gUnknown_20392E8;
gUnknown_203B48C = &gUnknown_20393C0;
}
unkStruct_203B480 *sub_80950F8(void)
{
return gUnknown_2038C88;
}
unkStruct_203B484 *sub_8095100(void)
{
return &gUnknown_2039288;
}
u32 *sub_8095108(void)
{
return gUnknown_20392E8;
}
unkStruct_203B48C *sub_8095110(void)
{
return &gUnknown_20393C0;
}
void sub_8095118(void)
{
s32 index;
unkStruct_203B480 *unused;
MemoryFill8(gUnknown_203B480, 0, 0x20 * sizeof(unkStruct_203B480));
MemoryFill8(gUnknown_203B484, 0, sizeof(unkStruct_203B484));
for(index = 0; index < 0x20; index++){
// NOTE: we use a temp variable here to force the match
unused = &gUnknown_203B480[index];
gUnknown_203B480[index].mailType = WONDER_MAIL_TYPE_NONE;
unused = &gUnknown_203B480[index];
gUnknown_203B480[index].item.id = ITEM_NOTHING;
unused = &gUnknown_203B480[index];
gUnknown_203B480[index].unk2D = 0;
}
gUnknown_203B48C->unk0 = 0;
for(index = 0; index < 0x20; index++){
gUnknown_203B48C->unk4[index] = -1;
}
}
UNUSED static void nullsub_206(void)
{
}
UNUSED static void nullsub_207(void)
{
}
s32 FindOpenMailSlot(void)
{
s32 index;
for(index = 2; index < 0x20; index++){
if(gUnknown_203B480[index].mailType == WONDER_MAIL_TYPE_NONE)
return index;
}
return -1;
}
// Fakematch
bool8 sub_80951BC(unkStruct_203B480 *mail)
{
s32 index;
unkStruct_203B480 *preload;
unkStruct_203B480 *preload2;
index = FindOpenMailSlot();
if(index == -1)
{
return 0;
}
else
{
preload = gUnknown_203B480;
preload2 = &preload[index];
*preload2 = *mail;
return 1;
}
}
bool8 sub_80951FC(unkStruct_203B480 *param_1)
{
bool8 bVar1 = gUnknown_203B480[1].mailType != 0;
gUnknown_203B480[1] = *param_1;
return bVar1;
}
unkStruct_203B480 * GetMailatIndex(u8 index)
{
unkStruct_203B480 *ptr;
ptr = &gUnknown_203B480[index];
return ptr;
}
void DeleteMailAtIndex(u8 index)
{
unkStruct_203B480 *unused;
MemoryFill8(&gUnknown_203B480[index], 0, sizeof(unkStruct_203B480));
unused = &gUnknown_203B480[index];
gUnknown_203B480[index].mailType = 0;
unused = &gUnknown_203B480[index];
gUnknown_203B480[index].item.id = 0;
}
void sub_8095274(u32 param_1)
{
s32 iVar2;
s32 iVar3;
gUnknown_203B48C->unk4[gUnknown_203B48C->unk0] = param_1;
iVar2 = gUnknown_203B48C->unk0;
iVar3 = 0;
if (iVar2 < 0x1f) {
iVar3 = iVar2 + 1;
}
gUnknown_203B48C->unk0 = iVar3;
}
bool8 sub_8095298(s32 param_1)
{
s32 index;
for(index = 0; index < 0x20; index++)
{
if(gUnknown_203B48C->unk4[index] == param_1) return TRUE;
}
return FALSE;
}
void sub_80952C4(void)
{
s32 index;
gUnknown_203B48C->unk0 = 0;
for(index = 0; index < 0x20; index++)
{
gUnknown_203B48C->unk4[index] = -1;
}
}
bool8 HasMail(u8 mailType, u32 param_2)
{
unkStruct_203B480 *ptr;
s32 index;
for(index = 0, ptr = &gUnknown_203B480[0]; index < 0x20; ptr++, index++)
{
if ((ptr->mailType == mailType) && (ptr->unk10.unk10 == param_2)) return TRUE;
}
return FALSE;
}
s32 CountMailType(u8 mailType)
{
unkStruct_203B480 *ptr;
s32 total = 0;
s32 index;
for(index = 0, ptr = &gUnknown_203B480[0]; index < 0x20; ptr++, index++)
{
if (ptr->mailType == mailType) total++;
}
return total;
}
u32 CountAllMail(void)
{
unkStruct_203B480 *ptr;
u32 total = 0;
s32 index;
for(index = 0, ptr = &gUnknown_203B480[0]; index < 0x20; ptr++, index++)
{
if (ptr->mailType != 0) total++;
}
return total;
}
s32 sub_8095374(void)
{
unkStruct_203B480 *ptr;
s32 retvar = -1;
s32 index;
for(index = 0, ptr = &gUnknown_203B480[0]; index < 0x20; ptr++, index++)
{
if (ptr->mailType == 1) retvar = index;
}
return retvar;
}
/* With mailType and (additonal data??), search mail and return exact index */
s32 GetMailIndex(u8 mailType, u32 param_2)
{
unkStruct_203B480 *ptr;
s32 index;
for(index = 0, ptr = &gUnknown_203B480[0]; index < 0x20; ptr++, index++)
{
if ((ptr->mailType == mailType) && (ptr->unk10.unk10 == param_2)) return index;
}
return -1;
}
/* Return the index of the first mail of the requested type */
s32 GetFirstIndexofMailType(u8 mailType)
{
unkStruct_203B480 *ptr;
s32 index;
for(index = 0, ptr = &gUnknown_203B480[0]; index < 0x20; ptr++, index++)
{
if (ptr->mailType == mailType) return index;
}
return -1;
}
s32 sub_8095400(u32 param_1)
{
u32 *ptr;
s32 index;
for(index = 0, ptr = &gUnknown_203B480[0].unk10.unk10; index < 0x20; ptr += 0xC, index++)
{
if (*ptr == param_1) return index;
}
return -1;
}
void sub_809542C(WonderMailSub *param_1)
{
u8 buffer[20];
gUnknown_203B480->mailType = 1;
gUnknown_203B480->unk4 = *param_1;
sub_8094D28(Rand32Bit());
gUnknown_203B480->unk10.unk10 = sub_8094E4C();
gUnknown_203B480->clientSpecies = GetPlayerPokemonStruct()->speciesNum;
PrintPokeNameToBuffer(buffer, GetPlayerPokemonStruct());
CopyStringtoBuffer(gUnknown_203B480->playerName, buffer);
gUnknown_203B480->unk24 = sub_8011C34();
gUnknown_203B480->rescuesAllowed = GetRescuesAllowed(gUnknown_203B480->unk4.dungeon.id);
}
void sub_8095494(WonderMailSub *param_1, u8 index)
{
u32 seed;
DungeonLocation dungeon;
unkStruct_203B480 *mail;
mail = gUnknown_203B480;
mail += index;
dungeon = mail->unk4.dungeon;
seed = mail->unk4.seed;
param_1->dungeon = dungeon;
param_1->seed = seed;
}
u32 sub_80954B4(void)
{
if(CountMailType(3) != 0)
return 1;
else
return 0;
}
// New file?
u32 sub_80954CC(u8 *buffer, u32 size)
{
DataSerializer backup;
PokemonStruct1 *mon;
s32 i;
InitBitReader(&backup, buffer, size);
for (i = 0; i < 32; i++) {
sub_8095774(&backup, &gUnknown_203B480[i]);
}
ReadBits(&backup, &gUnknown_203B484->unk0, 32);
mon = &gUnknown_203B484->unk4;
memset(mon, 0, sizeof(PokemonStruct1));
ReadBits(&backup, &mon->unk0, 2);
ReadBits(&backup, &mon->isTeamLeader, 1);
ReadBits(&backup, &mon->level, 7);
ReadDungeonLocationBits(&backup, &mon->dungeonLocation);
ReadBits(&backup, &mon->speciesNum, 9);
ReadPoke1LevelBits(&backup, &mon->unkC[0]);
ReadPoke1LevelBits(&backup, &mon->unkC[1]);
ReadBits(&backup, &mon->IQ, 10);
ReadBits(&backup, &mon->pokeHP, 10);
ReadBits(&backup, &mon->offense.att[0], 8);
ReadBits(&backup, &mon->offense.att[1], 8);
ReadBits(&backup, &mon->offense.def[0], 8);
ReadBits(&backup, &mon->offense.def[1], 8);
ReadBits(&backup, &mon->currExp, 24);
ReadBits(&backup, &mon->IQSkills, 24);
ReadBits(&backup, &mon->tacticIndex, 4);
ReadHeldItemBits(&backup, &mon->heldItem);
ReadPoke1MovesBits(&backup, mon->moves);
ReadBits(&backup, mon->name, 10 * 8);
ReadBits(&backup, &gUnknown_203B48C->unk0, 32);
for (i = 0; i < 32; i++) {
ReadBits(&backup, &gUnknown_203B48C->unk4[i], 32);
}
FinishBitSerializer(&backup);
return backup.count;
}
u32 sub_8095624(u8 *buffer, u32 b)
{
DataSerializer backup;
PokemonStruct1 *mon;
s32 i;
InitBitWriter(&backup, buffer, b);
for (i = 0; i < 32; i++) {
sub_8095824(&backup, &gUnknown_203B480[i]);
}
WriteBits(&backup, &gUnknown_203B484->unk0, 32);
mon = &gUnknown_203B484->unk4;
WriteBits(&backup, &mon->unk0, 2);
WriteBits(&backup, &mon->isTeamLeader, 1);
WriteBits(&backup, &mon->level, 7);
WriteDungeonLocationBits(&backup, &mon->dungeonLocation);
WriteBits(&backup, &mon->speciesNum, 9);
WritePoke1LevelBits(&backup, &mon->unkC[0]);
WritePoke1LevelBits(&backup, &mon->unkC[1]);
WriteBits(&backup, &mon->IQ, 10);
WriteBits(&backup, &mon->pokeHP, 10);
WriteBits(&backup, &mon->offense.att[0], 8);
WriteBits(&backup, &mon->offense.att[1], 8);
WriteBits(&backup, &mon->offense.def[0], 8);
WriteBits(&backup, &mon->offense.def[1], 8);
WriteBits(&backup, &mon->currExp, 24);
WriteBits(&backup, &mon->IQSkills, 24);
WriteBits(&backup, &mon->tacticIndex, 4);
WriteHeldItemBits(&backup, &mon->heldItem);
WritePoke1MovesBits(&backup, mon->moves);
WriteBits(&backup, mon->name, 10 * 8);
WriteBits(&backup, &gUnknown_203B48C->unk0, 32);
for (i = 0; i < 32; i++) {
WriteBits(&backup, &gUnknown_203B48C->unk4[i], 32);
}
FinishBitSerializer(&backup);
return backup.count;
}
void sub_8095774(DataSerializer * a, unkStruct_203B480 *b)
{
u8 temp;
ReadBits(a, &b->mailType, 4);
ReadDungeonLocationBits(a, &b->unk4.dungeon);
ReadBits(a, &b->unk4.seed, 24);
ReadBits(a, &b->clientSpecies, 9);
ReadBits(a, &b->unk10.unk10, 32);
ReadBits(a, &b->playerName, 10 * 8);
ReadBits(a, &b->item.flags, 8);
ReadBits(a, &b->item.quantity, 8);
ReadBits(a, &b->item.id, 8);
ReadBits(a, &b->unk24, 32);
ReadBits(a, &b->unk28, 32);
ReadBits(a, &b->rescuesAllowed, 8);
ReadBits(a, &temp, 1);
b->unk2D = temp & 1;
}
void sub_8095824(DataSerializer * a, unkStruct_203B480 *b)
{
u8 neg1;
u8 zero;
u8 *ptr;
neg1 = -1;
zero = 0;
WriteBits(a, &b->mailType, 4);
WriteDungeonLocationBits(a, &b->unk4.dungeon);
WriteBits(a, &b->unk4.seed, 24);
WriteBits(a, &b->clientSpecies, 9);
WriteBits(a, &b->unk10.unk10, 32);
WriteBits(a, &b->playerName, 10 * 8);
WriteBits(a, &b->item.flags, 8);
WriteBits(a, &b->item.quantity, 8);
WriteBits(a, &b->item.id, 8);
WriteBits(a, &b->unk24, 32);
WriteBits(a, &b->unk28, 32);
WriteBits(a, &b->rescuesAllowed, 8);
if (b->unk2D != 0)
ptr = &neg1;
else
ptr = &zero;
WriteBits(a, ptr, 1);
}
void sub_80958E4(u32 *a, u32 b)
{
*a = b;
}